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#exabytes18 June 29 th 2018 a teaching technology in education conference

#exabytes18 · projects such as a night light, an animated animal, a buggy or a light detecting meter. Phil will demonstrate a range of projects before talking about age and costs

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Page 1: #exabytes18 · projects such as a night light, an animated animal, a buggy or a light detecting meter. Phil will demonstrate a range of projects before talking about age and costs

#exabytes18

June 29th 2018

a teaching technology in education conference

Page 2: #exabytes18 · projects such as a night light, an animated animal, a buggy or a light detecting meter. Phil will demonstrate a range of projects before talking about age and costs

#exabytes18We’re delighted to be hosting our annual technology in education conference, #exabytes18.

This year marks the third year we’ve run #exabytes, and we’re expecting it to be particularly special, with some absolutely fantastic presenters taking part. We’ve got a packed schedule lined up, covering everything from creating Hollywood blockbusters on a budget to coding and printing 3D shapes, so this programme should help you in deciding which sessions to attend - there’s lots to choose from!

We’ve worked to make #exabytes more accessible than ever before, while maintaining the spirit that makes this CPD day a unique opportunity for teachers. We’d like to thank all those who’ve volunteered their time to run sessions, and we hope you have a fantastic time at #exabytes18.

The day will begin with our keynote speaker, Miles Berry, in the French Ballroom at 09:00 and he’ll be followed by Chief Executive of the City of Bradford Metropolitan District Council, Kersten England.

Subject leader for Computing Education at the University of Roehampton, Miles Berry has worked in a huge range of subject areas, helping to train

and develop the next generation of Computing teachers. Miles will be discussing

‘There’s more to blocks than Scratch.’

Miles looks at how far the young (and not so young) programmer can take coding with block based languages, showcasing functional programming in Snap!, media computation and object orientation in GP and physical computing with MakeCode.

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Page 3: #exabytes18 · projects such as a night light, an animated animal, a buggy or a light detecting meter. Phil will demonstrate a range of projects before talking about age and costs

“Technology is just a tool. In terms of getting the kids working together and motivating them, the teacher is the

important.”

~ Bill Gates

most

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Page 4: #exabytes18 · projects such as a night light, an animated animal, a buggy or a light detecting meter. Phil will demonstrate a range of projects before talking about age and costs

Bit 1: 10:00 - 10:40French Ballroom: Making a Difference

Workshop Leader: Phil Bagge Ages: All Ages

Description: What really makes a difference to pupils? What will they remember or thank you for in the future? Phil will take a look at the technology, ideas and people that make a difference in schools’ computing.

Forster Suite: Automating with Add-Ons in Google’s G-Suite

Workshop Leader: Graham Bowman Ages: All Ages

Description: Add-ons create additional functionality in Google Docs, Sheets and Slides. In this hands on session you will learn how to create your own add-ons and publish them to the world. A great way to introduce or develop text-based programming for KS2-5 with real-world benefits.

Wyvern Room: Adding Accessories to the micro:bit

Workshop Leader: Lorraine Underwood Ages: All Ages

Description: The micro:bit is full of potential for young programmers, and in this interactive workshop Lorraine will discuss how to add and use homemade and shop bought accessories which further develop its capabilities!

Pullman Room: Introduction to Sonic Pi

Workshop Leader: Catherine Elliott Ages: All Ages

Description: Catherine will provide a practical introduction to teaching text-based coding using Sonic Pi to compose music. Ideal for KS2 to KS3, and is also a great way to engage and include SEND students. Raspberry Pi not required!

Midland Room: Accessibility in e-Assessment

Workshop Leader: BTL Ages: All Ages

Description: BTL have been developing new accessible features for use within on-screen e-Assessments in schools and colleges. In this interactive workshop you’ll get a sneak preview of new technology, such as Text to Speech, maths tools, and visual aids for dyslexic learners.

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Page 5: #exabytes18 · projects such as a night light, an animated animal, a buggy or a light detecting meter. Phil will demonstrate a range of projects before talking about age and costs

Bit 2: 11:00 - 11:40French Ballroom: Smelly Code

Workshop Leader: Jane Waite Ages: Primary

Description: Is teaching young programmers good habits important? What is correct code, buggy code, quality code, efficient code? Jane talks about a grain of correctness and smelly code and asks how these might impact on transition from block to text.

Forster Suite: Programming Projects Progression using the Crumble

Workshop Leader: Phil Bagge Ages: Primary

Description: See how easy it is to wire up and programme simple cheap primary STEM projects such as a night light, an animated animal, a buggy or a light detecting meter. Phil will demonstrate a range of projects before talking about age and costs.

Wyvern Room: Getting Started with Pygame

Workshop Leader: Dan Aldred Ages: Secondary

Description: Pygame is a cross-platform set of Python modules designed for writing video games. In this session, Dan will create a simple game in Python using Pygame Zero and just 22 lines of code!

Pullman Room: Coding and Printing 3D Shapes with Beetle Blocks

Workshop Leader: Carl Simmons Ages: All Ages

Description: Beetle Blocks is a blocks-based programming language you can use to code beautiful 3D objects. In this session you’ll design, code and 3D print your own design, and explore other opportunities for using 3D printing in your classroom or computer club.

Midland Room: Blockbuster on a Budget

Workshop Leader: Phil Nottingham Ages: All Ages

Description: Want Hollywood special effects in your classroom? Don’t own a controlling share in Pixar or ILM? Phil will teach you simple app hacks to leverage AR and green screen resources to add punch to your classroom movies!

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Page 6: #exabytes18 · projects such as a night light, an animated animal, a buggy or a light detecting meter. Phil will demonstrate a range of projects before talking about age and costs

<< << << <<

<< << <<

<< << << <<

Sessions

RoomsFrench

BallroomForster Suite Wyvern Room Pullman Room Midland Room

Bit 0 9:00 - 10:00

Keynote AddressesMiles Berry and Kersten England

Bit 1 10:00 - 10:40

Making a Difference Phil Bagge

Automating with Add-Ons in Google’s G Suite Graham Bowman

Adding Accessories to the micro:bit Lorraine Underwood

Introduction to Sonic Pi Catherine Elliott

Accessibility in e-Assessment BTL

Bit 2 11:00 - 11:40

Smelly CodeJane Waite

Programming Projects Progression Phil Bagge

Getting Started with Pygame Dan Aldred

Coding and Printing 3D Beetle Blocks Carl Simmons

Blockbuster on a BudgetPhil Nottiingham

Lunch 12:00 - 13:00

Lunch <<

Bit 3 13:00 - 13:40

Script to Screen STEM RolesEmmerdale

Cyber Security Games and ResourcesJason Stanton

Data Logging with micro:bits Jon Witts

Teaching Robotics Nicholas Hughes

Makerspaces and other Co-Curricular ClubsChristine Harvey

Bit 4 14:00 - 14:40

Computing on a Shoestring Christine Swan

A Bluffer’s Guide to Functional Programming Mark Clarkson

Using micro:bits and Bit:Bots Chris Sharples

Be Inspired with the Crumble Controller Helen Wright

Online Safety Round Table Matt Moore

Bit 5 15:00 - 15:40

Escape the Classroom Claire Wicher

Computers Explained Through Storytelling Sway Grantham

Physical Computing with the micro:bit and Mu Rachael Duchovny

Traffic Lights in Minecraft with EduBlocks Beth McCue

Google ClassroomRob Martin

Bit 6 16:00 - 16:30

PlenaryAlan O’Donohoe Philip Nottingham

Timetable #exabytes18

76 All Ages Secondary School

PrimarySchool

Page 7: #exabytes18 · projects such as a night light, an animated animal, a buggy or a light detecting meter. Phil will demonstrate a range of projects before talking about age and costs

“The computer was the first machine man built that assisted the of his brain instead of the strength of his arm.”

~ Grace Hopper

power

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Page 8: #exabytes18 · projects such as a night light, an animated animal, a buggy or a light detecting meter. Phil will demonstrate a range of projects before talking about age and costs

Bit 3: 13:00 - 13:40French Ballroom: Script to Screen STEM Roles

Workshop Leader: Jessie Harris - The Emmerdale Studio Experience Ages: All Ages

Description: This session will look at why STEM job roles are vital in the process of making an explosive episode of Emmerdale! Covering everything from set design and build to special effects and what takes place in post production, you’ll be sure to enjoy this fun session.

Forster Suite: Cyber Security Games and Resources

Workshop Leader: Jason Stanton Ages: Secondary

Description: Jason, from Cyber Security Challenge UK, will lead a laptop session introducing you to a range of web-based and unplugged resources, games and competitions to help you deliver cyber security learning in the classroom and in extra-curricular clubs. BYOD is encouraged!

Wyvern Room: Data Logging with micro:bits

Workshop Leader: Jon Witts Ages: Secondary

Description: Data loggers can be very expensive for schools to purchase, particularly for an entire class. In this session, Jon will demonstrate how to use MicroPython and a micro:bit to create your own data logger that will record acceleration data and write it to a file on your micro:bit.

Pullman Room: Teaching Robotics

Workshop Leader: Nicholas Hughes Ages: Primary

Description: Nick will be looking at the progression of robotics and physical computing across the Primary phase. You’ll be able to build a simple robot using a micro:bit or Crumble controller, as well as a range of other robots and will leave filled with ideas for use in your classroom!

Midland Room: Makerspaces and other Co-Curricular Clubs

Workshop Leader: Christine Harvey Ages: All Ages

Description: Find out about a range of clubs or competitions you could run in your school for very little money. Guaranteed to engage pupils of all ages and raise the profile of Computer Science in your school.

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Page 9: #exabytes18 · projects such as a night light, an animated animal, a buggy or a light detecting meter. Phil will demonstrate a range of projects before talking about age and costs

Bit 4: 14:00 - 14:40French Ballroom: Computing on a Shoestring

Workshop Leader: Christine Swan Ages: Secondary

Description: Christine trains Computing teachers at Birmingham City University, she’ll be discussing how necessity really can be the mother of invention - and how the teaching of GCSE Computer Science can be brought to life through projects that are simple and fun.

Forster Suite: A Bluffer’s Guide to Functional Programming

Workshop Leader: Mark Clarkson Ages: Secondary (Post 16)

Description: Big Data means three things - volume, variety and velocity. Processing Big Data needs a different type of programming - functional programming. Starting from the very beginning and with practical activities you’ll leave knowing your first-class objects from your high-order functions.

Wyvern Room: Using micro:bits and Bit:Bots

Workshop Leader: Chris Sharples Ages: Secondary

Description: Utilising different features of Bit:Bots - buzzers/neopixels/gear motors and line following sensors - to differentiate and challenge GCSE students. Although doable in Python, you’ll be using the MakeCode website and PXT blocks with the Bit:Bot package with 1:1 Bit:Bots.

Pullman Room: Be Inspired with the Crumble Controller

Workshop Leader: Helen Wright Ages: Primary

Description: Learn how to confidently teach physical computing using Crumble controllers. From flashing light sabres to autonomous vehicles, these easy to programme and cheap devices are a must have for the primary classroom and offer enormous potential for cross curricular projects.

Midland Room: Online Safety Round Table

Workshop Leader: Matt Moore Ages: Primary

Description: This panel will be led by Matt as he talks to other professionals about the challenges they’ve encountered with e-safety - discussing topics such as websites and apps to be aware of, and the steps they’ve taken to protect pupils.

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Page 10: #exabytes18 · projects such as a night light, an animated animal, a buggy or a light detecting meter. Phil will demonstrate a range of projects before talking about age and costs

Bit 6: 15:00 - 15:40French Ballroom: Escape the Classroom

Workshop Leader: Claire Wicher Ages: All Ages

Description: Use the escape room concept to create an immersive and engaging classroom experience that promotes computational thinking and enhances subject knowledge. Difficulty can be adapted for age group and ability, and themes can promote cross curricular learning.

Forster Suite: Computers Explained Through Storytelling

Workshop Leader: Sway Grantham Ages: Primary

Description: Explore the exciting world Ruby discovers inside her computer exploring using a story to explain Computing concepts to KS1. We will learn about what’s inside the computer with fun ‘unplugged’ activities suitable for any school environment.

Wyvern Room: Physical Computing with the micro:bit and Mu

Workshop Leader: Rachael Duchovny Ages: Secondary

Description: Mu is a simple code editor for beginner programmers. Rachael will be looking at how you can use physical computing with micro:bits and Mu to engage learners and teach basic concepts of programming such as selection and iteration.

Pullman Room: Traffic Lights in Minecraft with EduBlocks

Workshop Leader: Beth McCue Ages: All Ages

Description: EduBlocks allows you to drag and drop blocks of python code to build simple and complex projects. Beth will be exploring how to use EduBlocks to program a set of traffic lights in Minecraft and then how to incorporate physical computing to control LED traffic lights.

Midland Room: Google Classroom

Workshop Leader: Rob Martin Ages: All Ages

Description: Google Classroom is a free web service developed by Google for schools that aims to simplify creating, distributing and grading assignments in a paperless way. In this session, Rob will be performing a hands on demo of the tool.

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Page 11: #exabytes18 · projects such as a night light, an animated animal, a buggy or a light detecting meter. Phil will demonstrate a range of projects before talking about age and costs

Join us in the French Ballroom for the plenary at 16:00!

imagines

“Sometimes it’s the people no one

anything of who do things that no one can imagine.”

~ Alan Turing1110

Page 12: #exabytes18 · projects such as a night light, an animated animal, a buggy or a light detecting meter. Phil will demonstrate a range of projects before talking about age and costs

Welcome!It’s our third annual education

[email protected]@ExaFoundation0345 145 1234