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Putting the ‘e’ into e-learning
Using technology to enable and extend learning and to engage
and excite students.
Becky Barrington @bbarrington
ExtendLearningSupport
ExciteEnthuse students
EntertainEmpower staff
Links
EnableSupport
Remove barriers
Putting the ‘e’ into e-learning
Remove the barriers activity• Draw a box like this
• You will pick 4 of the barriers to technology use (particularly ones you might want a solution to)
• We will play barrier bingo!! • First person to tick all the boxes wins (plus will
have some solutions to removing the barriers)
Enable: Support staff and students; remove barriers
Barrier Bingo
• Access: “I am never in a computer room”• Skills: “I don’t know how to do it”• Time: “I don’t have time to do it”• Confidence: “It always breaks for me or goes
wrong”• Ideas: “I don’t know what to do”
Random picker
Fruit Machine
Enable: Support staff and students; remove barriers
Common reasons for not allowing students to use own devices
“Too risky in case I am observed”– If learning is enabled it could be worth the risk– Whiteboards may have been considered too risky
when first implemented as it meant the teacher’s back was to the class for some of the lesson.
“I don’t know how to use all the different types of devices”– That’s OK – the students do!
Enable: Support staff and students; remove barriers
Tips for Getting Started• Just use them for the last 10 minutes of a lesson to
assess the risks. If OK, try for a bit longer next time!• Ask students to put their phones in the middle of the
table (in view).
• If you want to use throughout the lesson, use Moodle as the source of resources. – Whilst taking the register ask students to sign into Moodle
on their phones and put onto table. Refer to the resources to support learning throughout.
Enable: Support staff and students; remove barriers
Excite• Gamify lessons: – Have class points, issues badges for
achievement.• Let students use their own
technology– mobile phones for video recording or
podcasts• Keep it simple but engage learners–Fun activities
Excite: Enthuse students; Entertain
Extend
Utilise online learning opportunities (such as Moodle)
• Provide opportunities for learning outside the classroom– Moodle learning activities– Track with:
• Moodle activity tracking• Course completion
• Personalised Learning– Conditional pathways– Differentiated learning
• Increase opportunities for learning inside the classroom– Flip learning
Extend learning
Websites
Teachers Directhttp://www.teachers-direct.co.uk/resources/index.aspx
(free!)
Kahoothttps://getkahoot.com/ (free!)
Flipquizhttp://flipquiz.me/ (free!)
WebsitesClasstoolshttp://classtools.net/(free!)
PadletPadlet.com(free!)
TwiddlaTwiddla.com(free!)
Poll Everywherehttps://www.polleverywhere.com/ (free!)
Pollev.com/bbvote
Websites
Content Generator http://www.contentgenerator.net/
(suite of 5 activities is £250 or one licence for £99 site licences)
CSF Software http://www.csfsoftware.co.uk/products.htm(most expensive is £135 for site licence)
Putting the ‘e’ into e-learning
Using technology to enable and extend learning and to engage and excite students.
Any questions?
Becky Barrington @bbarrington