11
©2013 WizKids/NECA LLC. TM & © 2013 DC Comics (s13) CONVENTION & PROMO CHARACTER CARDS Original Text

CONVENTION & PROMO CHARACTER CARDS · Martian Manhunter, 5 Superman and Superman, 7 Superman and Wonder Woman, 9 Wonder Woman, 4 TABLE OF CONTENTS. Amazon, Ruler, Trinity, Warrior

  • Upload
    others

  • View
    15

  • Download
    1

Embed Size (px)

Citation preview

Page 1: CONVENTION & PROMO CHARACTER CARDS · Martian Manhunter, 5 Superman and Superman, 7 Superman and Wonder Woman, 9 Wonder Woman, 4 TABLE OF CONTENTS. Amazon, Ruler, Trinity, Warrior

©2013 WizKids/NECA LLC. TM & © 2013 DC Comics (s13)

CONVENTION & PROMO CHARACTER CARDS

Original Text

Page 2: CONVENTION & PROMO CHARACTER CARDS · Martian Manhunter, 5 Superman and Superman, 7 Superman and Wonder Woman, 9 Wonder Woman, 4 TABLE OF CONTENTS. Amazon, Ruler, Trinity, Warrior

©2013 WizKids/NECA LLC. TM & © DC Comics (s13)

PRINTING INSTRUCTIONS

1. From Adobe® Reader® or Adobe® Acrobat® open the print dialog box (File>Print or Ctrl/Cmd+P).

2. Click on Properties and set your Page Orientation to Landscape (11 x 8.5).

3. Under Print Range>Pages input the pages you would like to print. (See Table of Contents)

4. Under Page Handling>Page Scaling select Multiple pages per sheet.

5. Under Page Handling>Pages per sheet select Custom and enter 2 by 2.

6. If you want a crisp black border around each card as a cutting guide, click the checkbox next to Print page border.

7. Click OK.

Page 3: CONVENTION & PROMO CHARACTER CARDS · Martian Manhunter, 5 Superman and Superman, 7 Superman and Wonder Woman, 9 Wonder Woman, 4 TABLE OF CONTENTS. Amazon, Ruler, Trinity, Warrior

©2013 WizKids/NECA LLC. TM & © DC Comics (s13)

Batman, 8Bat-Mite, 10Dr. Fate, 6Gentleman Ghost, 11Martian Manhunter, 5Superman and Superman, 7Superman and Wonder Woman, 9Wonder Woman, 4

TABLE OF CONTENTS

Page 4: CONVENTION & PROMO CHARACTER CARDS · Martian Manhunter, 5 Superman and Superman, 7 Superman and Wonder Woman, 9 Wonder Woman, 4 TABLE OF CONTENTS. Amazon, Ruler, Trinity, Warrior

Amazon, Ruler, Trinity, Warrior

Bullets and Bracelets Wonder Woman can use Energy Shield/Deflection. When Wonder Woman is the target of a ranged attack, she can also use Super Senses.

AMAZON INSTINCTS (Charge)

RESCUE IN THE NICK OF TIME (Hypersonic Speed)

TO FIGHT KERES AND THE MORRIGAN (Flurry)

AMAZON STRENGTH (Super Strength)

Lasso Capture When an opposing character takes damage from Wonder Woman’s attack, that character can’t break away (even automatically) during its next turn if Wonder Woman is adjacent to it.

190

WONDER WOMAN

POINT VALUE:

NEW COSTUME, SAME DIANA (Invulnerability)

CLAY OF THE EARTH (Toughness)

Princess of the Amazons Wonder Woman can use Perplex. If she targets another friendly character with the Amazon keyword with Perplex, she can use it normally or modify any combat value by +2 or -2 except damage.

TACTICAL MIND (Outwit)

REAL NAME: Diana PrinceSIGNIFICANT APPEARANCE: Wonder Woman #500 (2010)

v

©2011 WizKids/NECA LLC. TM & © DC Comics. (s11)

D-001

Page 5: CONVENTION & PROMO CHARACTER CARDS · Martian Manhunter, 5 Superman and Superman, 7 Superman and Wonder Woman, 9 Wonder Woman, 4 TABLE OF CONTENTS. Amazon, Ruler, Trinity, Warrior

TM & © DC Comics. (s12)

MARTIAN MANHUNTERDetective, Justice League, Justice League International

Martian Physiology Martian Manhunter can use Phasing/Teleport and Stealth.

MIND PROBE (Mind Control)

BLACK ADAM! THE TIME HAS COME FOR A RECKONING (Hypersonic Speed)

MARTIAN VISION (Penetrating/Psychic Blast)

MARTIAN STRENGTH (Super Strength)

THE FUTURE IS WORTH THE FIGHT (Impervious)

140POINT VALUE:

STAND FIRM (Invulnerability)

IT CANNOT END LIKE THIS! (Toughness)

MY TRUE FORM IS NOT APPEALING TO YOU? (Shape Change)

REAL NAME: J’onn J’onzzSIGNIFICANT APPEARANCE: Martian Manhunter #1 (2006)BACKGROUND: After the events of Infinite Crisis, the Martian Manhunter spent the better part of a year investigating Checkmate and Maxwell Lord for their role in the death of Ted Kord, the Blue Beetle and a close friend from his JLI days. Summoned from his quest to face Black Adam during his “World War III”, J’onn became more mistrustful of humanity and began using a form more closely resembling his true Martian heritage. J’onn began focusing on a search for other survivors of Mars. His search ended when he was killed by the Flame during the Final Crisis, but he was revived during the Blackest Night. He eventually did locate another survivor of Mars, D’kay D’razz, but she was not as stable and balanced as he is.

© 2012 WIZKIDS/NECA, LLC.

D-002

Page 6: CONVENTION & PROMO CHARACTER CARDS · Martian Manhunter, 5 Superman and Superman, 7 Superman and Wonder Woman, 9 Wonder Woman, 4 TABLE OF CONTENTS. Amazon, Ruler, Trinity, Warrior

TM & © DC Comics. (s12)

DR. FATEJustice Society, Mystical

Agent of Order Opposing characters within 6 squares can’t be given actions to use special powers (including standard powers used only through those special powers).

THE AMULET OF ANUBIS (Phasing/Teleport)

MYSTIC BOLT (Penetrating/Psychic Blast)

THE HELM OF NABU (Energy Shield/Deflection)

THE CLOAK OF DESTINY (Probability Control)

ORDER NEEDS TO BE IMPOSED (Perplex)

100POINT VALUE:

COUNTERSPELL (Support)

REAL NAME: Kent NelsonSIGNIFICANT APPEARANCE: More Fun Comics #55 (1940)BACKGROUND: Kent Nelson accompanied his father on an archaeological dig in Iraq. Discovering a hidden tomb, Kent released a poison gas that killed his father and nearly himself. Finding the Helmet of Nabu in the tomb, Kent donned it and summoned the wizard/lord of order known as Nabu, who bonded to him through the helmet. Working as an Agent of Order during the 1940s, he joined the Justice Society of America. One of the premiere magic users of the Earth as Dr. Fate, Kent’s good heart and noble intentions sometimes must be put aside when Nabu takes over his mind in the name of ever-lasting Order.

© 2012 WIZKIDS/NECA, LLC.

D-003

Page 7: CONVENTION & PROMO CHARACTER CARDS · Martian Manhunter, 5 Superman and Superman, 7 Superman and Wonder Woman, 9 Wonder Woman, 4 TABLE OF CONTENTS. Amazon, Ruler, Trinity, Warrior

TM & © DC Comics. (s12)

SUPERMAN AND SUPERMAN

JLA, Justice Society, Kryptonian, Metropolis

Look, Up In the Sky Once per turn, when a friendly character within 8 squares and line of fire is the target of an attack, before the attack roll is made Superman and Superman may be placed adjacent to the target and within line of fire of the attacker. The attack now targets Superman and Superman.

TO SAVE THE DAY (Charge)

Through the Sun Give Superman and Superman a power action and move them up to 8 squares in the same diagonal, horizontal, or vertical direction, automatically breaking away. After actions resolve, you may place an opposing character along that path into an adjacent square and may use the Duo Attack ability as a free action targeting only that character.

TWO EARTHS COME TOGETHER (Flurry)

NOT OF THIS WORLD (Super Strength)

270POINT VALUE:

FIRST HERO (Impervious)

SUNLIGHT FADING (Invulnerability)

HAVE TO END THIS BEFORE INNOCENTS ARE HARMED (Exploit Weakness)

Death of a Superman Superman and Superman possesses Earthbound/Neutralized and can’t use the JSA team ability.

REAL NAME: KAL-L AND KAL-ELSIGNIFICANT APPEARANCE: Infinite Crisis #7 (2006)BACKGROUND: Truth, Justice and the American Way. It’s what Superman stands for. Not only the Superman of our Earth, but also the Superman of another, closely related Earth – Earth-Two. Fighting together during the Crisis, the “older” of these Supermen was exiled to a pocket dimension until the impulsive Superboy Prime broke them free. Returning to Earth and finding it spoiled and unworthy, Superman of Earth -Two reluctantly allows a plot to replace the current Earth with one more similar to his home. However, when Superboy Prime and Alexander Luthor begin the wholesale slaughter of innocents, neither Superman can stand by and do nothing, and together take Superboy Prime into a Red Sun. But the consequences of stopping this heinous plot may prove dire indeed…

© 2012 WIZKIDS/NECA, LLC.

D-004

Page 8: CONVENTION & PROMO CHARACTER CARDS · Martian Manhunter, 5 Superman and Superman, 7 Superman and Wonder Woman, 9 Wonder Woman, 4 TABLE OF CONTENTS. Amazon, Ruler, Trinity, Warrior

TM & © DC Comics. (s12)

BATMAN™

Batman Family, White Lantern Corps

THAT’S NOT THE BAT-SIGNAL! (Running Shot)

PROTECTING LIFE (Force Blast)

STILL BATMAN (Flurry)

CONNECTED TO THE ENTITY (Telekinesis)

A LIGHT IN THE NIGHT (Pulse Wave)

Life’s Crusader Batman can use Steal Energy, but when he would heal with it, heal all adjacent friendly characters instead of him and roll a d6. On a result of 5 or 6, heal him of 1 damage.

132

DC COMICS

POINT VALUE:

THE ULTIMATE CHAMPION (Invulnerability)

I STAND AGAINST DARKNESS (Toughness)

GOTHAM’S GUARDIAN (Combat Reflexes)

LIVE! Batman can use Regeneration. When turning the dial, if this click is revealed due to damage taken from an opponent’s attack, stop turning the dial.

I SEE IT ALL NOW (Outwit)

FEEL THE TOUCH OF LIFE (Support)

REAL NAME: Bruce WayneSIGNIFICANT APPEARANCE: Brightest Day #13

© 2012 WIZKIDS/NECA, LLC.

D-005

Page 9: CONVENTION & PROMO CHARACTER CARDS · Martian Manhunter, 5 Superman and Superman, 7 Superman and Wonder Woman, 9 Wonder Woman, 4 TABLE OF CONTENTS. Amazon, Ruler, Trinity, Warrior

TM & © DC Comics. (s13)

SUPERMAN™ AND WONDER WOMAN™

Amazon, Justice League, Kryptonian, Warrior

Strength of Two Heroes Superman and Wonder Woman can use Super Strength. Superman and Wonder Woman may hold two objects at the same time if they are both standard objects, but may only use one object per attack. When Superman and Wonder Woman use the Duo Attack ability, instead of one attack, they may use Charge as a free action.

NOWHERE TO HIDE (Running Shot)

Man of Steel & Princess of Themyscira Superman and Wonder Woman can use . When Superman and Wonder Woman are targeted with Outwit, roll a d6; on a result of , they can’t be targeted with Outwit this turn.

WON’T GET AWAY (Plasticity)

POWER FROM A DISTANCE (Penetrating/Psychic Blast)

LASSOS & HEAT VISION (Quake)

350 / 250

DC COMICS

POINT VALUE:

Wrapped Up & Knocked Out Superman and Wonder Woman can use Incapacitate. When they do and hit, in addition to the normal effects, they may deal their printed damage value divided among the successfully hit targets.

KRYPTONIANS…. (Impervious)

…AND AMAZONS… (Invincible)

…ARE VERY TOUGH TO HURT (Invulnerability)

Faster Than a Speeding Bullet & Bulletproof Bracelets Superman and Wonder Woman can use Energy Shield/Deflection, Super Senses, and Toughness.

STOP ALL EVIL (Close Combat Expert)

POWER UP CLOSE (Exploit Weakness)

Qualifying Name Qualifying Real Name

Superman Clark Kent

Wonder Woman Diana of Themyscira

OR

© 2013 WIZKIDS/NECA, LLC.

D-009

Page 10: CONVENTION & PROMO CHARACTER CARDS · Martian Manhunter, 5 Superman and Superman, 7 Superman and Wonder Woman, 9 Wonder Woman, 4 TABLE OF CONTENTS. Amazon, Ruler, Trinity, Warrior

TM & © DC Comics. (s13)

BAT-MITE

You’re My Hero Once per game, give Bat-Mite a free action and choose another friendly character. That character is Bat-Mite’s Idol.

Let Me Help! Give Bat-Mite a move action; after actions resolve, roll a d6 that can’t be rerolled. Place Bat-Mite’s Idol in a square adjacent to Bat-Mite. On a result of , an opponent may choose the square and deal Bat-Mite’s Idol 1 unavoidable damage. On a result of - , you choose the square and Bat-Mite’s Idol may make a close or ranged combat attack as a free action but can’t be given a non-free action until your next turn.

Am I Bothering You? Bat-Mite can use Incapacitate. Characters that Bat-Mite targeted with this power last turn can’t target Bat-Mite or Bat-Mite’s Idol with an attack until your next turn.

QUIT PICKING ON MY HERO (Incapacitate)

Get Me Out of Here! Bat-Mite can use Super Senses. When he uses Super Senses to evade an attack, you may place him adjacent to his Idol or in any square within 6 squares and line of fire.

65

DC COMICS

POINT VALUE:

DO-OVER (Probability Control)

LEARN FROM THE COMICS (Outwit)

REAL NAME: Bat-MiteSIGNIFICANT APPEARANCE: Detective Comics #267 (1959)

© 2013 WIZKIDS/NECA, LLC.

D-010

Page 11: CONVENTION & PROMO CHARACTER CARDS · Martian Manhunter, 5 Superman and Superman, 7 Superman and Wonder Woman, 9 Wonder Woman, 4 TABLE OF CONTENTS. Amazon, Ruler, Trinity, Warrior

TM & © DC Comics. (s13)

GENTLEMAN GHOSTInjustice Society, Secret Society of Super Villains, Society

Vengeful Ghosts When Gentleman Ghost has no action tokens, you may give him a free action if no friendly Vengeful Ghost tokens are on the map and place a Vengeful Ghost token on the map in an adjacent square. That token becomes a bystander token as described on the back of this card.

Invisible, Intangible Gentleman Ghost can use Phasing/Teleport and Stealth.

IMMATERIAL (Phasing/Teleport)

CHILLING TOUCH (Precision Strike)

INCORPOREAL (Super Senses)

TRANSLUCENT (Energy Shield/Deflection)

98

DC COMICS

POINT VALUE:

I’VE SEEN THE BEYOND (Outwit)

AND LEARNED A FEW TRICKS (Perplex)

FLINTLOCK PISTOLS (Ranged Combat Expert)

REAL NAME: James CraddockSIGNIFICANT APPEARANCE: Flash Comics #88 (1947)

© 2013 WIZKIDS/NECA, LLC.

D-011