In Nomine Manual

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    Europa Universalis - In Nomine

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    Expanded Timeline

    We have added over 53 more years of game-play, by pushing back the start date toOctober 13th, 1399, at the Coronation of Henry IV. This extra time period gives youTamerlane, the Byzantine Empire, and the end of the Hundred Years War.

    We added 8 new levels of technology, including new units and effects. Also, notevery technology-group now starts at the same level at the start of the game. Thischange - considering the big differences between technologies at game start - meansthat the supremacy of European countries when they reach the new world is that muchgreater.

    Furthermore, the map of Europe received an overhaul, with Spain, the Netherlands,Germany, Russia and the Balkans getting new provinces and revised borders. In total,over 30 provinces were added.

    A few new countries were also added to the game; here is a quick overview:

    AydinA Turkish Principality founded in the wake of the Rum Sultanate, thatruled the west coast of Asia Minor for almost a whole century.

    AquileiaItalian Patriarchy centered on the historical city of Aquileia in north-eastern Italy that flourished during the 11th and 12th century.

    Byzantine Empire

    The successor state to the Roman Empire centered on Constantinople or"Byzantium", as it was called before the Roman emperor Constantinedecided to make it the new capital. The Byzantine Empire remained an

    important power long after the western parts of the empire began to crumble.

    Galicia

    The medieval kingdom of Galicia existed from 910 to 1476, when thepower struggle between queen Isabel I of Castile and her niece, Juana laBeltraneja, resulted in the destruction of the Galician nobility, ending all

    hope of renewed autonomy (though on paper the kingdom still existed until 1833).

    Jalayirid

    The Jalayirid dynasty ruled a Mongol successor state to the Il-khanate,which had spanned most of western Persia and Iraq during the later half ofthe 14th century.

    MajapahitOne of the last Hindu empires in Indonesia that came to dominate much ofthe Malay archipelago during the 14th century.

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    Principality of Achea

    A Peloponnese crusader state founded by William of Champlitte andGeoffrey I of Villehardouin after the fourth Crusade that eventually cameto dominate southern Greece.

    MeissenA bishopric in eastern Germany centered on the city of Meissen, or the"cradle of Saxony" as it is sometimes referred to due to Meissen's longhistory.

    Polotsk

    The Duchy of Polotsk was one of the constituent principalities within theKievan Rus. Unlike most of Rus, it escaped the devastating Mongolinvasion of 1237-1239, only to end up as a vassal state to Lithuania in

    1240. It was officially incorporated into the Grand Duchy of Lithuania in 1307,though it retained some degree of local autonomy until the 1390s.

    ScandinaviaThe three Scandinavian kingdoms of Sweden, Denmark and Norway wereunited under one crown between 1397 and 1523. However, this personalunion, the so called Kalmar Union, was fraught with strife - intermittently

    in a state of virtual dissolution - until the nobleman Gustav Vasa dealt the union itsfatal blow and became king of Sweden. If history had taken a different turn, the threecountries might in time have become one.

    SukhothaiOne of the first Thai kingdoms, Sukhothai was established in the 13thcentury by Thai chieftains as the Khmer Empire that had previously heldthe area began to disintegrate.

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    ReligionWe have made several changes to how religion works inIn Nomine.However, the most important is how you tolerate different religions inyour provinces. The old slider system is gone. No longer can yousimply decree that one day Pagans are the enemy and the next day theyare to be tolerated completely. Instead, you have three distinct types ofreligious tolerance: the state religion, heretics, (those in the samereligious group but not of the state religion) and heathens (everyoneelse). By default you love your state religion and burn everyone else,

    although you tolerate heretics slightly more than heathens. You cannot directlychange tolerance; instead you use national ideas and decisions to alter it.

    Missionaries have also undergone a change. Under the previous system missions werea one off cost, did nothing while they were busy and then had a simple hit-or-misschance of succeeding at the end of their mission. Now missionaries are much cheaper

    to send, require a yearly upkeep and will keep working until the province isconverted. In addition, people dont like being told that they have to believe insomething else, so the province automatically receives a higher revolt risk if you havean active missionary; and we have added some events for when you have activemissionaries just to keep things interesting.

    In essence, missionaries could convert a province in a matter of monthsor they could take many years of game time to bring the one true faith tosuffering people of the province. Also, on paper you could have amissionary active for an entire game and never have any luck, so youmust bear this in mind when you use missionaries. As we mentionedabove, missionaries cost money each month. You have a slider whereyou can change this monthly cost and thus influencing how successful they will be.

    The more money the greater their chance of success. So the strategy works like this;the more missionaries you have, the more income you need to devote to keeping themworking, and the more provinces have a raised revolt risk. But it also means you willbe more likely to get people praying the right way sooner. It is up to you to decide.

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    We have also added some extra abilities forthe papal controller. Firstly the papalcontroller can declare a crusade against anynon-Christian country. Any Catholic countrygets bonuses if they declare war on the

    crusade target.

    Secondly the pope can be persuaded toexcommunicate another Catholic ruler. Thisallows Catholic countries to declare warwithout the usual religious penalties, and also

    makes life difficult for the ruler. Pleaseremember that you are excommunicating theruler, not the country. Thus, if youexcommunicate a country in a personal unionit will excommunicate all countries in the

    union. In addition, this means if the ruler suddenly dies, your effort was in vain andyoull have to try again. However you cannot excommunicate countries with goodrelations with the Pope; having good relations is one way of avoidingexcommunication. It is also worth remembering that as being excommunicated is nota very nice experience, most countries will take a while to forgive you for it.

    With this is in mind we have tweaked the rules for bribing cardinals. You now have a3 month wait before that cardinal can be bribed again, this control of the curia may bedifficult to get and harder to maintain.

    One final note; we have removed the stability penalties for declaring war againstcountries that are from a different religious group than you.

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    As you can see, the different types give you a flavour of what rebels will do. TheDefection and Independence columns tell you whether they will defect or try to gainindependence and whom they will defect to or proclaim their independence as.Resilient describes whether the rebels will be destroyed on being forced to retreat or ifyou have to hunt them down. Reinforcing rebels will reinforce back up to full strengthafter the have taken control of a province. Finally, rebels with generals will get a

    random general on spawning who will aid them in combat.

    Rebels can also do certain things, depending on their type, whenever they take controlof a province and/or a country. Pretenders will install a new ruler on the throne,Revolutionary rebels will change the government, Religious rebels change thereligion of a province, and so on.

    The type of rebels you get in a province depends entirely on the state of your countryand of a given province.

    In addition to making rebels more interesting, we have also given you more options indealing with them. In the religion screen you also have a rebel negotiation screen.

    Here you get the chance to buy off various rebel factions (if you wish to) and see theprice you must pay in order to keep them happy.

    If you find yourself in seriousrebel trouble, you can try and buy off the mostdangerous ones. However, it is not always possible to negotiate with rebels, as youmay not have the prestige, or some may not be willing to negotiate at all.

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    Decisions

    This is probably the most fundamental change inIn Nomine. To a certain degree,decisions are like events. They either affect a whole country or just a province, they

    have certain trigger conditions in order to happen and then they have an effect. Thedifference between decisions and events is that rather than there being a randomchance of happening, you decide when a decision should be taken. There are inessence 5 types of decisions that existIn Nomine, Former Events, National, Country-Unique, Province, and Religious decisions.

    Although there are 5 types of decision, there are 3 decision interfaces: religion,country and province. Those relating to religion, being any of the non-provincialdecisions, can be found in the religion interface. The other country-level decisions c

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