Kid Activities _ Gym Games for School-Age Kids!

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Kid Activities _ Gym Games for School-Age Kids!

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  • 8/12/2014 Kid Activities | Gym Games for School-Age Kids!

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    lighthouse.

    If a boat bumps into a rock, the boat becomes and extension of the existing rock and makes the noise

    swish (water lapping against the rocks).

    The lighthouse constantly goes Beep! Beep! Beep! to help the ships reach the safety of the lighthouse.

    ______________

    CONTINUEITY BALL

    Equipment :3 Balls (Beach Balls)

    Players scatter over the playing area and a ball is tossed into the air. The objective is to keep the ball in the

    air using any part of the body.

    Once one ball is up, get two or three balls going at the same time.

    Keep count of the number of times the ball (or balls) is kept up in the air before it hits the ground.

    Youth try and better the number next time around.

    __________________

    DRAG THE BODY

    K-6Promotes cooperation and develops strength...

    Need several old sheets or blankets

    #1 Version: Divide the group into two teams.

    Give each team a blanket.

    Have one player from each team lie down on the blanket.

    The teams must drag the body on the blanket from one end of the gym or yard to the other.

    Whoever crosses the finish line first, wins.

    #2 Version: You can also increase the number of kids on the blanket and have

    more draggers pulling themor have an entire team get on the blanket and try to move to the

    destination point and back by rolling, scooting, shuffling, etc.

    #3 This vesion is played as a relay...

    Have players form teams of 6-10.

    Players form pairs within their teams.

    Object is that one player drags his/her partner who is laying or sitting on the sheet or blanket to the end

    of the room (or where you decide) and drag back again.

    (They can also switch at the half-way point.- If they don't switch half-way -they go all the way back and

    then switch places.

    Each pair repeats the process-- until all have had a chance to drag and be dragged.

    ______________

    CRAB KICK

    Supplies:

    Ball of any type,

    Large area for play

    Something for a goal (desk, basket, trash can).

    Divide group into two equal-sized teams and have them sit on the floor at opposite ends of the room.

    Place a goal at each end and the ball in the center of the room.

    When given the signal for play to start, the children must crab walk to the ball and attempt to kick the ball

    toward their goal and score.

    Players must stay in the crab-walk position the entire game. Failure results in the opposing team getting

    a free kick.

    After a goal is scored, the ball is placed in the center of the play area and the game resumes.

    The first team to reach an agreed-upon number of points wins.

    From Indoor Action Games for Elementary Children (1989, Parker Publishing).

    __________________

    SPIN AND RUN

    It's a simple race.

    First, hold a broom or baseball bat in the air, looking at the top of it.

    Keeping your eye on the top, spin in a circle 10 times.

    Now (try to) run to the finish line. Lot's of silly fun should follow...

    ____________

    TRUE OR FALSE

    The players are divided into 2 equal teams standing on either side of a center line.

    One of these is the "True" team and the other is the "False" team.

    Each team has a goal on either side of the center line.

    When the leader gives a true statement, such as "Grass is Green", the true players run for

    their goal, chased by the false team.

    If tagged, the members of the true team become members of the false team. (and just the

    opposite if the question is false)

    The team that has the most players at the end of the playing time is the winner.

    _____________________

    BED SHEET PING PONG

    Players stand and hold a bed sheet on opposite ends.

    A ping pong ball is placed onto the sheet.

    The sheet is then raised or lowered.

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    The object of the game is to get the ping pong ball to fall off the other team's side of the

    sheet.

    _______________

    BODY PART FREEZE TAG

    Body part freeze tag is just like regular freeze tag except once tagged, you are NOT

    completely frozen.

    Select one or two children to be it. These children run around tagging other children.

    If a child is tagged on the arm, only the arm is frozen.

    If tagged on the leg, only the leg is frozen, so the child must hop on one leg.

    If both legs are tagged, the child can pull himself along the ground with arms (assuming they werent

    already tagged).

    The object is to completely freeze as many as possible.

    If you want, you can have others unfreeze body parts as well.

    _________________

    PRISONER OF WAR

    Children are divided into teams. Each team selects one child from their team to be the prisoner of the other

    team; the two prisoners are placed in jail.

    This can be a designated area or a chalk box if playing outside.

    The teams each line up and the object of the game is to free the prisoner from the other team.

    The teams must get to the prison by going to the other teams side to free the prisoner.

    If tagged, that child then becomes a prisoner too and must go to jail.

    If a child makes it to jail, he or she is safe as long as he is inside the prison.

    The rescuer can only rescue one person at a time and can choose the right time to break for it.

    __________________________

    WHAT TIME IS IT MR. WOLF?

    This game is fast-paced and great for a larger group.

    One child is Mr. Wolf and stands against the wall with their back to the room.

    The rest of the children line up on the opposing wall.

    The children ask in unison, "What time is it, Mr. Wolf?"

    Mr. Wolf gives a time, such as 5 o'clock, and the children take that many steps towards Mr. Wolf.

    Eventually, Mr. Wolf answers, "Lunchtime," and turns to chase the children back to the wall.

    Any child who gets tagged before reaching the wall becomes a Wolf as well.

    The balance of the game soon shifts, with all children becoming Wolves.

    ____________________

    CATCHING STARS (Similar to Mr. Fox)

    This game was developed in Africa...

    Divide the players into two groups: Stars and Catchers.

    Set up two boundaries about twenty feet apart.

    Catchers: Stand in the middle of the two boundaries

    Stars: Stand on one side of the boundaries

    Catchers: Say "Star light, star bright, how many stars are out tonight."

    Stars: Say "More than you can catch!"

    The stars run across to the other end and try not to get tagged.

    The winner is the last person to get caught.

    ____________________________

    BROOM HOCKEY

    Required: Brooms, rubber ball, and goals (boxes or buckets)

    Players: 2 or more

    This game can be played in any size room.

    Make two goals opposite of each other.

    Start the game with a face-off in the center of the room.

    Opponents attempt to hit the puck into the opposite goal.

    The goalie is allowed to block shots in any way he desires.

    Penalties may be assessed for delaying the game, holding the puck with hands or feet, high sticking or

    other unnecessary roughness.

    The opposite team may receive a free shot (except for goalie) on goal when penalties occur.

    For large groups limit number of players and substitute once a score is made.

    ___________________

    FOUR SQUARE

    You need: A gym floor with 4 squares ...

    The player in square 4 serves the ball by bouncing it in his square and tapping the ball into another

    square.

    The player in that space must tap the ball (after one bounce) into another kid's area, and so on, until

    someone misses the ball, lets the ball bounce twice, or sends it out of the grid.

    The player who misses the ball steps out and the remaining players rotate up through the numbered

    squares.

    If you are playing with more than four players, a new player enters the game at square 1.

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    The player who is out waits in line to re-enter the game once square 1 is open again.

    Whoever is now in square 4 serves the ball to resume play.

    ______________________

    BLINDED FOUR CORNERS

    Required: Blindfold

    Players: Medium to large groups

    Heres a quick game that can be played in a classroom or gym.

    Select one player to wear a blindfold and they are to be placed into the center of the room.

    Once the player is blindfolded and in position, the other players must stand in one of the four corners.

    They must do this very quietly (no talking allowed) and within 10 seconds.

    If a player is not in a corner by the time your done counting, that player is out of the game.

    The player that is blindfolded will point to one of the corners and all the players in that corner will be out of

    the game.

    To be fair you cannot go to one corner, make noises and then quickly move to another corner.

    If no one is in a selected corner, the players have 5 seconds to get to another corner before a new corner

    is selected.

    The one person that was never found will be the new player in the middle.

    _____________

    MINE FIELD

    In an area of 60x30 (volley ball court or gym) place squeaky toys, balloons, chairs, ropes. and cones

    randomly about.

    Kids form partners.

    One person is blindfolded; their partner must talk them through the "mine field."

    Partners may not touch each other at any time.

    Try and make it from one side of the playing area to the other.

    Several pairs may try to maneuver at the same time...

    ___________________________

    PICK-POCKET TAG (Or Tail Tag)

    Need Flags or a strip of cloth to be used as a tail.

    Players have a tail inserted into his/her belt or pocket that is hanging at the back-side.

    All players chase one another trying to collect tails, while protecting his/her own.

    Players with the most tails collected in a specified time are the winners.

    _________________

    STICKY POPCORN

    The children begin by " popping " around the gym as pieces of sticky popcorn, searching for other pieces of

    popcorn.

    When two pieces of popcorn meet, they stick together.

    Once stuck together, they continue to pop around together, sticking to even more pieces, until they end up

    in a big popcorn ball.

    __________________

    BARNYARD

    (This could also be called Zoo, Ocean, Circus, or Outer Space, if you are having a "Theme";

    You'd just change the names to go with the theme.)

    Depending how many children you have--form teams. You can have anywhere from 3 Teams to ?????

    Teams are in their groups and one end of the gym.

    Players in teams have DESIGNATED NAMES:

    Sheep, Cows, Horses, Pigs, etc.

    Two or three persons are "It" in the middle of the room.

    "It" calls out the names of the animals (Example - Sheep)

    All sheep must run to the pen at the opposite end of the room without being caught.

    When "BARNYARD" is called, everyone must run to the opposite end.

    Penalty for being caught is to run all around the barnyard (A LAP OF THE GYM) once--- and then they

    can come back in the game!

    (Remember to change the "It" people)

    ______________

    Back to top of page

    THE QUIET OLYMPICS

    DISCUS THROW: Use a paper plate

    SHOT-PUT: Use a balloon

    TRACK RACE: Each player lines up at the start line and race by placing the heel of one foot

    against the toe of the next. The first one to the end of the track and back wins.

    HIGH JUMP: Each contestant takes a deep breath and whistles. The contestant who holds

    the note the longest wins.

    HIGH DIVE: Each player stands on a chair (or faces the chair back-rest and then kneels chair seat) with

    ten clothes pins and drops them into an empty bottle. The player that gets the most wins. Source:

    allthedaze.com

    _______________

    FITNESS MANIA

    Required: Playing cards (preferably larger size) and activity slips-two of each directive (be creative)

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    Players: Small to large groups

    For 'Fitness Mania' the players will perform a variety of fitness activities in order to improve

    their own levels of physical fitness. (Muscular strength, muscular endurance, body

    composition, flexibility and cardio respiratory endurance). Present it as a game!

    Divide into two teams; each team will line up in a horizontal single file on opposite sides of the card and

    activity slip piles.

    The first person on each team will run towards the middle and pick up a card and and activity slip.

    Each card represents a number. 2 =2, Jack = 11, Ace = 14, etc. That is the number of times the team

    will perform the task. Note: If a player picks up an activity that their team has already done, they must

    pick another activity slip.

    Players will run back towards their group then read and perform the activity as a group. (Example: Do

    ____ curl-ups).

    The next person in line then goes and the game continues until all of the cards or activity slips are gone.

    The team that finishes first wins.

    Exercise ideas:

    Sit ups, push ups, right sideway leg lift, left side-way leg lift, run in place, shoulder rolls, jumping jacks, hop

    on right foot, hop on left foot, jump up and down, scissor jump-steps, siwmming from waist motion, jump

    rope in place-without a rope, etc.

    _____________

    PRUIE

    Everyone walks around with their eyes closed in a small space.

    When they bump into someone--they ask, "Pruie?"

    If "Pruie" is said back to you--- then they are not the person you are looking for and you continue looking in

    the group.

    The referee has whispered to one person, telling them that they are the "Pruie".

    The Pruie does not have to close their eyes and if someone bumps into them and asks "Pruie?" they do not

    respond.

    This is the clue to join onto their hand and open your eyes.

    The fun comes when there is only one person left to find the Pruie!

    ______________________

    RED-LIGHT-GREEN LIGHT

    Select one child,to start the game and be the stoplight.

    All the children line up on the other side of gym.

    The 'stoplight' yells Green light! and the children lined up start running.

    Object of game: The first one to make it to the stoplight wins and is now the stoplight.

    It gets tricky when the stoplight changes...

    The stoplight should yell Red light! to get children to stop.

    Any movement by a child means she is sent back to the beginning.

    The stoplight can also call out yellow light which means the children can only walk very slowly.

    Variations to this game include yelling red light two times in a row, or adding body movements. Say

    green light with your arms up one time and then say red light, but throw your arms up again to confuse

    runners into thinking your body language says green light.

    _____________________

    HULA HOOP FREEZE TAG

    Scatter out several hula hoops around the floor.

    Assign taggers to freeze the other players.

    Students inside a hula hoop can not get frozen, but can only stay long enough to count to 10.

    Only one child per hula hoop is allowed.

    ___________

    "IT" TAG

    This game is played like traditional tag.

    The number of children playing, will determine the number of "ITS" you have--which would normally be from 1

    to 3.

    Every ______ minutes, change your "It".

    __________________

    NOSE AND TOE TAG

    Formation : Scatter

    Three or four players are "It".

    Players try to tag others.

    Other players can be immune from the tag by holding their nose with one hand and their toes with the other.

    They can only hold this pose for three seconds.

    They must immediately start to run after stopping in his manner.

    When tagged they also become an "It".

    ___________

    PROTECT YOUR 'TARGET' (A TAG GAME)

    1. Choose one child to become "It."

    2. Divide the remaining players into teams of three members each. Each team will choose one of the three

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    members to be a target. The target on each team will wear an identifying marker such as a piece of masking

    tape.

    3. The Game:

    Players hold onto their teammates' wrists. "It" counts to 10 while the other players move away from

    him/her. Players continue to hold each others wrists during the entire game.

    4. Once "It" reaches 10, they race to each team and try to tag the targets.

    5. Each team blocks/protects their target.

    The winning team is the one that avoids having its 'target' tagged.

    If a large group of children are playing, have more than one "It".

    ______________

    MOTHER MAY I?

    All the children line up side by side except the player who is the caller. The caller stands at a distance from

    the lined up players.

    He calls on each player in turn to take a number of steps toward him. The steps allowed are: baby steps,

    giant steps, and scissor steps (like forward jumping jacks.)

    The player answers "Mother, may I?"

    The mother answers "Yes, you may."

    The player takes the given number of steps toward the caller.

    If the player forgets to ask permission after they get directions--- and takes steps toward the caller--- they

    are sent back to the starting line. The first player to reach the caller is the winner and new caller.

    Idea: Change the name to the season: Teacher May I? Santa, Snowman, Cupid, Leprechaun, Bunny, etc.

    __________________

    MONKEY TAG

    Scatter with 3 or 4 kids who are "It".

    When players are tagged, they must lie on their backs, feet up in the air.

    They are free if another person can touch both feet with their elbow before being caught.

    Time game so many get a turn at being "It".

    ____________________

    CATS IN THE CORNER

    Need Soft balls- For Medium to large groups

    Mark off square play area.

    The ball thrower will be in the center of the square.

    There are safe zones at each of the corners where all the players called 'Cats' will be.

    When the thrower calls "Cats In The Corner", the Cats have to run from one corner to another without

    getting hit by the ball.

    They can go any direction including diagonal as long as they do not get hit.

    Any player hit by the ball is out.

    If you have a large group you can have several balls and a couple throwers.

    _________________

    FEATHER BLOW

    Purchase feathers at a local craft store.

    Give each child a feather.

    When you say, "GO!" the kids start blowing the feather in the air. Whoever can keep the feather in the air the

    longest (using only his/her breath) is the winner.

    This game can also be played in teams.

    __________________

    RUN RABBIT RUN

    Half of the group are called foxes and the other half are named rabbits.

    Rabbits are standing behind a line at one end of the play area. (home)

    Foxes are scattered all over the gym.

    Captain Rabbit leads his/her brood for a walk.

    The leader of the foxes says : "Run Rabbit Run!"

    All rabbits run trying to return to their home.

    All TAGGED rabbits become foxes.

    Continue until there are no "rabbits" left.

    ____________________

    END DODGE BALL

    Equipment: Sponge balls of various sizes

    A ball is thrown in to start the game.

    The teams (each on their own side of line) throw two or three balls, back and forth, trying to hit the opposite

    team.

    As players are hit, they must go stand behind the opposing team on the back line so that they can

    RETRIEVE the balls AND THROW THEM BACK to their team.

    ________

    SQUAT, SQUAT, SCAT!

    This is a 'version" of Duck, Duck, Goose.

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    While young children think "Duck, Duck, Goose" is fun---those over grade 2 may take offense with

    playing a "Baby" Game...that's when you try the game with a "Themed" title or this type of game name!

    It's still Duck, Duck, Goose---but with a different name!

    Have children sit in a circle...

    One person is "It".

    This person runs around the circle touching the players on the back saying: "Squat, squat, squat"

    When "It" touches a player and says "Scat", that person must chase "It" around the circle.

    "Scat" tries to tag "It" before he/she gets home.

    _________________________

    STUCK IN THE MUD A basic tag game.

    If children are tagged, they must stand with their legs apart (stuck in

    the mud) until someone crawls through and releases them.

    _____________

    WHO HAS THE CHICKEN?

    1. You have two or more taggers, and two youth with rubber chickens.

    2. The taggers run and tag children to freeze them.

    3. The students with the rubber chickens can run around and unfreeze the "frozen."

    4. After a few minutes switch the taggers and the chickens.

    _____________________________

    FIND YOUR FRIEND

    Make sure there are no trip hazards.

    Blindfold all children, set them a distance apart from each other, spin them gently/slowly around, and then

    turn them loose.

    They must find their friends, link arms, and then find the rest of their friends.

    They will have a good time shuffling around and bumping into each other!

    (Be sure an adult is present at all times)

    ________

    LIMBO

    Two players hold a soft rope or stick 3' to 4' long. Players take turns leaning backward and shuffling under

    the rope. Lower the rope after each round. (Be sure to play Limbo music!)

    __________

    CAT AND MOUSE

    Have all players join hands in a circle. Choose a 'Cat' and a 'Mouse'.

    The cat chases the mouse around and through the circle.

    Players help the mouse but not the cat. When Mouse is caught a new Cat and Mouse are chosen.

    _____________

    SET A "BOOK" of RECORDS

    (Your own Guinness Book of Records!!!)

    This one is a surefire winner! Keep your own program, classroom, or family book of records; have

    kids/players try to set records for things such as:

    Most jumping jacks

    Jumps in jump roping

    Running laps in gym

    Running laps outside

    Most crafts made for the month or year

    Longest handstand

    Most books read, puzzles completed, etc.

    Anything else that you can think of.

    When they start to utter that they are bored give them a new record to break and a fun reward if they set

    a new record! Be sure to make this a yearly ongoing event---NEW records can be set each year!!!

    _________

    TIPS

    TIP: CONSIDERING HOCKEY? TRY THIS TO LEARN

    For a safer version:

    Instead of using actual Hockey sticks, use foam noodles that are for swimming. Instead of a puck, use a

    waffle ball. If you don't have small goals, use two cones at each end.

    Tape or mark off the boundaries. Make sure to enforce a "no high sticking" rule before the game begins. This

    will ensure that the teams aren't whacking each other with the noodles. Have a penalty box for the rule-

    breakers. You can make a time limit, or a goal limit. If you have many kids be sure to switch out players

    _____________

    TIP: Do you remember your favorite game as a child?

    Teach that game to your kids!!! Celebrate and have fun keeping the old games alive!

    _____________

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    TIP: TEACHING JUMPING JACKS

    Saw this quite awhile back ...don't remember where...but it works!

    When the kids' legs are out and hands clapped above the head, this is called "teepee" and when the kids'

    legs are together and hands at their sides, it's "pencil."

    They can learn this skill slowly as they shout "teepee... pencil...teepee...pencil."

    _________________________

    GAME FUN FACT :

    'Simon Says' started as a game in New York State's Catskill Mountains during its heyday as a

    resort area. It was designed to get older women up and exercising.

    _______________

    Check out the Indoor or Outdoor Walking Club! A great idea!

    Looking for more games??? Just click on your interest!

    Relays, Races, Balloon, and Bean Bag (Some really good for the gym!)

    Quiet, Table and Less Active games

    Transition, Waiting and Sponge Games

    Games for Small Groups of kids

    Tons of Great Outdoor Games on this site

    Outdoor Water Games

    Pre-K to Grade 2

    Parachute Games

    Jump Rope Rhymes & Games

    There are also games in each and every 'Theme, Holiday and Seasonal' category! Check

    out the left hand side 'Category Menu'

    Back to top of page

    ____________________________________

    Tags: kid gym games, inside games, tag games, running games, kid game ideas

    Categories: Games: School-Age Gym | Games: Winter Inside

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