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Macromedia Flash 5. Intermediate Level Course. Animation Basics. In-Between Frames. Playhead. Keyframe. Frames. Current Frame Number. Current Time. Framerate. Previewing The Animation. Scrubbing. Playing. Testing. Onion Skin Tool. Start Onion Skin Marker. End Onion Skin Marker. - PowerPoint PPT Presentation
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© Cheltenham Computer Training 2001 Macromedia Flash 5 - Slide No 1
Macromedia Flash 5
Intermediate Level Course
© Cheltenham Computer Training 2001 Macromedia Flash 5 - Slide No 2
Animation Basics
Playhead
In-BetweenFrames
Keyframe
CurrentFrame
Number
Framerate
CurrentTime
Frames
© Cheltenham Computer Training 2001 Macromedia Flash 5 - Slide No 3
Previewing The Animation
Testing
Scrubbing
Playing
© Cheltenham Computer Training 2001 Macromedia Flash 5 - Slide No 4
Onion Skin ToolStart Onion Skin
MarkerEnd Onion Skin
Marker
Onion Skin
Onion Skin Outlines
Edit Multiple Frames
Modify Onion Markers
© Cheltenham Computer Training 2001 Macromedia Flash 5 - Slide No 5
Review Questions
© Cheltenham Computer Training 2001 Macromedia Flash 5 - Slide No 6
Motion Tween
• Using the Frame Panel, you can create the Motion Tween animation
• The successful Motion Tween is displayed by the solid arrow between two keyframes in the timeline
© Cheltenham Computer Training 2001 Macromedia Flash 5 - Slide No 7
Position Tween
Object moves across the stage over time
© Cheltenham Computer Training 2001 Macromedia Flash 5 - Slide No 8
Scale Tween
Object moves and scales across the stage over time
© Cheltenham Computer Training 2001 Macromedia Flash 5 - Slide No 9
Rotation Tween
Object moves and rotates across the stage over time
© Cheltenham Computer Training 2001 Macromedia Flash 5 - Slide No 10
Motion Tween Modifiers
Object moves across the stage over timestarting quickly and decelerating
© Cheltenham Computer Training 2001 Macromedia Flash 5 - Slide No 11
Review Questions
© Cheltenham Computer Training 2001 Macromedia Flash 5 - Slide No 12
Motion Tween Effects
• The Effects Panel contains different effects:
– None– Brightness– Tint– Alpha– Advanced
© Cheltenham Computer Training 2001 Macromedia Flash 5 - Slide No 13
Color Tween
Object moves and changes its color across the stage over time
© Cheltenham Computer Training 2001 Macromedia Flash 5 - Slide No 14
Review Questions
© Cheltenham Computer Training 2001 Macromedia Flash 5 - Slide No 15
Guide Layers
• Guide Layers will be invisible when you export the movie
• Guides are used for registration purposes• Guides can be used for storing the visual content
not visible to the end user
© Cheltenham Computer Training 2001 Macromedia Flash 5 - Slide No 16
Motion Guides
• Motion Guides are regular Guide layers that have an adjacent layer below it, set to be Guided
• The Motion Guide layer contains the drawn path that the instance will follow
• Motion Guide Layers will be invisible when you export the movie
© Cheltenham Computer Training 2001 Macromedia Flash 5 - Slide No 17
Review Questions
© Cheltenham Computer Training 2001 Macromedia Flash 5 - Slide No 18
Shape Tween
Object morphs from circle into square across the stage over time
© Cheltenham Computer Training 2001 Macromedia Flash 5 - Slide No 19
Text Tween
Text morphs into different text or shape on the stage over time
© Cheltenham Computer Training 2001 Macromedia Flash 5 - Slide No 20
Shape Tween Modifiers
Object morphs from circle into square across the stage over timestarting quickly and decelerating
© Cheltenham Computer Training 2001 Macromedia Flash 5 - Slide No 21
Shape Hints
• Shape Hints are used with shape tweening to give a higher degree of control in the morphing process
• They are especially useful when morphing complex objects, like text
© Cheltenham Computer Training 2001 Macromedia Flash 5 - Slide No 22
Review Questions
© Cheltenham Computer Training 2001 Macromedia Flash 5 - Slide No 23
Masks
• Masks allow you a way of selectively showing and hiding content in a movie, based on the position of the mask
• With Masks you need at least two layers: one for the Mask and one that gets Masked (similar to the Guide and Guided layers)
© Cheltenham Computer Training 2001 Macromedia Flash 5 - Slide No 24
Animating Masks
• Besides using static background layers, you can animate the content in the Masked layer
© Cheltenham Computer Training 2001 Macromedia Flash 5 - Slide No 25
Masking Multiple Layers
• One Mask layer can be applied to multiple Masked layers
• Each Masked layer has to be positioned under the Mask layer
© Cheltenham Computer Training 2001 Macromedia Flash 5 - Slide No 26
Text Masks
• One of the easiest ways to create Masks is to use the Text tool
© Cheltenham Computer Training 2001 Macromedia Flash 5 - Slide No 27
Bitmap Masks
• Flash can internally create a kind of vector mask to cut out the background of the imported bitmap images, thus making the bitmaps behave as vector images
© Cheltenham Computer Training 2001 Macromedia Flash 5 - Slide No 28
Review Questions
© Cheltenham Computer Training 2001 Macromedia Flash 5 - Slide No 29
Importing Sound
• Flash supports four sound file types:
1. MP3
2. WAV
3. AIFF
4. AU
© Cheltenham Computer Training 2001 Macromedia Flash 5 - Slide No 30
Using Sound
• Using the Sound Panel, you control what sounds play and when they play
• The Sound Panel lists all imported sounds stored in the Library
© Cheltenham Computer Training 2001 Macromedia Flash 5 - Slide No 31
Sound Effects Settings
Play
Stop
Time In
EnvelopeLines
Envelope Handles
ZoomIn
ZoomOut
TimeUnits
FramesUnits
Left Channel
Right Channel
© Cheltenham Computer Training 2001 Macromedia Flash 5 - Slide No 32
Sound Sync Settings
• The Sound Panel contains different sync options:
– Event– Start– Stop– Stream
© Cheltenham Computer Training 2001 Macromedia Flash 5 - Slide No 33
Sound Loops Settings
• The Loops sound setting in the Sound Panel controls how many times a whole sound will play
• Default setting is 0• To make sound play
continuously, type a high number into the Loops option field
© Cheltenham Computer Training 2001 Macromedia Flash 5 - Slide No 34
Review Questions
© Cheltenham Computer Training 2001 Macromedia Flash 5 - Slide No 35
Fundamentals of Interaction
• In order for interaction to take place you need to have an Event and an Event Handler
You are sitting in your office
The phone on your desk rings
You pick up the receiver and start talking
This is an Event
This is an Event Handler
© Cheltenham Computer Training 2001 Macromedia Flash 5 - Slide No 36
Making a Button
• The button symbol’s timeline contains the four button states:
1. Up - original
2. Over - rollover
3. Down - clicked
4. Hit – button area
© Cheltenham Computer Training 2001 Macromedia Flash 5 - Slide No 37
Animating a Button
• To create an animated button, put an animated Movie Clip symbol in the appropriate button state
• To create a button with a sound effect, put a sound in the appropriate button state
© Cheltenham Computer Training 2001 Macromedia Flash 5 - Slide No 38
Invisible Buttons
• To create an invisible button, draw any shape in the Hit button state only, leaving all other button states blank
© Cheltenham Computer Training 2001 Macromedia Flash 5 - Slide No 39
Review Questions