Upload
others
View
3
Download
0
Embed Size (px)
Citation preview
1
Equations of Motion
Graphing Equations of Motion
Interpreting Graphs
2
It’s all Relative (Newton)
• In Newtonian Physics all motion is relative. Meaning that it has a reference point.
3
Scalars vs. Vectors • Scalars: One dimension - size. Look at your equation sheet HAS ONLY SIZE
– Mass: Kg – Distance – a measure between any two points two - feet, meters, miles, km – Speed: distance/time– miles per hour, meters per second – Time: seconds, minutes, years – The are always POSITIVE
• Vectors: Two dimensions: SIZE AND DIRECTION – Weight: Newton = Kg m/s2
– Displacement: where the object is in relation to where it started - feet, meters, miles, km in a direction
– Velocity: displacement/time – miles per hour in a direction, meters per second in a direction
– Acceleration: change in velocity in a period of time – m/s2
– They are “Signed” numbers. Can have positive value or negative value
+ y
- y
+ x - x
4
• Scalars can be completely described by one dimension: SIZE – Complete the units for these:
• Mass • Time • Length • Distance • Speed
• Vectors have two dimensions – SIZE AND DIRECTION:
– Complete the Units for these: • Weight • Displacement • Velocity • Acceleration • Force • Torque
Scalars vs. Vectors
2.1 Distance and Speed: Scalar Quantities
• speed – the rate at which distance is travelled • Speed is a scalar quantity • SI units: m/s • average speed – distance divided by time ave. sp. = d t • instantaneous speed – how fast something is moving at a particular instant in time example: your car speedometer example: You walk to Sunoco, 0.5 km away, then walk straight back. The whole trip took 20 min. What was your average speed? 1km /.33 hr =
5
2.2 One-Dimensional Displacement and Velocity: Vector Quantities
displacement – how far and in what direction • displacement is a vector
vector quantity – has magnitude AND direction • represented by arrows • the length of the arrow represents the magnitude
example: A Derry HS student walks from the Office to the Library, 16 m. - Set up a Cartesian coordinate system with the student at the origin. - Orient the motion along one of the axes. initial position x1 = 0.0 m x1 x2 final position x2 = 16.0 m x 0.0 5.0 10.0 15.0 (meters) Δ x = x2 – x1 where is Δ x the change in position, or
displacement (Bold means it is a vector.)
Δ x = x2 – x1 = 16.0 m – 0.0 m
Δ x = 6
2.2 One-Dimensional Displacement and Velocity: Vector Quantities
example: A student walks 12.0 m from the Library to the Guidance. What is her displacement? initial position x2 = 16.0 m x1 Office x3 Guidance x2 Library final position x3 = 4.0 m x 0.0 5.0 10.0 15.0 (meters) Δ x = x3 – x2
Δ x = x3 – x2 = 4.0 m – 16.0 m
Δ x =
7
2.2 One-Dimensional Displacement and Velocity: Vector Quantities
velocity – how fast something is moving and in what direction • speed is a scalar; velocity is a vector • SI units are m/s average velocity = displacement time v = Δ x = x – xo or v = x or x = v t Δ t t – to t
instantaneous velocity – how fast something is moving, and in what
direction at a particular instant in time
8
Which Velocity is It?
There are two types of velocity that we encounter in our everyday lives. Instantaneous velocity refers to how fast something is moving at a particular point in time, while average velocity refers to the average speed something travels over a given period of time.
For each use of velocity described below, identify whether it is instantaneous velocity or average velocity. 1. The speedometer on your car indicates you are going 65 mph. __________ 2. A race-car driver was listed as driving 120 mph for the entire __________ race. 3. A freely falling object has a speed of 19.6 m/s after 2 seconds of fall in a vacuum. __________ 4. The speed limit sign says 45 mph. __________
9
2.3 Acceleration
acceleration – the time rate of change of velocity • acceleration is a vector quantity; SI units are m/s2
average acceleration = change in velocity change in time a = Δ v = v – vo or a = v – vo
Δ t t – to t
instantaneous acceleration – the acceleration at a particular instant in
time
10
example: A Derry track team member does a wind sprint from the Library
to the Office and back. His team mate times him at 12.30 s. What was his
average speed? What was his average velocity? Office = 0.0 m x1 Office x2 Library Library = 16.0 m x 0.0 5.0 10.0 15.0 (meters) ave. sp. = d = 32.0 m = 2.60 m/s t 12.30 s v = Δ x = 16.0 m – 16.0 m = 0.0 m/s t 12.30 s
2.2 One-Dimensional Displacement and Velocity: Vector Quantities
11
12
Time taken to fall any distance under “g” t = √2dy
g
Time
Points in – y direction - toward center of the
earth
- 9.82 m/s2 -g Acceleration due to gravity
Average velocity used m or miles, etc. df = vf + vi t
2
Displacement during uniform
acceleration
When time is NOT given. m
s
vf2
= vi2 + 2 ad Final velocity if time is NOT given
1.vf = final velocity
2.vi = initial velocity
m
s
vf = vi + at
vy = vi y - gt
Final Velocity after uniform
acceleration
1.How far has the object gone and in what
direction
2.di = any distance already accumulated
3.vit = distance already covered due to being in
motion at a constant velocity
4.½ at2 distance accumulated due to
acceleration
m or miles, etc. d = vt
dx = vix t
df = di + vit + ½ at2
dy = diy + viyt - ½ gt2
Distance x
Scalar
Distance x (Range)
Displacement x
Vector
Projectiles /Free Fall
1.Vector
2.Change in Velocity
Time during which velocity changes
m
s2
a = v
t
a = vf – vi
Δ t
Acceleration - Vector
1.How far
2.How long
3.What direction
4.DISPLACEMENT over time
m mi etc.
s hr
v = d
t
Velocity - Vector
1.How far
2.How long
3.DISTANCE over time
m mi etc.
s hr
v = d
t
Speed - Scalar
Remarks Units Equation Name
d = di + vi(t) + 1/2 a(t)2 d = di + v0(t)
t
d
0
v
0 t
d d
d = di
t
v
t v
0
t
d
t
d
0
1 2 3
6 5 4
Slow, Rightward(+) Constant Velocity
Fast, Rightward(+) Constant Velocity
Position vs. Time Graphs
14
15
16
Position vs. Time Graphs
17
2.3 Acceleration
Velocity vs. Time Graphs
18
How to read these graphs: +x or –x is the LOCATION of the velocity. + or – sign for ACCELERATION is the slope
Velocity vs. Time Graphs
19
Object moving slower in –x
- v and +a (slope is +) Object moving slower in +x direction
-v and – a (Slope is -)
+x
-x
+x
-x
+x
-x
20
Velocity vs. Time Graphs, Continued
Object moving Faster in +x
+v and +a (slope is +) Object moving slower in +x direction
+v and – a (Slope is -)
+x -x
+x -x
2.3 Acceleration
Time
Acc
ele
rati
on
-
0
+
Time A
cce
lera
tio
n
-
0
+
Time
Acc
ele
rati
on
-
0
+
Time
Acc
ele
rati
on
-
0
+
21
These are graphs of the acceleration of the graphs on the former pages
Acceleration refers to any change in an object’s velocity. Velocity not only refers to an object’s speed but also its direction. The direction of an object’s acceleration is the same as the direction of the force causing it.
***************************************************************
Complete the table below by drawing arrows to indicate the directions of the objects’ velocity and acceleration.
Description of Motion Direction of Velocity
Direction of Acceleration
A ball is dropped from a ladder.
A car is moving to the right when the driver applies the brakes to slow down.
A ball tied to a string and being swung clockwise is at the top of its circular path.
A sled is pushed to the left causing it to speed up.
22
2.3 Acceleration
Check for Understanding:
The object whose motion is represented by this graph is ... True or false for each?
a) moving in the positive direction.
b) moving with a constant velocity.
c) moving with a negative velocity.
d) slowing down.
e) changing directions.
f) speeding up.
g) moving with a positive acceleration.
h) moving with a constant acceleration.
23
24
Constant
Velocity
v0
t
v = 0 v
t
v0
t t
d =
v0(t)
a = 1/2 bh
b= t
h = at (v =
at)
a= 1/2 at2
d =
v0(t)
Acceleration
1 3 2
Constant Velocity
v
0
t
v
0
t
a = 1/2 bh
b= t
h = at (v = at)
a= 1/2 at2
d = vt
Acceleration
Area under the curve of a Velocity versus time graph represents Distance covered in that period of time
1. Constant velocity
2. The area UNDER the slope:
a. Base = time
b. Height = velocity
Distance = velocity x time therefore, the area under the curve of a velocity versus time graph gives you the distance
covered in that time period. d = vt
1.Acceleration graph
a. Slope represents Acceleration v = at
b. Makes a triangle
c. Equation for area of a triangle = ½ bh
d. If the base of the triangle is t and the height is at then the area of this triangle is ½ at2
Since the triangle does not go through the zero we have to add the rectangle to come up with the total area
a = 0
+v, +p
0v, +p
Forward
Backing up -v, +p
0v, +p
0v, +p
0v, -p
-v, +p Backing up
-v, -p Backing up
+v, -p Forward
+p
-p
0v
0v
0v
0v
+p
-p