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Page 1: Lifelong Learning and Technology

Procedia - Social and Behavioral Sciences 83 ( 2013 ) 980 – 984

1877-0428 © 2013 The Authors. Published by Elsevier Ltd.Selection and/or peer-review under responsibility of Prof. Dr. Hafize Keser Ankara University, Turkeydoi: 10.1016/j.sbspro.2013.06.182

2nd World Conference on Educational Technology Researches – WCETR2012

Lifelong Learning and technology

Marjan Laal a * a Tehran University of Medical Sciences, Sina Trauma & Surgery Research Center, Sina Hospital, Tehran 11555/3876, Iran

Abstract

Today, interaction of technology can be seen in almost every aspect of our daily life. Scientific research on how people perceive, respond to, and interact with artificial agents is needed as these technologies can impact our lives from entertainment to education and healthcare. Society is now becoming more dependent on technologies. New opportunities and ways to integrate technology into the learning process are being created every day. This review article seeks to shed light on the interaction of the rapidly changing world of information and technologies to the learning and education. Selection and peer review under responsibility of Prof. Dr. Hafize Keser.

Keywords: Technology, lifelong learning, interaction, relationship;

1. Introduction In lifelong learning (LLL) the role of information and communication technology (ICT) is one of empowerment,

enhancement of creativity and support. The current technology on our desktop, in our homes and in our community provides a powerful toolbox for support of LLL. LLL provides new opportunities for active participation in society, empowering citizens to increase their influence over social, cultural and economic factors, locally and further a field, as ICT permits remote participation. Economic, social and cultural developments all point in a direction where personalized, flexible learning will be part of our economic, democratic, cultural and social life. Just as at the work place where its use is integrated, ICT will play an important enabling role. It can furthermore be noted that: ICT is a major component in merging personal, private, leisure and work time. We have moved to a zap culture with television, local satellite and web TV, that now is amplified by ICT (Kendall, M., Samways, B., Wibe, J., 2002).

Jaimes A., et al. (2007) noted: Today, interaction of technology can be seen in almost every aspect of our daily life. As Ayse Saygin (CREL, 2010) stated; the project lead and assistant professor of cognitive science at UC San Diego:

Scientific research on how people perceive, respond to, and interact with artificial agents is needed as these

technologies can impact almost every aspect of our lives from entertainment to education and healthcare. New opportunities and ways to integrate technology into the learning process are being created every day.

However, the relationship of LLL to the rapidly changing world of information and educational technologies, and to

* Corresponding Author: Marjan Laal. Tel.: +98-216-675-7001-3, fax: +98-216-675-7009. E-mail address: [email protected]

Available online at www.sciencedirect.com

© 2013 The Authors. Published by Elsevier Ltd.Selection and/or peer-review under responsibility of Prof. Dr. Hafize Keser Ankara University, Turkey

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981 Marjan Laal / Procedia - Social and Behavioral Sciences 83 ( 2013 ) 980 – 984

the various conceptions of interaction that are central to these technologies, has been considered much less frequently (Friesen, N. & Anderson, T., 2004). This article attempts to describe the relationship between interactive technology and LLL. It explores that technology and information have the general potential to address many of the characteristics of LLL.

2.1. Material and method

This review article seeks to shed light on the education and LLL with interactive information and technology. It starts with a brief history of the term emergence, continues with the definition of it while exploring the potential of technology to address the needs of LLL. Key issues were identified through review of literature on LLL and through review of literature on interactive technology.

2.1.1. Results

LLL is a term coined by Edgar Faure in 1972, in his UNESCO report titled learning to be (Faure, E., Herrera, F., Kaddoura, A.R., et al., 1972). Faure used the concepts of lifelong education and the learning society as the cornerstone of what he hoped would be an international education policy.

In 1980, father of adult learning, Malcolm Shepherd Knowles stated that LLL would become the organizing principle of all education, and the term of LLL is now a part of everyday conversation in educational parlance (Duyff, R. L., 1999).

There is one basic skill that is becoming increasingly important in today’s fast-changing technological universe: being able to learn and adapt to the new skills and training that will be required. Globalization and the growth of the fast-changing knowledge economy mean that people need to upgrade their skills throughout their adult lives to cope with modern life, not just in the area of work but also in their private lives (OECD, 2007).

LLL is a broad concept where education that is flexible, diverse and available at different times and places is pursued throughout life. Four 'pillars' of education for the future were identified by the Delors report in 1996: learning to know, learning to do, learning to live together (and with others), and learning to be (Evaluate IT, 2004).

LLL literally means that learning should take place at all stages of life cycle, from the cradle to the grave, and, in more recent versions that it should be life-wide; that is embedded in all life contexts from the school to the workplace, the home and the community. The learning society therefore, is the vision of a society where there are recognized opportunities for learning for every person wherever they are and however old they should be (Green, A., 2002). People are constantly learning everywhere and at all times. The concept of from cradle to grave includes formal, non-formal, and informal learning (OECD, 2011), defined by Tissot P. (2004), as follows:

∞ Formal learning consists of learning that occurs within an organized and structured context (formal education, in-

company training), and that is designed as learning. It may lead to formal recognition (diploma, certificate), (p. 70);

∞ Non-formal learning consists of learning embedded in planned activities that are not explicitly designated as learning, but which contain an important learning element such as vocational skills acquired at the workplace, (p. 112);

∞ Informal learning is defined as learning resulting from daily life activities related to family, work or leisure. It is often referred to as experiential learning and can, to a degree, be understood as accidental learning (p. 76). Technology assisted LLL aims to harness technology to support excellence in teaching, learning and research.

Research and consultancy are undertaken on e-learning and technical projects, and high quality learning solutions are developed. Knowledge transfer challenges in teaching and learning, collaboration, dissemination of information, and beyond can be solved by the Internet (Tindall, S., 2005).

Network facilities support seamless, ubiquitous access to learning facilities at work, at home and in schools and universities. Learning resources from providers such as schools, companies, libraries and the learners themselves can be made available from a single point of access and learners can be helped in performing tasks more efficiently through support from software agents (Jennings, N. R. & Wooldridge, M. J., 1996).

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The facilities have to be designed in a way how to meet the specific needs of LLL, including different individual necessities, learning preferences, prior knowledge and situational circumstances. However, well-designed learning facilities do not guarantee the successful attraction of learner groups. Specific measures have to be taken to attract the appropriate people to the appropriate learning facilities by providing information about the complete offering available in order to give sound and suitable advice for the learners. Lifelong learners need an overview of the offerings of all institutes that are accessible (Koper, E. J. R. & Tattersall, C., 2004).

The provision of LLL facilities is considered to be a major new direction for higher educational institutes catering for the demands of industry and society. Educational institutions and other learning providers must offer flexible LLL facilities that meet the needs of learners at various levels of competence throughout their lives. People must be able to use LLL facilities to upgrade their knowledge, skills and competence in a discipline as required. They can also contribute to the facilities by sharing knowledge and supporting other learners. ICT networks will in future support seamless, ubiquitous access to LLL facilities at home, at work, in schools and universities. This implies the development of new ways of organizing learning delivery that goes beyond course and program-centric models. It envisions a learner-centred, learner-controlled model of distributed LLL. These network facilities for lifelong learners are called Learning Networks (LNs) (Koper, E. J. R., Giesbers B, Van Rosmalen, P., 2005).

The demand for more flexible educational environments increases according to continuous learning which comes to be seen more and more as a necessity for almost everyone in our rapidly changing and increasingly global society (Chen, T., 2003).

2.1.1.1. Discussion

Learning takes place at all times and in all places, as: ∞ Age 0-5 years: A lot of learning takes place during this age group to provide a foundation for future learning

habits and talents. This is probably the age with the highest amount of informal learning as children imitate almost everything from parents, peers and their environment.

∞ Age 6-24 years: Learning at this age group primarily takes place in educational institutions, from primary and secondary to tertiary levels. Family life, social organizations, religious institutions, and mass media have a role in learning during this time.

∞ Age 25-60 years: This age group can learn informally through the use of instructional media, mostly from their occupations, work-places, colleagues, touring, mass media, information technologies, environment and nature. Adults learn from experiences and problem solving. They therefore need continuous development of intellect, capability and integrity.

∞ Age 60+ years: Elderly people can learn a great deal from activities suitable to their age e.g. art, music, sports for the elderly, handicrafts and social work. They can also carry out voluntary work in community organizations, clubs and associations (Rojvithee, A., 2005).

With the inception of computer technology in the 1980s and developments in communications technology in the

1990s, the potential for improving the quality and effectiveness of distance learning has grown. This has resulted in the development of a variety of learning technologies and the incorporation of a number of new elements into distance learning: video films, multimedia courseware, and live lessons delivered to remote classrooms. Until the mid-1990s, the integration of such educational technologies was only partly successful, for methodological reasons, and due to considerations of cost and accessibility (Beller, M. & Or, E., 1998).

An understanding of technology is vital in the modern world, and must be part of everyone's basic education. Lack of understanding of technological methods makes one more and more dependent on others in daily life, narrows employment possibilities and increases the danger that the potentially harmful effects of the unrestrained application of technology—for example alienation of individuals or pollution— will finally become overwhelming. Most people benefit from technology passively, or submit to it, without understanding it. They cannot, therefore, control it. Education in technology at the conceptual level should enable everyone to understand the ways in which he can change his environment (Faure, E., Herrera, F., Kaddoura, A.R., 1972).

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Technological literacy, in particular, will be essential to insure LLL engagement in rapidly changing societies. Given that the demographic landscape of the future predicts not only a much large proportion of older adults, but also potential labor shortages, it is important to consider how best to offer ongoing educational opportunities to people who may be working five and six decades beyond the completion of their formal educations. Effective solutions must consider at least three factors that likely affect learning in later adulthood. Two have been investigated thoroughly: Age-related declines in the processing of new information, and; Changes in motivation and the reprioritization of emotional wellbeing over new learning. The third influence on learning, only recently investigated in older adults, concerns the ways in which beliefs and stereotypes influence motivation and learning (Lindberg, C.M., Carstensen, E.L. & Carstensen, L.L., 2007).

Society is more connected and more global in scope than ever before. There is more information available than at any previous time in history. The incorporation of technology and multimedia into the fundamental process of teaching and learning has promised to accelerate the creation of new modes of instruction (Genzuk, M., 2010).

Evaluation of learner’s experience with computer mediated communication and World Wide Web (WWW) have increased noticeably, particularly in higher education institutions. Virtual communication is not yet a commonly mode of teaching and learning, but it is now here, and in use by a few people to participate in real time events, where learners interact on-line from distant locations, using steaming audio and video, as well as reading words and graphics on screen (Thorpe, M., 2000).

Online learning, Internet-based learning, web-based learning and e-learning are used interchangeably by practitioners in the field. The burgeoning need for just-in-time education and training has resulted in the creation of a vast and diverse marketplace of learners. Universities possess tremendous resources and a high level of credibility. If they can adopt a strong strategic vision of how and where online learning can reach the greatest number of potential students within their perceived mission, their future in the world of online education is very bright indeed (Capper, J., 2001).

As organizations across the world attempt to maintain a competitive edge in global business and education markets, the demand for online courses is steadily increasing. Online courses have the potential to significantly increase the possibilities for cheap and fast research through access to ever expanding databases of e-texts, bibliographies and links to major holdings in university libraries around the world (Westbrook, V., 2006).

Today, we find new, collaborative initiatives such as virtual universities, consortia and digital universities, which aspire to share learning resources, increase the quantity and quality of educational services, and explore new markets, particularly in the field of LLL. The underlying idea is that LLL will ultimately provide a major service catering for the needs and demands of industry and society as a whole (Koper, E. J. R., Giesbers B, Van Rosmalen, P., et al., 2005).

Today, we are at the threshold of a new era in which technological learning solutions are developing into effective applications: The Internet has become an essential communications platform; private Intra-net networks are providing specific organizations and populations with higher levels of Internet service; technological learning environments are being developed; a wide range of improved graphic means of presentation are available; and simple, user-friendly means of desktop production are providing solutions which, until recently, required large, expensive facilities. Continuous improvement in Internet capabilities both in terms of applications and transmission rates is transforming it into a vehicle for the delivery of an ultimate learning environment for distance learning in the 21st century (Beller, M. & Or, E., 1998).

Technology can make LLL a reality. With electronic tools, people can learn virtually anytime and anyplace they choose without obstacles .Technology makes learning a private and personal experience and seems to motivate learners (Edwards, R., 1997).

2.1.1.1.1. Conclusion

People need to upgrade their skills throughout their adult lives to cope with modern life, both in their work and in their private lives. The issue will be achievable through learning. LLL results from integration of formal, non-formal, and informal learning to create ability for continuous lifelong development of quality of life. Nowadays,

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interaction of technology can be seen in almost every aspect of our daily life. It is the electronic delivery of ICT which is fuelling the current resurgence of LLL. The incorporation of technology and multimedia into the fundamental process of teaching and learning has promised to accelerate the creation of new modes of instruction. People can learn virtually anytime and anyplace they choose with the aid of technology.

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