Text of Hero journey We Could Be Heroes ASHLEY ULRICH & JORDAN KOHANIM
Hero journey We Could Be Heroes ASHLEY ULRICH & JORDAN
different heroes 3 DIFFERENT TYPES OF HEROES THIS UNIT WILL
different heroes TRAGIC, EPIC, AND MYTHOLOGICAL
TRAGIC HERO A Tragic Hero based off of Aristotles concept. A
tragic hero represents a generally good person but one who through
the course of the narrative falls from grace. falls from grace.
Tragic Heroes require a tragic flaw and a tragic downfall. The text
emphasizes and highlights this flaw and fall to show a theme.
TRAGIC HERO For example: Brutus or Caesar from Shakespeares
epiC / LeGENDARY HERO An epic hero is a larger than life figure
from an epic (poem), usually favored by or even partially descended
from deities, but aligned more closely with mortal figures in
popular portrayals. The epic hero illustrates traits, performs
deeds, and exemplifies certain morals that are valued by the
society from which the epic originates. Epic heroes are seen as
superhuman in that they are smarter, stronger, and braver than
average humans. An epic hero can also be a warrior of some sort who
performs extraordinary tasks that most find difficult.
epiC / LeGENDARY HERO For example: King Arthur
Mytholigical HERO The myth is an anonymous story or group of
stories some prose others poetry formed from religious beliefs and
high heroics. Mythological heroes must be present in myths,
confront mythological beasts, and become mythological in turn.
What is AN EPIC? An epic is a long narrative poem in an
elevated style that deals with the trials and achievements of a
great hero or heroes. The epic celebrates virtues of national,
military, religious, political, or historical significance.
An extended narrative poem recounting actions, travels,
adventures, and heroic episodes and written in a high style (with
ennobled diction, for example). What is AN EPIC?
Like all art, an epic may grow out of a limited context but
achieves greatness in relation to its universality. It typically
emphasizes heroic action as well as the struggle between the heros
ethos and his human failings or mortality. What is AN EPIC?
Hero with a Thousand Faces Joseph Campbells Hero with a
Thousand Faces Originally published in 1949
Part I: Departure Home Culture Home Culture : The protagonist
must have a home, a place which he/she believes is normal and
familiar. Nemos dad feels comfortable at home with him and is used
to that environment.
Part I: Departure (Contd.) Call to Adventure: Something happens
which requires the protagonist to feel a restlessness with the
constraints of his/her life or find a new place he/she did not know
existed. Harry gets a letter from Hogwarts.
Part I: Departure (Contd.) Refusal of the Call: The hero
initially refuses to accept a new life/journey. Often another
character will encourage this refusal. Bob (Mr. Incredible) cannot
go back to his superhero life because Helen does not want him to
and he doesnt want to disappoint her.
Part I: Departure (Contd.) Supernatural Aid: Protagonist is
provided with some assistance from a supernatural or guiding
character (or item). Merlin guides Arthur to help him accomplish
Part I: Departure (Contd.) Crossing the First Threshold:
Protagonist is confronted with an obstacle that he/she must
overcome which begins the journey. When Uncle Ben dies, Peter must
accept his journey as a hero.
Part I: Departure (Contd.) The Belly of the Whale: Protagonist
encounters a situation which he/she does not think he/she can
overcome. Pinocchio is literally devoured by a whale and doesnt
think he will get out.
Part II: Initiation Road of Trials: Protagonist is tested and
learns about him/herself. Protagonist does not always have to face
these trials alone. Harry Potter has to deal with many trials,
including the deaths of friends.
Part II: Initiation (Contd.) Meeting with the Goddess/Mother
Figure: Protagonist meets with an ideal (in some modern movies,
this figure is represented by a romantic soul mate) Pinocchio is
visited by the Blue Fairy, who guides him as an ideal female
Part II: Initiation (Contd.) Atonement with the Father:
Protagonist learns to deal with his/her role as a leader and/or
hero and his/her new purpose in life. When Neo is able to rescue
Morpheus, he must recognize that he is The One.
Part II: Initiation (Contd.) Temptation from the True Path:
Protagonist is tempted to depart from the purpose of his journey.
Dorothy was tempted off the true path by the field of
Part II: Initiation (Contd.) Apotheosis: Protagonist fully
accepts his status as a hero and achieves a god-like status through
his accomplishments. When Peter starts acting as a hero, he accepts
his status as Spider-man.
Part II: Initiation (Contd.) The Ultimate Boon: Protagonist can
see the affects of his actions on both him/herself and others and
is able to accomplish his/her final goal. This is often done in a
final battle sequence. Dorothy melts the witch, which helps both
her and others (and ultimately allows her to go home).
Part III: Return Refusal of the Return: The heros journey
should be over, but the protagonist is prevented in some way from
returning home. This is often because the hero is isolated from
others. Bruce could choose to get rid of his Batman alter ego to be
with Rachel, but he doesnt.
Part III: Return (Contd.) The Chase/Magic Flight: The
protagonist flees toward safety to take (or take back) treasure,
power, or wisdom. Peter Pan takes Wendy, John, and Michael home on
a truly magical flight on a pirate ship. You can take the same
magic flight at Disney World!
Part III: Return (Contd.) The Rescue from Without: Protagonist
is unable to return home without the help of others. Dorothy needs
the ruby slippers in order to return home.
Part III: Return (Contd.) Crossing the Return Threshold:
Protagonist must face an evil force and overcome a final trial in
order to prove him/herself and be accepted by those at home. Harry
Potter must fight Voldemort in order for his world to return to
Part III: Return (Contd.) Master of Two Worlds: Protagonist
finally has the power to feel comfortable and survive both in
his/her home world and the outside world. The Incredibles are happy
as superheroes or in their family life.
Part III: Return (Contd.) Freedom to Live: Protagonist no
longer fears change and looks forward to the future regardless of
the circumstances. Arthur becomes king and looks forward to the
future as king.
Common Mythical Elements Two Worlds: The hero experiences life
in two worlds, the mundane (home) world and the special (adventure)
world. Life as Superman and as Clark Kent.
Common Mythical Elements (Contd.) The Mentor: The character who
helps the hero to understand the importance of his/her journey.
Dumbledore helps Harry Potter understand his mission.
Common Mythical Elements (Contd.) The Oracle: The character who
tells the hero the future of his/her journey and/or warns the hero
about something. The Oracle tells Neo that he has already made his
choices, but he will have to grow to understand them.
Common Mythical Elements (Contd.) The Prophecy: A promise is
made about the heros future accomplishments (frequently the Oracle
makes this prophecy). One ring to rule them all
Common Mythical Elements (Contd.) Failed Hero: Protagonist is
confronted with a character who once failed at something he/she
attempts. Perseus is confronted with the stone figures of those who
tried to escape Medusa before he entered her lair.
Common Mythical Elements (Contd.) Wearing Enemys Skin:
Protagonist must disguise him/herself as someone acceptable to the
enemy in order to accomplish his/her goal. Harry and Ron drink the
polyjuice potion to pretend to be Crabbe and Goyle.
Common Mythical Elements (Contd.) Shapeshifter: A character who
initially appears to be both good and bad; the hero does not know
whether he/she can trust this character. At first, Aladdin does not
know whether to trust the Genie because he does not know if he has
his best interests at heart.
Common Mythical Elements (Contd.) Animal Familiar: A nonhuman
character who aids the hero in his/her journey. Hercules animal
familiar is Pegasus.
Common Mythical Elements (Contd.) Chasing the Lone Animal into
the Woods: This represents the time at which the hero chases
something that appears magical or different. Usually the animal
gets away but chasing it leads the hero to something new. Alice
follows the white rabbit, who initially gets away (but leads her to