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Phonics & Pronunciation Activities

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Phonics ideas and activities

Text of Phonics & Pronunciation Activities

Phonics & Pronunciation Activities Mexican wave gameAll students sit in a line, the 1ststudent does a star jump and says the phonic. The next student repeats this and the student at the end of the ro says a ord. The end student then runs to the other side of the line and they each move along one place.Duck, duck, goose!tudents sit in a circle on the "oor. 1 student, #$o%& stands up and taps the head of each student hilst saying a ord i.e. apple. #$o%& ill eventually tap a student&s head and say a di'erent ord, such as orange, this student should then jump up and catch #$o%& %efore he sits in their seat. (f they catch him then #$o%& repeats this process. (f they don&t catch $o% they are the next person to %e #it&.)ictation *et students into a line. !ay a ord to the +rst student #%at& then each student should hisper #%at& don the line. The last person should rite it on the %oard. Then the person at the start goes to the %ac, of the line. The next person no at the front has to thin, of a 1 letter variation #mat& hisper it don the line and the last person has to replace the %, ith an m on the %oard and the person at the front of the line goes to the %ac, and the process is repeated.Musical chair phonics-ut "ashcards on chairs. *et student to al, around the chairs and al, past teacher ho has a "ashcard ith the letter #e& on it and they al, past and slap it and saying the phonic. Then hen "ashcard goes don they have to sit don. Then hen students sit don they have to pronounce the "ashcard on their chair correctly. After each round remove a chair.Phonics puzzle game)ra a jigsa pu..le on the %oard ith forfeits and the phonics ords in di'erent sections of the pu..le. (n turn students thro a stic,y %all to the %oard and hichever piece it lands on they have to do either the forfeit or say the ord.Phonics Board slap!plit your %oard into to or more sections. /rite a di'erent phonic in each. )ra a starting line at the %ac, of the room. 0ne student form each team stands %ehind the line. 1ou call out a ord. They have to hop, s,ip, frog leap, %allet dance, cral or any other action to the %oard, slap the correct phonic for the ord you called out and then shout out the ord themselves. The student ho does it correctly +rst, ithout any foul-play, is the inner.Phonics tag0ne student listens for #oa& phonic ords and should run to one all, another listens for #o& phonics ords and should run to the opposite all of the room. (f their phonic ord is called i.e. #soap& or #cro& they should to run to their all %efore the other student turns to catch them.Fire Suares (f your phonics lesson has 2 or more similar yet di'erent phonic sounds in it then this game is great. 3or instance, if your sounds are #ire!#our!and #ore!.!tart %y %rainstorming some ords for each of the di'erent phonics on the %oard. Then dra on the "oor 2 di'erent s4uares- %ig enough for all students in the class to stand in hen they need to. Assign each s4uare 1 of the phonic sounds then in %eteen each s4uare dra red +re and 1 central stepping stone. !tudents start %y standing in 1 s4uare. Teacher then shouts out a phonic ord relevant to a di'erent s4uare and each child should then 4uic,ly run to the next s4uare ithout, stepping into the +re. The teacher can count don from +ve and any students ho are not in the correct s4uare hen the time runs out are eliminated.Shiritori1 student says a ord #%oo,& and the next student has to say a ord that starts ith the sound of the end of the previous ord #cap& then the next #pin& and so on. This game is %est ith higher levels ith more of a grasp of phonics.#ops game5a,e 6 %ags ith phonics ords in. The aim is to collect as many cards as possi%le from the %ag. (n turn students pull a card out and try to say ord correctly. (f they can then they get to ,eep the card. (n the %ag are also 7 #oops& cards and 8 stars. The #oops& cards mean students have to put all their cards %ac, into the %ag and the stars are orth 2 cards.$on musical chairs-ut all phonics ords up on the %oard, have the chairs in the middle of the classroom, get students to al, around the chairs, teacher holds their hand out, each student has to slap Teachers hand and say a phonics ord, hen teacher puts hand don they have to sit don, student ith no chair then holds their hand out too and the students tap their hand and so on.%hisper down the line!tudents ma,e to lines. /hisper the phonic or ord to the +rst to students then they must hisper it don their line. /hen it reaches the student at the %ac, of the line they must run to the %oard, rite it and shout it out. (f they do it +rst and correctly they in.&h'me game*et students toma,e a rhyme using the phonic ords and other ords ith the same phonic sound and present to class in a straight forard ay or %y rapping it. This is ideal for higher levels.Balloon volle' (all)ivide the classroom into to e4ual halves. 9se a ro of chairs as a dividing line through the middle. -ut a team on either side. $lo up a %alloon and give it to one team. The aim is to hit the %alloon over to their opponent&s side and ma,e it touch the "oor on the opposite side of the fence to gain a point. !et a theme or category, each time a student hits the %alloon they say a related ord. -enalise them for not doing so.)ast one standingAll students participate, stand up and hen someone calls out a ord ith #:& or #*& in ;for example< they should sit don for : ords and stand up for * ords. !tudents ho ma,e a mista,e are eliminated. The last student standing ins.Find, slap, sa'*ive each student a set of phonics cards. !tand at the side and say a relevant ord. The students must race to +nd the right card in their pac,, run up to the %oard, slap don their card and then shout out the ord.Bounce it=ave students sit in a circle, use a %all and thro it to another student saying either the phonic sound or the ord that has the phonic in it, then they do the same to another student and so on. >arying speeds ma,e this game more fun. =oever, rules are needed.*ide the Flashcard=ave 1 student stand outside the classroom hilst another student inside the classroom hides the "ashcard. /hen the student comes %ac, in everyone chants the ord- louder as they get nearer to the "ashcard and 4uieter as they move further aay from it.+lectric shock3orm a long line of all your students. Tell them to hold hands. 1ou stand at one side and tell them that you are going to put your +nger in an imaginary poer soc,et. /hen you do this you ill act out the shoc, and say a phonic or ord. !ha,e your arms up and don to create a ave e'ect through the class, each student saying the sound or ord as the #shoc,& travels don the line.,ung -u phonics/rite the phonic or ord on the %oard. !tand your students up and get them to +nd a space in the room. )rill them li,e a martial arts clu%. ?ach time they do a punch or ,ic,, standing on the spot, they shout out a phonic or piece of voca%ulary..urtle phonics$ring a student from each team up into the middle of the room. -ut a phonic card on either side of the room. This game or,s ith phonics hich aren&t familiar to the students or that are confusing for them. =ave them stand %ac, to %ac, and lin, arms. !hout out a ord and have them %attle to overpoer their opponent to race and touch the correct card./ntonation activit'/rite a phrase on the %oard such as #=ello&, #=o are [email protected]& #*ood%ye& etc. *ive them a range of people that they should practice saying it to i.e. a person in the street, a %a%y, your friend ho you haven&t seen for A years, your %oss, a family mem%er ho is dying.Ping Pong phonicsAfter introducing the sound and some relevant ords to your students %ring 8 of them up to the front. *ive them a pen and a ping pong %all each. /hen you shout out the ord they have to rite it on the "oor then %ounce the ping pong %all onto it. ?very time the %all hits the "oor they say the ord. $ring the next 8 students up and do the same again.Phonics clapping-ut students into pairs. =ave them stand up facing each other. ?sta%lish a simple %eat. 3irst %eat students clap their on hands, second %eat they clap each others. Tell them that each time they clap they say the sound then on the 8th%eat they have to say a ord for the sound. A chant develops such as % % % %ird, % % % %a,er etc. (f there is already a chant in place, have the pair race against the rest of the class to +nish the hole chant.&o(otTo drill ord or phonic ords, get your students to stand up and do a ro%ot action. ?ach movement is accompanied %y a sylla%le of a ord. Phonics shoes9sing none permanent mar,er pens, rite a di'erent phonic on each of your student&s shoes. /hen you shout out a ord they must hop on the correct foot hilst chanting it.Shout me to death/ith a phonic or ne ord, tell your students that if they shout it at you long enough and loud enough you ill die. )ramatise it several times and tric, them into drilling. *old up 'our hand phonics!tudents rite the phonics on pieces of paper. /hen you shout out a ord, they hold up the correct phonic.Phonics Star)ra a huge start on the classroom "oor ith a di'erent sound on each point. !tand students in the middle. !hout out ords and have them run to the correct point and say it themselves. Mexican wave actionsAll students sit in a line. 3irst student jumps up and does a star jump ;or other action< hilst shouting out the sound. The next in line does the same and so on.0rocodile &iver!tudents are divided into 6 even groups. )ra a river on the "oor don the middle of the classroom a%out a meter ide and have 1 group of students on either side. Assign each group either a phonic #ue& ords li,e #%lue& or #oo& ords li,e #goose& or 6 di'erent grammar points. To %egin 1 person is a crocodile, this could %e the teacher, the T.A or if you have