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Team White Cheddar: Design Process. DJ Gallagher Steve Krumholz Michael Wu. HFID Team White Cheddar11/08/05. Goals of the Project. Evaluate and re-design room scheduling software for Olin College Incorporate user feedback into a system that is both streamlined and intuitive. - PowerPoint PPT Presentation
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Team White Cheddar:Design Process
DJ Gallagher
Steve Krumholz
Michael Wu
HFID Team White Cheddar 11/08/05
Goals of the Project
• Evaluate and re-design room scheduling software for Olin College
• Incorporate user feedback into a system that is both streamlined and intuitive
HFID Team White Cheddar 11/08/05
Preliminary Interviews
• Interviewed community members about room scheduling. Observed their use of Olin’s current system
• Recorded frustrations, helpful features, etc…
• Characterized users based on experience with room scheduling and involvement in the Olin Community
HFID Team White Cheddar 11/08/05
Personas
• Based on characterizations of preliminary interview subjects
• Mark
• Larry
• Ann
HFID Team White Cheddar 11/08/05
Tasks/Scenarios
• Reserve a room– Basic functionality required by every user (Mark)
• Reserve a recurring event– Feature for primary and other advanced users (Larry)
• Edit a reservation– Advanced functionality feature for primary user (Ann)
HFID Team White Cheddar 11/08/05
Design Process
• Culmination of user feedback and requirements for task/scenario completion
• Explored different design alternatives, merged ideas when applicable– Features customized for primary user (Ann)– Maintained ease of use for novice users
• Low-fidelity prototype user testing interactive prototype
HFID Team White Cheddar 11/08/05
• Eliminated side-bar
• Moved links to tabs
• Room filtering more advanced, intuitive
HFID Team White Cheddar 11/08/05
• Redundant functionality
• Combined features
HFID Team White Cheddar 11/08/05
• Too much redundancy
• Desire for improved e-mail capabilities
• Positive user feedback, few changes
• Mode-switching functionality added
Demo
• Team White Cheddar First Interactive Prototype
HFID Team White Cheddar 11/08/05
Biggest Lesson Learned
• Value of low-fidelity prototype– Immediate incorporation of user ideas– Experimentation with higher levels of function– Re-evaluation of ability to complete persona
goals and tasks
HFID Team White Cheddar 11/08/05