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7/25/2019 Paths Less Traveled 3 New Barbarian Paths
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He's running like the devil is after him!
Not for resale. Permission granted to print or photocopy this document for personal use only. Paths Less Traveled 1
Paths Less Traveled
3 New Barbarian Paths for D&D 5e
This Supplement introduces 3 new paths for the Barbarian class from D&D5thedition. The Path of the Athletic Rage a path where !our rage boosts!our athletic prowess the Path of the Blood Shaman a raging magic userand the Path of the "hirling Death a rage for those who fa#or finesse.
b! $icholas "ihtol
D%$'($S & DRA($S D&D "i)ards of the *oast +orgotten Realms the dragon ampersand Players Handbook, Monster Manual, Dungeon Masters Guide,D&DAd#enturers ,eague all other "i)ards of the *oast product names and their respecti#e logos are trademar-s of "i)ards of the *oast in the %SA andother countries. All characters and their distincti#e li-enesses are propert! of "i)ards of the *oast. This material is protected under thecop!right laws of the %nited States of America. An! reproduction or unauthori)ed use of the material or artwor- contained herein is prohibitedwithout the epress written permission of "i)ards of the *oast.
/012 "i)ards of the *oast ,,* P( Bo 414 Renton "A 615471414 %SA. 8anufactured b! 9asbro SA Rue 'mile7Bo:chat 32 0611 Del:mont *9.Represented b! 9asbro 'urope ; The S
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Nah, the devil is inside him!verheard on the streets of Halagard
Rage of the AthleteAlthough man has become ci#ili)ed part ofhim alwa!s has the raw barbaric tenden7cies. Some manage to tap into these tenden7cies and use them in cities to run faster
>ump higher and hit harder than an!oneelse. These ?barbarians? are renowned fortheir ph!sical prowess and can e#en ragewithout ha#ing a target in sight to boosttheir abilities.
Athleticism
At 3rdle#el !ou gain proficienc! in acro7batics and athletics.
,ast ,onger
At 3rdle#el !ou gains ad#antage on Deteri7t! chec- and Sa#ing throws as well as *on7stitution chec-s and sa#ing throws whileraging.
%rban Rage
At thle#el !our rage doesn?t end if !oucouldn?t attac- a hostile creature lastturn.
Run +aster
@our speed increases b! 21 feet when notwearing hea#! armor. for a total bonus of01 feet.
Run out of Danger
At 2;thle#el !ou can run out of dangersometimes when rolling a 2 or 01 on anattac- rollC Strength Deterit! or *on7stitution chec-C or a Strength Deterit!or *onstitution sa#e !ou ma! mo#e !ourspeed as a reaction. f this causes !ou tomo#e out of range of an attac- trap orspell it misses !ou.
Raging AthleteMedium Humanoidany ra"e#, $ny alignmentAC2 leatherC shieldHit Points3d6E20Speed31 ft
Str Dex Con Int Wis Cha
16(+3) 16(+3) 14(+2) 9(-1) 11(+0) 12(+0)
Saving ThorwsStrength E *onstitution E5SkillsAthletics EC ntimidation E3C Acro7batics ESensesPassi#e Perception 21LanguagesAn! one languageusuall! common
Raging Run'nter a rage as a bonus actionwhile raging !ou get E21 speed Ad#antageon Strength Deterit! and *onstitutionsa#ing throws and Strength Deterit! and*onstitution s-ill chec-s. @our rage lastsfor 2 minute and !ou can do it twice beforea long rest.
ActionsMultiattackThe Raging Athlete ma-es 0 spearattac-s.SearE attac- 2dE3 bludgeoning dam7age. Throw 01F1
Raging !thletesare often found in citiesparticipating in athletic competitions ofall t!pes. Some are sore losers and willuse their athletic e
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%eel your heart beat, and dan"e to the tem&o(li"e your o&&onents and dan"e as they bleed
)nkno*n
The +inesse of RageSome who rage ha#e learned to channel it?sph!sical benefits to something other thanraw strength. The! are able to boost theirreaction speed and finesse instead becominga creature who -ills their opponents with athousand cuts.
"hirling Rage
At 3rdle#el !ou gain "hirling Rage whichgrants the following benefitsG
@ou ha#e ad#antage on De chec-s andsa#ing throws
"hen !ou ma-e a melee attac- usingDe !ou gain a bonus to attac- rollsas shown on the rage damage column of
the Barbarian table. $on7magical Attac-s against !ou ha#e
disad#antagef !ou are able to cast spells !ou can?twhile "hirling Raging. "hirling Rage lastsfor 2 minute. t ends earl! if !ou are-noc-ed unconscious or if !ou ha#en?t at7tac-ed a hostile creature or ta-en damagesince the end of !our last turn. @ou canend !our "hirling Rage earl! as a bonus ac7tion.@ou can either Rage or "hirling Rage a to7tal number of times as shown in the Ragescolumn of the Barbarian class table.
8an! Stri-esAt thle#el while raging !ou ma! ma-e 0 at7tac-s when !ou use the bonus action grantedb! two weapon fighting the both must bewith the same weapon.
mpro#ed "hirling RageAt 21thle#el !our "hirling Rage is consid7ered Rage for all feats and class features.Additionall! !ou now gain a bonus to dam7age while raging as shown on the rage dam7age column of the Barbarian table.
"hirling *lea#eAt 2;thle#el once during each of !our
turns when !ou hit with a melee attac- !ouma! ma-e another attac- with the sameweapon against a new target within 5 ft asa reaction.
Deadl! race
At 26thle#el !ou ma! ta-e this instead ofndomitable 8ight if !our total roll for aDeterit! chec- is less than !our Deterit!score !ou can use that score in place ofthe total.
Primal *hampion
At 01thle#el a path of the "hirling DeathBarbarian ma! choose to add ; to his De7terit! instead of either Strength or *on7stitution.
"hirling Der#ishMedium Humanoidany ra"e#, )sually +haoti"
AC25 studded leatherHit Points4d6E04Speed31 ft
Str Dex Con Int Wis Cha
12(+1) 16(+3) 17(+3) 9(-1) 11(+0) 9(-1)
Saving ThorwsStrength E3 *onstitution E5SkillsAthletics E3
SensesPassi#e Perception 21LanguagesAn! one languageusuall! common
Actions"hirlThe "hirling Der#ish ma-es 0 attac-swith each weapon but suffers disad#antageon all sa#ing throws for the rest of theround.sci#itarE5 attac- 2dE3 slashing damageshortswor$E5 attac- 3 2d piercing damage
"hirling Dervishare usuall! either guardsfor their clans or hired out as mercenar7
ies. The! use their incredible speed tota-e man! attac-s against their opponentsat the epense of their defenses. The!
Not for resale. Permission granted to print or photocopy this document for personal use only. Paths Less Traveled 3
The Path of "hirling Death
7/25/2019 Paths Less Traveled 3 New Barbarian Paths
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hey use an"ient magi", formed of blood andrage -e must be "autious
.lminster
That old Blood 8agicAlthough rare the barbarian clans will some7times gi#e birth to a tribesman able to tapboth into the magic of the shaman and theinner7rage of the tribe. These shaman cancast while raging and hurt themsel#es to beable to cast more spells.
Shaman 8agic$t /rdlevel you gain the ability to "asts&ells 0ou gain 1 "antri&s and additionals&ells as indi"ated on the 2lood (haman s&ell3"asting table 0our "aster level is 45/rdof
your 2arbarian level 0our s&ell"asting abilityis +onstitution and your s&ell save D+678 +on
Mod 8 Profi"ien"y bonus 0our s&ell atta"k is
+on Mod 8 Profi"ien"y bonusBlood Shaman spellcastingBarbarian
LevelCantripKnown
RageDamage
SpellsKnown
Spell Slots Per Level1 2 3 4
3 2 2 3 2 - - -4 2 2 3 3 - - -5 2 2 4 3 - - -6 2 2 4 3 - - -7 2 2 5 3 1 - -8 2 2 6 4 1 - -9 2 3 6 4 2 - -
10 2 3 7 4 2 - -11 3 3 8 4 2 - -12 3 3 8 4 3 - -13 3 3 9 4 3 1 -14 3 3 10 4 3 1 -15 3 3 10 4 3 2 -16 3 4 10 4 3 2 -17 3 4 11 4 3 2 -18 3 4 12 4 3 3 -19 3 4 12 4 3 3 120 3 4 13 4 3 3 1
Blood Shaman Cantrips: uidance ResistanceProduce +lame Thaumaturg! and ,ightBlood Shaman ma! cast Druid spells of the*on>uration Di#ination or '#ocationschools.
Rage *asting$t 9thlevel you gain the ability to "ast 2lood
(haman s&ells *hile raging 0our blood rages&ells deal e:tra damage as sho*n on the ;ageDamage "olumn of the 2arbarian "lass table
Blood 8agic Reco#er!$t 4thlevel as an a"tion you may voluntarilytake 4< times s&ell level h& damage, to "ast a
s&ell *ith "asting time of 4 a"tion and dealma: damage *ith it for e:am&le %laming (&here*ill deal 41 damage instead of 1d9#
Blood ShamanHumanoidany s&e"ies#, $ny +haoti" $lignment
Hit Points65 21d6E;1Armor Class23 9ide armorSpeed31 ft
Str Dex Con Int Wis Cha
16(+3) 12(+1) 18(+4) 9(-1) 11(+0) 9(-1)
Saving ThorwsStrength E *onstitution E4SkillsAthletics ESensesPassi#e Perception 21LanguagesAn! one languageusuall! *ommon
SellcastingThe Blood Shaman is a 3rdle#elspellcaster it?s spellcasting abilit! is*onstitutionspell sa#e D* 25 E4 to hitwith spell attac-s The Blood Shaman hasthe following Druid spells preparedG
*antripsat willG Produce +lame Thau7maturg!2stle#el; slots Thunderwa#e +og *loud'ntangle0ndle#el0 slots +laming Sphere 'nhanceAbilit!
RecklessAt the start of its turn the Blood
Shaman can gi#e itself ad#antage on meleeattac-s and E3 damage on spells during thatturn but attac- rolls against it ha#e ad7#antage until the start of its net turn.
ActionsMultiattackThe Blood Shaman ma-es 0 meleeattac-s.
MaulE5 attac- 21 0dE3 bludgeoning dam7age.
9ailing from unci#ili)ed lands the BloodShamansare both re#ered and re#iled fortheir magical gifts and abilit! to coa
magic from their own blood. (ften seenleading raiding parties of berser-ers intocombat.
Not for resale. Permission granted to print or photocopy this document for personal use only. Paths Less Traveled 4
The Path of the Blood Shamans