32
Training Games The I's Have It! Does a Straightbeata Flush? W ho am I? W ho is he/she? How sharp are you? Know YourCustom er G ive m e a hand! I'm gonna w rite m yselfa letter Its tim e to say goodbye The Top 10 :M anagerial Tim e W asters The Top 10 :Reasons w hy people getfired

Games Training Ppt

  • Upload
    kamdica

  • View
    130

  • Download
    4

Embed Size (px)

DESCRIPTION

Games Training Ppt

Citation preview

Page 1: Games Training Ppt

Training Games

The I's Have It ! Does a Straight beat a Flush? Who am I? Who is he/she? How sharp are you? Know Your Customer Give me a hand! I'm gonna write myself a letter Its time to say goodbye The Top 10 : Managerial Time Wasters The Top 10 : Reasons why people get fired

Page 2: Games Training Ppt

1. The I’s Have It !

To illustrate how we tend to be more self-centered than we may have thought, and to demonstrate the importance of focusing on the other person.

Page 3: Games Training Ppt

After a discussion on inter-personal skills or any aspect of communication, casually mention that many of us forget about focusing on others and instead become somewhat self-centered, albeit not in a conscious way.

With this in mind, ask the participants to find a partner and for the next 2 minutes, they will be allowed to talk about anything in the world they want to discuss. There is, however, one rule - THEY CANNOT USE THE WORD 'I'.

They can do anything else they want; they just can't say I.

After 2 minutes, call time out & lead the discussion.

Page 4: Games Training Ppt

How many of you were able to talk for those 2 minutes without using the pronoun 'I'?

Why do so many of us have difficulty avoiding the use of 'I' in conversation?

How do you feel when talking to (listening to) someone who starts every sentence with I?

How can we phrase our communications to better focus on the other person?

If you did not use the word 'I', what strategies did you use to avoid it? Could you do those things more often in your work (or social) environment?

Page 5: Games Training Ppt

2. Does a Straight beat a Flush ?

To stimulate a higher level of member participation in whole group discussions.

Icebreaker

Page 6: Games Training Ppt

Inform the group that they will have the

opportunity to play one hand of poker at the end of each instruction module (or the end of the day).

The person with the best overall poker hand will win some prize.

One card will be given to each person every time they make a meaningful contribution to the discussion.

Liberally reward participants with randomly drawn cards as they engage in discussion.

Clarify the winning order of poker hands, and identify the best 5 card hand in the group.

Page 7: Games Training Ppt

3. Who Am I?...Who is He / She?

To provide the trainer with a wide variety of information about group members/ participants, to provide a format for information sharing among members of an extended seminar, course or work group.

Page 8: Games Training Ppt

Name: J ob Title:Best thing about my job:Worst job I ever had:Most important lesson I 've learned:

How my f riends describe me:How I would describe myself :How I spend my leisure time:

My favorite heroes/ heroines:I f money were no limitation, I 'd probably:

The achievement I f eel proudest of :

Favorite advice I give to others:

Page 9: Games Training Ppt

4. How sharp are you?

To encourage partipants to read carefully, and to search for "hidden wrinkles" that distinguish simplistic answers; to simulate participants to be alert to tiny details and assumptions that hold the key to success.

Page 10: Games Training Ppt

Present the "How sharp are you" quiz to them, allowing a very tight time limit (3 minutes). Before you present the correct answers to them, ask them how many had the incorrect answer for each question. Then present the answers to them and lead the discussion.

Page 11: Games Training Ppt

Being very tired, a child went to bed at 7:00 o'clock at night. The child had a morning piano lesson, and therefore set the morning alarm clock to ring at 8:45. How many hours and minutes of sleep could the child get?

Some months like October have 31 days. Only February has precisely 28 (except in a leap year). How many months have 30 days?

What four words appear on every denomination of US currency?

Page 12: Games Training Ppt

If a physician gave you 5 pills and told you to take 1 every half hour, how long would your supply last?

If you had only one match and entered a cold, dimly lit room where there was a kerosene lamp, an oil heater and a wood burning stove, which would you light first?

Two women play checkers. They play 5 games without a draw game and each woman wins the same number of games. How can this be?

What word is mispelled in this test?

Page 13: Games Training Ppt

5. Know your Customer

To stimulate participants to use their brains; to serve as an ice-breaker exercise or warm-up; to accent the 'wealth' that exists in customers if participants will just look for it.

Page 14: Games Training Ppt

us ore orort use userrest rut rotrote rose cotcost cote comecomer comes coursecut cur corecorset court sumsome sore sotsour set tomestome tore moreto me mustmouse met tourmost toes costumercustom costume

Page 15: Games Training Ppt

6. Give me a hand !

To project participants' future successes by applying concepts learned at real world jobs.

Towards the end Imaginary journey One year hence Award ceremony Write a paragraph of your

speech

Page 16: Games Training Ppt

7. Contract with myself.!

To provide a formal method of follow up and self contracting for behaviour change following a skills oriented workshop

Page 17: Games Training Ppt

TO:

FROM:

SUBJ ECT: CONTRACT WI TH MYSELF

DATE:

The most important or significant ideas I have learned/ thought/ heard/ while atthis seminar are:

As a result of these ideas, I intend to do the f ollowing things within the next 30days:

By doing these things I will achieve the following results:

NOTE : CHANGE THESE QUESTI ONS TO MORE ACCURATELY FI T THECONTENT OF THE RESPECTI VE WORKSHOP AS NECESSARY

Page 18: Games Training Ppt

8. It’s time to say Goodbye.!

“Mary, you have given to me and the group your fine sense of humour and have helped make this programme a fun one”.

"Bill, you have given to me and the group a great perspective by sharing your vast experience".

Or ”Karl, you have given some

much needed encouragement".

Page 19: Games Training Ppt

9 & 10 - The top 10

CrisesTelephone CallsPoor planningAttempting to do too muchDrop-in visitorsPoor delegationPersonal disorganizationLack of self -disciplineI nability to say 'no'Procrastination

Poor fi t with the corporate cultureOver-selling one's qualificationsBad chemistry with the bossRigidity (clinging to old experiences)Lack of necessary job skillsVictim of a power playRef usal to conform to unspoken rulesFailing to be a team playerBusiness cutbacks (plus mergers)Poor judgement

Time wasters Reasons for firing

Page 20: Games Training Ppt

Sell Unto Your Mettle

Page 21: Games Training Ppt

Lateral Thinking

Page 22: Games Training Ppt

Me Quit

Page 23: Games Training Ppt

COPY

Visit hrmba.blogspot.com

for more presentations, projects, notes etc.

Page 24: Games Training Ppt

D West D

Visit hrmba.blogspot.com

for more presentations, projects, notes etc.

Page 25: Games Training Ppt

HO ROB OD

Page 26: Games Training Ppt

OVEROVER

Page 27: Games Training Ppt

No No No No PUNCH No

No No No

Page 28: Games Training Ppt

HEADLO VE

HEELS

Page 29: Games Training Ppt

DecisionDec / ision

Page 30: Games Training Ppt

tion tion tion tion tion GOOD tion tion tiontion tion

Page 31: Games Training Ppt

Jan. Feb. Mar. Due

Page 32: Games Training Ppt

Visit hrmba.blogspot.com

for more presentations, projects, notes etc.