36
HI Tech: Information and Software Technology G.K. Powers Sample teaching program

Teaching Program - web1.muirfield-h.schools.nsw.edu.auweb1.muirfield-h.schools.nsw.edu.au/technology/Programs/Computing/...  · Web viewteaching program Syllabus overview. The

Embed Size (px)

Citation preview

HI Tech: Information and Software Technology

G.K. Powers

Sampleteaching program

HI Tech: Information and Software Technology Sample teaching programSyllabus overviewThe Information and Software Technology syllabus may be studied as a 100-hour course or as a 200-hour course. It is divided into core and options topics.

The course integrates the study of the core content within the context of options delivered through projects. Not all the core content needs to be addressed in each project. However, the course requires all the core content to be presented and the study of at least two options for a 100-hour course or at least four options for a 200-hour course.

The syllabus allows flexibility in the delivery of content, and particularly in the selection of learning experiences and activities. Units of work may vary in length of time. Schools may decide to combine options and integrate relevant core content areas into more comprehensive units of work. Schools need to consider the specific needs and interests of their students and the local community. Schools need to decide on the sequencing of the content depending on their:

existing hardware and software teacher expertise interests of students existing programs and local community support.

The course reflects the importance of students learning about new technologies and creativity through projects. Projects are used to integrate core content and the option topics. Students are required to design, produce and evaluate a project within at least one option by applying core content.

How to use this teaching programThis teaching program has been written to enable each school to develop their own teaching program to suit the needs and interests of their students. It is not specific to one school or interpretation of the syllabus. The program is flexible and can be modified from year to year as required. To use this program follow these steps:

Select the options that are appropriate to your school—at least four options for a 200-hour course. Delete the options that are not required.

Decide on the sequencing for these options. Two sample overviews have been provided. Identify the core content to be integrated into the option topics. A grid for each core topic has been

provided to simplify this step. The parts of the core topic or the entire core topic can be selected for each option.

Use the check box on each option page to record the core content integrated into that option. Select a project or projects for each option. A range of projects that cater for students at different

levels are provided in the textbook and on the accompanying Student CD. Decide the length of time available to teach each option and the integrated core. Allocate time for

students to complete their project work.

This teaching program contains a list of resources on the Student CD that can be used when teaching core and options. The teaching program also serves as register. Teachers record what has been taught by marking the check box on each option and core topic. Room for comments is provided for teachers to evaluate their teaching and student learning.

© Reed International Books Australia Pty Ltd 2004 2

HI Tech: Information and Software Technology Sample teaching program

Sample Overview 1—Core content integrated with options using project work

Year 9Term 1 Option 1: Artificial intelligence, simulation and modelling (3 weeks)

Core topic 1: Design, produce and evaluate (3 weeks)Project work (4 weeks)

Term 2 Option 2: Authoring and multimedia (3 weeks)Core topic 2: Past, current and emerging technologies (3 weeks)Project work (4 weeks)

Term 3 Option 3: Database design (3 weeks)Core topic 3: Data handling (3 weeks)Project work (4 weeks)

Term 4 Option 4: Digital media (3 weeks)Core topic 4: Hardware (3 weeks)Project work (4 weeks)

Year 10Term 1 Option 5: The Internet and website development (3 weeks)

Core topic 5: Issues (3 weeks)Project work (4 weeks)

Term 2 Option 6: Networking systems (3 weeks)Core topic 6: People (3 weeks)Project work (4 weeks)

Term 3 Option 7: Robotics and automated systems (3 weeks)Core topic 7: Software (3 weeks)Project work (4 weeks)

Term 4 Option 8: Software development and programming (4 weeks)Project work (6 weeks)

Sample Overview 2—Core content taught in option topics

Year 9

Semester 1 Option 4: Digital media (12 weeks)Project work (8 weeks)

Semester 2 Option 3: Database design (12 weeks)Project work (8 weeks)

Year 10

Semester 1 Option 5: The Internet and website development (12 weeks)Project work (8 weeks)

Semester 2 Option 2: Authoring and multimedia (9 weeks)Project work (10 weeks)

© Reed International Books Australia Pty Ltd 2004 3

HI Tech: Information and Software Technology Sample teaching program

Option 1: Artificial intelligence, simulation and modellingSyllabus reference: pp 26–7

Textbook: G.K.Powers, Hi Tech: Information and Software Technology, Chapter 8, pp 165–90

Syllabus outcomes 5.2.1 Describes and applies problem-solving processes when

creating solutions.5.2.2 Designs, produces and evaluates appropriate solutions to a

range of challenging problems.5.2.3 Critically analyses decision-making processes in a range of

information & software solutions.

Option content Core contentArtificial intelligence C1 Design, produce and evaluate

Definition of artificial intelligence Project workHistorical perspective of AI: Alan Turing Defining & analysing the problemRequirements of AI: Hardware, software Designing possible solutions

Areas of artificial intelligence Producing the solutionIntelligent systems: Natural languages Evaluating the solutionExpert system & knowledge bases: Inference engine C2 Past, current, emerging tech.Neural networks Past technologiesAgents and demons Current technologies

Modelling and simulations Emerging technologiesPurposes of models and simulations: Definition C3 Data handlingAdvantages and limitations: Predictions, trial situations Data and information

Requirements of models and simulations Data codingHardware: Simulators, analog computer, virtual reality Data sources and data typesSoftware: Modelling and simulation programs Primary storage

Using models and simulation programs Secondary storageSpreadsheets: Row, column, range, label, value, formula, function

Data transmission & compressionData security

What–if predictions: Goal seek C4 HardwareSpreadsheet design: Instruction, input, calculation, output Functions of hardware

ProcessingResources: Student CD Input devices

Literacy worksheet 1.1 Social issues Output devicesLiteracy worksheet 1.2 Hardware requirements Classification of hardware systemsLiteracy worksheet 1.3 Past, current, emerging technologies Troubleshooting & maintenanceLiteracy worksheet 1.4 Software C5 IssuesLiteracy worksheet 1.5 People Legal issuesLiteracy worksheet 1.6 Data and spreadsheets Ethical issuesICT worksheet 8.1 Gold Coast conference Social issuesICT worksheet 8.2 Spreadsheet simulations Industrial issuesTutorial: Expert system—Whale watcher C6 PeopleInteractive: Pizza shop System developmenteTester Operations and maintenanceProject 1.1 Can we go on an excursion? End user supportProject 1.2 Wheel and deal C7 SoftwareProject 1.3 Simulation System softwareCross project 1 School disco Application softwareCross project 2 Skate park Interface designCross project 4 Best and Fairest Features of a GUI

Teacher comments:

Date started: Date finished:

© Reed International Books Australia Pty Ltd 2004 4

HI Tech: Information and Software Technology Sample teaching program

Option 2: Authoring and multimediaSyllabus reference: p 28

Textbook: G.K.Powers, Hi Tech: Information and Software Technology, Chapter 9, pp 191–213

Syllabus outcomes 5.2.1 Describes and applies problem-solving processes when

creating solutions.5.2.2 Designs, produces and evaluates appropriate solutions to a

range of challenging problems.5.2.3 Critically analyses decision-making processes in a range of

information & software solutions.

Option content Core contentMultimedia products C1 Design, produce and evaluate

Define multimedia: Interactivity, hypertext Project workEducation: CBT Defining & analysing the problemEntertainment: Computer games Designing possible solutionsInformation: Multimedia encyclopaedia, multimedia kiosks Producing the solution

Data types Evaluating the solutionText: DOC, TXT, RTF, PDF C2 Past, current, emerging tech.Graphics: Bit-mapped graphics, jaggies, BMP, JPEG, GIF, Past technologies TIFF, PICT, vector graphics, CDR, WMF, EPS Current technologiesAudio: WAV, MP3, WMA, MIDI Emerging technologiesAnimation: SWF, animated GIF, MOV C3 Data handlingAnimation: Cel-animation path-based animation, tweening Data and informationVideo: MPEG, AVI, DivX, WMV, MOV Data coding

Authoring software systems Data sources and data typesPresentation software: Slides, onscreen presentations Primary storageMultimedia authoring: Director, Authorware, Hyperstudio Secondary storageWeb authoring: Macromedia Dreamweaver, FrontPage Data transmission & compression

Multimedia design Data securityDesign principles: Consistent, navigation, simple, data types C4 HardwareScript and storyboard: Storyboard layouts Functions of hardware

ProcessingResources: Student CD Input devices

Literacy worksheet 2.1 Hardware Output devicesLiteracy worksheet 2.2 Issues Classification of hardware systemsLiteracy worksheet 2.3 Data Troubleshooting & maintenanceLiteracy worksheet 2.4 Past, current, emerging technologies C5 IssuesLiteracy worksheet 2.5 Multimedia specialists Legal issuesLiteracy worksheet 2.6 Interface design Ethical issuesICT worksheet 9.1 Total Music Social issuesICT worksheet 9.2 Presentation Industrial issuesTutorial: Macromedia Flash C6 PeopleInteractive: Electronic year book System developmenteTester Operations and maintenanceProject 2.1 Fave rave End user supportProject 2.2 Sports Shorts C7 SoftwareProject 2.3 CD10 System software

Application softwareInterface designFeatures of GUI

Teacher comments:

Date started: Date finished:

© Reed International Books Australia Pty Ltd 2004 5

HI Tech: Information and Software Technology Sample teaching program

Option 3: Database designSyllabus reference: pp 29–30

Textbook: G.K.Powers, Hi Tech: Information and Software Technology, Chapter 10, pp 215–38

Syllabus outcomes 5.2.1 Describes and applies problem-solving processes when

creating solutions.5.2.2 Designs, produces and evaluates appropriate solutions to a

range of challenging problems.5.2.3 Critically analyses decision-making processes in a range of

information & software solutions.

Option content Core contentDatabase development C1 Design, produce and evaluate

Define and describe a database: Flat file, relational, DBMS Project workComponents of a database: File, record field, character Defining & analysing the problemData dictionary: Field name, data type, field size, description Designing possible solutionsTables and forms: List, label Producing the solution

Collecting, organising and storing data Evaluating the solutionSources of data: Primary source, secondary source C2 Past, current, emerging tech.Database storage: File size, backup, grandfather-father-son Past technologiesValidation & verification: Range check, list check type, check Current technologies

Methods of processing and analysing data Emerging technologiesEditing: Insert data, delete data, move and copy data C3 Data handlingSorting: Ascending order, descending order Data and informationSearching: Query, relational & logical operators, wildcard Data codingMathematical calculations: Predefined & custom calculation Data sources and data types

Methods of presenting information Primary storageReport: Header, body text, footer Secondary storageDesign principles: Well designed forms and reports Data transmission & compressionMacros: Creating macros, running macros Data security

Integration C4 HardwareImporting & exporting: Embedding linking, cut, copy, paste Functions of hardwareMail merge: Creating data source and merging documents Processing

Input devicesOutput devices

Resources: Student CD Classification of hardware systemsLiteracy worksheet 3.1 Jobs involving databases Troubleshooting & maintenanceLiteracy worksheet 3.2 Database-related issues C5 IssuesLiteracy worksheet 3.3 Past, current, emerging technologies Legal issuesICT worksheet 10.1 Database in the office Ethical issuesICT worksheet 10.2 BuyIT Social issuesTutorial: Microsoft Access Industrial issuesInteractive: DVD collection C6 PeopleeTester System developmentProject 3.1 Classmate database Part I Operations and maintenanceProject 3.2.1 Part Mart End user supportProject 3.2.2 Classmate database Part II C7 SoftwareProject 3.3 Remember when… System softwareCross project 1 School disco Application softwareCross project 2 Skate park Interface designCross project 4 Best and Fairest Features of a GUI

Teacher comments:

Date started: Date finished:

© Reed International Books Australia Pty Ltd 2004 6

HI Tech: Information and Software Technology Sample teaching program

Option 4: Digital mediaSyllabus reference: pp 31–2

Textbook: G.K.Powers, Hi Tech: Information and Software Technology, Chapter 11, pp 239–60

Syllabus outcomes 5.2.1 Describes and applies problem-solving processes when

creating solutions.5.2.2 Designs, produces and evaluates appropriate solutions to a

range of challenging problems.5.2.3 Critically analyses decision-making processes in a range of

information & software solutions.

Option content Core contentDigital media C1 Design, produce and evaluate

Purpose of digital media: E-music, digital newspapers Project workDigital media products: DTP, bit-mapped & vector graphics, Defining & analysing the problem

audio, MIDI sequence, animation, video production Designing possible solutionsManipulation techniques Producing the solution

Graphics: Cropping, resizing, moving, rendering, effects Evaluating the solutionAudio: Amplify, equalisers, stretch, noise removal, echo C2 Past, current, emerging tech.Animation: Tweening, morphing Past technologiesVideo: Trimming, splitting, combining, effects, transitions Current technologies

Digitisation and file sizes Emerging technologiesText: Optical character recognition C3 Data handlingGraphics: Bit-mapping, file sizes Data and informationAudio: Sampling, sampling rate, bit resolution, file sizes Data codingVideo: Frame rate (fps), frame grabber, file sizes Data sources and data typesData compression: Lossy, lossless Primary storage

Display and distribution Secondary storageDisplaying: Screen, printer, speaker Data transmission & compressionDistribution: Optical disks, the Internet, streaming Data security

C4 hardwareResources: Student CD Functions of hardware

Literacy worksheet 4.1 Past, current, emerging technologies ProcessingLiteracy worksheet 4.2 Issues Input devicesLiteracy worksheet 4.3 Data and Hardware Output devicesICT worksheet 11.1 Digital media Classification of hardware systemsICT worksheet 11.2 Australian Music Troubleshooting & maintenanceTutorial: Microsoft Paint C5 IssuesInteractive: File types and media types Legal issueseTester Ethical issuesProject 4.1 Help! Social issuesProject 4.2 Music to my ears Industrial issuesProject 4.3 Out of the box C6 PeopleCross project 1 School disco System developmentCross project 2 Skate park Operations and maintenanceCross project 3 Interactive zoo End user supportCross project 4 Best and Fairest C7 Software

System softwareApplication softwareInterface designFeatures of a GUI

Teacher comments:

Date started: Date finished:

© Reed International Books Australia Pty Ltd 2004 7

HI Tech: Information and Software Technology Sample teaching program

Option 5: The Internet and website developmentSyllabus reference: pp 33–4

Textbook: G.K.Powers, Hi Tech: Information and Software Technology, Chapter 12, pp 261–86

Syllabus outcomes 5.2.1 Describes and applies problem-solving processes when

creating solutions.5.2.2 Designs, produces and evaluates appropriate solutions to a

range of challenging problems.5.2.3 Critically analyses decision-making processes in a range of

information & software solutions.

Option content Core contentThe Internet and intranets C1 Design, produce and evaluate

Define & describe the Internet: Making a connection, ISP Project workHistorical perspective: ARPANET, BITNET, DNS, HTTP Defining & analysing the problemIntranet: Extranet Designing possible solutionsInternet addresses: IP address, domain name, URL Producing the solution

Uses of the Internet Evaluating the solutionEmail: Email address, message, attachment, netiquette C2 Past, current, emerging tech.Research: Search engine, keyword search Past technologiesChatting: Chat room Current technologiesMessaging: Newsgroup, message board, IM Emerging technologies

Internet software and protocols C3 Data handlingBrowser software: Web browser, favorites, bookmarks Data and informationWeb authoring software: Dreamweaver, FrontPage Data codingTypes of protocols: TCP/IP, HTTP, FTP, SMTP Data sources and data types

World Wide Web Primary storageInformation medium: Website, interactive, types of website Secondary storageInternet security: Cookie, proxy server, firewall, anti-virus Data transmission & compression

Website development Data securityFeatures of a website: Home page, contact, hyperlink C4 HardwareDesigning a website: Good design principles, data types Functions of hardware

ProcessingResources: Student CD Input devices

Literacy worksheet 5.1 Past, current and emerging tech Output devicesLiteracy worksheet 5.2 Data handling Classification of hardware systemsLiteracy worksheet 5.3 Issues Troubleshooting & maintenanceLiteracy worksheet 5.4 People C5 IssuesLiteracy worksheet 5.5 Software Legal issuesICT worksheet 12.1 My website Ethical issuesICT worksheet 12.2 The Internet and website development Social issuesTutorial: Macromedia Dreamweaver Industrial issuesInteractive: Email and aspects of the Internet C6 PeopleeTester System developmentProject 5.1 Putting it together Operations and maintenanceProject 5.2 Old news End user supportProject 5.3 Web Threads C7 SoftwareCross project 2 Skate park System softwareCross project 3 Interactive zoo Application softwareCross project 4 Best and Fairest Interface design

Features of a GUITeacher comments:

Date started: Date finished:

© Reed International Books Australia Pty Ltd 2004 8

HI Tech: Information and Software Technology Sample teaching program

Option 6: Networking systemsSyllabus reference: pp 35–7

Textbook: G.K.Powers, Hi Tech: Information and Software Technology, Chapter 13, pp 287–12

Syllabus outcomes 5.2.1 Describes and applies problem-solving processes when

creating solutions.5.2.2 Designs, produces and evaluates appropriate solutions to a

range of challenging problems.5.2.3 Critically analyses decision-making processes in a range of

information & software solutions.

Option content Core contentA communications network C1 Design, produce and evaluate

Nature and role: Define a communication network Project workAdvantages and disadvantages Defining & analysing the problemProtocols: TCP/IP, IPX/SPX, NetBEUI, AppleTalk Designing possible solutions

Data transmission Producing the solutionData transmission modes: Simplex, half duplex, full duplex Evaluating the solutionData transmission rates: Bits per second (bps), baud rate C2 Past, current, emerging tech.Data transmission—wire: Twisted-pair, coaxial, optical fibre Past technologiesData transmission—wireless: Radio wave microwave satellite Current technologies

Network basics Emerging technologiesTypes of networks: LAN, WAN, VPN C3 Data handlingComponents of networks: Server, workstation, hub, switch Data and information

router, bridge, gateway, repeater, NIC Data codingClint–server and peer-to-peer networks Data sources and data types

Network topologies Primary storageNetwork topologies: Star, ring, bus Secondary storageNetwork access methods: Ethernet, token ring Data transmission & compressionSecurity of information: Storage, backup, user ID Data security

Network operating systems C4 HardwareNOS tasks: Administration, file management, applications Functions of hardwareLogon and logoff procedures: User ID, password Processing

Input devicesResources: Student CD Output devices

Literacy worksheet 6.1 People Classification of hardware systemsLiteracy worksheet 6.2 Past, current, emerging technologies Troubleshooting & maintenanceLiteracy worksheet 6.3 Hardware C5 IssuesLiteracy worksheet 6.4 Data handling Legal issuesLiteracy worksheet 6.5 Issues Ethical issuesLiteracy worksheet 6.6 Software Social issuesICT worksheet 13.1 Communications Industrial issuesICT worksheet 13.2 Simple network C6 PeopleTutorial: ISP/Internet connections System developmentInteractive: Network speed and topology Operations and maintenanceeTester End user supportProject 6.1 Networks@Home C7 SoftwareProject 6.2 Networks@Work System softwareProject 6.3 Multiplayer excitement Application software

Interface designFeatures of a GUI

Teacher comments:

Date started: Date finished:

© Reed International Books Australia Pty Ltd 2004 9

HI Tech: Information and Software Technology Sample teaching program

Option 7: Robotics and automated systemsSyllabus reference: pp 38–9

Textbook: G.K.Powers, Hi Tech: Information and Software Technology, Chapter 14, pp 313–30

Syllabus outcomes 5.2.1 Describes and applies problem-solving processes when

creating solutions.5.2.2 Designs, produces and evaluates appropriate solutions to a

range of challenging problems.5.2.3 Critically analyses decision-making processes in a range of

information & software solutions.

Option content Core contentRobotics C1 Design, produce and evaluate

Definition of robots & robotics: Karel Capek, Isaac Asimov Project workHistorical perspective: Shakey, T3 Defining & analysing the problemTypes of robots: Industrial robots, domestic robots Designing possible solutionsPurpose of robots: Dangerous tasks, performing repetitive Producing the solution

tasks, operating in remote locations, saving labour costs Evaluating the solutionUse of robots: Exploration, assembly line, maintenance C2 Past, current, emerging tech.

Function of robots Past technologiesTechnical aspects of robotics: Degrees of freedom, grippers Current technologiesSensors: Temperature, light, motion, touch, pressure, flow Emerging technologiesActuators: Electric motor stepper motor solenoid, hydraulic C3 Data handlingComputer control: Microcontroller. Data and informationSoftware: Robot software, non-procedural languages Data coding

Automated control Data sources and data typesDefinition of automated control: Automation Primary storageHistorical perspective: Jacquard, Luddites, car industry Secondary storage

Automated systems Data transmission & compressionSensing devices: Red-light traffic, car navigation, security Data securityTypes of actuators: Automatic doors, pneumatic pump C4 HardwareControlling devices: Microprocessor, controller, feedback Functions of hardware

ProcessingResources: Student CD Input devices

Literacy worksheet 7.1 Robotics 1 Output devicesLiteracy worksheet 7.2 Robotics 2 Classification of hardware systemsICT worksheet 14.1 Presentation Troubleshooting & maintenanceICT worksheet 14.2 Project robot C5 IssuesTutorial: Automated antivirus protection Legal issuesInteractive: Sensors and actuators Ethical issueseTester Social issuesProject 7.1 Sliding doors Industrial issuesProject 7.2 Will they ever change? C6 PeopleProject 7.3 Robot mission to Mars System development

Operations and maintenanceEnd user support

C7 SoftwareSystem softwareApplication softwareInterface designFeatures of a GUI

Teacher comments:

Date started: Date finished:

© Reed International Books Australia Pty Ltd 2004 10

HI Tech: Information and Software Technology Sample teaching program

Option 8: Software development and programmingSyllabus reference: pp 40–2

Textbook: G.K.Powers, Hi Tech: Information and Software Technology, Chapter 15, pp 331–60

Syllabus outcomes 5.2.1 Describes and applies problem-solving processes when

creating solutions.5.2.2 Designs, produces and evaluates appropriate solutions to a

range of challenging problems.5.2.3 Critically analyses decision-making processes in a range of

information & software solutions.

Option content Core contentProgramming C1 Design, produce and evaluate

Basic programming concepts: Function, constant, variable, Project work identifier, separator, assignment statements Defining & analysing the problem

GUI layout: Graphic tools, text box, option button Designing possible solutionsData type: Integer, floating-point, Boolean character, string Producing the solutionData operators: Arithmetic, relational, logical Evaluating the solution

Algorithms C2 Past, current, emerging tech.Definition and description: Define algorithm, examples Past technologiesPseudocode: Keywords Current technologiesFlowcharts: Symbols, flowlines Emerging technologies

Control structures C3 Data handlingSequence: Order of steps to be executed Data and informationSelection: Binary selection, case selection Data codingRepetition: Loop, pre-test repetition, post-test repetition Data sources and data types

Programming languages Primary storageFunction of programming languages: Low-level, high-level Secondary storageObject-oriented programming: Examples Data transmission & compressionSubprograms: Purpose, examples Data securityData structures: File, record, array C4 Hardware

Testing and documentation Functions of hardwareTesting: Test data, boundaries ProcessingError detection & correction: Logic, syntax, run-time, desk Input devices

checking Output devicesDocumentation: Intrinsic documentation, internal, external Classification of hardware

Troubleshooting & maintenance Resources: Student CD C5 Issues

Literacy worksheet 8.1 People Legal issuesLiteracy worksheet 8.2 Data handling Ethical issuesLiteracy worksheet 8.3 Past, current, emerging technologies Social issuesLiteracy worksheet 8.4 Software Industrial issuesLiteracy worksheet 8.5 Issues C6 PeopleICT worksheet 15.1 Algorithm design System developmentICT worksheet 15.2 Rite Software Operations and maintenanceTutorial: Microsoft Visual Basic End user supportInteractive: IPO charts, pseudocode & flowcharts C7 SoftwareeTester System softwareProject 8.1 It doesn’t work! Application softwareProject 8.2 Bin it Interface designProject 8.3 ABHD swaps Features of a GUICross project 3 Interactive zoo

Teacher comments:

Date started: Date finished:

© Reed International Books Australia Pty Ltd 2004 11

HI Tech: Information and Software Technology Sample teaching program

Core topic 1: Design, produce and evaluateSyllabus reference: pp 18–19

Textbook: G.K.Powers, Hi Tech: Information and Software Technology, Chapter 1, pp 1–26

Syllabus outcomes5.2.1 Describes and applies problem-solving processes when

creating solutions.5.2.2 Designs, produces and evaluates appropriate solutions to a

range of challenging problems.5.2.3 Critically analyses decision-making processes in a range of

information and software solutions.5.3.1 Justifies responsible practices and ethical use of information

and software technology.5.3.2 Acquires and manipulates data and information in an ethical

manner.5.5.1 Applies collaborative work practices to complete tasks.5.5.2 Communicates ideas, processes and solutions to a targeted

audience.

Option topicsCore content O1 02 O3 O4 O5 O6 O7 O8Project work

Project development: Stages in project development Management: Project plan, Gantt chart, file management, backing up, resources

Communication techniques: Verbal, written, graphical Collaboration and group work: Roles and responsibilities, effective collaboration strategies

Defining and analysing the problemIdentification of the problem: Problem statement, aims and objectives, interviews, surveys, printed text, Internet, requirement report

Factors that affect the solution: Technical, operational, schedule, financial, ethical

Designing possible solutionsDesign techniques: Concept mapping, brainstorming, observation, research, prototype, IPO table, storyboard

Feasibility study: Sections of the feasibility report Specifications: External and internal specifications

Producing the solutionApplication software: Importing and exporting Testing: Hardware testing, software testing, documentation

Evaluating the solutionEvaluation criteria: Functionality, quality of information, ethical information, environment, presentation

Methods of evaluation: Testing, inspection, inquiry

Resources: Student CDICT worksheet 1.1 Shopping list exerciseICT worksheet 1.2 Sydney Children's HospitalTutorial: MS MessengereTester

Teacher comments:

Date started: Date finished:

© Reed International Books Australia Pty Ltd 2004 12

HI Tech: Information and Software Technology Sample teaching program

Core topic 2: Past, current and emerging technologiesSyllabus reference: p 20

Textbook: G.K.Powers, Hi Tech: Information and Software Technology, Chapter 2, pp 27–44

Syllabus outcomes5.4.1 Analyses the effects of past, current and emerging

information and software technologies on the individual and society.

Option topicsCore content O1 02 O3 O4 O5 O6 O7 O8Past technologies

Early computing devices: Pascaline, Difference engine, Analytical engine, concept of a loop, Mark I

Early electronic computers: Colossus, ENIAC, EDVAC, UNIVAC, Fortran, transistor, BASIC, integrated circuit, C, Altair, Apple, IBM PC, Macintosh

Current technologiesDigital revolution: Computer and communication technology, network revolution

Impact of information technology: Banking, POS, e-commerce, office automation, desktop publishing, electronic newspapers, education, communication, voice mail, email, videoconferencing, mobile phones, CAD, stock inventory, flight control systems, expert systems

Issues: Copyright, piracy, privacy, security, accuracy of data, changing nature of work, equity, health concerns

Emerging technologiesEmbedded intelligence: Future consumer devices Nanotechnology: Miniaturisation, nanomachines Environmental considerations: Limited natural resources, obsolete technologies

Recycling and energy efficiency: Green PC, paperless office, portable computers, power schemes

Resources: Student CDICT worksheet 2.1 Contributors to information technology databaseICT worksheet 2.2 Future technology and technology of the pastTutorial: Windows updates eTester

Teacher comments:

Date started: Date finished:

© Reed International Books Australia Pty Ltd 2004 13

HI Tech: Information and Software Technology Sample teaching program

Core topic 3: Data handlingSyllabus reference: pp 20–1

Textbook: G.K.Powers, Hi Tech: Information and Software Technology, Chapter 3, pp 45–74

Syllabus outcomes5.3.1 A student acquires and manipulates data and information in

an ethical manner.

Option topicsCore content O1 02 O3 O4 O5 O6 O7 O8Data and information

Define and compare data and information Analog: Analog devices and signals Digital: Bit, byte, word size

Data codingDecimal & binary: Describe & compare coding system, convert numbers between coding systems, calculations

ASCII: Extended ASCII Bits and bytes: Units of measurement such as kilobytes

Data sources and data typesPrimary sources: Surveys, interviews, predesigned forms Secondary sources: Printed text, the Internet Data types: Text, hypertext, graphics, audio, video, anima

Primary storageRAM: Volatile memory, dynamic RAM, static RAM Cache: Cache memory, disk cache ROM: Non-volatile memory, firmware, ROM BIOS

Secondary storageMagnetic tape: Sequential access, QIC tapes, cartridges Magnetic disks: Random access, disk drive, floppy disk, hard disk, removable cartridge, zip disks, jaz disks

Optical media: Compact disc, CD-ROM, CD-R, CD-RW, DVD-ROM, DVD-RAM, DVD-R, DVD-RW

Flash memory: Flash memory card, memory stick Data transmission and data compression

Data transmission: Serial transmission, synchronous, asynchronous, parallel transmission

Data compression: Compression ratio, lossy, lossless Data security

Need for data security: Computer crime Basic security methods: Passwords, personal objects, biometric devices, firewalls, securing waste, backup procedures, signatures

Resources: Student CDICT worksheet 3.1 ASCII and other codesICT worksheet 3.2 Protecting your PCTutorial: Compressing files eTester

Teacher comments:

Date started: Date finished:

© Reed International Books Australia Pty Ltd 2004 14

HI Tech: Information and Software Technology Sample teaching program

Core Topic 4: HardwareSyllabus reference: pp 21–2

Textbook: G.K.Powers, Hi Tech: Information and Software Technology, Chapter 4, pp 75–102

5.1.2 Selects, maintains and appropriately uses hardware for a range of tasks.

5.3.1 Justifies responsible practice and ethical use of information and software technology.

Option topicsCore content O1 02 O3 O4 O5 O6 O7 O8Functions of hardware

Hardware: Input, process, storage, control, output Hardware components: System unit, motherboard, integrated circuits, CPU, co-processor, power supply, expansion slots, bus lines, ports, USB

ProcessingCentral processing unit: Control unit, arithmetic logic unit, registers

Microprocessors: Cameras, digital watches, toys, game machines

Input devicesKeyboard: QWERTY keyboard, alphanumeric keys, cursor control keys, special keys, function keys

Pointing devices: Mouse, trackball, pointing stick, touchpad, graphics tablet, joystick, light pen, touch screen, pen input device

Digital input devices: Scanner, digital camera, digital video camera, microphone, sound card, voice recognition, optical character recognition, barcode reader, MICR

Output devicesScreens: Resolution, monitor, raster scan, refreshing, LCD screens, data projectors

Printers: Impact and non-impact printers, dot matrix printer, inkjet printer, laser printer

Speakers: Voice synthesis Plotters: Pen plotter, flatbed plotter, drum plotter, electrostatic plotter

Classification of hardware systemsSupercomputers: Terminal, timesharing Mainframes: Large computing jobs, special room Personal computers: PCs, desktop computer, server Portable computers: Laptop, notebook, handheld computer

Troubleshooting and maintenanceTroubleshooting: Common hardware problems Care and preventive maintenance: PC toolkit, regular task

Resources: Student CDICT worksheet 4.1 Buying a PCICT worksheet 4.2 Checklists and system recordsTutorial: Mouse settings eTester

Teacher comments:

Date started: Date finished:

© Reed International Books Australia Pty Ltd 2004 15

HI Tech: Information and Software Technology Sample teaching program

Core topic 5: IssuesSyllabus reference: p 23

Textbook: G.K.Powers, Hi Tech: Information and Software Technology, Chapter 5, pp 103–26

Syllabus outcomes5.3.1 Justifies responsible practice and ethical use of

information and software technology.

Option topicsCore content O1 02 O3 O4 O5 O6 O7 O8Legal issues

Copyright and licensing: Copyright law, citing an Internet source, site licence, network licence, shareware, freeware

Piracy: Software piracy, cost to software developers Intellectual property: Applies to writers, musicians, film-makers, scientists and inventors

Security and protection: Virus, email virus, worm, Trojan horse, appropriate penalties for people who create viruses, a Anti-virus programs are no guarantee of protection

Legislation: Anti-Discrimination Act, Equal Employment Opportunity Act, Occupational Health and Safety Act

Ethical issuesCode of practice and conduct: Responsible use of information technology, emails in the workplace

Privacy and security: Invasion of privacy, streaming video Inappropriate use: Hackers, censorship of online content Accuracy, validity and bias of data: Data accuracy, data validation, range check, list check, type check, check digit, bias data and vested interest

Social issuesNature of work: Changing employment trends, multiskilled, surveillance, telecommuting, videoconference

Equity, access and control: Wealth equity, gender equity, access for people with disabilities, access for people from other cultures including Aboriginal and indigenous

Industrial issuesRights and responsibilities: Office of Industrial Relations Ergonomic principles: Desk, chair, screen, keyboard, mouse, lighting, climate, noise, health problems associated with incorrect use of information technology

Resources: Student CDICT worksheet 5.1 TelecommutingICT worksheet 5.2 IssuesTutorial: Display settings eTester

Teacher comments:

Date started: Date finished:

© Reed International Books Australia Pty Ltd 2004 16

HI Tech: Information and Software Technology Sample teaching program

Core topic 6: PeopleSyllabus reference: p 24

Textbook: G.K.Powers, Hi Tech: Information and Software Technology, Chapter 6, pp 127–42

Syllabus outcomes5.5.3 Describes and compares key roles and responsibilities of

people in the field of information and software technology.

Option topicsCore content O1 02 O3 O4 O5 O6 O7 O8System development

Project managers: Project management Systems analysts: Computer analyst, systems consultant, system officer

Programmers: Systems programmer, application programmer

Software engineers: Develop algorithms to solve a problem Multimedia specialists: Content providers, technical staff Web designers: Creation and management of a website Computer engineers: Prototypes

Operations and maintenanceManagers: Information systems manager Computer operators: Maintenance of hardware and software, security, virus scanning, backups, consumables

Technicians: Computer service technician Data entry operators Network administrators: Security and administration of a network, installing new hardware and software, maintaining peripherals, training staff, changing passwords, licensing, backups

Database administrators End user support

End user: Make use of information technology Training specialist: Industry qualifications such as Microsoft Certification

Support staff: Help desk Consultants: Specialise in one or more areas Sales staff: Need to learn new technologies

Resources: Student CDICT worksheet 6.1 Computer service technicianICT worksheet 6.2 Computer employmentTutorial: Online customer service eTester

Teacher comments:

Date started: Date finished:

© Reed International Books Australia Pty Ltd 2004 17

HI Tech: Information and Software Technology Sample teaching program

Core topic 7: SoftwareSyllabus reference: pp 24–5

Textbook: G.K.Powers, Hi Tech: Information and Software Technology, Chapter 7, pp 143–64

5.1.1 Selects and justifies the application of appropriate software programs to a range of tasks.

5.2.2 Designs, produces and evaluates appropriate solutions to a range of challenging problems.

Option topicsCore content O1 02 O3 O4 O5 O6 O7 O8System software

System software: Define and describe system software Operating system: Booting the system, BIOS, POST, scheduling hardware operations, time slice, memory management, buffer, virtual memory, controlling peripheral devices, device driver, spooling, file management, system settings, single-tasking, multitasking

Utility software: File compression, diagnostic tools, disk scanner, disk defragmenter, un-installer, device drivers, backup utilities, anti-virus programs

Application softwareSoftware packages: Installing software, different software versions, upgrading, office suites, integrated software

Custom software: Programming languages, low-level languages, high-level languages, Visual BASIC, C++, Java

Hardware requirements: System requirements, CPU, memory, communication devices, peripheral devices

Interface designCharacter-based user interface: MS-DOS, UNIX Graphical user interface (GUI): Window, icon, menu, dialog box, desktop, recycle or trash bin, compare and contrast different user interfaces such as Apple Macintosh, Microsoft Windows and Linux

Features of a GUIFunctionality: Window, title bar, resizing windows, opening an application

Navigation: Menu, scrolling, dialog boxes, tab, text box, radio button, check box, list box, drop-down list, spin box, slider, command box

Consistency of elements: New document, opening a document, closing a document, undo, cut and paste, copy and paste, drag and drop, printing a document, finding text, saving a document

Resources: Student CDICT worksheet 7.1 System softwareICT worksheet 7.2 Application softwareTutorial: Installing software eTester

Teacher comments:

Date started: Date finished:

© Reed International Books Australia Pty Ltd 2004 18