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8/8/2019 Learn From Hope - Crowd Sourcing Wikipedia
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Crowdsourcing
Please read:A personal
appeal fromWikipedia
founder Jimmy
Wales
From Wikipedia, the free encyclopedia
(Redirected from Crowd sourcing)
Crowdsourcing is the act of outsourcing tasks, traditionally performed
by an employee or contractor, to an undefined, large group of people or
community (a crowd), through an open call.
Jeff Howe, one of first authors to employ the term, established that the
concept of crowdsourcing depends essentially on the fact that because it
is an open call to an undefined group of people, it gathers those who are
most fit to perform tasks, complex problems and contribute with the most
relevant and fresh ideas to benefits from their inputs.
For example, the public may be invited to develop a new technology,
carry out a design task (also known as community-based design[1] and
distributed participatory design), refine or carry out the steps of an
algorithm (see human-based computation), or help capture, systematize
or analyze large amounts of data (see also citizen science).
The term has become popular with businesses, authors, and journalists as
shorthand for the trend of leveraging the mass collaboration enabled by
Web 2.0 technologies to achieve business goals. However, both the term
and its underlying business models have attracted controversy and
criticisms.
Contents [hide]
1 History
2 Overview
2.1 Web-based crowdsourcing
2.2 Collaboration
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History
The term "crowdsourcing" is a neologistic portmanteau of "crowd" and
"outsourcing," first coined by Jeff Howe in a June 2006 Wired magazine
article "The Rise of Crowdsourcing".[2][3] Howe explains that becausetechnological advances have allowed for cheap consumer electronics, the
gap between professionals and amateurs has been diminished.
Companies are then able to take advantage of the talent of the public, and
Howe states that "It’s not outsourcing; it’s crowdsourcing."
Projects which make use of group intelligence, such as the LazyWeb or
Luis von Ahn's ESP Game, predate that word coinage by several years.
Recently, the Internet has been used to publicize and manage
crowdsourcing projects.
A more detailed definition was introduced by Henk van Ess in
september 2010 "Crowdsourcing is channelling the experts desire to
solve a problem and then freely sharing the answer with everyone".
Overview
Crowdsourcing is a distributed problem-solving and production model. In
the classic use of the term, problems are broadcast to an unknown group
of solvers in the form of an open call for solutions. Users —also known as
the crowd —typically form into online communities, and the crowd submits
solutions. The crowd also sorts through the solutions, finding the best
ones. These best solutions are then owned by the entity that broadcast
the problem in the first place —the crowdsourcer —and the winning
individuals in the crowd are sometimes rewarded. In some cases, this
labor is well compensated, either monetarily, with prizes, or with
recognition. In other cases, the only rewards may be kudos or intellectual
3 Early examples
4 Recent examples
5 Appeal
6 Controversy
7 Brand marketing
8 Historical examples
9 See also
10 Notes
11 References
12 External links
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satisfaction. Crowdsourcing may produce solutions from amateurs or
volunteers working in their spare time, or from experts or small
businesses which were unknown to the initiating organization.[4] Jeff
Howe has differentiated four types of crowdsourcing strategies:
Crowdfunding
Crowdcreation
Crowdvoting Crowd wisdom
The use of the term has spread to include models where discrete work is
distributed to individuals within the crowd. Companies such as
CloudCrowd and CrowdFlower do not use classic CrowdSourcing
because the crowd does not all participate together, or collectively sort
through solutions.
Perceived benefits of crowdsourcing include the following:
Problems can be explored at comparatively little cost, and often very
quickly.
Payment is by results or even omitted (See this page on the German
Wikipedia).
The organization can tap a wider range of talent than might be present
in its own organization.[5]
By listening to the crowd, organizations gain first-hand insight on their
customers' desires.
The community may feel a brand-building kinship with the
crowdsourcing organization, which is the result of an earned sense of
ownership through contribution and collaboration.
In his article, "Power of Crowdsourcing" , Matt H. Evans contends that
"Crowdsourcing taps into the global world of ideas, helping companies
work through a rapid design process." This is usually available at
relatively no cost, as people are always willing to share their ideas on a
global scale.[6]
The difference between crowdsourcing and ordinary outsourcing is that a
task or problem is outsourced to an undefined public rather than a
specific other body. The difference between crowdsourcing and open
source is that open source production is a cooperative activity initiated
and voluntarily undertaken by members of the public. In crowdsourcing
the activity is initiated by a client and the work may be undertaken on an
individual, as well as a group, basis.
[7]
Other differences between open
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source and crowdsourced production relate to the motivations of
individuals to participate.[7][8]
Crowdsourcing also has the potential to be a problem-solving mechanism
for government and nonprofit use.[7] Urban and transit planning are prime
areas for crowdsourcing.[9] One project to test crowdsourcing's public
participation process for transit planning in Salt Lake City has been
underway from 2008 to 2009, funded by a U.S. Federal Transit
Administration grant.[10] Another notable application of crowdsourcing to
government problem solving is the Peer to Patent Community Patent
Review project for the U.S. Patent and Trademark Office.[11]
Web-based crowdsourcing
With the increase of web applications' capabilities over the past two
decades[citation], the capabilities for crowdsourcing techniques has been
greatly increased, and now the term often refers exclusively to web basedactivity. While the potential for web-based crowdsourcing has existed for
many years, it hasn't been well implemented until more recently.
In a Leah DeVun interview of Andrea Grover, DeVun asks Grover if web-
based collaborative projects tend to be different from face-to-face
projects. Grover states that individuals tend to be more open because
they are not being physically judged or scrutinized.[12] This ultimately
allows for well-designed artistic projects because individuals are less
conscious, or maybe even less aware, of scrutiny towards their work. Inan online atmosphere there is more attention being given to the project
rather than communication with other individuals.
An important example of web-based crowdsourcing, mentioned also in
Howe's original book, is social bookmarking (also called collaborative
tagging). In social bookmarking systems, users assign tags to resources
shared with other users, which given rise to a type of information
organisation that emerges from this crowdsourcing process. Other
important examples are web-based idea competitions.[13] Recent
research[14] has shown that consensus around stable distributions and a
simple form of shared vocabularies does indeed emerge in such systems
even in the absence of a central controlled vocabulary.
Collaboration
"Collaboratition" is a neologism to describe a type of crowdsourcing used
for problems that require a collaborative or cooperative effort to be
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successful, but use competition as a motivator for participation or
performance. A good example of collaboratition is the 2009 DARPA
experiment in crowdsourcing. DARPA placed 10 balloon markers across
the United States and challenged teams to compete to be the first to
report the location of all the balloons. Collaboration of efforts was required
to complete the challenge quickly and in addition to the competitive
motivation of the contest as a whole, the winning team (MIT, in less than
seven hours) established its own "collaborapetitive" environment to
generate participation in their team.[15]
Another form of collaboration can be found in the term of crowdfunding,
inspired from crowdsourcing. Crowdfunding collaboration takes on a
different role, describes the collective cooperation, attention and trust by
people who network pooling their money together, usually via the Internet,
in order to support efforts initiated by other people or organizations.
Crowdfunding occurs for any variety of purposes, from disaster relief to
citizen journalism to artists seeking support from fans, to political
campaigns. The Age of Stupid is perhaps the most publicized and
successful case to-date; this film raised $1.2 million via crowd funding,
and also used crowd sourcing to distribute and exhibit it around the world.[16]
Early examples
The Oxford English Dictionary (OED) may provide one of the earliest
examples of crowdsourcing. An open call was made to the community for
contributions by volunteers to index all words in the English language and
example quotations for each and every one of their usages. In the 70
year project, they received over 6 million submissions. The making of the
OED is detailed in The Surgeon of Crowthorne by Simon Winchester.
Augusto Boal's Theatre of the Oppressed provides early examples of
crowdsourcing in theatrical performances. Boal's models give emphasis
to the participants, and the influence their collaboration has on theirperformances.
In 1994, Northeast Consulting compiled a database of trends in the
marketplace. This database was collected from numerous sources,
offering an example of early crowdsourcing.[17]
The Internettunnel in Leidschendam/Netherlands by Zwarts & Jansma
Architects and artist Hans Muller is another early example of
crowdsourcing. Opened in 1998, people could feed the LED-display via
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the Internet with their own texts. Also, words could be blocked for a
certain time. The public became its own dynamic filter, preventing, for
example, racist remarks.
Douglas Adams's fictional concept of the Hitchhiker's Guide to the Galaxy
in the multimedia franchise of that same name is largely written by
random people who wandered into the publishing offices.
Recent examples
Main article: List of crowdsourcing projects
Appeal
Andrea Grover, curator of the 2006 crowdsourcing art show, Phantom
Captain: Art and Crowdsourcing , explained in an interview that
crowdsourcing eliminates a financial barrier that prohibits most peoplefrom participating in art, as "Internet real estate is essentially free."
Grover finds that the primary appeal of crowdsourcing is the satisfaction
that is obtained through working with a community.
Individuals who participate in crowdsourcing projects are often
anonymous, and Grover states that "people reveal more when they’re not
face-to-face," because "there’s a certain security in not being physically
present," which adds to the appeal of crowdsourcing.
Dion Hinchcliffe explains in his article Crowdsourcing: 5 Reasons Its Not
Just For Start Ups Anymore several reasons why businesses find
crowdsourcing appealing. These include, but are not limited to, the ability
to offload peak demand, access to cheaper business inputs, generating
better results, and undertaking problems that would have been too difficult
to solve internally. Crowdsourcing allows for businesses to submit
problems in which contributors can work on problems in science,
manufacturing, biotech, medicine, etc, with monetary rewards for
successful solutions. Businesses can crowdsource design issues,
ranging from simple web design (Crowdspring) or more complicated
design problems. Although it is difficult to crowdsource complicated tasks
simple work tasks can be crowdsourced cheaply and effectively. The
testing of software and other services can be crowdsourced.
Crowdsourced customer support allows businesses to rely on customers
to solve other customers issues and questions.
Controversy
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The ethical, social, and economic implications of crowdsourcing are
subject to wide debate. For example, author and media critic Douglas
Rushkoff, in an interview published in Wired News , expressed
ambivalence about the term and its implications.[18] Wikipedia co-founder
Jimmy Wales is also a vocal critic of the term.[19]
Some reports have focused on the negative effects of crowdsourcing on
business owners, particularly in regard to how a crowdsourced project
can sometimes end up costing a business more than a traditionally
outsourced project.
Some possible pitfalls of crowdsourcing include the following:
Added costs to bring a project to an acceptable conclusion.
Increased likelihood that a crowdsourced project will fail due to lack of
monetary motivation, too few participants, lower quality of work, lack
of personal interest in the project, global language barriers, or
difficulty managing a large-scale, crowdsourced project.
Below-market wages[20] or no wages at all. Barter agreements are
often associated with crowdsourcing.
No written contracts, non-disclosure agreements, or employee
agreements or agreeable terms with crowdsourced employees.
Difficulties maintaining a working relationship with crowdsourced
workers throughout the duration of a project.
Susceptibility to faulty results caused by targeted, malicious work
efforts.
Though some critics believe crowdsourcing exploits or abuses individuals
for their labor, studies into the motivations of crowds have not yet shown
that crowds feel exploited. On the contrary, many individuals in the crowd
experience significant benefits from their participation in crowdsourcing
applications.[21][22][23][24] Further authors discuss both risks and rewards
of using crowdsourcing as a means of balancing global inequalities. [25]
Project's like Amazon.com's "The Turk" have, however, made significant
advancement in addressing these issues in the last several years. "The
Turk" seeks to empower firms, developers and creators of any kind by
lubricating the relationship between them and crowds. It achieves this by
creating a platform through which crowds and employers communicate
and perform transactions in a way that is safe for both parties.
In Leah DeVun's interview of Andrea Grover the question, "Do you think
that crowdsourcin removes an economic barrier that mi ht revent
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people from participating in art?" Grover's reply was yes. Grover went on
to explain that crowdsourcing was originally based on economics. It was
designed for businesses to be cost-efficient and lower their expenditures.[26]
Grover also provided an example of a crowdsourcing project that went
astray. Justcurio.us was a website where users would ask questions, and
receive answers from other users visiting the site. It eventually degraded
into people asking questions for pornographic purposes. Grover relates
that "maybe just asking a question is too simple. Maybe there has to be
more complexity."[27]
Brand marketing
Crowdsourcing has attracted the attention of brand marketers as a way to
engage customers using social media. Dorito’s "Crash the Super Bowl"
campaign is one prominent example of a fully integrated and successfulprogram. Dorito’s fans created their own advertisements for the chance to
win a trip to the game, $25,000 cash, and the fame of creating a Super
Bowl advertisement. Crowdsourcing for brands doesn’t always work.
Levia, a medical device marketer, failed to generate crowdsourcing
activity with a similar promotion. They lacked the prerequisites of a
crowd, sufficient motivation, and a reasonable expectation of work effort.[28]
Historical examples
The Alkali Prize
The Longitude Prize
Fourneyron's Turbine
Montyon Prizes
Nicolas Appert and food preservation
Loebner Prize
Millennium Prize Problems
See also
Buzzwords
Citizen science
Clickworkers
Co-creation
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Collective intelligence
Collaborative innovation network
Configuration system
Crowdcasting
Crowd funding
Distributed Computing
Distributed thinking Human Computation
Know-How Trading
List of crowdsourcing projects
The Long Tail
Mass Collaboration
Mass Customization
Micro-revenue
Open Innovation
Problem Solving
Scripped
Social collaboration
Social commerce
Toolkits for User Innovation
Tuangou
Virtual assistant Virtual volunteering
Waze
Wikinomics
Wisdom of Crowds
Ubiquitous Human Computing
Urtak
Zooppa
Notes
1. ^ Crowd Sourcing Turns Business On Its Head
2. ^ David Whitford (2007-03-22). "Hired Guns on the Cheap" . Fortune
Small Business . Retrieved 2007-08-07.
3. ^ Jeff Howe (June 2006). "The Rise of Crowdsourcing" . Wired . Retrieved
2007-03-17.
4. ^ Jeff Howe (June 2006). "The Rise of Crowdsourcing" . Wired . Retrieved
2007-03-17.
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5. ^ Noveck, Simone. (2009). Wiki Government: How Technology Can Make
Government Better, Democracy Stronger, and Citizens More Powerful, p.
63.
6. ^ http://www.exinfm.com/board/crowdsourcing.htm
7. ^a b c Daren C. Brabham. (2008). "Crowdsourcing as a Model for Problem
Solving: An Introduction and Cases", Convergence: The International
Journal of Research into New Media Technologies, 14 (1), pp. 75-90.
8. ^ Daren C. Brabham. (2008). "Moving the Crowd at iStockphoto: TheComposition of the Crowd and Motivations for Participation in a
Crowdsourcing Application" , First Monday, 13 (6)
9. ^ Daren C. Brabham. (2009). "Crowdsourcing the Public Participation
Process for Planning Projects", Planning Theory, 8 (3), pp. 242-262.
10. ^ U.S. Department of Transportation Federal Transit Administration Public
Transportation Participation Pilot Program. "PTP-3 FY 2008 Projects:
Crowdsourcing Public Participation in Transit Planning"
11. ^ Peer-to-Patent Community Patent Review Project. "Peer to Patent
Community Patent Review", at http://www.peertopatent.org/ .
12. ^ DeVun, Leah. "Looking at how crowds produce and present art." Wired
News. Web. 19 Nov. 2009.
<http://www.wired.com/techbiz/media/news/2007/07/crowd_captain?
currentPage=all >.
13. ^ * Jan Marco Leimeister, Michael Huber, Ulrich Bretschneider, Helmut
Krcmar (2009): Leveraging Crowdsourcing: Activation-Supporting
Components for IT-Based Ideas Competition. In: Journal of Management
Information Systems (2009), Volume: 26, Issue: 1, Publisher: M.E. Sharpe
Inc., Pages: 197-224, ISSN: 07421222, DOI: 10.2753/MIS0742-1222260108[1]
Winfried Ebner; Jan Marco Leimeister; Helmut Krcmar (2009):
Community Engineering for Innovations -The Ideas Competition as a
method to nurture a Virtual Community for Innovations. In: R&D
Management, 39 (4),pp 342-356 DOI: 10.1111/j.1467-
9310.2009.00564.x [2]
14. ^ V. Robu, H. Halpin, H. Shepherd Emergence of consensus and shared
vocabularies in collaborative tagging systems , ACM Transactions on the
Web (TWEB), Vol. 3(4), article 14, ACM Press, September 2009.
15. ^ https://networkchallenge.darpa.mil/default.aspx
16. ^ http://ageofstupid.net
17. ^ http://c21org.typepad.com/21st_century_organization/2009/02/looking-
forward---emerging-and-declining-networks-for-2009.html
18. ^ Cove, Sarah (2007-07-12). "What Does Crowdsourcing Really Mean?"
Wired News (Assignment Zero). Retrieved 2008-02-19.
19. ^ McNichol, Tom (2007-07-02). "The Wales Rules for Web 2.0" .
Business 2.0 . Retrieved 2008-02-19. "I find the term 'crowdsourcing'
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incredibly irritating," Wales says. "Any company that thinks it's going to
build a site by outsourcing all the work to its users not only disrespects the
users but completely misunderstands what it should be doing. Your job is
to provide a structure for your users to collaborate, and that takes a lot of
work."
20. ^ Sherwood Stranieri (October 2006). "Beer Money: Mechanical Turk on
Campus" . Paylancers . Retrieved 2008-03-14.
21. ^ Daren C. Brabham. (2008). "Moving the Crowd at iStockphoto: The
Composition of the Crowd and Motivations for Participation in a
Crowdsourcing Application", First Monday, 13 (6), available online at
http://www.uic.edu/htbin/cgiwrap/bin/ojs/index.php/fm/article/view/2159/196
22. ^ Daren C. Brabham. (2009, August). "Moving the Crowd at Threadless:
Motivations for Participation in a Crowdsourcing Application", Paper
presented at the annual meeting of the Association for Education in
Journalism and Mass Communication, Boston, MA.
23. ^ Katri Lietsala & Atte Joutsen. (2007). "Hang-a-rounds and True Believers
A Case Analysis of the Roles and Motivational Factors of the Star Wreck
Fans", In A. Lugmayr, K. Lietsala, & J. Kallenbach (Eds.), MindTrek 2007
Conference Proceedings (pp. 25-30). Tampere, Finland: Tampere
University of Technology.
24. ^ Karim R. Lakhani, Lars Bo Jeppesen, Peter A. Lohse & Jill A. Panetta.
(2007). The value of openness in scientific problem solving (Harvard
Business School Working Paper No. 07-050), available online at
http://www.hbs.edu/research/pdf/07-050.pdf .
25. ^ Roth, S. (2008): Open Innovation AcrossThe Prosperity Gap: An Essay
On Getting The Caucasus Back Into The European Innovation Society. In:
International Black Sea University Scientific Journal, Vol 2., No. 2, pp. 5-20,
http://steffenroth.files.wordpress.com/2009/10/ibsusj_open-
innovationacrossthe-prosperity-gap.pdf
26. ^ DeVun, Leah. "Looking at how crowds produce and present art." Wired
News. Web. 19 Nov. 2009.
<http://www.wired.com/techbiz/media/news/2007/07/crowd_captain?
currentPage=all >.
27. ^ DeVun, Leah. "Looking at how crowds produce and present art." Wired
News. Web. 19 Nov. 2009.
<http://www.wired.com/techbiz/media/news/2007/07/crowd_captain?
currentPage=all >.
28. ^ Crowdsourcing without a Crowd: Levia's Failed Attempt ,
merriamassociates.com. Retrieved 15 November 2010
References
What is crowdsourcing?
Noveck, Beth Simone. (2009). Wiki Government: How Technology
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This page was last modified on 26 November 2010 at 00:31.
Text is available under the Creative Commons Attribution-ShareAlike License;
additional terms may apply. See Terms of Use for details.
Wikipedia ® is a registered trademark of the Wikimedia Foundation, Inc., a non-profi
organization.
Contact us
Can Make Government Better, Democracy Stronger, and Citizens
More Powerful. Washington, D.C.: Brookings Institution Press. 10-
ISBN 0-8157-0275-2; 13-ISBN 978-0-8157-0275-7
External links
The Crowd Is Wise (When It’s Focused) , by Steve Lohr, "The New
York Times", July 18, 2009.
Internettunnel Leidschendam, Zwarts & Jansma Architects
Moving the Crowd at iStockphoto: The Composition of the Crowd and
Motivations for Participation in a Crowdsourcing Application , by
Daren C. Brabham, First Monday , June 2, 2008.
Crowdsourcing: consumers as creators , by Paul Boutin, Business
Week , July 13, 2006.
Secure Distributed Human Computation by Craig Gentry, Zulfikar
Ramzan, and Stuart Stubblebine. Proceedings of the 6th ACM
Conference on Electronic Commerce, 2005.
Innovation in the Age of Mass Collaboration , by Don Tapscott and
Anthony D. Williams, Business Week , February 1, 2007.
Randy Burge: Internet allows us to resource the crowd ,
Albuquerque Tribune , April 9, 2007.
Assignment Zero First Take: Wiki Innovators Rethink Openness:
Citizendium, by Michael Ho for Assignment Zero and Wired , May 3,
2007.
Four crowdsourcing lessons from the Guardian’s (spectacular)
expenses-scandal experiment from Nieman Journalism Lab
Wiki dedicated to Crowdsourcing
Categories: Web 2.0 neologisms | Business | Outsourcing |
Crowdsourcing | Collaboration | Social information processing | Social
psychology
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