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GAME:IT A Project-Based STEM course

Learn more about GAME:IT

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GAME:IT is a game design curriculum with a STEM focus.

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Page 1: Learn more about GAME:IT

GAME:IT A Project-Based STEM course

Page 2: Learn more about GAME:IT

About STEM Fuse • Founded in 2009 by Carter Tatge after he

recognized the need for increased STEM education in schools

• Partnered with award winning teachers to develop the GAME:IT curriculum

• Piloted course for two years in two different schools to ensure ease of teaching and confirm appeal to students

Page 3: Learn more about GAME:IT

What is Game:IT? • Web-based game design course

• Hands-On STEM focused curriculum

• Project-based learning

• Uses GameMaker, a free open-source software

• Offers up to 16 weeks of material

• Easy to teach; no programming experience necessary

Page 4: Learn more about GAME:IT

How can GAME:IT be used? • Stand-alone elective course

• CTE course

• Supplement to a physics or math course

• Business or marketing course

• After-school club

• Community education course

Page 5: Learn more about GAME:IT

Curriculum Alignment? GAME:IT ‘s learning objectives were designed to align very closely with:

• ISTE’s NETS for students

• 21st Century Skills Technology Core Standards

• Common Core State Standards

Page 6: Learn more about GAME:IT

What students will learn? 1. Technical skills related to game development, computer

programming & graphic design

2. Critical thinking

3. Problem Solving

4. Communication and collaboration as an individual and part of a team

5. Using digital tools for research and learning

6. Using engineering, physics & mathematical concepts critical to game development

7. Explore post-secondary options and career opportunities

Page 7: Learn more about GAME:IT

What is included? • Teachers guide for each of the 4 units

• All worksheets, quizzes, tests, PowerPoints and presentations needed to teach the course

• Clear step-by-step instructions for each of the 12 games

• No additional materials or programs to purchase; fully web-based

Page 8: Learn more about GAME:IT

Unit 1 Snapshot - 1 week (5 class periods)

Includes a Teachers Guide with

recommendations for the content to be covered

each day. URLs to websites are provided and

all worksheets, PowerPoints, quizzes and

answer keys are included.

Page 9: Learn more about GAME:IT

Unit 2 Snapshot - 1 week (5 class periods)

Like Unit 1, Unit 2 includes a day

by day recommendation along with

all needed materials

Page 10: Learn more about GAME:IT

Unit 3 Snapshot - 4 - 11 weeks, depending on time available

Page 11: Learn more about GAME:IT

Unit 3 Snapshot

Page 12: Learn more about GAME:IT

What games will they create?

Page 13: Learn more about GAME:IT

How is Unit 4 laid out? Unit 4: Design, market and present original game

Timeline: 3 weeks

Students will:

• Form game development teams

• Design an original game

• Document the game development process

• Create a marketing plan for your game

• Present your game and plan to the class

• PLAY YOUR GAME & HAVE SOME FUN!

Page 14: Learn more about GAME:IT

How to purchase? • Subscription basis for entire school

o First time purchasers can buy now & use through June 30, 2013

o Annual Renewal after initial period

• No limit on the number of students that can take the course during the subscription period

• Low Cost - Only $499.00 o Purchase online via PayPal

o Request Invoice or Purchase Order

Page 15: Learn more about GAME:IT

QUESTIONS?

Call Kari at 320-241-4664 or e-mail at [email protected]