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©2013 WizKids/NECA LLC. TM & © DC Comics (s13) MAN OF STEEL CHARACTER CARDS Original Text

MAN OF STEEL CHARACTER CARDS - HeroClix · Superman Enemy When two friendly characters that can use the Superman Enemy team ability are adjacent to each other, the character with

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Page 1: MAN OF STEEL CHARACTER CARDS - HeroClix · Superman Enemy When two friendly characters that can use the Superman Enemy team ability are adjacent to each other, the character with

©2013 WizKids/NECA LLC. TM & © DC Comics (s13)

MAN OF STEEL CHARACTER CARDS

Original Text

Page 2: MAN OF STEEL CHARACTER CARDS - HeroClix · Superman Enemy When two friendly characters that can use the Superman Enemy team ability are adjacent to each other, the character with

©2013 WizKids/NECA LLC. TM & © DC Comics (s13)

PRINTING INSTRUCTIONS

1. From Adobe® Reader® or Adobe® Acrobat® open the print dialog box (File>Print or Ctrl/Cmd+P).

2. Under Pages to Print>Pages input the pages you would like to print. (See Table of Contents)

3. Under Page Sizing & Handling>Size select Actual size.

4. Under Page Sizing & Handling>Multiple>Pages per sheet select Custom and enter 1 by 2.

5. Under Page Sizing & Handling>Multiple> Orientation select Landscape.

6. If you want a crisp black border around each card as a cutting guide, click the checkbox next to Print page border (under Page Sizing & Handling>Multiple).

7. Click OK.

Page 3: MAN OF STEEL CHARACTER CARDS - HeroClix · Superman Enemy When two friendly characters that can use the Superman Enemy team ability are adjacent to each other, the character with

©2013 WizKids/NECA LLC. TM & © DC Comics (s13)

Clark Kent, 12Colonel Hardy, 16Faora, 17General Zod (Helmet), 6General Zod, 19Jax-Ur, 14Jor-El, 8Kelex, 18Kryptonian Rebel, 7Kryptonian Scientist, 5Kryptonian Warrior, 9Lara Lor-Van, 15Lois Lane, 10Nam-Ek, 13Soldier, 11Superman™, 4Superman™ (Marquee), 20

TABLE OF CONTENTS

Page 4: MAN OF STEEL CHARACTER CARDS - HeroClix · Superman Enemy When two friendly characters that can use the Superman Enemy team ability are adjacent to each other, the character with

SUPERMANKryptonian

SWOOP IN (Running Shot)

HEAT VISION (Penetrating/Psychic Blast)

MULTIPLE BLASTS (Energy Explosion)

MAN OF STEEL (Impervious)

WEAKENED BUT STILL STANDING (Invulnerability)

WON’T BACK DOWN (Toughness)

200/100

TM

TM & © DC Comics. (s13)

POINT VALUE:

YELLOW SUN (Regeneration)

FOCUSED HEAT VISION (Ranged Combat Expert)

Superman Ally Characters using the Superman Ally team ability treat hindering terrain as clear terrain for movement and line of fire purposes.

© 2013 WIZKIDS/NECA, LLC.

001

Superman™

Page 5: MAN OF STEEL CHARACTER CARDS - HeroClix · Superman Enemy When two friendly characters that can use the Superman Enemy team ability are adjacent to each other, the character with

© 2013 WIZKIDS/NECA, LLC.

002KRYPTONIAN SCIENTIST

Kryptonian, Scientist

Minion: Proud Race When a friendly character with the Kryptonian keyword and a higher point value is within 8 squares, Kryptonian Scientist can use Willpower.

Brainstorming for Weaponry When a friendly character with the Scientist keyword and a higher point value is within 8 squares, Kryptonian Scientist can use Penetrating/Psychic Blast.

ISOLATED (Barrier)

GUARDED (Energy Shield/Deflection)

ADVANCED SOCIETY (Enhancement)

BRILLIANT MINDS (Outwit)

36TM & © DC Comics. (s13)

POINT VALUE:

Kryptonian Scientist

Page 6: MAN OF STEEL CHARACTER CARDS - HeroClix · Superman Enemy When two friendly characters that can use the Superman Enemy team ability are adjacent to each other, the character with

Fanatical Followers General Zod can use Mastermind. When he does, he may deal the damage to any friendly character with a lower point value, within 3 squares and line of fire; if you do, place that character adjacent to General Zod.

BODY ARMOR (Toughness)

I AM INVINCIBLE! (Impervious)

YOUR WORLD SHALL FALL BEFORE I DO (Invulnerability)

Battlefield Commander General Zod can use Leadership. When he does and may remove an action token from an adjacent character, he may instead modify that character’s attack and damage values +1.

KILL SHOT (Ranged Combat Expert)

BY ANY MEANS NECESSARY (Exploit Weakness)

RUTHLESS (Close Combat Expert)

FURY! (Battle Fury)

003

© 2013 WIZKIDS/NECA, LLC.

GENERAL ZOD Brute, Kryptonian, Soldier

Earth’s Yellow Sun If General Zod is 125 points, he is KO’d when he crosses the red KO line. If General Zod is 225 points, he is not KO’d when he crosses the red KO line; instead, stop turning the dial and he has and .

LEAD FROM THE VANGUARD (Running Shot)

GET MY HANDS DIRTY (Charge)

KRYPTON! (Flurry)

NO ESCAPE, AND NO SAVIOR FOR YOU (Plasticity)

225/125

ENERGY GRENADES (Energy Explosion)

All My Training, All His Power General Zod can use Quake and Super Strength. When he does, after actions resolve, you may place him next to a figure that was knocked back and make a close combat attack as a free action.

POINT VALUE:TM & © DC Comics. (s13)

General Zod

Page 7: MAN OF STEEL CHARACTER CARDS - HeroClix · Superman Enemy When two friendly characters that can use the Superman Enemy team ability are adjacent to each other, the character with

RUTHLESSNESS (Close Combat Expert)

© 2013 WIZKIDS/NECA, LLC.

004KRYPTONIAN REBEL

Kryptonian

The Regime Must Fall When Kryptonian Rebel targets a character with the Kryptonian keyword and a higher point value with an attack, he can use Willpower and modifies his attack value by +1 this turn.

REVOLUTION (Running Shot)

IF WE MOVE QUICKLY (Leap/Climb)

EXPLOSIVES (Energy Explosion)

BODY ARMOR (Toughness)

TRAINING (Combat Reflexes)

50TM & © DC Comics. (s13)

POINT VALUE:

Kryptonian Rebel

Page 8: MAN OF STEEL CHARACTER CARDS - HeroClix · Superman Enemy When two friendly characters that can use the Superman Enemy team ability are adjacent to each other, the character with

JOR-ELHouse of El, Kryptonian, Scientist

SCIENTISTS AREN’T FIGHTERS (Stealth)

ENERGY BLAST (Energy Explosion)

BLADED STAFF (Blades/Claws/Fangs)

BODY ARMOR (Toughness)

ENERGY SHIELD (Energy Shield/Deflection)

Cunning Scientist Jor-El can use Outwit. When he does, he may be given a power action instead of a free action to counter a team ability instead of a power or combat ability.

75TM & © DC Comics. (s13)

POINT VALUE:

SOLVE THE PROBLEM (Perplex)

Police When this character is adjacent to a friendly character making a ranged combat attack, modify the target’s defense value by -1 if the target is within line of fire of this character.

© 2013 WIZKIDS/NECA, LLC.

005

Jor-El

Page 9: MAN OF STEEL CHARACTER CARDS - HeroClix · Superman Enemy When two friendly characters that can use the Superman Enemy team ability are adjacent to each other, the character with

COMBAT TRAINING (Combat Reflexes)

COMBINED FIRE (Enhancement)

Police When this character is adjacent to a friendly character making a ranged combat attack, modify the target’s defense value by -1 if the target is within line of fire of this character.

© 2013 WIZKIDS/NECA, LLC.

006KRYPTONIAN WARRIOR

Kryptonian, Warrior

FOR KRYPTON (Running Shot)

DEFEAT THE REBELS (Charge)

THE REBELS MUST FALL (Flurry)

BLADED STAFF (Blades/Claws/Fangs)

ENERGY BLASTS (Energy Explosion)

Battle Armor Kryptonian Warrior can use Energy Shield/Deflection and Toughness.

50TM & © DC Comics. (s13)

POINT VALUE:

Kryptonian Warrior

Page 10: MAN OF STEEL CHARACTER CARDS - HeroClix · Superman Enemy When two friendly characters that can use the Superman Enemy team ability are adjacent to each other, the character with

© 2013 WIZKIDS/NECA, LLC.

007LOIS LANE

Metropolis, Reporter

GO ANYWHERE FOR A STORY (Leap/Climb)

SOMEONE SAVES ME AT THE LAST SECOND (Super Senses)

SELF-DEFENSE TRAINING (Combat Reflexes)

Nosy Reporter Lois Lane can use Outwit; when she does, she ignores characters for line of fire purposes.

I KNOW A GOOD STORY (Exploit Weakness)

39TM & © DC Comics. (s13)

POINT VALUE:

Lois Lane

Page 11: MAN OF STEEL CHARACTER CARDS - HeroClix · Superman Enemy When two friendly characters that can use the Superman Enemy team ability are adjacent to each other, the character with

SOLDIERSoldier

Strength in Numbers After Soldier resolves a move action and is adjacent to a friendly character named Soldier, he may be given a close or ranged combat action as a free action.

ARMOR PIERCING ROUNDS (Penetrating/Psychic Blast)

GRENADES (Energy Explosion)

KEVLAR (Toughness)

MILITARY TRAINING (Combat Reflexes)

HAND-TO-HAND COMBAT (Close Combat Expert)

50TM & © DC Comics. (s13)

POINT VALUE:

Police When this character is adjacent to a friendly character making a ranged combat attack, modify the target’s defense value by -1 if the target is within line of fire of this character.

© 2013 WIZKIDS/NECA, LLC.

008

Soldier

Page 12: MAN OF STEEL CHARACTER CARDS - HeroClix · Superman Enemy When two friendly characters that can use the Superman Enemy team ability are adjacent to each other, the character with

I CAN’T BE HURT (Invulnerability)

MOSTLY (Toughness)

HIGH TOLERANCE FOR PAIN (Perplex)

© 2013 WIZKIDS/NECA, LLC.

009CLARK KENT

Kryptonian, Reporter

Traveling the World Clark Kent can use Leap/Climb. When given a move action, modify Clark Kent’s speed value by +3.

Helping From a Distance If Clark Kent has not KO’d an opposing character, he can use Stealth; if he has, he can’t use Stealth from any game effect.

I CAN RUSH IN (Charge)

STILL TRYING TO FIGURE IT OUT (Hypersonic Speed)

I’M STRONGER THAN THEM (Super Strength)

Determined to Get Answers Clark Kent can use Toughness and Willpower.

115TM & © DC Comics. (s13)

POINT VALUE:

Clark Kent

Page 13: MAN OF STEEL CHARACTER CARDS - HeroClix · Superman Enemy When two friendly characters that can use the Superman Enemy team ability are adjacent to each other, the character with

STRONG DEFENSES (Impervious)

CAN TAKE A PUNCH (Invulnerability)

STILL STANDING (Toughness)

YELLOW SUN (Regeneration)

MINDLESS PURSUIT (Battle Fury)

Superman Enemy When two friendly characters that can use the Superman Enemy team ability are adjacent to each other, the character with the higher point value may be given a free action to immediately use Outwit. That character can use Outwit until the beginning of your next turn, if it cannot use Outwit already and continues to use this ability. If the two characters have the same point value, their controller chooses which is treated as the higher point character this turn.

© 2013 WIZKIDS/NECA, LLC.

010NAM-EK

Kryptonian, Soldier, Trio of Doom

Out of My Way!

Strongest Kryptonian Nam-Ek can use Super Strength. When Nam-Ek is given a move action, you may give him a standard heavy object to hold from outside the game.

SMASH THROUGH WALLS (Charge)

KEEP HITTING (Flurry)

Destroy for General Zod When Nam-Ek attacks a character with the Superman Ally team ability or the Kryptonian keyword, modify his attack value by +1.

KNOCK YOU ALL DOWN (Quake)

185TM & © DC Comics. (s13)

POINT VALUE:

Nam-Ek

Page 14: MAN OF STEEL CHARACTER CARDS - HeroClix · Superman Enemy When two friendly characters that can use the Superman Enemy team ability are adjacent to each other, the character with

NEW DESIGNS (Perplex)

UPGRADES (Enhancement)

Superman Enemy When two friendly characters that can use the Superman Enemy team ability are adjacent to each other, the character with the higher point value may be given a free action to immediately use Outwit. That character can use Outwit until the beginning of your next turn, if it cannot use Outwit already and continues to use this ability. If the two characters have the same point value, their controller chooses which is treated as the higher point character this turn.

© 2013 WIZKIDS/NECA, LLC.

011JAX-UR

Kryptonian, Scientist

IN THE LAB (Stealth)

ESCAPE PLAN (Phasing/Teleport)

Deadly Weapons Give Jax-Ur a power action, choose an adjacent friendly character, and roll a d6. On a result of - , damage dealt by the chosen character can’t be reduced below 1 this turn; on a result of - , damage dealt by that character is penetrating damage this turn.

BODY ARMOR (Toughness)

SHIELDING (Energy Shield/Deflection)

62TM & © DC Comics. (s13)

POINT VALUE:

Jax-Ur

Page 15: MAN OF STEEL CHARACTER CARDS - HeroClix · Superman Enemy When two friendly characters that can use the Superman Enemy team ability are adjacent to each other, the character with

© 2013 WIZKIDS/NECA, LLC.

012LARA LOR-VAN

House of El, Kryptonian

To Save My Son If a friendly character named Superman would be KO’d, you may instead turn him to his last click and KO Lara Lor-Van instead.

MY HUSBAND’S DEFENSES (Energy Shield/Deflection)

MY OWN RESOLVE (Willpower)

I’LL ALWAYS BE HERE (Support)

QUICK THINKER (Perplex)

31TM & © DC Comics. (s13)

POINT VALUE:

Lara Lor-Van

Page 16: MAN OF STEEL CHARACTER CARDS - HeroClix · Superman Enemy When two friendly characters that can use the Superman Enemy team ability are adjacent to each other, the character with

Police When this character is adjacent to a friendly character making a ranged combat attack, modify the target’s defense value by -1 if the target is within line of fire of this character.

© 2013 WIZKIDS/NECA, LLC.

013COLONEL HARDY

Soldier

Planning Ahead Friendly characters with a lower point value and the Soldier keyword within 8 squares can use Willpower. Give Colonel Hardy a power action; adjacent characters named Superman can use Willpower this turn.

FORWARD TROOP MOVEMENTS (Telekinesis)

IN CHARGE (Mastermind)

KEVLAR (Toughness)

COMMANDING OFFICER (Leadership)

SIDE ARM (Ranged Combat Expert)

60TM & © DC Comics. (s13)

POINT VALUE:

Colonel Hardy

Page 17: MAN OF STEEL CHARACTER CARDS - HeroClix · Superman Enemy When two friendly characters that can use the Superman Enemy team ability are adjacent to each other, the character with

FAORAKryptonian, Soldier, Trio of Doom

Vision Powers Faora ignores Stealth.

BEHIND YOU (Stealth)

STRIKE FROM THE SHADOWS (Charge)

BACKSTAB (Blades/Claws/Fangs)

POISONED BLADE (Poison)

SHRUG OFF YOUR ATTACKS (Invulnerability)

154TM & © DC Comics. (s13)

POINT VALUE:

AVOID YOUR WEAK ATTACKS (Super Senses)

YELLOW SUN (Regeneration)

UNPREDICTABLE (Perplex)

FIND YOUR WEAKNESS (Exploit Weakness)

Superman Enemy When two friendly characters that can use the Superman Enemy team ability are adjacent to each other, the character with the higher point value may be given a free action to immediately use Outwit. That character can use Outwit until the beginning of your next turn, if it cannot use Outwit already and continues to use this ability. If the two characters have the same point value, their controller chooses which is treated as the higher point character this turn.

© 2013 WIZKIDS/NECA, LLC.

014

Faora

Page 18: MAN OF STEEL CHARACTER CARDS - HeroClix · Superman Enemy When two friendly characters that can use the Superman Enemy team ability are adjacent to each other, the character with

REINFORCED METAL SHELL (Invulnerability)

SUPPORT JOR-EL (Enhancement)

Battle Mode Kelex can use Close Combat Expert. When turning the dial, if this click is revealed due to damage taken from an opponent’s attack, stop turning the dial.

FIGHT FOR JOR-EL (Close Combat Expert)

Police When this character is adjacent to a friendly character making a ranged combat attack, modify the target’s defense value by -1 if the target is within line of fire of this character.

© 2013 WIZKIDS/NECA, LLC.

015KELEX

House of El, Kryptonian, Robot

Jor-El’s Servant Adjacent friendly characters named Jor-El can use Mastermind, but only to deal damage to Kelex, and regardless of their point values.

ROBOT SERVANT (Leap/Climb)

PROTECT JOR-EL (Charge)

SERVO MOTORS (Super Strength)

BLADED STAFF (Blades/Claws/Fangs)

METAL SHELL (Toughness)

96TM & © DC Comics. (s13)

POINT VALUE:

Kelex

Page 19: MAN OF STEEL CHARACTER CARDS - HeroClix · Superman Enemy When two friendly characters that can use the Superman Enemy team ability are adjacent to each other, the character with

COMBAT TRAINING (Combat Reflexes)

YELLOW SUN (Regeneration)

BURN! (Ranged Combat Expert)

CRUSH YOU! (Close Combat Expert)

Superman Enemy When two friendly characters that can use the Superman Enemy team ability are adjacent to each other, the character with the higher point value may be given a free action to immediately use Outwit. That character can use Outwit until the beginning of your next turn, if it cannot use Outwit already and continues to use this ability. If the two characters have the same point value, their controller chooses which is treated as the higher point character this turn.

© 2013 WIZKIDS/NECA, LLC.

016GENERAL ZOD

Kryptonian, Soldier, Trio of Doom

Conqueror When General Zod attacks a single opposing character and hits, if that character has 1 action token, give that character a second action token.

STRIKE FIRST (Hypersonic Speed)

STRONGER THAN ON KRYPTON (Super Strength)

AWAY FROM ME! (Quake)

BENEATH ME (Impervious)

YOUR WEAPONS ARE USELESS (Invulnerability)

250/150TM & © DC Comics. (s13)

POINT VALUE:

General Zod

Page 20: MAN OF STEEL CHARACTER CARDS - HeroClix · Superman Enemy When two friendly characters that can use the Superman Enemy team ability are adjacent to each other, the character with

SORRY ABOUT THE DAMAGE… (Super Strength)

QUICKER THAN ANY MERE MAN (Super Senses)

PROTECTOR (Defend)

Solar Regeneration Superman can use Regeneration. When he occupies a square of outdoor terrain, you may add the elevation level to the result of the d6 roll.

INSPIRE THE WORLD (Leadership)

THIS ENDS NOW! (Exploit Weakness)

Superman Ally Characters using the Superman Ally team ability treat hindering terrain as clear terrain for movement and line of fire purposes.

© 2013 WIZKIDS/NECA, LLC.

100SUPERMAN

Kryptonian

The Man of Steel Superman can use Invulnerability.

A Superman For Any Situation Superman is a wild card, but may only copy the team abilities of friendly characters with whom he shares a keyword.

Powered By Earth’s Yellow Sun Superman can use Charge; when he does, he can use .

FULL HEAD OF STEAM (Charge)

RAPID ATTACK (Flurry)

LASER-FOCUSED HEAT VISION (Penetrating/Psychic Blast)

350/200

TM

TM & © DC Comics. (s13)

POINT VALUE:

Character Name