View
216
Download
1
Tags:
Embed Size (px)
Citation preview
Objektorienteret netværkskommunikation
Presentation:
Architectures for Distributed Systems
Ingeniørhøjskolen i ÅrhusSlide 2
Agenda
• Architectural models• OOA/OOD and distributed system diff.• Layering• Interface Partioning & Granularity• Adapting patterns for distributed usage
A few words of warning:Assumed students are knowledgeable about OOA/OODWe will only look at some aspects of distributed architectureNot much literature available on this subjectNo textbook solutions to this problemThis lecture is just for inspiration – not a dictate
Ingeniørhøjskolen i ÅrhusSlide 3
Architectural models
• Architectural model: Description of the components of a system and the relationship between them.
• Describe the components of systems and their interaction; describe mapping of components to computers.
• Define useful patterns for the distribution of data and workload.
• Define the functional roles of components and the patterns of communication between them.
Ingeniørhøjskolen i ÅrhusSlide 4
Basic architectural models
Server
Client
Client
invocation
result
Serverinvocation
result
Process:Key:
Computer:
Client-server: WWW, OO middleware, distributed systems in general
Others: service, peer-to-peer, proxy, mobile code, spontaneous network
Read more in Colourius et al.
Ingeniørhøjskolen i ÅrhusSlide 5
Basic architectural models – multiple servers
Server
Server
Server
Service
Client
Client
Partition set of objects orreplicate set of objects
Ingeniørhøjskolen i ÅrhusSlide 6
Basic architectural models – proxy server and caching
Client
Proxy
Web
server
Web
server
serverClient
Cache: Store of recently used data objectscloser than the objects themselves
Proxy servers increase performance and availability
Ingeniørhøjskolen i ÅrhusSlide 7
Basic architectural models – peer processes
Coordination
Application
code
Coordination
Application
code
Coordination
Application
code
Ingeniørhøjskolen i ÅrhusSlide 8
Other architectural models – mobile code, web applets
a) client requests results in the downloading of applet code
Web server
ClientWeb serverApplet
Applet code
Client
b) client interacts with the applet
Ingeniørhøjskolen i ÅrhusSlide 9
Other architectural models – spontaneous networking
Internet
gateway
PDA
service
Music service
serviceDiscovery
Alarm
Camera
Guestsdevices
LaptopTV/PC
Hotel wirelessnetwork
Easy connection and integration; limited connectivity; problems withsecurity and privacy; discovery service with registration and lookup.
Ingeniørhøjskolen i ÅrhusSlide 10
Designing Distributed Systems
• Use OOA/OOD (or other method)– Same procedure as with stand-alone system design– Use ”best-practices” aka ”design patterns”– BUT: beware of the pit-falls of distributed design– (Guerraoui & Fayad)
• Beware of “Gold Plating”– Do not use excessive amount of time on design
Ingeniørhøjskolen i ÅrhusSlide 11
Basic OO Design – Use Case Driven
Use Case N
Actor 1
Use Casespec.
“Models” the domaine.g. an Account or
Sensor.
System/ActorInteraction
Use Case impl.Links Model & Boundry
«control»
«boundary»
«entity»
Domain Model for Use Case N
Logic DomainModel from the Analysis
OOA
Ingeniørhøjskolen i ÅrhusSlide 12
Bruce Eckel’s ROPES ModelArchitecture design
Scope: nodes, packages (sub systems), components (e.g. a driver DLL), tasks
Mechanistic design
Scope: Group of collaboratingclasses Class
Class
Class
Class
Node
Package
ComponentActive object
Detailed designScope: Class
Class name
Attributes
Operations
Bd. s193
Ingeniørhøjskolen i ÅrhusSlide 13
Use Sub-systems for Structuring
• At least you should have two sub-systems:– a client– a server
• More sub-systems may be introduced as needed
Ingeniørhøjskolen i ÅrhusSlide 14
Getting Distributed
• Until now – stand-alone & single process• Distributed Systems are much more complex• We focus only on OO systems• How to make an optimal design?• What belongs on the client side – and what on the
server side?• At least three things to consider:
– Layering– Granularity issues– Adapting Design Patterns
Ingeniørhøjskolen i ÅrhusSlide 15
Design by Layering
• Client Presentation tier– Provides a user interface to the end-users. – Thin/Rich. MVC.
• Server Side Presentation tier– Building a response to the Client Presentation tier.
• Server Side Business Logic tier– Use Case implementation. Control classes. Business logic.
• Server Side Domain Model tier– Domain Model. Entity classes.
• Enterprise Integration tier– Legacy system. Web services.
• Persistence tier / Resource layer– Relational Database. File-system.
Ingeniørhøjskolen i ÅrhusSlide 16
Interface Partitioning & Granularity
• OOA/OOD teaches us to map real world model to domain model
• Granularity has always been an issue• In stand-alone / single process systems
– Should we have a fine-grained model – with one or more control classes pr use case and a detailed domain model?
– Should we have a corse-grained model with only a few classes?
– In distributed systems, this gets worse
Ingeniørhøjskolen i ÅrhusSlide 17
Three Aspects of a Distributed Object System
Granularityof Model
Interface Design
SystemPartitioning
Three important aspects when producing a Distributed object Model which has impact on eachother
Anti-pattern: Round tripping vs. partition of resources vs. desired level of interface design resolution
(some might want to map system objects 1-1 with real world objects, accounts and transactions
Ingeniørhøjskolen i ÅrhusSlide 18
Using Design Patterns
• Provides guidelines, not actual implementation • Proven track record• Reusable• Help you communicate your design ideas to other
designers
Anti-pattern: Gold Plating – spending excessive amount of time on design
Ingeniørhøjskolen i ÅrhusSlide 19
Design Patterns Examples
• ”Classic Design Patterns”:– Singleton– Observer– Iterator– Facade– Proxy (you have already seen this)– Factory– Many others
• All may be used, but some must be adjusted• Remember: patterns are only for inspiration
– NOT dictate
• Lets look at a few
Ingeniørhøjskolen i ÅrhusSlide 20
The Observer Pattern (GoF)
Publisher
Subscriber
Subscriber
Subscriber
Generates a lot of network trafficeven though the three subscribersresides in the same process space
Ingeniørhøjskolen i ÅrhusSlide 21
Distributed version of Observer
channel
Subscriber
Subscriber
Subscriber Channel
Publisher
Only one notify message between thechannel objects as opposed to the naive Observer pattern.
channel
Subscriber
Subscriber
Subscriber Channel
Publisher
Only one notify message between thechannel objects
Ingeniørhøjskolen i ÅrhusSlide 22
Iterator Pattern
Client Iterator Collection
1. Create iterator
2. Get next item3. Get next item4. …..
Generates a lot of network traffic
Ingeniørhøjskolen i ÅrhusSlide 23
Distributed version of Iterator
Client Iterator Collec-tion
1. Create iterator
2. Query3. Get next item
4. Get next item
5. …….
Result of 2.
Only one call needed to transfer all objects
Ingeniørhøjskolen i ÅrhusSlide 24
Façade Pattern (also GoF)
Used for encapsulation and decoupling – usually one pr sub-system- Session Façade pattern, Façade at the Distribution Boundary
Used for encapsulation and decoupling – usually one pr sub-system- Session Façade pattern, Façade at the Distribution Boundary
The entire Client sub-system is decoupled from the server sub-systemand a Client Proxy hides the complex network detail of a distributed system
By using Façade pattern, only a few objects needs to be made Remote
The entire Client sub-system is decoupled from the server sub-systemand a Client Proxy hides the complex network detail of a distributed system
By using Façade pattern, only a few objects needs to be made Remote
Ingeniørhøjskolen i ÅrhusSlide 25
Factory Pattern
• How to create objects? Can not instantiate• We need a staging point – a Factory object
• Distributed version: Object Factory– For creating, finding & managing both DTO and remote objects– Often seen in conjunction with façade, replicating objects & proxy
Ingeniørhøjskolen i ÅrhusSlide 26
Other
• Many others available. Read more in e.g.• CORBA Design Patterns (Mowbray & Malveau)
– Replication– Agent– Naming– Trader– Object Request Broker– Profile
• J2EE Design Patterns (Kaplan & Crawford)– Singleton– Front Controller– Dispatcher
Ingeniørhøjskolen i ÅrhusSlide 27
Remember
• You have been presented with some basic input for the design of distributed systems
• This is only for inspiration not a dictate• Even though we have the ideals of transparency –
one must remember the differences that does exist