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Dexterity Skills
Skill Name
Description Time Specializations Notes Source
AcrobaticsTumbling, leaping gracefully, and other gymnastic skills
--- --- --- HSCS
Archaic Guns
Using old-style black powder weapons
1 rdType or model of gun: matchlock, musket, etc.
--- SW2.5
BlasterUsing character-scale energy weapons
1 rdType or model of blaster: blaster pistol, BlasTech DL-44, etc.
Does not work with fixed or multi-crewed weapons, vehicle-mounted weapons, or starship weapons
SW2.5
Blaster Artillery
Using heavy mounted support weapons
1+ rds
Type or model of artillery: anti-infantry, surface-to-space, etc.
--- SW2.5
BowcasterUsing the Wookiee bowcaster
1 rd --- --- SW2.5
Bows Using bow-type weapons 1 rdType or model of bow: long bow, crossbow, etc.
Does not cover Wookiee bowcaster
SW2.5
Brawling Parry
Defense against brawling or melee attacks
1 rdAgainst specific type of brawling: boxing, martial arts, etc.
Reaction skill against Brawling or Melee Combat attacks
SW2.5
Contortions
The ability to escape from bonds or tightly enclosed places; similar to the Jedi power Contort/Escape
--- --- --- CRO
DancingMoving to a musical beat and looking good while doing it
1+ rds --- --- AIR
DodgeDefense against any attack, and getting out of the way
1 rd
Against specific type of attack: energy weapons, grenades, etc.
Reaction skill against any ranged attack
SW2.5
FirearmsUsing non-archaic projectile weapons
1 rdType or model of weapon: pistol, machine gun, etc.
Does not cover archaic guns
SW2.5
GrenadeThrowing a portable explosive at a target area
1 rd
Type or model of weapon: thermal detonator, anti-vehicle grenade, etc.
Covers other small, thrown objects, like rocks
SW2.5
LightsaberUsing the ancient but powerful weapon of the Jedi Knights
1 rd ---
Can be used as the reaction skill to parry Brawling, Lightsaber, and Melee Combat attacks
SW2.5
Melee Combat
Using hand-to-hand weapons
1 rdType or model of weapon: club, vibro-blade, etc.
--- SW2.5
Melee ParryUsing a melee weapon to defend against a melee combat attack
1 rd
Against specific type of weapon: lightsaber, club, etc.
Can’t be used against ranged attacks
SW2.5
Missile Weapon
Used to operate a missile and missile launchers
1+ rds
Type of model or missile: concussion missile, grenade launcher, etc.
--- SW2.5
Pick PocketPicking pockets at sleight-of-hand tricks
1 rd --- --- SW2.5
Running: Moving quickly 1+ rdsLong distance, short sprint, etc.
--- SW2.5
Shockball Fling
Throwing a shockball at an opponent
1rd --- --- CRO
Shockball Scoop
Catching or picking up a shockball
1 rd --- --- CRO
SlingshotUsing a slingshot; useful for slaying giants
1 rd -- -- AJ#12
Thrown Weapons
Using a non-projectile missile weapon, usually primitive or improvised
1 rdType or model of weapon: knife, javelin, etc.
--- SW2.5
Vehicle Blasters
Using vehicle-mounted energy weapons
1 rd
Type or model of blaster: blaster cannon, laser cannon, etc.
Can also be used on speeder- or walker-scale weapons mounted on starships
SW2.5
WedspherePlaying the sport of wedsphere
--- --- --- TaB
Knowledge
Skill Name Description Time Specializations Notes SourceAccounting Number crunching --- --- --- DES
AgricultureKnowledge of farms and farming techniques
--- --- --- AJ#12
Alien SpeciesKnowing facts and hearsay about other species
1+ rdsSpecies: Wookiees, Mon Calamari, etc.
--- SW2.5
Artist
The ability to create aesthetically pleasing works of art (subjective, of course)
1 minute
to several months or more
Type of art or culture: painting, Twilek art, etc.
--- TTS
Brainwashing
Making a target completely obedient and subservient to either a specific cause or to the person doing the brainwashing
--- ---
Advanced Skill: requires 5D or more in Intimidation to acquire
TaB
Bureaucracy
Familiarity with the whys and hows of government organizations
1 rd to several
days
Specific planet or administration: Tatooine, Bureau of Ships and Services, etc.
--- SW2.5
Business Administration
The knowledge of how to run a business without bankrupting it
--- --- --- JAS
BusinessKnowledge of industry and/or business
1 rd to several
days
Field or organization: starships, Stenar Fleet Systems, etc.
--- SW2.5
Culinary Arts
Knowing how to prepare a meal without poisoning anyone accidentally
1 minute
to several hours
Type of dish or culture: pasta, Ewok cuisine, etc.
--- FBS
CulturesKnowledge of another culture
1 rd to several
days
Planet or social group: Corellians, Alderaan royal family, etc.
--- SW2.5
Drink MixologyKnowledge and ability to make exotic drinks
--- --- --- HSCS
EconomicsManagement and production of material goods and services
1 minute
to several months or more
---
Advanced Skill: requires 5D or more in Business to acquire
DES
Home Economics
Managing a household
1 minute
to several months or more
--- --- FBS
Intimidation
The ability to threaten someone physically, verbally, or with body language
1 rd to several hours
Specific type of intimidation: interrogation, bullying, etc.
Resists with Willpower
SW2.5
LanguagesComprehending and speaking alien or secret tongues
1 rdSpecific language: Wookiee, Bocce, etc.
--- SW2.5
Law Enforcement
Knowledge of law enforcement practices and procedures
1 rdSpecific planet or organization: Tatooine, the Rebel Alliance, etc.
Also grants knowledge of the laws in the same planet or organization
SW2.5
Military History
Knowledge of military battles and tactics used in them
1 rd to several
days--- --- SES
Planetary Systems
Spatial, navigational, and physical information about an area or system
1 rdSpecific system or planet: Hoth, Kessel, etc.
--- SW2.5
Shockball
Knowledge of maneuvers and tactics for the sport of shockball
1 rd --- --- CRO
Streetwise
How to make contact with informants or to conduct illegal activity. It also grants knowledge of crime bosses and gangs, and their activities
1 rd to several hours
Planet or criminal organization: Corellia, Black Sun, etc.
--- SW2.5
SurvivalHow to locate food, water, and shelter in hostile climes or areas
1 rd to several hours
Type of environment: desert, poisonous atmosphere, etc.
--- SW2.5
Tactics
Knowledge of how to place troops and materials to attack the enemy
1 rd to several minutes
Type of military unit: squads, fleets, etc.
--- SW2.5
Traffic Control Procedures
Knowing the standard practices for landing on a ship or starport
--- --- --- DES
Torture
Causing a person physical harm in a controlled manner, usually to extract information or to exact a punishment
--- ---
Advanced Skill: requires 5D or more in Intimidation to acquire
JO
ValueSetting the cost or worth of a particular object or service
1 rdType of goods or planet’s markets: starships, Kessel, etc.
--- SW2.5
WillpowerMental resistance to outside coercion
1 rdType of coercion to be resisted
If physical damage is taken while using this skill, the character suffers an additional wound for pushing his body too hard
SW2.5
Mechanical Skills
Skill Name Description Time Specializations Notes SourceAirship
OperationPiloting airship vehicles --- --- --- JAS
Aquatic Ship Operation
Piloting navel surface vehicles
1+ rds --- --- AIR
Archaic Starship Piloting
Piloting primitive or ancient starship design
1+ rds
Type or class of ship: Celaya-class courier, Corillian solar sails, etc.
Can be used as a Reaction skill
SW2.5
AstrogationCalculating and making a jump into hyperspace
1 minute to
several days
Trade route: Kessel run, Tatooine to Coruscant, etc.
--- SW2.5
Beast Handling
The ability to keep an animal under control
--- --- --- SSR
Beast Riding Riding an animal 1+ rdsType of animal: bantha, tauntaun, etc.
A suggestion: treat this as an Advanced
Skill, requiring at least 5D in Beast Handling
SW2.5; JO
Capital Ship Gunnery
Firing capital starship-scale weaponry
1 rd
Type or model of weapon: concussion missiles, ion cannons, etc.
--- SW2.5
Capital Ship Piloting
Piloting capital starship-scale starships
1+ rds
Type or class of ship: Imperial Star Destroyer, Corellian corvette, etc.
Reaction skill for dodging enemy fire
SW2.5
Capital Ship Shields
Operating capital starship-scale shields
1 rd ---Reaction skill for blocking enemy fire
SW2.5
Ground Vehicle
Operation
Using a wheeled or tracked vehicle
1+ rds
Type or model of vehicle: compact assault vehicle, Juggernaut, etc.
--- SW2.5
Holorecorder Operation
Using a ground effect vehicle
1 rd --- --- AJ#
Household Appliance Operation
Operating blenders, vacuums, and other everyday appliances
--- --- --- DES
Hover Vehicle
Operation
Using a ground effect vehicle
1+ rdsType or model of vehicle: hoverscout, etc.
--- SW2.5
Jet Pack Operation
Using a jet pack 1 rd ---
Reaction skill to avoid enemy fire. This skill does not include the use of Rocket Packs
SW2.5
Machinery Using heavy industrial 1+ rds --- --- GG7
Operation machines
Musical Instrument Operation
Using any musical instruments, except for one’s voice
Length of song
--- --- JAS
Powersuit Operation
Using a powered space suit
1+ rds
Type or model of suit: servo lifter, spacetrooper armor, etc.
Reaction skill to dodge enemy fire
SW2.5
Repulsorlift Operation
Using a repulsorlift vehicle 1+ rds
Type or model of vehicle: XP-38 landspeeder, snowspeeder, etc.
Reaction skill to dodge enemy fire
SW2.5
Sailed Nautical Vessel
Operation
Piloting sail-powered navel vessels
--- --- --- AJ#1
SensorsOperation of scanner and sensor equipment
1+ rds
Type or model of scanner: hand scanner, heat sensor, etc.
--- SW2.5
Space Transports
Piloting small freighters and light transports or shuttles
1+ rds
Type or model of transport: YT-1300 transport, Gallofree medium transport
Reaction skill to dodge enemy fire
SW2.5
Starfighter Piloting
Piloting starfighters and snubfighters
1+ rdsType or model of starfighter: X-wing, TIE-fighter, etc.
Reaction skill to dodge enemy fire
SW2.5
Starship Gunnery
Firing space transports and starfighter weapons
1 rdType or model of weapon: ion cannon, proton torpedoes
--- SW2.5
Starship shields
Operating starship-scale shields
1 rd ---Reaction skill to block enemy fire
SW2.5
Swoop Operation
Using a swoop, or scout or speeder bike
1+ rds ---Reaction skill to dodge enemy fire
SW2.5
Undersea Vehicle
operation
Using a navel submersible vehicle
1+ rds --- --- AJ#9
Walker Operation
Using a mechanical walker
1 rdType or model of walker: AT-AT, AT-PT, etc.
Reaction skill to dodge enemy fire
SW2.5
Perception Skills
Skill Name Description Time Specializations Notes Source
BargainThe art of negotiating over goods and services
1+ rdsKind of merchandise: droids, spice, etc.
--- 2.5
CommandGiving orders to those under your command
1 rdType of unit: Rogue Squadron, Imperial Stormtroopers, etc.
--- SW2.5
ConLying or giving misleading information
1+ rdsType of conning: fast-talk, disguise, etc.
--- SW2.5
ForgeryForging a document or making a duplicate of a written or drawn item
1 rd to several
days
Type of document: starship permits, security codes
--- SW2.5
GamblingPlaying sabacc and other games of chance, and detecting cheaters
Length of game
Game of chance: sabacc, Trin sticks, etc.
This does not include the ability to play Cesa
SW2.5
CesaThe ability to play the strategy game Cesa
Length of game
--- --- GTH
HideHiding and object, including oneself, so it cannot be found
1 rd Camouflage --- SW2.5
Investigation
The ability to gather and make use of information regarding a person or organization’s activities
1 rd to several
days
Local or field of investigation: Imperial City, criminal records
--- SW2.5
PersuasionUsing language (including body language) to sway the opinions of others
1+ rdsForm of persuasion: debate, flirting
--- SW2.5
SearchThe ability to search a room, area, or person
1+ rds Tracking --- SW2.5
Singing The ability to sing wellLength of song
--- --- HSCS
SneakThe ability to move without other people noticing
1 rdType of terrain: jungle, city, etc.
--- SW2.5
Strength Skills
Skill Name
Description Time Specializations Notes Source
BrawlingAttacking without a weapon
1 rdAttack style: boxing, martial arts, etc.
--- SW2.5
CleaningThe ability to clean stuff, like your room
--- --- --- DES
Climbing/
Jumping
Using physical prowess to climb or leap over obstacles
1 rd Climbing, jumping --- SW2.5
DiggingUsing physical prowess to make a large hole in the ground
1+ rds --- --- SW2.5
Stamina
The ability to resist exertion or attacks on a character’s Strength, or to resist the effects of alcohol
1+ rds ---
Characters may use Stamina instead of Strength to resist the effects of stun damage
SW2.5
Swimming
The ability to swim over long distances, or using equipment to swim underwater
1 rd to several hours
--- --- SW2.5
Technical Skills
Skill Name Description Time Specializations Notes Source
Aquatic Vehicle Engineering
Creating new aquatic vehicle designs
1+ days Type or model of vessel
Advanced Skill: requires 5D or more in Aquatic Vehicle Repair to acquire
AIR
Aquatic Vehicle Repair
Fixing or modifying naval surface or submersible vessels
15+ minutes
Type or model of vessel --- SW2.5
Archaic Gun Repair
Fixing or modifying black powder weapons
15+ minutes
Type or model of gun: black powder pistol, wheel-lock, etc.
--- PSG
Armor DesignCreating new body armor types
1+ daysType or model of armor: stormtrooper armor, etc.
Advanced Skill: requires 5D or more in Armor Repair to acquire
AIR
Armor RepairFixing or modifying body or protective armor
15+ minutes
Type or model of armor: stormtrooper armor, etc.
--- SW2.5
Battle Station Engineering
Creating or modifying battle station designs
--- ---
Advanced Skill: requires 5D or more in Battle Station Engineering to acquire
JAS
Battle Station Repair
Fixing battle station installations
15+ minutes
--- --- JAS
Battle Station Weapon
Engineering
Creating or modifying battle station-scale weapons
--- ---
Advanced Skill: requires 5D or more in Battle Station Weapon Repair to acquire
JAS
Battle Station Weapon Repair
Fixing battle station-scale weapons
15+ minutes
--- --- JAS
Blaster Artillery Engineering
Creating or modifying blaster artillery support weapons
--- ---
Advanced Skill: requires 5D or more in Blaster Artillery, a specialization of Blaster Repair, to acquire
AJ#11
Blaster Repair
Repairing or modifying blasters and other energy weapons
15+ minutes
Type or model of blaster: blaster pistol, blaster artillery, etc.
--- SW2.5
Blaster Engineering
Creating new blaster energy weapon designs
1+ days Type or model of weapon: blaster pistol, etc.
Advanced Skill: requires 5D or more in Blaster
AIR
Repair to acquire
Bowcaster Repair
Repairing the Wookiee bowcaster
15+ minutes
--- --- MTS
Bow RepairRepairing bow-type weapons
15+ minutes
Type or model of bow: long bow, crossbow, etc.
--- JAS
Capital Ship Engineering
Creating new capital ship designs
1+ daysType or class of ship: Imperial Star Destroyer, etc.
Advanced Skill: requires 5D or more in Capital Ship Repair to acquire
JAS
Capital Ship Repair
Repairing a capital-scale starship
15+ minutes
Type or class of ship: Victory Star Destroyer, Nebulon B frigate
--- SW2.5
Communications Repair
Repairing portable or character-scale communication devices
--- --- --- RoE
Computer Engineering
Creating or modifying computer mainframes and datapads
--- ---
Advanced Skill: requires 5D or more in Computer Programming/Repair
HSCS
Computer Programm-
ing/Repair
Operating a computer or data terminal, or modifying computer programs or systems
15+ minutes
--- --- SW2.5
Construction
Repairing or modifying an existing structure or building
--- --- --- AJ#12
Cyborg Technology
Knowledge of biomechanical enhancements
--- ---
Advanced Skill: requires 5D or more in Droid Repair, and 1D or more in Medicine, to acquire
AIR
DemolitionsSetting explosives to destroy an object or area
--- --- --- SW2.5
Droid Engineering
Creating or modifying droid designs
1+ days ---
Advanced Skill: requires 5D or more in Droid Repair to acquire
FTD
Droid Repair Repairing a droid15+
minutes
Type or model of droid: probe droid, protocol droid, etc.
--- SW2.5
Encryption
Securing and decoding a computer system or individual file
--- --- --- JAS
EngineeringCreating new structures and designs
--- ---
Advanced Skill: requires 5D or more in Construction to acquire
HaS
Firearms RepairFixing or modifying firearms and slugthrowers
15+ minutes
Type or model of gun: pistol, rifle, etc.
--- RO
First Aid
The ability to perform emergency life-saving field medicines
1 rdSpecies of patient: humans, Wookiees, etc.
--- SW2.5
Ground Vehicle Engineering
Creating or modifying wheeled or tracked vehicle designs
1+ days ---
Advanced Skill: requires 5D or more in Ground Vehicle Repair to acquire
RO
Ground Vehicle Repair
Fixing or modifying wheeled or tracked vehicles
15+ minutes
Type or model of vehicle: compact assault vehicle, Juggernaut, etc.
--- SW2.5
Holorecorder Repair
Fixing or modifying holorecorder devices
15+ minutes
--- --- AJ#1
Hover Vehicle Engineering
Creating new hover vehicle designs
1+ daysType or model of hover vehicle: hoverscout, etc.
Advanced Skill: requires 5D or more in Hover Vehicle Repair to acquire
RO
Hover Vehicle Repair
Fixing or modifying hover vehicles
15+ minutes
Type or model of hover vehicle: hoverscout, etc.
--- SW2.5
Jet Pack Engineering
Creating new jet pack designs
1+ days --- --- RO
Jet Pack RepairFixing or modifying jet packs
15+ minutes
--- --- SW2.5
Lightsaber Repair
Repairing the age-old weapon of the Jedi
15+ minutes
---
Advanced Skill: requires 5D or more in Lightsaber and 4D or more in Control to acquire
MTS
Machinery Repair
Fixing or Modifying industrial machinery
15+ minutes
--- --- SS
MedicinePerforming complex operating procedures
15+ minutes
Field of medicine: medicines, cyborging, etc.
Advanced Skill: requires 5D or more in First Aid to acquire
SW2.5
Melee Weapon Construction
Creating or modifying melee weapon designs
15+ minutes
Type or model of weapon: sword, club, etc.
Advanced Skill: requires 5D or more in Melee Weapon Repair
AIR
Melee Weapon Repair
Fixing melee weapons
15+ minutes
Type or model of weapon: vibro-axe, knife, etc.
--- SW2.5
Musical Instrument
Repair
Fixing or modifying musical instruments
15+ minutes
--- --- JAS
Powersuit RepairRepairing powered suits
15+ minutes
Type or model of suit: stormtrooper armor, etc.
--- CTD
Prosthetic Design
Creating or modifying prosthetic devices
1+ days ---
Advanced Skill: requires 5D or more in Prosthetic Repair to acquire
AIR
Prosthetic Repair
Repairing prosthetic devices
15+ minutes
--- --- AIR
Repulsorlift Engineering
Creating new repulsorlift designs
1+ daysType or model of repulsorlift: landspeeder, etc.
Advanced Skill: requires 5D or more in Repulsorlift Repair to acquire
AIR
Repulsorlift Repair
Repairing repulsorlifts
15+ minutes
Type or model of repulsorlift: landspeeder, etc.
--- SW2.5
Rocket Pack Repair
Fixing or modifying rocket packs
15+ minutes
--- --- RO
Sailed Nautical Vessel Repair
Fixing sailed nautical vessels
15+ minutes
--- --- RO
Security
Bypassing security systems, coded alarms, locks, and the like
1 rd to several minutes
Type of security system: retinal locks, blast doors, etc.
--- SW2.5
Space Transports Engineering
Creating new space transport designs
1+ days
Type or model of ship: Gallofree transport, Corellian Action IV transport, etc.
--- WbC
Space Transports
Repair
Fixing or modifying space transports
15+ minutes
Type or model of ship: YT-1300 transports, etc.
--- SW2.5
Starfighter Engineering
Creating new starfighter designs
1+ days ---
Advanced Skill: requires 5D or more in Starfighter Repair to acquire
WbC
Starfighter Repair
Fixing or modifying starfighters
15+ minutes
Type or model of ship: X-wing, TIE-fighter
--- SW2.5
Starship Weapon Engineering
Creating new starship weapon design
1+ days ---
Advanced Skill: requires 5D or more in Starship Weapon Repair to acquire
JAS
Starship Weapon Repair
Fixing or modifying starship weaponry
15+ minutes
Type or model of weapon: laser cannon, turbolasers, etc.
--- SW2.5
Swoop Engineering
Creating new swoop designs
1+ days --- Advanced Skill: requires 5D or more in Swoop
RO
Repair to acquire
Swoop RepairFixing or modifying swoops
15+ minutes
--- --- HSV
Walker Engineering
Creating new walker designs
1+ days ---
Advanced Skill: requires 5D or more in Walker Repair to acquire
AIR
Walker RepairFixing or modifying walkers
15+ minutes
Type or model of walker: AT-AT, AT-PT, etc.
--- SW2.5
Source Key
AJ# Adventure Journal vol. 1 issue #
AIR Alliance Intelligence Reports
CRO Cracken’s Rebel Operative
CTD Cracken’s Threat Dossier
DES Dark Empire Sourcebook
FBS Flashpoint Brak Sector
FTD Fantastic Tech -- Droids
GG7 Galaxy Guide 7
GTH Goroth
HaS Hideouts and Strongholds
HSCS Han Solo and the Corporate Sector
HSV Hives of Scum and Villainy
JAS Jedi Academy
JO This skill and suggestion was sent in by Jamie Ontiveros.
MTS Movie Trilogy Sourcebook
PSG Platt’s Starport Guide
RoE Rules of Engagement
RO This is a skill that we can't find the origin of; therefore, Ryan is claiming it as his own.
SS Shadow Sourcebook
SSR Secrets of Sisar Run
SES Shadows of the Empire Sourcebook
SW2.5 Star Wars RPG 2nd Edition – Revised and Expanded
TaB Truce at Bakura
TTS Thrawn Trilogy Sourcebook
WbC Wanted by Cracken