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MASTER'S THESIS Factors Influencing Consumer Acceptance of New Technology A Case Study of Smartwatches Robin Enér Linus Knutsbo 2015 Master of Science in Business and Economics (Civilekonom) Business and Economics Luleå University of Technology Department of Business Administration, Technology and Social Sciences

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Page 1: MASTER'S THESIS - DiVA portal1024136/FULLTEXT02.pdfIn their book they start off from the assumption that “...human beings are usually quite rational and make systematic use of the

MASTER'S THESIS

Factors Influencing Consumer Acceptanceof New Technology

A Case Study of Smartwatches

Robin EnérLinus Knutsbo

2015

Master of Science in Business and Economics (Civilekonom)Business and Economics

Luleå University of TechnologyDepartment of Business Administration, Technology and Social Sciences

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Factors influencing consumer acceptance of new

technology

- A case study of smartwatches

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Abstract

Wearables are becoming more commercially used among consumers around the world.

Fernandez (2014) defined wearables to “…include all forms of computational or sensory

electronic devices that can be worn with clothing or on the body…” Smartwatches are one

of the wearables that are becoming a current trend. The smartwatch can ease people’s

everyday life with improved information- and communicative tools. A report by Risen

(2014) revealed American citizens had a negative attitude towards the future of wearables.

The purpose of this study is to find out how smartwatches could gain acceptance by

millennials on the Swedish market. The theory of reasoned action laid the foundation of the

theoretical frame of reference, which then culminated into the TRAM model and external

variables, perceived playfulness and perceived visual attractiveness. A qualitative research

approach was chosen, where focus groups was conducted in order to collect millennials’

opinions regarding smartwatches. The results suggest that a there is a potential future for

smartwatches, if they provide useful features along with a descent design.

Key words: Acceptance behaviour, technology acceptance, smartwatch, millennials,

intention to use smartwatches

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Acknowledgements

This final thesis was conducted during the spring semester of 2015, and marks an end to

our time as students of Luleå University of Technology. As this is the final work of our

education in Master of Science in Business and Economics, we consider it a privilege to

credit the people that have made it possible to accomplish this achievement.

We would like to give our most sincere gratitude towards our friends and family that has

supported and encouraged us all along during these four years at LTU. We would like to

express a special gratefulness to our supervisor, Mana Farshid, as she has been helpful in

guiding and giving constructive input to this project.

Finally, we would like to thank our colleagues and especially respondents for essential

input and valuable opinions.

Luleå, June 2015

________________________ ________________________

Robin Enér Linus Knutsbo

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Table of content

1. Introduction ..................................................................................................................... 1

1.1 Background .................................................................................................................. 1

1.2 Problem discussion ...................................................................................................... 2

1.3 Research purpose ......................................................................................................... 3

1.3.1 Research questions ................................................................................................ 3

1.4 Delimitation ................................................................................................................. 3

2. Literature overview ......................................................................................................... 4

2.1 Theory of reasoned action ........................................................................................... 4

2.2 The diffusion of innovations theory ............................................................................ 5

2.3 The theory of planned behaviour ................................................................................. 7

2.4 Technology acceptance model..................................................................................... 9

2.4.1 Extension of the technology acceptance model .................................................. 10

2.5 Perceived playfulness ................................................................................................ 11

2.6 Perceived visual attractiveness .................................................................................. 12

2.7 Technology readiness acceptance model ................................................................... 13

2.8 Frame of reference ..................................................................................................... 14

2.9 Proposed research model ........................................................................................... 18

3. Methodology ................................................................................................................... 19

3.3 Research design ......................................................................................................... 20

3.4 Sampling .................................................................................................................... 20

3.4 Data collection ........................................................................................................... 20

3.5 Data analysis .............................................................................................................. 22

3.6 Quality of research..................................................................................................... 23

3.6.1 Construct validity ............................................................................................... 23

3.6.2 Internal validity .................................................................................................. 23

3.6.3 External validity ................................................................................................. 23

3.6.4 Reliability ........................................................................................................... 24

3.7 Summary of methodology ......................................................................................... 25

4. Data presentation ........................................................................................................... 26

5. Data analysis .................................................................................................................. 35

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6. Conclusions and implications ....................................................................................... 41

6.1 Research question 1 ................................................................................................... 41

6.2 Research question 2 ................................................................................................... 44

6.3 Implications of the study ........................................................................................... 46

6.3.1 Theoretical implications ..................................................................................... 46

6.3.2 Managerial implications ..................................................................................... 46

6.4 Limitations ................................................................................................................. 47

6.5 Future research .......................................................................................................... 47

References........................................................................................................................... 49

Appendices ......................................................................................................................... 52

Appendix A: Interview guide............................................................................................ 52

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1. Introduction

1.1 Background

The accelerating rate of new technology products being released on the market has changed

how people perform tasks in their working and everyday life. When new technology is

introduced a challenge appears for companies whether or not this new product will gain

social acceptance from consumers (Leyton, Pino & Ochoa, 2014).

New trends come and go and in the meantime, wearables are a hot topic on the market

(Martini, 2014). Fernandez (2014) defined wearables to “… include all forms of

computational or sensory electronic devices that can be worn with clothing or on the body.

In the broadest sense, any computer device that is carried with a person to assist them could

conceivably be called a wearable.” Wearable technology is providing individuals with

more efficient ways of performing tasks and communicating, making humans’ everyday

life more convenient (Employee Benefit News, 2014).

Wearable computing is a concept that has been around for a while, but a certain pioneer in

the field called Steve Mann, also known as “the world’s first cyborg” (Fernandez, 2014),

has been experimenting with this since the 1960s. Mann (1999) developed a wearable

computer series during the 1970s called WearComp0, which was further developed and

enhanced later on.

The use of wearable technology has been explored in several fields, including

entertainment, education, finance, gaming, and music (Wright & Keith, 2014). During the

beginning of the twenty-first century, healthcare was the more prominent area of wearables

which provided beneficial products for the health care providers. The design of wearables

has gone from large and hefty devices to become easily ubiquitous in form of being lighter,

leaner, and more fashionable (Wright & Keith, 2014). By this constant improvement of the

design, products has become more appealing to the consumer market, and as a result,

opened up new opportunities of development. Markets such as fitness and technological

appliances for everyday life has been explored and progressed in the area of wearable

technology.

An example of a wearable initiative can be seen from Disney’s MagicBand. This wearable

device allows customers of Disney to make their experience more enjoyable by integrating

the several systems in the theme park, by the use of Bluetooth technology and radio

frequency. The MagicBand enable Disney to collect and transmit data to extract customer

preferences while the customers are able to perform certain self-services, such as

reservation for a ride and to charge meals on their hotel rooms. The implementation by

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Disney displays how successful it can be to create a more pleasant experience for customers

while also gaining useful benefits to themselves (Fernandez, 2014).

The fitness tracker is another device that has become increasingly more popular as result of

a more customer-oriented direction of wearables. The fitness tracker allows consumers to

track their movements and realization throughout the day based on the goals of the

individual (Fernandez, 2014). This feature of tracking movements is one of the more

popular traits consumers currently desire in wearable products (Employee Benefit News,

2014). As tracking of people’s movements and the collection of data overall is increasing,

issues with privacy have been disputed. Consumers are worried about the data collected and

how it is being used and the level of security in how it is being stored. Even though the use

of Bluetooth technology provides consumers with certain advantages in wearables, it might

also cause problems as it makes it easy to transfer data between devices. It is also easy to

hack information by the use of this technology (Fernandez, 2014).

When new wearables are introduced to the market other questions remained to be

answered. Since wearables are considered as a new technology in the mind of consumers,

the social acceptance of new technology is important to explore (Venkatesh, Morris, Davis,

& Davis, 2003).

1.2 Problem discussion

From the introductory chapter it is safe to say that wearables have been around for a while,

both as a concept and in a more industrialized context. Although, it is not until more

recently it has become a familiar term in consumers markets, as new technology devices are

introduced to the market. Wearables will provide advantages in people’s everyday life,

simplifying their information- and communicative resources. Disadvantages with new

technologies are existing as well, where privacy issues has been identified, but also the

concerns of what new technological innovations will bring to the future and how it will be

accepted. Risen (2014, April 21) wrote about a survey conducted by Pew Research Center

and Smithsonian magazine. Approximately a thousand Americans had responded to

questions concerning the future of technology. In the study, nearly 53 % of the respondents

in various age groups believed the future will be worse off by the use of wearable electronic

devices.

Previous research within the field of wearables is slim, yet research has been conducted in

the area of smart clothing for different purposes, whether it be fashion apparel (Fox, 2014)

or healthcare (Park & Jayaraman, 2003). Previous research exists within smart clothing but

Hong et al. (2007) believe further research is needed to further elaborate on the frames of

acceptance of new technology. This is why further exploration regarding the social

acceptance of new technology is interesting. In this study it is concentrated to

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smartwatches. Smartwatches is an ongoing new trend that is predicted to take a large

portion within the wearable technology market in the consumer market (Sheehy, 2015,

January 16).

Acceptance theory has been extensively studied and from a technology perspective it has

been primarily explored in a web context and its impacts on e-commerce. As wearable

technology is becoming more commercialized, it is necessary to investigate how previous

research regarding the factors of acceptance theory can be used in the context of wearable

technology. Consequently, it is vital to examine the factors influencing consumers’

acceptance of new technology. This has been studied in other areas of the literature but has

not yet been answered with a specialization on wearables, such as smartwatches.

1.3 Research purpose

The purpose of this study is to gain a deeper understanding of the topic wearables. It is

interesting to go deeper into a specific product within this technology. The aim is to

identify the factors that influence consumers’ acceptance of smartwatches, and how large

the intentions are to use a smartwatch. Ultimately, this thesis is going to explore, from a

perspective of millennials, the current possibilities of how a smartwatch could gain

acceptance on the Swedish market.

1.3.1 Research questions

Based on the background, problem discussion, and purpose of the study, the following

research questions have been formulated to guide the objectives of this thesis.

RQ1: Which factors influence consumers’ acceptance of smartwatches?

This research question aims to explore which factors are important to consumers’

acceptance of smartwatches.

RQ2: How do these factors influence consumers’ intention of using smartwatches?

The second research question seeks to determine how the factors of acceptance influence

consumers’ intention to use smartwatches.

1.4 Delimitation

Due to a limited time frame and resources this study has had access to, the scope of the

study has been influenced. This thesis is delimited to only focus on the topic of

smartwatches where millennials has been the examined target group.

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2. Literature overview

This chapter provides an overview of relevant theories and models to give an enhanced

understanding and knowledge of the problem area. Established theories related to

acceptance behaviour such as the TRA, TPB, TAM, and the TRAM model will be presented.

Perceived playfulness and perceived visual attractiveness are other factors that will be

discussed in a technology context. Finally, the most relevant theories for each research

question will be put into a frame of reference with a proposed research model in the end.

2.1 Theory of reasoned action

When studying adoption of new technology, one of the most featured models in literature is

the theory of reasoned action, TRA (Venkatesh et al., 2003). It was developed by Martin

Fishbein and Icek Ajzen (1975). This model is a generally accepted model for predicting

human behaviour in a broad context (Ajzen & Fishbein, 1980). In their book they start off

from the assumption that “...human beings are usually quite rational and make systematic

use of the information available to them” (Ajzen & Fishbein, 1980, p.5). From there they

continue with this statement in mind and argue for when humans engage in an action, a

process of pondering the implications of the action takes place before engagement is

preceded to (Ajzen & Fishbein, 1980). The authors suggest that to understand behaviour

one must first identify intentions of performing a behaviour. They argue that in order to

predict intention, the underlying factors of intention must be understood. From here, the

conceptual framework is being shaped. The authors report the first determinant factor of

intention as attitude (Ajzen & Fishbein, 1980).

Thomas and Znaniecki (1918-1920) regarded attitude as individual mental processes that

define a person’s actual and potential responses. Ajzen and Fishbein (1980) put attitude in

a behavioural context called attitude towards behaviour. This term aims to explain an

individual’s assessment of taking action on this behaviour, which is observed from an

individuals’ standpoint, to be good or bad. The second factor determining intention is called

subjective norm. It implies that social pressure is involved in humans’ perception of

behaviour. When people behave in a certain way it is very likely social influences will

affect a person’s intention to perform the behaviour (Ajzen & Fishbein, 1980). To get a

better understanding of intentions it is necessary to take a step back in the TRA model. The

authors speak for the need of studying why individuals consume certain attitudes and

subjective norms. It originates from where beliefs are the foundation to attitudes and

subjective norms. Hence, attitudes stem from what is called behavioural beliefs, while

subjective norms are derived from normative beliefs. Behavioural beliefs could be

described as if an individual is positive towards a behaviour, it will accelerate the process

of performing the behaviour, while the opposite happens if anything negative concerns the

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behaviour. Normative beliefs refer to the motivation from others that would be supporting

of a particular behaviour, and the opposite reaction if they would disapprove (Ajzen &

Fishbein, 1980).

All those factors results in a chain, starting from the foundations of beliefs into an actual

behaviour being the outcome. This is illustrated in figure 1 below.

Figure 1: Theory of Reasoned Action

Source: Adapted from Ajzen & Fishbein (1980, p. 8)

In a study written by Lee, Ham, and Kim (2013) they used the TRA model to predict and

understand consumers’ pass-along behaviour of online video ads. The authors were able to

examine how the attitude towards pass-along behaviour affected this particular behaviour.

Their findings concluded, as participants had more positive attitudes toward passing along

online video ads, the subjective norm influenced their intention to pass on the ads.

Additionally, participants with more positives attitudes and social pressure from essential

sources resulted in larger intentions of passing-along ads.

2.2 The diffusion of innovations theory

To enrich the perspective of user adoption Rogers (1995) developed the diffusion of

innovations framework. His intention with the model was to find out “how properties of

innovations affect their rate adoption” (Rogers, 1995, p. 204). Adoption was defined as “a

decision to make full use of an innovation as the best course of action available” (Rogers,

1995, p. 21). The diffusion of innovations is an acknowledged model in the literature of

information systems.

The framework consists of a variety of different variables, all connecting to the rate of

adoption of innovations. Rogers (1995) explains that the rate of adoption can be viewed as

how fast an innovation is adopted by individuals in a social construct. Rogers argues that

“49 to 87 percent of the variance in rate of adoption can be explained by five attributes”

(Rogers, 1995, p. 206). The main attributes are relative advantage, compatibility,

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complexity, trialability, and observability. Other factors affecting the rate of adoption are

the type of innovation-decision, communication channels, the existing social system, and

the extent of change agents’ promotion efforts.

Figure 2: The diffusion of innovations framework

Source: Adapted from Rogers (1995, p. 207)

To get a more profound understanding of this model, the perceived attributes of innovations

has to be defined. The first attribute is relative advantage, which explains how the

perception of an innovation is exceeding the previous idea it builds on. In this context,

relative advantage can be shown through “economic profitability, social prestige, or other

benefits” (Rogers, 1995, p. 212). The second attribute is compatibility, which Rogers

define as “the degree to which an innovation is perceived as consistent with existing values,

past experiences and needs of potential adopters” (Rogers, 1995, p. 224). Compatibility

examines how an innovation fits into an individual’s certain lifestyle. The more compatible

an innovation is, the more likely it is for an innovation to be adopted in a higher rate. The

third attribute is complexity, described as “the degree to which an innovation is perceived

as relatively difficult to understand and use” (Rogers, 1995, p. 242). The complexity of a

product has been stated to affect the adoption negatively or positively, which has been

illustrated by Rogers, Daley, and Wu (1980). In their research, the effect of complexity of

home computers was observed during the early 1980s. Results indicated that the perceived

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complexity of the product had a negative impact on adoption, and it took up to six to eight

weeks of severe frustration for a new adopter to adopt the computer.

Trialability has proved to be an interesting attribute in this model. Rogers explains it as “the

degree to which an innovation may be experimented with on a limited basis” (Rogers,

1995, p. 243). By allowing an individual to try out an innovation on a limited basis, it

enables them to explore the personal meaning with the innovation and how it would work

on their own terms. Rogers (1995) concluded this factor had a positive effect on

adoption. The last attribute of this model is observability, which is defined as “the degree

to which results of an innovation are visible to others” (Rogers, 1995, p. 244).

Observability is also claimed to have a positive influence on rate of adoption.

Communication channels are an important variable in determining rate of adoption. It

allows an innovation to be diffused, but it also impacts the rate of adoption. For example,

mass media channels may speed the rate of adoption for new adopters, while interpersonal

channels may slow down the rate of adoption for late adopters as it creates knowledge

awareness (Rogers, 1995).

Furthermore, the innovation decision process specifies that “the more people involved in

making an innovation decision, the slower the rate of adoption” (Rogers, 1995, pp. 206-

207). In accordance with Rogers’ model, the construct of our social system, the norms of

which we abide to and how our communication network is interconnected, affects an

innovations adoption rate.

Weigel, Hazen, Cegielski, & Hall (2014) used the common characteristics of the diffusion

of innovations theory, and the framework of planned behaviour in a meta-analytic study in

an attempt to provide a model of innovation adoption-behaviour. By reviewing previous

research within the field of adoption behaviour they were able to examine and validate the

hypotheses of the two models. The authors evaluated the past thirty years of information

systems research that empirically had studied the effects of the variables of innovation

adoption. The results suggested and validated that all five of Roger’s attributes of

innovation were positively correlated to adoption. Besides, they draw the conclusion that

the two models are relevant even today when analysing adoption behaviour. However,

complexity was the one attribute that had the least significant correlation with adoption

behaviour (Weigel et al., 2014).

2.3 The theory of planned behaviour

The theory of planned behaviour (TPB) was conceived by Ajzen (1991) and became an

extension of the TRA model, trying to explain specific individual behaviour. It can be

distinguished from the TRA model by the implementation of the perceived behavioural

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control variable affecting intention to use. The major focus in this model is the intention

that leads to behaviour, but within this model Ajzen (1991) added the variable called

perceived behavioural control. He argues for that “behavioural intention can find

expression in behaviour only if the behaviour in question is under volitional control”

(Ajzen, 1991, p. 181). By volitional control he implies that an individual at will can decide

to perform this behaviour or not. The decision is determined by requisites as if an

individual has resources to perform this behaviour. Resources in this context are defined as

“time, money, skills, cooperation of others” (Ajzen, 1991, p. 182). These fundamentals can

be correlated to the perceived risk of performing behaviour. Ajzen (1991) provides an

example to strengthen the correlation between perceived behavioural control and

behavioural intention. If two individuals try to master the art of skiing, and both individuals

having the intention of doing so, the individual with most belief in that he will control the

skill of skiing, will be the one who is more plausible to master this activity.

Figure 3: Theory of planned behaviour

Source: Adapted from Ajzen (1991, p. 182)

The TPB model has served as the theoretical basis in a previous research by Pavlou and

Fygenson (2006), where they investigated e-commerce adoption of consumers by the use of

the TPB model to explain and predict the process. The authors concluded that the power of

the TPB model in predicting behaviour was valid. The researchers also proposed an

extended model of TPB by applying technology variables that are familiar from the TAM

model, such as perceived ease of use and usefulness. Other variables such as technological

characteristics, PBC resources (time, skills etc.), and product characteristics were used to

enhance the predictive and explanatory power of this framework.

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A recently published study from Kroll (2015) examined how public managers made use of

performance information. The researcher conducted a survey addressed to middle managers

in Germany where the basis of the study was to utilize the theory of planned

behaviour. The results of this study indicated an approval of the TPB model by explaining

76% of the variation in performance information use.

2.4 Technology acceptance model

In 1986, Fred D. Davis proposed a new alternative based on the TRA model. The model is

called the technology acceptance model (TAM). It was developed with the intention of

explaining and predicting individuals’ acceptance behaviour of a new technological

innovation. Davis (1986) restructured the model to be applicable from a more technological

view. He stated that the social influences of TRA, the subjective norms mentioned earlier,

does not fit into a technological context of acceptance and adoption. This is what separates

this model from the TRA model. Instead of using the subjective norm, Davis (1986) uses

the concept of external variables and breaks it down into two concepts. These two concepts

are perceived usefulness and perceived ease of use, which are intended to explain the

technological adoption of a new IT system. Davis defines perceived usefulness as “the

degree to which an individual believes that using a particular system would enhance his or

her job performance” (Davis, 1986, p. 26). Perceived ease of use was defined as “the

degree to which an individual believes that using a particular system would be free of

physical or mental effort” (Davis, 1986, p. 26). Furthermore, he claimed that when a system

is easier to use, the overall job performance will be improved. This is a statement that

legitimates the idea of that perceived ease of use has a direct effect on the perceived

usefulness. When comparing both determinants, perceived usefulness has been shown by

previous research (Davis, 1989, p. 333) to be the leading factor in determining intention to

use. Both of these concepts relate to attitude towards use by examining the model, but

perceived usefulness has a direct correlation to intention to use.

Figure 4: Technology acceptance model

Source: Adapted from Davis (1986, p. 24)

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Previous research from Gentry and Calantone (2002) focused on a comparison of TRA,

TPB, and TAM to examine behavioural intention to use shopbots on the web. The results

indicated that the TAM model exceeded the other two models by displaying a variance of

81.2 % of the explanation in behavioural intention, while TRA explained 43.2 %, and TPB

were in between the other two. This study confirms the statement of TAM explaining

behavioural intent more accurately in a technology environment.

Another study made by Ashraf, Thongpapanl, and Auh (2014) explains the adoption of e-

commerce across cultures with the utilization of the TAM framework. Perceived ease of

use and perceived usefulness was the most critical factors when examining consumers’

intention to shop online.

2.4.1 Extension of the technology acceptance model

The distinguishing factor between the TRA and TAM model is the incorporation of

perceived usefulness and perceived ease of use, and the lack of social norms within TAM.

In 2000 Venkatesh and Davis developed an extension of the original TAM model called the

technology acceptance model 2, TAM2. The model was extended by the use of social

influences and cognitive instrumental variables. The social influences are subjective norm,

image, and voluntariness. These are illustrated in figure 5 below.

Subjective norm suggests that an individual is influenced by the people that are considered

to be important in one’s social environment, and if they are approving of you as an

individual performing a certain behaviour. This variable is gathered from previous research

of the TRA model (Fishbein & Ajzen, 1975), and the TPB model from Ajzen (1991).

Voluntariness can be defined as the “degree to which the use of innovation is perceived to

be voluntary or by free will” (Žvanut et al., 2011). The last construct in social influences is

the incorporation of image. The variable image found in the model of Venkatesh and Davis

(2000) can be defined as “the degree to which use of an innovation is perceived to enhance

one’s image or status in one’s social system.” (Moore & Benbasat, 1991, p. 195).

Venkatesh and Davis (2000) also added cognitive instrumental constructs into their model.

Those were job relevance, output quality, and result demonstrability. These constructs have

been drawn from different areas to fit into their context. Job relevance is defined as “an

individual’s perception regarding the degree to which the target system is applicable to his

or her job.” (Venkatesh & Davis, 2000, p. 191). Job relevance is considered to have a direct

effect on perceived usefulness. This is based on the assumption that an individual knows

what tasks are needed for an innovation or system to perform, to connect with their job

situation. The second cognitive variable is output quality. It can be explained by an

individual’s views on what a system is capable of doing, their job situation, and by

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overviewing how good the system performs certain tasks (Venkatesh and Davis, 2000). The

third variable is result demonstrability. It is directly correlated to perceived usefulness and

is defined as “tangibility of the results of using the innovation.” (Moore and Benbasat,

1991, p. 203). If the results of an innovation are more tangible, individuals are more likely

to positively perceive the usefulness of the innovation. Finally, the authors chose to use a

moderator variable, which is the experience factor.

Figure 5: TAM 2-model

Source: Adapted from Venkatesh & Davis (2000, p. 188)

The results of this study with the utilization of this model were descent, and were able to

explain 37% and 52% of the variance in usage intentions. It also explained the variance in

perceived usefulness up to 60 %.

In a more recent study, user acceptance of procedural learning by the use of YouTube was

investigated. Lee and Lehto (2013) used the extended TAM model (TAM2) and integrated

other variables to find out how acceptance is influenced in a YouTube context. The results

of their study validate that the TAM2 model still is in current use, and is reliable when

investigating acceptance and intention to use (Lee & Lehto, 2013).

2.5 Perceived playfulness

Perceived playfulness is a concept that has been broadly used in previous research, studying

user acceptance of innovations. It has been used in different settings, but was described by

Moon and Kim (2001) as an intrinsic motivation. Intrinsic motivation is defined as “the

performance of an activity for no apparent reason other than the process of performing it”

(Moon and Kim, 2001, p. 218). The authors split the concept into three components. The

first level is concentration. In this state, the individual becomes absorbed with the

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performance of the activity. He or she put great focus on the interaction and shuts out

eventual irrelevant perceptions. Curiosity is the second component within the concept. It

implies that an individual could be affected by certain tools that can arouse sensory

curiosity or cognitive curiosity. If that is the case, the individual can be motivated to gain

more competence within the technology and explore it further by the use of simple tools,

such as multimedia effects and bookmarks. The last piece of the concept is enjoyment.

Basically, it can be concluded that individuals “are involved in the activity for pleasure and

enjoyment rather than for extrinsic rewards.” (Moon and Kim, 2001, p. 220)

The authors found out that perceived playfulness had a significant relevance to users’

acceptance behaviour of a website. Previous research by Ahn, Ryu, and Han (2007)

confirmed the significance of perceived playfulness. They scrutinized web quality and

playfulness as variables affecting user acceptance. Their results revealed that playfulness

had a major effect on users’ acceptance in an online retailing context. Consumers were

more likely to use an online retailer if they perceived the experience to be more playful

(Ahn et al., 2007).

Figure 6: Perceived playfulness

Source: Adapted Moon & Kim (2007, p. 220)

In a study about in-game purchase intentions by Han and Windsor (2013), it was

investigated how perceived playfulness had an effect on purchase intentions. Their results

discovered that perceived playfulness has a positive effect on intention to purchase, and it

strongly works as a motivational factor (Han & Windsor, 2013).

2.6 Perceived visual attractiveness

In 2003 Van der Heijden (2003) proposed a different direction of the original TAM model.

In the study the author wanted to explore how aesthetics affect consumers’ intention to use

a website. To modify the TAM model the researcher included a new variable called

perceived visual attractiveness (Van der Heijden, 2003). The author described the new

concept as “the degree to which a person believes that the website is aesthetically pleasing

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to the eye” (Van der Heijden, 2003, p. 544.). The author constructed three hypothesises

regarding the visual attractiveness. It was hypothesised that perceived visual attractiveness

had a positive connection to perceived usefulness, perceived ease of use, and perceived

enjoyment. All of these were confirmed, in a consumer context, to have a positive impact

on the user acceptance of a web portal (Van der Heiden, 2003).

Figure 7: Perceived visual attractiveness

Source: Adapted from Van der Heijden (2003, p. 542)

The effects of attractiveness on a product have been previously studied. In 2010,

Sonderegger and Sauer (2010) examined how perceived visual attractiveness among other

variables affected the usability of mobile phones. Their results suggested that perceived

visual attractiveness of a mobile phone, versus a visually unattractive mobile phone, had a

positive impact on usability and overall perceived performance.

2.7 Technology readiness acceptance model Lin, Shih, and Sher (2007) composed the technology readiness acceptance model (TRAM)

model, which builds on the TAM model, with an additional component taken into

consideration. Instead of exploring the prediction of technology-adopting behaviour in a

work setting, the authors wanted to test its applicability in a consumer environment. To

rework the TAM model more suitable to consumers, the authors added the concept of

technology readiness (TR) (Lin et al., 2007). This term was described as “people’s

propensity to embrace and use new technologies for accomplishing goals in home life and

at work” (Parasuraman, 2000, p. 308). It can be divided into four sub-levels, affecting the

overall technology readiness. The first sub-process is optimism, which relates to a general

positive overview of technology adoption and the benefits in form of flexibility and control

it brings to consumers. The second dimension refers to innovativeness. It summarizes how

consumers like to be thought of as a pioneer in adoption of technology. The third sub-level

is discomfort. It illustrates how consumers do not feel in control when adopting a new

technological innovation. The last dimension is insecurity. It corresponds to how

consumers are insecure about how technological innovations actually will function

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properly, illustrating a general negative view of technology adoption overall. The first two

sub-levels are positively related to consumers’ technology adoption, while the last two are

negatively associated (Lin et al., 2007).

Figure 8: TRAM-model

Source: Adapted from Lin et al. (2007, p. 646)

Lin et al. (2007) discuss the correlation between technology readiness, perceived ease of

use, and perceived usefulness in their research. They validate the connection between the

concepts, where perceived usefulness and perceived ease of use were mediating effects

between TR and usage intention. Technology readiness verified a more clear understanding

of individual technology acceptance behaviour.

Jin (2013) examined factors that affect consumers’ acceptance of Facebook, with the bases

of the theory in the TRAM model. The results concluded significant information, validating

both positive and negative TR are critical in the formation of perceived ease of use,

perceived usefulness, and perceived playfulness. Nevertheless, negative TR had no impact

on perceived playfulness.

2.8 Frame of reference

From the literature overview, a theoretical model has been selected that relates to

acceptance theory and behaviour. In this section, a frame of reference has been conducted,

to summarize the literature that is intended to provide answers to the stated research

questions. To end the literature chapter, a proposed research model will be presented to

give a rough picture of how the research problem will be addressed.

RQ1: Which factors influence consumers’ acceptance of smartwatches?

The first research question aims to explore which factors are central to consumers’

acceptance of smartwatches. The theoretical model that will be used the TRAM model. It

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has been selected due to its applicability in a consumer context, which is suitable to the

purpose of this study. The added concept of technology readiness in the TRAM model

illustrates consumers’ tendency to adopt new technologies that intends to improve their

work and everyday life. This is why the authors think the TRAM model is the most suitable

option, since smartwatches also intends to provide people with more convenient solutions.

Besides from the TRAM model, two external variables will be used to further explain the

first research question. These variables have been identified to have a connection to

technology acceptance and adoption behaviour. The first external factor is perceived

playfulness, which has been studied in different areas, exploring user acceptance of

innovations. Since smartwatches is a fairly new product category, it might be considered as

an innovation. Furthermore, earlier research has shown that perceived playfulness has

played a major role when accepting new technology. The second factor is perceived visual

attractiveness, which importance has been displayed to have a positive correlation to user

acceptance. In the study from Sonderegger and Sauer (2010), the authors came to the

conclusion that in mobile phone context, a visually attractive mobile phone would be

perceived as more useful than an unattractive mobile phone. As smartwatches are a closely

related technology, the authors believe the design of a smartwatch could have an impact on

the acceptance of it.

Table 1: Conceptualization of the factors central to consumers’ acceptance of smartwatches

Concept Sources Operational definition References (concept)

Optimism Jin (2013), Lin

et al. (2007)

General positive

overview of technology

adoption

Technology gives

control

Prefer to use the

most advanced

technology

Confidence in that

technology will

perform as

instructed

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Innovativeness Jin (2013), Lin et

al. (2007)

Degree of how to be

thought of as a pioneer in

technology adoption

Early adopter of

new technology

Keep up with

technology

development

Enjoyment of

figuring out high-

tech gadgets

Discomfort Jin (2013), Lin et

al. (2007)

Degree of how

consumers do not feel in

control when adopting a

new technological

innovation

New technology

is difficult to

understand

Extraction of

personal data

Insecurity Jin (2013), Lin et

al. (2007)

Level of how consumers

are insecure of how a

technological innovation

will have the ability to

function properly

Privacy issues

with new

technology

It is easy use

explain how to

use new

technology

Perceived ease

of use

Davis (1986)

Lai & Li (2005),

Lin et al. (2007)

Degree to which an

individual believes that

using a particular system

would be free of physical

or mental effort

How to use new

technology is

clear

It is easy to

explain how to

use new

technology

Perceived

usefulness

Davis (1986)

Lai & Li (2005),

Lin et al. (2007)

Degree to which an

individual believes that

using a particular system

would enhance his or her

job performance

Acquiring useful

information from

new technology

Using acquired

information with

satisfying results

Enjoyment

Moon and Kim,

(2001)

Degree of involvement in

an activity for pleasure

and enjoyment

Enjoyment of

using new

technology

Curiosity Moon and Kim

(2001)

Degree of curiosity to

gain more competence

within the technology

Stimulation of

curiosity in using

new technology

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Perceived

visual

attractiveness

Van der Heijden

(2003)

The degree to which a

person believes that the

website is aesthetically

pleasing to the eye

Attractiveness of

new technology

RQ2: How do these factors influence consumers’ intention of using smartwatches?

The second research question seeks to examine how the different factors influence

consumers’ intention to use a smartwatch. To answer this question, the TRAM model will

be used to explore consumers’ intention to use. This thesis will rely heavily on this model

since it has accumulated positive results from earlier research in explaining acceptance of

new technological innovations. Nonetheless, the external variables perceived playfulness

and perceived visual attractiveness will be used as well. In the study from Ahn et al. (2007)

the authors concluded that consumers were more likely to use an online retailer if they

perceived their experience to be more playful. This is why perceived playfulness will be

examined in this research question. The study from Sonderegger & Sauer (2010) showed

that consumers perceived an attractive product as more useful. When reviewing the TRAM

model, it displays that perceived usefulness has a direct relation to intention to use.

Consequently, it would be interesting to examine this factor to determine if the design has

an impact on perceived usefulness, and thus consumers’ intention to use the smartwatch.

Table 2: Conceptualization of the factors influencing individuals’ intention of using smartwatches

Concept Source Definition References

(questions)

Usage intention Davis (1986)

Jin (2013)

Degree of intention to

use Tendency of

using new

technology

Tendency to

recommend

new

technology

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2.9 Proposed research model

Figure 9: The proposed research model

This proposed research model aims to visualize how to address both research questions.

The model is derived from the TRAM model, where perceived playfulness and perceived

visual attractiveness are added. The TRAM model will be used since it is a relatively new

acceptance model, more designed for technological innovations in a consumer context. As

the theory suggests, both positive and negative technology readiness should have an impact

on perceived ease of use, perceived usefulness, and intention to use of smartwatches.

Previous research suggests that perceived ease of use should have a connection to perceived

usefulness, and both of these variables can have an impact on the intention to use.

Perceived playfulness has been shown to have an impact on intention to use new

technology. The perceived attractiveness variable has been verified to have an impact on

perceived ease of use and perceived usefulness. Since this is a new field of study where

limited research exists, it is not possible to draw any conclusions about the connections and

impact of those variables in the proposed research model. Hence, these have been left with

no connection to later on be analysed how they influence consumers’ acceptance and

intention to use smartwatches.

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3. Methodology

This chapter explains the research methodology used for this paper, including the research

approach, research purpose, tools used for data collection and analysis. Finally, measures

used for ensured validity and reliability of the study will be addressed.

3.1 Research purpose

A research purpose can be divided into three different categories; exploratory, descriptive,

or an explanatory research purpose (McGivern, 2013). An exploratory purpose implies that

the research seek to explore an issue or a specific subject. A descriptive purpose aims to

identify, describe, and answer defined research questions. Finally, explanatory studies seek

to answer the “why” questions and understand causal connections between different

variables. This thesis is descriptive with the purpose of examining consumers’ acceptance

of smartwatches, but it also contains elements of exploration in order to clarify how the

factors influence consumers’ intention to use smartwatches.

3.2 Research approach

According to McGivern (2013) there are two types of research approaches, and these are

quantitative, respectively qualitative research. A quantitative research approach involves

gathering large data samples which can be collected through sample surveys or panels. The

intention with a quantitative study is to examine conclusive research enquires which is

descriptive or explanatory. With a qualitative research approach there is not a need of the

same sample sizes. The data can be collected through the use of in-depth interviews, focus

groups, and workshops. This method intends to give a clear description and understanding

of the problem that has been stated (McGiven, 2013).

Additionally, a researcher has to decide whether to use an inductive or a deductive

approach with the study. Inductive research originates from empirical data, while not

intending to test hypotheses or existing theories. Meantime, a deductive approach serves to

use existing theory as a foundation to answer a stated research problem (McGivern, 2013).

This study applied a deductive approach since the theoretical framework stems from

previously known models in order to answer the research questions.

A qualitative research approach was used in this study, to test the conceptual framework

and to gather in-depth knowledge about which factors are central to consumers’ acceptance

of smartwatches and how these influence intentions to use this technology. The approach

was applied due to its effectiveness of finding out about people’s experiences, attitudes,

knowledge, and also because the authors thought it was the best way of approaching the

research problem (McGivern, 2013).

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3.3 Research design

Researches have to structure a study in an appropriate manner in order to plan the best route

of successfully answering a research problem. Ultimately, there are four main types of

research designs; a cross-sectional study, a longitudinal study, an experiment, or a case

study (McGivern, 2013). In this thesis, a case study of smartwatches was approached. The

aim of the study was to get detailed understanding of individuals’ attitudes and behavioural

patterns when it comes to the acceptance of smartwatches, which is why this research

design was the most appropriate to apply. Another advantage with this design includes its

ability to generate detailed answers to the research questions of this study, because it

provides an understanding of how-, what-, and why- questions (Saunders, Lewis &

Thornhill, 2012).

3.4 Sampling

A sampling unit holds the elements of the sample, which are the people that are intended to

be studied in a research (McGivern, 2013). In this study, so called millennials, was used as

the sample unit. Gurau (2012, p. 103) defines millennials as “people born between 1980

and 2000”. Tyler (2007) on the other hand, categorizes millennials as individuals born

between 1980 and 2002 and described them as “...technologically sophisticated

multitaskers...” Since this generation has grown up with technology it was a suitable target

group to study. The sample of the study was composed of three focus groups, with each

group consisting of 5-6 participants. The survey population was determined by the authors

and controlled by one single element; respondents to be categorized as millennials. The

sample included students on the campus of Luleå University of Technology that was

geographically residing in the county of Luleå. The authors reached out to respondents,

regardless of gender, only to be defined as a millennial. The age range of the participants

varied from twenty-three and twenty-nine.

A sampling technique illustrates the way a survey population is chosen (McGivern, 2013).

In this thesis, a non-probability sampling was used to choose participants. The technique

used to fit this study is a quota sampling method. There are two different designs of a quota

sample, independent and interlocking quota (McGivern, 2013). The independent quota

sample design was chosen in this thesis. This design was most appropriate as the authors

were able to freely select participants that fulfilled the criteria of the study.

3.4 Data collection

The sources for data collection can be gathered through either primary or secondary data, or

both. The primary research does not exist prior to the data collection, meaning it has to be

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collected for the specific problem (McGivern, 2013). Furthermore, the author refers

primary data as to collecting data out on the field. Secondary data, on the other hand,

involves gathering existing data and theories from sources such as books, journal articles,

documents, reports, and etcetera.

Conducted focus groups were the pivotal source for the primary data collection of this

study. McGivern (2013) describes a standard group discussion or focus group consisting of

8-10 people. The researcher, also called the moderator, guides the discussion between the

respondents. Three focus groups of 5 to 6 respondents in each group, and sixteen

respondents in total, were used in this study as it allowed the authors to collect more

profound discussions from each individual of the groups (McGivern, 2013). Even though

this study was conducted in English, the authors chose to conduct the focus group

interviews in Swedish. It was determined since Swedish was the native language of the

participants, and to reduce possible language barriers that might have occurred.

The researchers had different roles during the interviews. One was the moderator, with the

intention of guiding the discussion, while the other researcher was sitting a bit further away

from the table, taking notes while observing and carefully listening to what was being said.

The focus groups took place in a central location at Luleå University of Technology. Each

focus group session lasted for approximately sixty to seventy-five minutes. The moderator

started off the discussion by introducing the respondents to each other, and made sure a

short small talk was held in order to make all respondents feel comfortable in the group.

Afterwards, the subject of smartwatches was presented by viewing a short compilation

video of smartwatches to illustrate how the smartwatches look and performs. After viewing

the video, an overall discussion of the topic was initiated by the respondents until the

moderator guided the conversation from the designated interview guide.

The moderator led the conversation by the help of a designed questionnaire. The

respondents were allowed to freely express their opinions that was not relevant to the

discussion, to make sure all opinions and experiences were heard. To find out whether or

not respondents agreed with each other, whenever a statement was made, the participants

were asked if they agreed or thought differently. The purpose with this strategy was

twofold. It was done to clarify all statements, since opinions might be influenced by others.

Moreover, it eliminates risks of incorrect generalizations of the focus groups.

When designing an interview guide there are several steps that must be followed to ensure

that the collected data is reliable and suitable to the purpose of the study. First of all, the

research problem was defined, to continuing with the type of evidence that was needed to

address the research problem (McGivern, 2013). Since this study is descriptive and to some

extent exploratory, the questions had to be formulated with this taken into consideration.

Later on, the authors had to decide on the variables that were to be measured. The variables

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were derived from the frame of reference, allowing the questions to be designed from those

concepts, in order to provide answers to the research questions. When designing the

questions, interview guides from other researchers were examined to find studies with

similar research problems, which eventually was adapted to the objectives of this

study. The responses from the focus groups were captured by the use of audio recording to

facilitate the data analysis and to make sure nothing was forgotten or left out. The total

audio recording amount added up to 191 minutes. The last step according is to decide how

the responses were to be analysed. The authors chose to use a manual technique of

analysing the data as they possess larger experience within that particular technique, rather

than using a computer based analysis. (McGivern, 2013)

Secondary data involved scientific articles and books in order to explore and explain the

background to acceptance theory. These articles and books also laid the foundation to the

conceptual framework developed to explore consumers’ acceptance of smartwatches.

Journal articles were used to help develop the interview guide for the focus groups. Data

bases used when finding articles were PRIMO, Business Source Premier, Emerald, Google

Scholar, and Web of Science. Different combinations of keywords was used; “wearable

computing”, “wearable technology”, “technology acceptance model”, and “acceptance of

new technology”.

3.5 Data analysis

When conducting a qualitative analysis it is important to choose a data analysis strategy

(Yin, 2009). The author proposes four possible strategies that can be applied, but the one

used in this study was relying on theoretical propositions. This strategy allowed the

researchers to guide the study’s material to be reflected on theoretical propositions. The

literature review enabled the ability to suggest a theoretical proposed model that allowed

research questions and data collection process to follow a clear structure. It empowered the

authors to focus on relevant data.

After settling on a qualitative data analysis approach, a specific data analysis technique was

chosen. The technique chosen was pattern matching. In this way, the authors were able to

match and compare the data with the theoretical framework that was constructed (Yin,

2009). To start the process of analysing, a transcription process was held immediately after

the focus groups were completed. This strategy was utilized to ensure that no important

data would be forgotten, and to also get a more detailed transcription process. After the

transcription process was done, the data was translated to English.

When conducting a qualitative data analysis several difficulties may occur. To reduce the

risks of these, the authors conducted a data reduction process, comparing theories and

models to the collected data to determine the most relevant information to the study. The

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data was then analysed by coding it into categories based on the frame of reference, in

order to present the data in a more manageable and logic way. After the presentation of the

empirical data, conclusions were made on the results found.

3.6 Quality of research

There are two common concepts in the research terminology assessing the quality of

research. These are reliability and validity. Within the broad concept of validity other

components include construct validity, internal validity, and external validity applied to the

quality of a research in a case study. Yin (2009) suggests several tests that need to be made

within a case study in order to prevent poor validity and reliability.

3.6.1 Construct validity

There are three tests that can be used to ensure good validity (Yin, 2009). These are using

multiple sources of evidence, establish a chain of evidence, and let key informants review a

draft of the case study report. To ensure multiple sources of evidence, three focus groups

were conducted to gather a large collection of data. The tools used for increased validity

was audio recording, observing participants’ responses, and transcripts. Furthermore, the

frame of reference has been presented with all sources that were used to formulate the

interview guide. The interview guide is included in appendices. Finally, the supervisor of

this study has continuously reviewed drafts and provided feedback to the authors.

Meanwhile, discussions have been held with the supervisor to assure the study was going in

the right direction.

3.6.2 Internal validity

The internal validity is mainly related to an explanatory research design. While this study is

both descriptive and exploratory, each measurement is not applicable to this study. To

enhance internal validity Yin (2009) states that pattern matching, explanation building,

addressing rival explanations, and using logic models are descent procedures to ensured

validity. In this study, explanation building, addressing rival explanation and the use of

logic models are not applicable. To increase the internal validity, pattern matching has been

used by coding data into categories and matching patterns with the frame of reference.

3.6.3 External validity

This construct analyses the possibility of whether or not this study’s findings can be

generalized beyond this single case study’s context. According to Yin (2009) external

validity often poses a problem in single case studies as the study must have the ability to be

reproduced several times in different contexts, in order to make generalizations. The author

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suggests one measurement to increase external validity. That is to connect theory to a single

case study. Within this study, theory was connected and compared to the findings in the

data presentation which increases the validity. Something to consider is that the findings of

this study may not be generalized over an entire population, since the collected data only

focused on one target group, millennials within one country, meaning the results may differ

across other countries with the same target groups. The authors were aware of this and the

intention with this study was not to generalize all the findings, but rather to give an input

for companies in the current situation for smartwatches in Sweden.

3.6.4 Reliability

Reliability examines the possibility of how another researcher conducting the same case

study again will reach the same conclusions as the original case study. To obtain high

reliability Yin (2009) propose two measures that can be used. One is to develop a case

study protocol and the other is to make a case study database. This study established a case

study protocol in form of an interview guide, with guidelines and rules for moderators of

how the discussions should be held, which ensured high reliability in this study. Both case

study notes and case study documents will be saved for future research if anyone would be

interested in reproducing this study. Moreover, a detailed method chapter enables future

researchers the possibility of reproducing this study.

Saunders et al. (2012) claims there are four issues threatening the reliability of a project.

These four are participant error, participant bias, researcher error, and researcher bias. A

participant error would mean that a factor exists which would change the way a participant

performs in the focus group. Examples that might change how participants perform are a

non-suitable time or a non-geographically fitting location of the focus group discussion. To

prevent the risk of this, the focus groups took place on a weekend when everyone had free

time. The location was fitting to almost all participants as it took place not far from each

participant’s home. When it comes to participant bias Saunders et al. (2012) claims that if a

factor would exist in a focus group, participant bias may induce a false response, whether it

is positive or negative.

When reviewing the focus groups, it can be recognised that since a couple of the

respondents knew the moderators well, they could have had a hunch on what the

researchers were looking for. Although, this did not stop the respondents from expressing

their opinions without restrictions, and when and reviewing the focus groups a conclusion

can be made that they were not bias in their responses.

The third threat of the reliability of a study is researcher error. Various factors may

influence how a researcher interprets a response. For instance, if the researcher is tired

during the session or made a mistake in presenting the case. To make sure a high reliability

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was established, the authors was well prepared by showing a video explaining how a

smartwatch works, and operated from an arranged interview guide. The last test of

reliability is researcher bias. Researcher bias can be explained as when a researcher is

partial in a question, and allows his or her views to reflect the interpretation of respondents’

answers. All audio recording in this study was transcribed and a data reduction process was

made where irrelevant information has been removed. The authors have made sure trying to

reflect the respondents’ answers as fair as possible to ensure no bias from the authors was

allowed.

3.7 Summary of methodology Table 3: Summary of the chosen methodology

Summary of methodology

Research purpose - Descriptive

- Exploratory

Research approach - Qualitative

- Deductive

Research design - Case study

Sampling - Non-probability sampling

Quota sampling

Data collection - Primary data

Focus groups

- Secondary data

Scientific articles

Books

Data analysis - Case study analysis

Pattern matching

Quality of research - Validity:

Multiple sources of evidence

Data coding

Theory connected to case study

- Reliability:

Case study protocol

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4. Data presentation

This chapter presents the collected data from the focus group interviews. The data will be

presented in themes that stems from the frame of reference. The data will not be presented

individually from each focus group, but instead all responses will be summarized in each

category. Any quote mentioned will be deduced from the correct data of where it originates

from.

Optimism

Before each focus group discussion started, the respondents were shown a five minutes

long video clip, illustrating smartwatches from four major competitors in the smartwatch

market. This was motivated to give the participants a basic insight of the various designs

and features a smartwatch could have.

After the demonstration of the video clip participants were asked to give their opinions

about how they think smartwatches could change peoples’ everyday life. A few

respondents thought it was too early to say, but definitely believed there was potential for

it. Other respondents thought the GPS function could be impactful and convenient. A

female respondent also believed the navigation on the smartwatch could be quicker and

beneficial. A few respondents believed the technology could be a breakthrough if any

health-related aspect would be invented and focused in the smartwatch.

“…It is difficult to know beforehand… how people will make use of it.”

“…the thing I reacted the most to, was the GPS function you saw in the video. I believe that

will be impactful…”

Many respondents thought it is more fun and interesting to buy and use the latest

technology. Nevertheless, a majority of the respondents were not interested in using the

most advanced technology as possible. A few respondents thought people would miss out

on too much if not possessing new technology. Other respondents believed they might buy

a smartwatch in the future, after a couple of years when more people have acquired the

technology.

“Perhaps in a couple of years, people will be saying like this; ‘oh god, do not you own a

smartwatch?’, and in the end you will buy a smartwatch.”

A few respondents were confident that the smartwatch will work as instructed. The reasons

to this are because they trust the technology, and if they have paid a considerable amount of

money for it they expect it to work. Respondents also believed the technology builds on the

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technology of smartphones. A few respondents trusted the smartwatch technology since

they trust their smartphones. Other respondents did not believe the smartwatch would work

as instructed. A motive to this was they did not trust the voice-control feature. They believe

Swedish people would have a hard time formulating correct English sentences. A couple of

respondents mentioned the smartwatch would lose a purpose if the automated pre-set

messages had to be customized through the smartphone, instead of being able to use the

smartwatch for that reason.

Innovation

Some respondents were occasionally the first in their respective circle of friends to acquire

new technology. That was especially the case when it concerned a field of interest to them.

Although, a majority of the respondents claimed they were not the first to buy new

technology. When those respondents purchase new technology, they do not purchase the

products because it is new, but rather to replace an older unit due to malfunction. Other

reasons included that respondents preferred to wait for a while to see how people react to

new technology.

Even though not all respondents were first to acquire new technology, many were aware

and stayed updated about the technological development in their fields of interest. To keep

up with the rapid development respondents browse through websites, blogs, watch

advertisements, and read newspapers. A few respondents agreed it was difficult to miss out

on any new releases on the market, since most companies are skilled in promoting their

new products. Many respondents claimed the smartwatches are too expensive.

“I would like an Apple Watch but they are too expensive. But then I would rather buy it

because it is a fun thing, but the fun thing is too expensive…”

When respondents were asked about how they learn to use new technology most of them

said they learn-by-doing. They believed it is fun to sit around and play with new devices

and they learn as they go along. Another aspect discussed was that new products released

tend to build on previous products or software, meaning it is rarely something completely

new to learn.

“But, you do not really have to learn…you have used a smartphone for so many years, so it

is basically the same…”

“I would take for granted that you learn, that there is a logical thinking… You take for

granted that you figure out the smartwatch once you get it in your hand.”

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Discomfort

The first topic discussed concerning this factor was if the respondents had experienced any

difficulties with any technology device. Several respondents had experienced minor issues

with new technology. Examples of struggles included transitions into other brands and

software-related issues. Most respondents agreed it is easy to find solutions for minor

difficulties.

“I mean, we are living in the information age. There is Google, YouTube… there is

everything. You can find anything if you want to.”

Most respondents were not worried about the governments’ and companies’ possibilities of

extracting personal data from smartwatches. The participants believed the same risk apply

to smartphones, thus not making any difference in the context of smartwatches.

“I feel just as confident with a smartwatch like I do with a smartphone…”

Insecurity

The following discussion was closely related to the previous subject of negative confidence

towards smartwatches. A majority of the participants were not worried that information

sent through the smartwatch could be seen by others. An explanation to this was they

trusted the same technology applies to both smartwatches and smartphones, of which they

were equally confident in.

Most participants were confident that information sent through a smartwatch would be

delivered to the intended receiver. The proposed arguments were that the technology

already exists in smartphones, making it illogical if it would not count for the smartwatch.

Additionally, a few respondents claimed the margin of errors tend to lie within the user

rather than the product itself.

Electro-magnetic radiation was brought up as a worrisome issue by a few respondents. As a

comparison to smartphones, the smartwatch would be worn on the wrist all day long which

they thought legitimated the possible results of negative health impact.

Perceived ease of use

When the discussions lead into the user friendliness of a smartwatch, the first aspect

discussed was about the display. A majority of the respondents felt the display of a

smartwatch is too small. Because it is too small, it makes it difficult to navigate with. It also

makes it more severe to read on the smartwatch. Many respondents believe the limited size

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of the screen would be impractical when writing text messages. When it comes to the

software and interface of the smartwatch, most participants assumed it would be easy to

manage. They argued smartwatches most likely builds on existing operating systems from

smartphones. This perception also resulted in that many respondents thought smartwatches

manufactured from the same developer as their smartphones would be easier to use.

According to several respondents, some features would be more convenient and easier to do

with the smartwatch than with a smartphone. Examples included reading and sending pre-

set messages and also checking incoming calls, as you only had to turn your wrist instead

of grabbing the smartphone from your pocket.

“…Being able to read at the same time too. It feels like… I would think it is too small…”

“I think they strive to imitate cells and those units and if it works the same way. Let’s say I

buy, that I have an Apple smartphone and I buy an Apple watch, then I would assume it

works the same way so I can imagine it would be easy to get into it.”

Most of the participants thought it was easy to understand how the smartwatches work.

They comprehended the basic functions. A couple of respondents discussed if a smartwatch

has a good design and layout, you are not supposed to need any instructions for it, at least

not younger people who are accustomed to new technology.

The views differed when respondents were asked if they could explain to friends and

relatives how a smartwatch works. A majority of the participants agreed it was simple to

describe the basics of a smartwatch. Those respondents said the smartwatch does not

possess any new outstanding functions, making it easy to explain how it works. Other

respondents wanted to test the product in order to describe its functionality.

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Perceived usefulness

The most discussed subject in all focus groups was about the range of use of a smartwatch.

The respondents provided both benefits and disadvantages with the smartwatch. Initially,

some respondents agreed about one aspect of the watch; wearing a watch could be

perceived as a status symbol. They believed if you purchase a smartwatch, that particular

aspect would be decreased. All respondents thought the smartwatch could be useful and

convenient in different situations, but considered it difficult identifying any need that the

smartphone does not already cover.

“But I do not know, everything that I can come up with for the smartwatch, you can do with

your smartphone as well, so I do not know really.”

“It fills no function really.”

“I am just wondering what, if you think about it… you have got a computer, perhaps an

iPhone, and even a tablet… what purpose does a smartwatch fulfil that is not included in

the other devices… I mean, what is the problem? I cannot see it now really.”

When different ranges of use were discussed, a majority of the respondents felt the

smartwatch did not serve any purpose. They agreed it had a limited range of use. A

background to those expressions was they thought it was annoying being forced to also

bring the smartphone at all times, when wearing smartwatch. At first, the respondents

believed the smartwatch could be a substitute to the smartphone, but eventually came to the

conclusion it was more of a complimentary product.

“…I believe it already exists solutions for everything… they are trying to design a product

there is no need for.”

A recurrent theme when the range of use was debated was that many respondents thought

the smartwatch could be beneficial when exercising and performing/measuring other

health-related activities. Examples included when exercising at the gym, going for a run,

and walking. They viewed gadgets included in the smartwatch to be of good use for those

interested in measuring and monitoring results and performance.

Another argument mentioned in two of the focus groups was that respondents felt it would

be strange to undergo a transition from a large screen to a smaller display. They described it

as a step backwards in the technology.

“The smartphones are just getting bigger and bigger so it feels weird to go back to

something small, and use that…”

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“The day you have to go backwards in technology to make something work it feels like

something is wrong.”

One feature that impressed several respondents was the function of pre-set text messaging.

A couple of respondents argued it could be convenient in certain circumstances, especially

if it would work accurately.

Many respondents realized a potential use of the smartwatch in certain jobs. They believed

a smartwatch could be useful for people attending meetings, receiving many incoming

calls, and for train/bus conductors that could utilize a scanning function in order to register

tickets.

“I am trying to think about, if there may be anyone in a particular field or suchlike, that

spends much time in meetings… someplace where you are working with something, where

a smartwatch would have been practical.”

An aspect of the smartwatch discussed by the respondents was the ability to use your

smartwatch as a remote control. Many participants agreed it would be a minor but joyful

gadget that could be used in your everyday life. They argued many technology brands are

manufacturing products in many different categories, making the smartwatch useful as a

remote, synchronizing all units together along with a few amusing features.

Since there were a lot of comparisons between smartwatches and smartphones, the aspect

of battery life was discussed. Some respondents viewed the battery life as an important

factor when considering using a smartwatch. Generally, they thought the battery life of the

smartwatches were too short. They were not pleased with the thought of having to recharge

the smartwatch on a daily basis.

“It would be a pain in the ass to recharge the watch, in contrast to a regular watch. It would

just be lame to…”

A constant theme throughout the focus groups was that the use of a smartwatch only

marginally could improve their everyday life. If certain processes would work properly, the

respondents thought it would be slightly more convenient to make use of a smartwatch.

Afterwards, the participants were asked to give their opinions on how they believe the

smartwatch would perform. Each focus group had different opinions on whether or not the

smartwatch would deliver satisfying results. Respondents of the first focus group all agreed

the smartwatch would perform satisfactory. They viewed the smartwatch as a

complimentary product, relying on that it would work without any problems. The second

group thought it depends on their expectations and what companies promise to deliver. The

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third focus group thought the next generation smartwatches would be improved since the

current smartwatches still feels fresh.

“You have confidence in technology, but I am like, give it some time.”

Perceived playfulness

When asked about how important enjoyment of using a smartwatch is, several respondents

thought enjoyment of smartwatches was an essential factor in the beginning stages of

usage, but loses its importance as they get familiar with it. A few other respondents did not

view enjoyment as important. Instead, they preferred the smartwatch to be more practical to

use.

The vast majority of the respondents had not considered learning more about the

smartwatch technology, or buying the product. According to several participants, they

believed it would have been fun to use, but it is too expensive to match their expectations.

The opinion of most respondents was that smartwatches would have been more interesting

if they were cheaper.

Perceived visual attractiveness

A few participants preferred a circular, more classic design of a smartwatch. Others

believed the design was descent and had no objection to it. They thought the watch was

appropriate to be worn with an overall sporty style.

“I do not have anything against the design actually, I think it is alright. It is pretty good-

looking.”

All female participants discussed the lack of femininity in the smartwatches. They argued

the smartwatches of being too large and bulky as they preferred to wear smaller and neater

watches on their wrists. They also thought the smartwatch was missing soft shapes and it

would be difficult learning the habit of always wearing a smartwatch, as they often switch

between various accessories.

“Perhaps this is only the case for women, but I do not wear a watch all the time. You switch

between a bracelet one day and a watch another day… Perhaps, I would not wear it if I was

attending a prom, to have a giant screen on your arm. I would not wear it then, it would be

like, I wear this today because it is appropriate.”

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Other respondents expressed similar views. For instance, some respondents would not wear

a smartwatch with formal dressing. On the contrary, several male respondents advocated

they would wear a smartwatch to formal occasions as an accessory.

In one of the focus groups, technological design was discussed. Respondents believed

technological products, design-wise, are limited. They thought it exist few brands that

succeed in creating a product that exceeds your expectations when it comes to the design of

it. Furthermore, they felt smartwatches did not tell anything about the time or place of

creation. The corresponding history of the craftsmanship is missing.

A majority of the respondents believed the design of smartwatches is important. When the

participants were asked to put design and functionality into comparison with each other,

most of them thought the functionality was the determining factor.

“You are supposed to wear the smartwatch all the time so you want it to be good-looking.”

“I think it is a combination between the design and functionality… it should allure me

functionally while still looking good on my wrist.”

“More functionality I believe, but I would not walk around with a brick around my wrist.”

Intention to continue using

After viewing the introduction video and discussing the topic of smartwatches thoroughly,

the participants were asked if they feel a strong urge to use or purchase a smartwatch.

Almost all respondents were reluctant to the thought of purchasing a smartwatch in today’s

situation. A mutual reasoning of those respondents was they did not feel the smartwatch

could serve any purpose that the smartphone already holds. Many respondents claimed their

interest towards smartwatches would have been increased if it was not a requirement to also

carry a smartphone in order to make full use of the smartwatch. Many respondents were

interested and positive to the idea of trying the smartwatch.

“…It is also interesting to see how you would use it. It feels difficult to talk about it before

you have tried it. I would probably not use it that much but I want to try it. There are

probably a lot of unspoken needs in the smartwatch that you are not aware of…”

“But I have not bought an iPad, and I still would like to since it feels fun and it is

convenient to bring for lectures, but it has too few functions to be worth the price in today’s

situation and I would feel the same way with this watch…I do not think it has sufficient

functions that is equivalent to the price.”

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Many participants said they would not recommend a smartwatch to other people. Several

respondents wanted to try it out themselves before recommending it to other people. The

other respondents recommended the smartwatch to active people.

Most respondents believed technologically interested individuals are the most eager people

of using a smartwatch. Respondents from two focus groups agreed the main target group of

smartwatches would be people between twenty and thirty-five years of age. In all focus

groups, participants raised a concern about ordinary watch-enthusiasts. They claimed this

target group would not enjoy the current development of smartwatches.

“But it feels like those ‘watch-enthusiasts’, those who are just into the watch itself, it feels

like it is rather difficult to make them like the smartwatches.”

“…smartwatches are a concern to many mechanical watch manufacturers. And they are

considering manufacturing smartwatches, but for me who loves regular watches, it is a use.

What do I need more than a watch on my wrist?”

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5. Data analysis

The structure of this chapter will be the following; first off, the analysis will be divided into

categories similar to the construction of the frame of reference. Each concept will be

analysed and compared against the theory. An explanation will be expressed to why it

turned out as it did. Finally, the research questions will be addressed to see how the

analysed content fits into the proposed research questions.

Throughout all discussions, many opinions were consistently brought up by the

respondents. When comparing the focus groups to each other, there was no group radically

different from another, regarding opinions or topics of the discussion. Each participant was

actively engaged during the interviews. Naturally, there were differences in opinions, which

can be explained by their different interests and attitudes towards new technology.

Optimism

As mentioned in the data presentation, several respondents said it was too early predicting

the future of smartwatches, but their responses indicated high potential. It was a recurrent

theme reflecting the entire section. Respondents are positive towards smartwatch

technology and new technology in general. From the discussions, there is a clear potential

in the features offered in a smartwatch. What if these features could be improved to the

same extent in smartphones? Would it be worth the cost of a smartwatch, only to save a few

seconds and an extra movement of picking up the smartphone from the pocket?

By referring to both useful functions and confidence in the technology, it implies there is a

stable foundation to build something useful on. The question is what it takes to distinguish

the smartwatch from the smartphone. From an exercising perspective, the smartwatch could

fill many active people’s need of measuring performance. This could be the useful

distinguishing factor a smartwatch needs to become independent from other products in

similar areas. To contradict the confidence in smartwatch technology, some respondents

thought the smartwatch would not work properly when using the voice control feature. This

displayed a negative tendency in confidence for the technology, as their previous

experiences with voice functions were negative. Almost all of these respondents claimed

they would miss out on too much if not possessing modern technology. A possible

explanation is they would feel a social pressure to stay current in the technological

development, and socially would be left out of what is happening around them within their

social circle.

According to (Lin et al., 2007) optimism reviews people’s positive attitude towards

technology adoption. It suggests people gaining benefits in form of flexibility and control

when adopting a new technology. When comparing theory to the collected data, it is

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possible to claim that respondents generally have a positive attitude towards adopting

smartwatches in the future. They believe certain utilities could make their everyday life

easier and provide more control in later generations of smartwatches. To conclude,

optimism has an impact on the acceptance of smartwatches, even though they are not

completely convinced yet.

Innovation

When examining the innovation factor different responses came to light. A few respondents

thought the smartwatches was too expensive. What would happen with their attitude

towards the technology if the price tag was decreased? Would they feel a stronger intention

to purchase a smartwatch, or would a low price induce a negative confidence towards the

technology, making people reject the smartwatch?

Even though a majority of the respondents are not among the first to acquire new

technology they remain updated in technology development. Moreover, respondents

embrace the challenge of figuring out a new product on their own instead of using manuals

or requesting for help, in the first sense. The responses indicate an interest to be aware of

current progress within technology and it also shows positivism towards technology

adoption. This could be explained by the fact that millennials’ have grown up with cell

phones to smartphones, and perhaps now smartwatches. Nonetheless, it is not possible to

generalize the responses to draw any conclusions regarding the innovation aspect. Even

though participants appeared to be interested in acquiring new technology, the interview

questions were not designed in the correct manner in order to answer these questions marks

when it comes to smartwatches. If the questions would have been more directed towards

smartwatches, the responses might have given an indication on whether or not the

innovation factor has an impact on the acceptance of smartwatches.

Discomfort

The discussions regarding the discomfort aspect was briefly covered. It can be explained by

that respondents had clear responses to the questions asked and did not feel uncomfortable

when using new technology. As pointed out earlier, many respondents had experienced

minor issues with new technology but did not view it as a major concern. They agreed

minor issues are easy to solve on your own. This could be an indication that they do not

back down from a challenge, but rather endorse it since it is easy to solve the problem by

the use of Google or YouTube. It suggests products are easy to use and minor issues do not

have any negative impact. Nevertheless, the first question about respondents’ earlier

experiences with technology was not directly related to smartwatches. This complicates the

process of drawing any conclusions from the responses of this factor. For that reason, this

factor cannot be generalized and applied in the acceptance of smartwatches.

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When it comes to the second question of discomfort, most respondents did not worry about

the risk that companies and the government can extract personal information from

smartwatches. As the respondents believed the same risks apply to smartphones, it is

possible to conclude this risk is not a concern, and thereby this aspect of discomfort will not

affect how the respondents would accept the technology. If the respondents would have had

a negative attitude towards security concerns it might have influenced their likeliness to

accept the smartwatch.

Earlier research states if people feel they do not maintain control when adopting new

technology, it results in negative technology readiness which will influence technology

adoption in a negative manner (Lin et al., 2007). The results from the collected data are

reversely scored in this case. The respondents are positive that technology is easy to use

and they can solve their problems on their own. However, due to lack of accurate data it is

not possible to draw any conclusions related to the smartwatch acceptance of this factor.

Insecurity

In respect of the insecurity factor, a majority of the respondents showed no worries about

the risk of information sent through a smartwatch could be hacked or seen by others. A

definite confidence in the technology was pervading with the argument the same

technology exists within the smartphone, thus not making a difference. This confidence

indicates optimism towards technology adoption of smart watches as they are not afraid of

information being intercepted, or not being delivered to the intended receiver. As the

respondents are using their smartphones on a daily basis, it is possible to conclude, due to

their opinion that the technologies are the same, their confidence in the smartwatch

technology will not be any different. It does not affect their attitude towards smartwatches

negatively.

Lin et al. (2007) said if people are insecure that new technology will not work properly, it

might result in a negative attitude towards the adoption of it. When applying the findings

with previous research, respondents expressed an overall positive confidence in that the

smartwatch technology will function accurately. This indication of strong confidence in the

smartwatch technology implies that confidence in the technology is required to consumers’

acceptance of smartwatches.

Perceived ease of use

When user friendliness of smartwatches was discussed, both positive and negative aspects

were highlighted. The most dominant response was that screens of smartwatches are too

small, making it difficult to read, navigate, and write text messages on. As this is a

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frequently mentioned issue, it is something that needs to be corrected into a simpler and

friendlier way of enabling those features. This makes perceived ease of use an important

factor when striving to reach acceptance of smartwatches. If the smartwatch would have

been easier to use, they would have regarded the features as more useful, thus increasing

their intentions of using the smartwatch.

When respondents were asked about user friendliness, a majority thought if the smartwatch

was developed by the same developer as their smartphone, they would find the smartwatch

more easy to use. This statement declares respondents are more comfortable with systems

they have used before, hence displaying a positive attitude towards their brand of

smartphones.

Davis (1986) stated when systems are free of mental or physical effort, people will perceive

a product as more useful. During the discussions many respondents claimed a smartwatch

would be easy to use and had no problems in describing how it works. This indicates a

correlation between perceived ease of use and perceived usefulness, proving the importance

of both factors of acceptance. To confirm this statement Ashraf et al. (2014) verified

perceived ease of use has a direct connection to perceived usefulness and intention to use.

That outcome supports this by the previous reasoning. However, due to the limited size of

the display, the perceived user-friendliness of smartwatches was decreased.

Perceived usefulness

Many opinions were related to the perceived range of use of smartwatches. All respondents

agreed the smartwatch would be a convenient device to possess in certain situations. Most

respondents believed it was difficult addressing any purpose with the smartwatch. Using

the GPS, quicker text messaging, and as an exercise tool was the mentioned areas of use. A

possible conclusion is that respondents find the smartwatch unnecessary to use since their

smartphones already cover those tasks. The various features of the smartwatch do not

appeal strongly enough to make the participants desire the smartwatch. This suggests

perceived usefulness is an important factor when considering purchasing a smartwatch. The

smartwatch has to offer something unique that the smartphone does not include. This would

add valid purposes of using a smartwatch.

Earlier research argues perceived usefulness enable individuals to enhance their job

performance when using a particular system (Davis, 1986). The opinions of the respondents

indicated there is no clear purpose of the smartwatch, thus negatively influencing their

intention to use a smartwatch. In the study from Ashraf et al. (2014), perceived usefulness

was considered to be a critical factor in determining intention to use. This was verified in

this study as well since respondents did not identify any major useful features reflecting the

price of the smartwatch.

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Perceived playfulness

Perceived playfulness did not have any significant effect from the respondents’ point of view.

A majority of the respondents had not even thought about purchasing the smartwatch or

learning more about it. Several participants believed playfulness was an important part in

the beginning of a purchase, while others preferred the smartwatch it to be more functional

overall instead. This can be explained by reviewing the previous concept. As respondents

did not find the smartwatch useful, they did not consider perceived playfulness to be an

important factor.

Previous studies by both Han & Windsor (2013) and Ahn et al. (2007) presented a positive

correlation between perceived playfulness and intention to use. The findings of this study

contradict this relationship as perceived playfulness was not a determining factor in

acceptance of smartwatches. It did not have any positive correlation towards intention to

use. If the respondents would have identified more useful areas of the smartwatch the case

might have been different, and perceived playfulness would possibly have had a larger

impact than it currently did.

Perceived visual attractiveness

When the design of smartwatches was discussed, the responses were divided into different

sets of statements. Some respondents preferred a classical design, while others regarded the

design as generally descent. The general population of the respondents thought the design

was good looking since there were different alternatives suiting various needs. Femininity

was discussed by all female respondents. Their attitudes indicated a clear urge for a more

feminine version of a smartwatch. The lack of feminine attributes of the smartwatch could

influence their intention to use a smartwatch for the worse.

Previous studies performed by Sonderegger & Sauer (2010) showed a positive relation

between visual attractiveness and perceived usefulness. In this study, many respondents

thought design was an important factor when considering using it. When asked what is

most important between functionality and design, many respondents favoured functionality.

Design was essential too, and has a positive connection to perceived usefulness and

intention to use. To conclude, visual attractiveness has a positive effect on the acceptance

of smartwatches.

“You are supposed to wear the smartwatch all the time so you want it to be good-looking.”

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Intention to use

When it comes to examining the respondents’ intention to use, almost no respondent felt

any urge to purchase a smartwatch in today’s situation. An explanation to this is they do not

realize any purpose that cannot be fulfilled by a smartphone. To conclude, perceived

usefulness is a dominant factor towards intention to use a smartwatch. Moreover, many

participants claimed they would not recommend a smartwatch to others, which can be

explained by many respondents’ curiosity of trying it out before recommending it to

another person. This display signs of curiosity as they experience an interest to play around

with, in order to identify functions that the respondents were not aware of. They were

looking for a reason to own a smartwatch and wanted to search for functions that could be

useful.

Price was a factor discussed to why respondents were reluctant to the idea of purchasing a

smartwatch. Since all respondents were students this could be explained by the fact they

have a limited income, which could cloud their judgement when determining a reasonable

price for the technology.

The study from Ashraf et al. (2014) confirms perceived usefulness and perceived ease of

use are dominant factors influencing the intention to use a product. When reviewing the

data, perceived usefulness is a major influencing aspect when considering using a

smartwatch. There are also influences of perceived ease of use in the entire discussion

showing a positive significance to that respondents thought the smartwatch would be easy

to use and would intend to use it if it were developed from their smartphone manufacturer.

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6. Conclusions and implications

This chapter will present the conclusions of the findings in this thesis. It will feature

answers to the stated research questions in order to fulfil the research purpose of this

study: To explore the current possibilities, from the perspective of millennials, how the

smartwatch could gain acceptance on the Swedish market. Furthermore, a discussion will

follow about the implications of the study, limitations of the research, and suggestions to

further research.

6.1 Research question 1

RQ1: Which factors influence consumers’ acceptance of smartwatches?

The data presented displayed some interesting findings. When reviewing the aspects of

technology readiness, included in the TRAM model, connections to technology acceptance

was apparent in almost all different aspects. The importance of whether or not they are

central is arguable. Optimism indicated a clear correlation to the acceptance of

smartwatches. The respondents were positive to the potential of smartwatches in the future.

Meanwhile, they mentioned different functions that could have an impact in their everyday

life. When comparing those findings with previous research, it was confirmed that this

factor is a central part of acceptance.

There are indications suggesting that innovation could have an impact on consumers’

acceptance of smartwatches. In this study, however, it is not possible to make any

statements based on the data collected. The responses indicated that respondents had an

interest for new technology but the interview questions were not directly connected to their

opinions on smartwatches, which is why it is impossible to draw any conclusions

concerning this factor.

The factor of discomfort concluded that respondents did not view possible issues arising

with new technology as a problem. Many of the respondents agreed that if any problem

occurs, it is easy to solve by themselves. Hence, minor difficulties with technology are not

an issue. Although, the interview questions were not directed to smartwatches which in turn

did not provide adequate content in order to address the importance of this factor in the

consumer acceptance of smartwatches.

When analysing the aspect of insecurity, it displayed that a majority of the respondents had

confidence in that the technology would work as expected. Generally, a positive attitude

was pervading among the respondents towards confidence in smartwatch technology. This

indicates a positive correlation to the acceptance of smartwatches.

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The results of the data presentation displayed that perceived ease of use was an intense

topic of smartwatches. Almost all respondents believed text handling on a limited display,

to be an issue. The importance shone through as they wanted to handle text messaging and

navigation of the smartwatch in a convenient way. The smartwatch has to be as user-

friendly as possible, in order to make use of the various features offered. This means

perceived ease of use has an effect on how consumers’ would accept smartwatches.

Perceived usefulness was another critical factor in the perception of smartwatches.

Throughout the entire discussions of the focus groups, the lack of purpose with a

smartwatch was mentioned. The participants did not view current functions enough

satisfying that translated to the price charged for smartwatches. They argued that the

smartphone have all the qualities that a smartwatch currently does, making the smartwatch

useless as of right now, in certain aspects. Consequently, perceived usefulness is significant

to the acceptance of smartwatches.

Surprisingly, perceived playfulness did not have a central role in technology acceptance in

this sense. Since the respondents had difficulties identifying any purpose with the

smartwatch, they preferred its functionality instead of elements of playfulness within it.

This also confirms the importance of perceived usefulness as a major factor in acceptance.

When it came to the design of the smartwatches, the variable of perceived visual

attractiveness revealed a strong connection to perceived usefulness. By asking the

respondents what is more important between function and design, most respondents

expressed functionality as the more vital attribute. At the same time, they wanted the

smartwatch to be attractive enough to wear it on a daily basis. To conclude, this factor has a

strong influence on consumers’ acceptance of the smartwatch.

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Table 5: Conclusion of research question 1

Acceptance

factors

Important Less important Not measurable

Optimism - Positive potential of

smartwatches in the

future.

- Certain features could

have an impact in

people’s everyday life.

Innovation - Lack of accurate

data.

Discomfort - Lack of accurate

data.

Insecurity - Respondents are

confident in the

smartwatch technology.

Perceived

ease of use

- The limited size of the

display decreases the

usability.

- User-friendliness is

important.

Perceived

usefulness

- Lack of purposes of the

smartwatches.

- Current features not

satisfying enough.

Perceived

playfulness - Functionality is

more important than

elements of

playfulness.

Perceived

visual

attractiveness

- Design is important

when wearing a

smartwatch.

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6.2 Research question 2

RQ 2: How do these factors influence individuals’ intention of using smartwatches?

When reviewing connections between the central factors of acceptance and intention to use,

it is conceivable to draw the conclusion that optimism has a direct relation to intention to

use. For instance, respondents believed if any revolutionary training aspect would be

invented, it could be a triumph in their everyday life. Moreover, a majority of the

respondents saw potential in future usability of the smartwatch.

Since the aspects of innovation and discomfort could not be determined to have a central

role in millennials’ acceptance of smartwatches, it is not possible to conclude how it affects

consumers’ intention to use the smartwatch. This is why these are not discussed in the

second research question.

Overall, the respondents had high confidence in technology. As they are confident in the

technology of smartphones, which they are using every day, a viable conclusion can be

drawn that their intention to use smartwatches would not differ from their attitude towards

the use of smartphones. This implies that insecurity has an influence on respondents’

intention to use smartwatches.

The small display of smartwatches was a frequently mentioned issue, and this obstacle

reflects to the respondents’ intention to use a smartwatch. This issue was so significant, to

the degree that many respondents would not use it for certain purposes, proving that

perceived ease of use relates to respondents’ intention to use a smartwatch.

The participants claimed their smartphones already has the various features that the

smartwatch offers. It is not tempting enough to make the respondents want it. This was the

main element that pervaded the entire discussion regarding the usefulness of the

smartwatch. To conclude, perceived usefulness is a determining factor to respondents’

intention to use a smartwatch.

Since the factor of perceived playfulness did not have a central role in millennials’

acceptance of smartwatches, it will not affect their intention to use the smartwatch either,

which is why it is not discussed in the second research question.

Finally, the participants voiced their opinion that the functionality is more important than

the design of the smartwatch, even though design still remained vital to the user. If the

smartwatch was supposed to be worn every day, the respondents wanted it to look good on

their wrist. This concluded that perceived visual attractiveness has a central role in

respondents’ intention to use a smartwatch.

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The findings of this research established a positive correlation of the factors determining

the acceptance of smartwatches, and consumers’ intention to use them.

Table 6: Conclusions of research question 2

Intention to use Important Less important Not measurable

Optimism - A training aspect within

the smartwatch could

influence how people

exercise in the future.

Innovation - Lack of

accurate data.

Discomfort - Lack of

accurate data.

Insecurity - Intention to use

smartwatches does not

differ from the use of

smartphones, which is

used on a daily basis.

Perceived ease of

use

- The smartwatch would

not be used for certain

purposes due to its

improper user-friendliness.

Perceived

usefulness

- The smartwatch has to

offer distinguishing

features that smartphones

does not possess.

Perceived

playfulness - Perceived

playfulness has

little or no

influence on

intention to use

smartwatches

Perceived visual

attractiveness

- When wearing a

smartwatch on a daily

basis, the design has an

influential role in intention

to use it.

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6.3 Implications of the study

6.3.1 Theoretical implications

The findings of this study were able to confirm that some of the theoretical connections

within the TRAM model are applicable to the context of smartwatches. Perceived ease of

use turned out to be an important aspect in the acceptance of smartwatches. Respondents

thought that it was important to view the functions as useful and easy to manage. The size

of the display was a concerning issue since it limited the features of a smartwatch. This

established a clear connection between perceived ease of use and perceived usefulness, as

the findings displayed an indication on functionality being impaired by the limited display

size. The results showed that a smartwatch was currently lacking the functionality

consumers sought after, making it non-desirable to use or purchase in today’s situation. All

this indicated that the respondents’ intention to use a smartwatch is currently low. If any of

the useful functions could be improved, the smartwatch could be successful in the future.

The external variables used, perceived playfulness and perceived visual attractiveness, have

not been studied integrated with the TRAM model in earlier research. In contrast to what

Moon & Kim (2001) claimed, perceived playfulness had no huge impact on respondents’

acceptance and intention to use smartwatches. Perceived visual attractiveness proved to

have an impact on perceived usefulness and intention to use a smartwatch. This is aligned

with theory from previous research, which has been verified in other contexts (Van der

Heijden, 2003). This is a contribution that can be used in the field of smartwatches, as

perceived visual attractiveness has a major relevance in acceptance of new technology

products.

There are two factors within the TRAM model that were not measured due to a lack of

accurate data. These are Innovation and discomfort.

This study examined a relatively new field of research within wearables and is in need of

more exploration. To conclude, this thesis contributed to an understanding of the

correlation between the acceptance factors and the intention to use a smartwatch.

6.3.2 Managerial implications

The findings of this research also provide suggestions to how manufacturers can focus their

future development of smartwatches, based on current perception of consumers. A lack of

feminine designs of smartwatches is something that was apparent among the female

respondents in this study. It provides suggestions to how developers can attract more

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female consumers to buy the smartwatch. For instance, a preferred design was a neater

smartwatch with gentle shapes.

Another recommendation is to market the functionality of smartwatches more aggressively,

as respondents viewed it as problematic to identify the usability of it. There is a need for

more practical features that conveniently can ease people’s everyday life, while also filling

the purpose of a stylish accessory. Text handling and navigation were aspects that

respondents believe has to be improved.

6.4 Limitations

This study includes several limitations, meaning there are certain areas that could be

improved. First of all, this study was delimited to only examine millennials. This makes it

bothersome to draw generalizations of the conclusions, since the factors affecting

acceptance of smartwatches might influence other target groups differently. Furthermore,

this study only investigates the acceptance of smartwatches in Sweden, meaning opinions

might differ in other cultural contexts. Hence, a replication of this study in other countries

might offer other perspectives.

The reliability of this study would have been increased if the sample was randomly

selected. As the authors’ was present during the data collection, it might have affected the

subjects’ responses. A majority of the respondents turned out to be Apple users, which

might address a negative perception towards other brands. Thus, a decreased bias would

have been achieved through random sampling, also containing various age groups.

Previous research about acceptance behaviour has been extensively studied, but in the area

of smartwatches, there are few contributions to challenge the findings of this study. This

makes it severe in terms of comparing findings with other studies, providing a limitation of

enhanced reliability of the outcome in this study.

6.5 Future research

Suggestions for future research are based on the conclusions of this study and the

limitations previously stated. A recommendation is to test the findings of this thesis with a

quantitative approach. This would enable collecting data from different target groups, while

also verifying and examine the correlations between the different factors influencing

acceptance of the smartwatch. It would also be interesting to examine this research problem

in various cultures to discover any differences in values and opinions, to eventually

generalize the results of this study.

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The innovation and discomfort factors were not measurable in this study, which left those

without any answers in the context of smartwatches. The data of the factors would have

been more contributing if the interview questions were adapted to a smartwatch

perspective. If this study is to be reproduced, the interview questions of these two factors

need to be revised in order to collect more accurate data. Suggestions for reformulating the

questions could be;

Innovation

o Would you be among the first in your circle of friends to acquire a

smartwatch?

o Do you keep up with the technological developments in the area of

smartwatches?

Discomfort

o If you would experience a smartwatch too difficult to use, how would you

handle it?

o If you were worried about the governments’/companies’ possibilities of

extracting personal data from your smartwatch, how would you handle it?

As brand loyalty was apparent in the focus groups, it would be interesting to include brand

attachment as a factor, to see how it influence consumers’ acceptance of smartwatches.

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Appendices

Appendix A: Interview guide

Introduction

Allow the respondents to say something about themselves (warm-up, let everyone

speak)

Introduce the topic and the purpose of the research

Tell the respondents about how long the interview will be

Explain our role as moderators (we are guiding the discussion and listening to the

respondents)

Tell the respondents how and why they were chosen (fulfilled the researchers’

requirements)

Tell the respondents about the confidentiality/anonymity

Ask about permission to record the session

Inform the respondents about how the information will be used

Inform the respondents about the voluntary participation (free to leave or refuse to

answer a question)

Explain the rules → There are no right or wrong answers, it is the respondents’

opinions, feelings, and experiences we are interested in. The respondents can speak

to each other and do not have to agree with each other.

Optimism - Jin (2013) & Lin et al. (2007)

1. How do you think smartwatch technology affect people’s daily lives?

2. Is it important for you to use the most advanced technology available?

Follow-up: Explain why?

3. Would you feel safe with that a smartwatch will follow through with what you instruct it

to do?

Follow-up: How do you mean then?

Innovation - Jin (2013) & Lin et al. (2007)

1. Are you among the first in your circle of friends to acquire new technology when it

appears?

Follow-up: If yes, can you give an example when it has not happened?

2. Do you keep up with the latest technological developments in your areas of interest?

How are you doing this?

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3. Hypothetically speaking, let’s say you have acquired a new smartwatch, how do you

learn to use it?

Discomfort (reverse scored) - Jin (2013) & Lin et al. (2007)

1. Have you ever felt like a technological device is too difficult to use?

2. What are your opinions about the governments’/companies’ possibilities of extracting

personal data from a smartwatch?

Insecurity (reverse scored) - Jin (2013) & Lin et al. (2007)

1. Would you be worried that information you send with a smartwatch will be seen by

others?

2. Would you be confident in that the information you provide with a smartwatch will be

delivered to the intended receiver?

Perceived ease of use (PEOU) - Jin (2013), Lai & Li (2005)

1. After you watched the video earlier, how would you describe the ease of use of a

Smartwatch?

Follow-up: Was it clear how it works in the demonstration?

2. Would it be easy for you to explain for friends and relatives how a Smartwatch works?

Perceived usefulness (PU) - Jin (2013), Lai & Li (2005)

1. For which purposes would you use a Smartwatch?

2. How could the use of a Smartwatch influence your everyday life?

Follow-up: Do you believe it could perform your preferred tasks with good results?

Perceived playfulness (PP) – Moon & Kim (2001)

1. How important is enjoyment as a factor when using a smartwatch?

Follow-up: What is your perception of enjoyment a smartwatch could provide to

you?

2. Has anybody ever thought about purchasing a smartwatch or learning more about it?

Follow-up: Why?

Perceived attractiveness - Van der Heijden (2003)

1. What is your general opinion about the design of a Smartwatch?

Follow-up: How important is the design?

Intention to continue using (IU) Facebook - Jin (2013), Lai & Li (2005)

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1. Now that you have seen the video and we have discussed around the smartwatch, do you

have a strong tendency to use a smartwatch?

Follow up: why?

2. Would you recommend a smartwatch to others?