59
Cognitive hierarchies and emotions in behavioral game theory Colin F. Camerer 1, 2 Alec Smith 1 1 Division of Humanities and Social Sciences 2 Computation and Neural Systems California Institute of Technology 4/25/11 11:15 am. Comments welcome. Prepared for Oxford Handbook of Thinking and Reasoning (K. J. Holyoak & R. G. Morrison, Editors). This research was supported by The Betty and Gordon Moore Foundation and by National Science Foundation grant NSF‐SES 0850840. Correspondence to: [email protected].

Cognitive hierarchies and emotions in behavioral game …ajyu/Teaching/Cogs200_fa11/Readings/camerer... · Cognitive hierarchies and emotions in behavioral game theory Colin F. Camerer1,

  • Upload
    lexuyen

  • View
    290

  • Download
    30

Embed Size (px)

Citation preview

Page 1: Cognitive hierarchies and emotions in behavioral game …ajyu/Teaching/Cogs200_fa11/Readings/camerer... · Cognitive hierarchies and emotions in behavioral game theory Colin F. Camerer1,

Cognitivehierarchiesandemotions

inbehavioralgametheory

ColinF.Camerer1,2

AlecSmith1

1DivisionofHumanitiesandSocialSciences

2ComputationandNeuralSystems

CaliforniaInstituteofTechnology

4/25/1111:15am.Commentswelcome.PreparedforOxfordHandbookofThinkingand

Reasoning(K.J.Holyoak&R.G.Morrison,Editors).ThisresearchwassupportedbyThe

BettyandGordonMooreFoundationandbyNationalScienceFoundationgrantNSF‐SES

0850840.Correspondenceto:[email protected].

Page 2: Cognitive hierarchies and emotions in behavioral game …ajyu/Teaching/Cogs200_fa11/Readings/camerer... · Cognitive hierarchies and emotions in behavioral game theory Colin F. Camerer1,

1

ABSTRACT

Untilrecently,gametheorywasnotfocussedoncognitively‐plausiblemodelsofchoicesin

humanstrategicinteractions.Thischapterdescribestwonewapproachesthatdoso.The

firstapproach,cognitivehierarchymodeling,assumesthatplayershavedifferentlevelsof

partiallyaccuraterepresentationsofwhatothersarelikelytodo,whichvaryfromheuristic

andnaïvetohighlysophisticatedandaccurate.Thereisreasonableevidencethatthis

approachexplainschoices(betterthantraditionalequilibriumanalysis)indozensof

experimentalgamesandsomenaturally‐occurringgames(e.g.,aSwedishlottery,auctions,

andconsumerreactionstoundisclosedqualityinformationaboutmovies).Measurementof

eyetrackingandfMRIactivityduringgamesisalsosuggestiveofacognitive.Thesecond

approach,psychologicalgames,allowsvaluetodependuponchoiceconsequencesandon

beliefsaboutwhatwillhappen.Thismodelingframeworkcanlinkcognitionandemotion,

andexpresssocialemotionssuchas“guilt”.Inapsychologicalgame,guiltismodeledasthe

negativeemotionofknowingthatanotherpersonisunpleasantlysurprisedthatyour

choicedidnotbenefitthem(astheyhadexpected).Ourhopeisthatthesenew

developmentsinatraditionallycognitivefield(gametheory)willengageinterestof

psychologistsandothersinterestedinthinkingandsocialcognition.

KEYWORDS

Boundedrationality,cognitivehierarchy,emotions,gametheory,psychologicalgames,

strategicneuroscience

Page 3: Cognitive hierarchies and emotions in behavioral game …ajyu/Teaching/Cogs200_fa11/Readings/camerer... · Cognitive hierarchies and emotions in behavioral game theory Colin F. Camerer1,

2

I.Introduction

Thischapterisaboutcognitiveprocessesinstrategicthinking.Thetheoryofgames

providesthemostcomprehensiveframeworkforthinkingaboutthevaluedoutcomesthat

resultfromstrategicinteractions.Thetheoryspecifieshow“players”(that’sgametheory

jargon)mightchoosehigh‐valuestrategiestoguesslikelychoicesofotherplayers.

Traditionally,gametheoryhasbeenfocusedonfinding“solutions”togamesbasedon

highlymathematicalconceptionsofrationalforecastingandchoice.Morerecently(starting

withCamerer,1990),behavioralgametheorymodelshaveextendedtherationaltheories

toincludestochasticresponse,limitsoninferringcorrectlywhatotherplayerswilldo,

socialemotionsandconsiderationssuchasguilt,anger,reciprocity,orsocialimage,and

modulatingfactorsincludinginferencesaboutothers’intentions.Twogeneralbehavioral

modelsthatmightinterestcognitivepsychologistsarethefocusofthischapteri:Cognitive

hierarchymodeling,andpsychologicalgametheory.

Conventionalgametheoryistypicallyabstract,mathematicallyintimidating,

computationallyimplausible,andalgorithmicallyincomplete.Itisthereforenotsurprising

thatconventionaltoolshavenotgainedtractionincognitivepsychology.Ourhopeisthat

themorepsychologicallyplausiblebehavioralvariantscouldinterestcognitive

psychologists.Oncelimitedstrategicthinkingisthefocus,questionsofcognitive

representation,categorizationofdifferentstrategicstructures,andthenatureofsocial

cognition,andhowcooperationisachievedallbecomemoreinterestingresearchable

questions.Thequestionofwhetherornotpeopleareusingthedecision‐makingalgorithms

Page 4: Cognitive hierarchies and emotions in behavioral game …ajyu/Teaching/Cogs200_fa11/Readings/camerer... · Cognitive hierarchies and emotions in behavioral game theory Colin F. Camerer1,

3

proposedbythesebehavioralmodelscanalsobeaddressedwithobservables(suchas

responsetimesandeyetrackingofvisualattention)familiarincognitivepsychology.

Numericalmeasuresofvalueandbeliefderivedinthesetheoriescanalsobeusedas

parametricregressorstoidentifycandidatebraincircuitsthatappeartoencodethose

measures.Thisgeneralapproachhasbeenquitesuccessfulinstudyingsimpler

nonstrategicchoicedecisions(Glimcher,Camerer,Fehr,&Poldrack,2008)buthasbeen

appliedinfrequentlytogames(seeBhatt&Camerer,inpress).

Whatisagame?

Gametheoryisthemathematicalanalysisofstrategicinteraction.Ithasbecomea

standardtoolineconomicsandtheoreticalbiology,andisincreasinglyusedinpolitical

science,sociology,andcomputerscience.Agameismathematicallydefinedasasetof

players,descriptionsoftheirinformation,afixedorderofthesequenceofchoicesby

differentplayers,andafunctionmappingplayers’choicesandinformationtooutcomes.

Outcomesmayincludetangibleslikecorporateprofitsorpokerwinnings,aswellas

intangibleslikepoliticalgain,status,orreproductiveopportunities(inbiologicaland

evolutionarypsychologymodels).Thespecificationofagameiscompletedbyapayoff

functionthatattachesanumericalvalueor“utility”toeachoutcome.

Thestandardapproachtotheanalysisofgamesistocomputeanequilibriumpoint,

asetofstrategiesforeachplayerwhicharesimultaneouslybestresponsestooneanother..

ThisapproachisdueoriginallytoJohnNash(1950),buildingonearlierworkbyVon

NeumannandMorgenstern(1947).Solvingforequilibriummathematicallyrequires

solvingsimultaneousequationsinwhicheachplayer'sstrategyisaninputtotheother

Page 5: Cognitive hierarchies and emotions in behavioral game …ajyu/Teaching/Cogs200_fa11/Readings/camerer... · Cognitive hierarchies and emotions in behavioral game theory Colin F. Camerer1,

4

player'scalculationofexpectedpayoff.Thesolutionisacollectionofstrategies,onefor

eachplayer,whereeachplayer’sstrategymaximizeshisexpectedpayoffgiventhe

strategiesoftheotherplayers.

Fromthebeginningofgametheory,howequilibriummightarisehasbeenthe

subjectofongoingdiscussion.Nashhimselfsuggestedthatequilibriumbeliefsmight

resolvefromchangesin“massaction”aspopulationslearnaboutwhatothersdoand

adjusttheirstrategiestowardoptimization.ii

MorerecentlygametheoristshaveconsideredtheepistemicrequirementsforNash

equilibriumbytreatinggamesasinteractivedecisionproblems(cf.Brandenburger1992).

ItturnsoutthatNashequilibriumforn‐playergamesrequiresverystrongassumptions

abouttheplayers’mutualknowledge:thatallplayersshareacommonpriorbeliefabout

chanceevents,knowthatallplayersarerational,andknowthattheirbeliefsarecommon

knowledge(Aumann&Brandenburger1995).iiiThelatterrequirementimpliesthat

rationalplayersbeabletocomputebeliefsaboutthestrategiesofcoplayersandallstates

oftheworld,beliefsaboutbeliefs,andsoon,adinfinitum.

TwoBehavioralApproaches:CognitiveHierarchyandPsychologicalGames

Cognitivehierarchy(CH)andpsychologicalgames(PG)modelsbothmodify

assumptionsfromgametheorytocapturebehaviormorerealistically.

TheCHapproachassumesthatboundedlyrationalplayersarelimitedinthe

numberofinterpersonaliterationsofstrategicreasoningtheycan(orchoose)todo.There

arefiveelementstoanyCHpredictivemodel:

Page 6: Cognitive hierarchies and emotions in behavioral game …ajyu/Teaching/Cogs200_fa11/Readings/camerer... · Cognitive hierarchies and emotions in behavioral game theory Colin F. Camerer1,

5

1. Adistributionofthefrequencyofleveltypesf(k)

2. Actionsoflevel0players;

3. Beliefsoflevel‐kplayers(fork=1,2,…)aboutotherplayers;

4. Assessingexpectedpayoffsbasedonbeliefsin(3).

5. Astochasticchoiceresponsefunctionbasedontheexpectedpayoffsin(4)

Thetypicalapproachistomakepreciseassumptionsaboutelements(1‐5)andsee

howwellthatspecificmodelfitsexperimentaldatafromdifferentgames.Justasintesting

acookingrecipe,ifthemodelfailsbadlythenitcanbeextendedandimproved.

InCamerer,HoandChong(2004),thedistributionoflevelktypesisassumedto

followaPoissondistributionwithameanvalueτ.Oncethevalueofτischosen,the

completedistributionisknown.ThePoissondistributionhasthesensiblepropertythatthe

frequenciesofveryhighleveltypeskdropsoffquicklyforhighervaluesofk.(Forexample,

iftheaveragenumberofthinkingstepsτ=1.5,thenlessthan2%ofplayersareexpectedto

dofiveormorestepsofthinking.)

Tofurtherspecifythemodel,level0typesareusuallyassumedtochooseeach

strategyequallyoften.ivIntheCHapproach,levelkplayersknowthecorrectproportions

oflower‐levelplayers,butdonotrealizethereareotherevenhigher‐levelplayers(perhaps

reflectingoverconfidenceinrelativeability).Analternativeassumption(called“levelk”

modeling)isthatalevelkplayerthinksallotherplayersareatlevelk‐1.

Undertheseassumptions,eachlevelofplayerinahierarchycanthencomputethe

expectedpayoffstodifferentstrategies:Level1’scomputetheirexpectedpayoff(knowing

Page 7: Cognitive hierarchies and emotions in behavioral game …ajyu/Teaching/Cogs200_fa11/Readings/camerer... · Cognitive hierarchies and emotions in behavioral game theory Colin F. Camerer1,

6

whatlevel0’swilldo);level2’scomputetheexpectedpayoffgiventheirguessaboutwhat

level1’sand0’sdo,andhowfrequentthoseleveltypesare;andsoforth.Inthesimplest

formofthemodel,playerschoosethestrategywiththehighestexpectedpayoff(the“best

response”);butitisalsoeasytousealogisticorpowerstochastic“betterresponse”

function(e.g.,Luce,1959).Becausethetheoryishierarchical,itiseasytoprogramand

solvenumericallyusinga“loop”.

Psychologicalgamesmodelsassumethatplayersarerationalinthesensethatthey

maximizetheirexpectedutilitygivenbeliefsandtheutilityfunctionsoftheotherplayers.

However,inpsychologicalgamesmodels,payoffsareallowedtodependdirectlyupon

player’sbeliefs,theirbeliefsabouttheircoplayers’beliefs,andsoon,adependencethatis

ruledoutinstandardgametheory.Theincorporationofbelief‐dependentmotivations

makesitpossibletocaptureconcernsaboutintentions,socialimage,orevenemotionsina

game‐theoreticframework.Forexample,inpsychologicalgamesoneperson,Conor(C)

mightbedelightedtobesurprisedbytheactionofanotherplayer,Lexie(L).Thisis

modeledmathematicallyasClikingwhenL’sstrategyisdifferentthanwhathe(C)

expectedLtodo.Someofthesemotivationsarenaturallyconstruedassocialemotions,

suchasguilt(e.g.,apersonfeelsbadchoosingastrategywhichharmedanotherpersonP

whodidnotexpectit,andfeelslessbadifPdidexpectit).

Ofthetwoapproaches,CHandlevel‐kmodelingareeasytouseandapplyto

empiricalsettings.Psychologicalgamesaremoregeneral,applyingtoabroaderclassof

games,butaremoredifficulttoadapttoempiricalwork.

II.TheCHmodel

Page 8: Cognitive hierarchies and emotions in behavioral game …ajyu/Teaching/Cogs200_fa11/Readings/camerer... · Cognitive hierarchies and emotions in behavioral game theory Colin F. Camerer1,

7

Thenextsectionwillgivessomemotivatingempiricalexamplesofthewidescopeof

gamestowhichthetheoryhasbeenappliedwithsomesuccess(includingtwokindsoffield

data),andconsistencywithdataonvisualfixationandfMRI.TheCHapproachisappealing

asapotentialcognitivealgorithmforfourreasons:

1. Itappearstofitalotofexperimentaldatafrommanydifferentgamesbetter

thanequilibriumpredictionsdo(e.g.,Camereretal.,2004;Crawford,Costa‐

Gomes,&Iriberri,2010).

2. Thespecificationofhowthinkingworksandcreateschoicesinvites

measurementofthethinkingprocesswithresponsetimes,visualfixationson

certainpayoffs,andtransitionsbetweenparticularpayoffs.

3. TheCHapproachintroducesaconceptofskillintobehavioralgametheory.

IntheCHmodel,theplayerswiththehighestthinkinglevels(higherk)and

mostresponsivechoices(higherλ)areimplicitlymoreskilled.(In

equilibriummodels,allplayersareperfectlyandequallyskilled.)

NextwewilldescribeseveralempiricalgamesthatillustratehowCHreasoning

works.

Example1:p‐beautycontest

AsimplegamethatillustratesapparentCHthinkinghascometobecalledthe“p‐

beautycontestgame”(orPBC).ThenamecomesfromafamouspassageinJohnMaynard

Keynes’sbookTheGeneralTheoryofEmployment,InterestandMoney.Keyneswrote:

Page 9: Cognitive hierarchies and emotions in behavioral game …ajyu/Teaching/Cogs200_fa11/Readings/camerer... · Cognitive hierarchies and emotions in behavioral game theory Colin F. Camerer1,

8

“Professionalinvestmentmaybelikenedtothosenewspapercompetitionsinwhich

thecompetitorshavetopickoutthesixprettiestfacesfromahundredphotographs,

theprizebeingawardedtothecompetitorwhosechoicemostnearlycorrespondsto

theaveragepreferencesofthecompetitorsasawhole;sothateachcompetitorhas

topick,notthosefaceswhichhehimselffindsprettiest,butthosewhichhethinks

likeliesttocatchthefancyoftheothercompetitors,allofwhomarelookingatthe

problemfromthesamepointofview.Itisnotacaseofchoosingthosewhich,tothe

bestofone'sjudgment,arereallytheprettiest,noreventhosewhichaverage

opiniongenuinelythinkstheprettiest.Wehavereachedthethirddegreewherewe

devoteourintelligencestoanticipatingwhataverageopinionexpectstheaverage

opiniontobe.Andtherearesome,Ibelieve,whopractisethefourth,fifthandhigher

degrees.”

IntheexperimentalPBCgamepeoplechoosenumbersfrom0to100simultaneously

withouttalking.vThepersonwhosenumberisclosesttoptimestheaveragewinsafixed

price.

Atypicalinterestingvalueofpis2/3.Thenthewinnerwantstobetwo‐thirdsofthe

waybetweentheaverageandzero.Butofcourse,theplayersallknowtheotherplayers

wanttopick2/3oftheaverage.InaNashequilibrium,everyoneaccuratelyforecaststhat

theaveragewillbeX,andalsochoosesanumberwhichis(2/3)X.ThisimpliesX=(2/3)Xor

X*=0.

Page 10: Cognitive hierarchies and emotions in behavioral game …ajyu/Teaching/Cogs200_fa11/Readings/camerer... · Cognitive hierarchies and emotions in behavioral game theory Colin F. Camerer1,

9

Intuitively,supposeyouhadnoideawhatotherpeoplewoulddo,soyouchose2/3

of50=33.Thisisareasonablechoicebutisnotanequilibrium,sincechoosing33while

anticipating50leavesagapbetweenexpectedbehaviorofothersandlikelybehaviorby

oneself.Soapersonwhothinks“Hey!I’llpick33”shouldthenthink(toadheretothe

equilibriummath)“Hey!They’llpick33”andthenpick22.Thisprocessofimagining,

choosingandrevisingdoesnotstopuntileveryoneexpects0tobechosen,andalsopicks0.

Figure1showssomedatafromthisgameplayedwithexperimentalsubjectsandin

newspaperandmagazinecontests(wherelargegroupsplayforasinglelargeprize).There

issomeevidenceof“spikes”innumberscorrespondingto50p,50p2andsoon.

Example2:Bettingonselfishrationalityofothers

AnothersimpleillustrationoftheCHtheoryisshowninTable1.Inthisgamearow

andcolumnplayerchoosefromoneoftwostrategies,TorB(forrow)orLorR(for

column).Thecolumnplayeralwaysgets20forchoosingLand18forchoosingR.Therow

playergetseither30or10fromT,andasure20fromB.

Ifthecolumnplayeristryingtogetthelargestpayoff,sheshouldalwayschooseL(it

guarantees20insteadof18).ThestrategyLiscalleda“strictlydominantstrategy”because

ithasthehighestpayoffforeverypossiblechoicebytherowplayer.

Therowplayer’schoiceisalittletrickier.Shecanget20forsurebychoosingB.

ChoosingTistakingasocialgamble.Ifsheisconfidentthecolumnplayerwilltrytoget20

andchooseL,sheshouldinferthatP(L)ishigh.ThentheexpectedvalueofTishighandshe

shouldchooseT.However,thisinferenceisessentiallyabetontheselfishrationalityofthe

Page 11: Cognitive hierarchies and emotions in behavioral game …ajyu/Teaching/Cogs200_fa11/Readings/camerer... · Cognitive hierarchies and emotions in behavioral game theory Colin F. Camerer1,

10

otherplayer.Therowplayermightthinkthecolumnplayerwillmakeamistake,oris

spiteful(andprefersthe(10,18)cellbecauseshegetslessabsolutepayoffbutahigher

relativepayoffcomparedtotherowplayer).Thereisacrucialcognitivedifferencein

playingL—whichistherightstrategyifyouwantthemostmoney—andplayingT—which

istherightstrategyifyouarewillingtobetthatotherplayersareverylikelytochooseL

becausetheywanttoearnthemostmoney.

WhatdoestheCHapproachpredicthere?Supposelevel0playersrandomize

betweenthetwostrategies.Ifτ=1.5,thenf(0|τ=1.5)=.22.Thenhalfofthelevel0players

willchoosecolumnRandrowB,whichis.11%ofthewholegroup.

Level1playersalwayschooseweaklydominantstrategies,sotheypickcolumnL

(infact,allhigherlevelcolumnplayersdotoo).Sincelevel1rowplayersthinkLandR

choicesareequallylikely,theirexpectedpayofffromTis30(.5)+10(.5)=20,whichisthe

sameastheBpayoff;soweassumetheyrandomizeequallybetweenTandB.Since

f(1|τ=1.5)=.33,thismeanstheunconditionaltotalfrequencyofBplayforthefirsttwo

levelsis.11+.33/2=.27.

Level2rowplayersthinktherelativeproportionsoflowertypesare

g2(0)=.22/(.22+.33)=.40andg2(1)=.33/(.22+.33)=.60.Theyalsothinkthelevel0’splay

eitherLorR,butthelevel1’schooseLforsure.Together,thisimpliesthattheybelieve

thereisa.20chancetheotherpersonwillchooseR(=.5(.40)+0(.60))andan.80chance

theywillchooseL.Withtheseodds,theyprefertochooseT.Thatis,theyaresufficiently

confidenttheotherplayerwill“figureitout”andchoosetheself‐servingLthatTbecomesa

goodbettoyieldthehigherpayoffof30.

Page 12: Cognitive hierarchies and emotions in behavioral game …ajyu/Teaching/Cogs200_fa11/Readings/camerer... · Cognitive hierarchies and emotions in behavioral game theory Colin F. Camerer1,

11

Puttingtogetherallthefrequenciesf(k)andchoicepercentages,theoverall

expectedproportionofcolumnRplayis.11androwBplayis.27.Notethatthese

proportionsgointhedirectionoftheNashprediction(whichiszeroforboth),butaccount

morepreciselyforthechanceofmistakesandmisperceptions.Importantly,choicesofR

shouldbelesscommonthanchoicesofB.Rchoicesarejustcareless,whileBchoicesmight

becarelessormightbesensibleresponsestothinkingtherearealotofcarelessplayers.

Table1showsthatsome(unpublished)datafromCaltechundergraduateclassroom

games(formoney)overthreeyearsaregenerallyclosetotheCHprediction.TheRandB

choicefrequenciesaresmall(asbothNashandCHpredict)butBismorecommonthanR.

[InsertTable1abouthere]

OnepotentialadvantageofCHmodelingisthatthesamegeneralprocesscould

applytogameswithdifferenteconomicstructures.Inbothofthetwoexamplesabove,a

Nashequilibriumchoicecanbederivedbyrepeatedapplicationoftheprincipleof

eliminating“weaklydominated”strategies(i.e.,strategieswhichareneverbetterthan

anotherdominatingstrategy,forallchoicesbyotherpeople,andisactuallyworseforsome

choicesbyothers).Hence,thesearecalled“dominancesolvable”games.Indeed,the

beauty‐contestexampleisamongthosethatmotivatedCHmodelinginthefirstplace,since

eachstepofreasoningcorrespondstoonemorestepindeletionofdominatedstrategies.

Hereisanentirelydifferenttypeofgame,called“asymmetricmatchingpennies”.In

thisgametherowplayerearnspointsifthechoicesmatch(H,H)or(T,T).Thecolumn

Page 13: Cognitive hierarchies and emotions in behavioral game …ajyu/Teaching/Cogs200_fa11/Readings/camerer... · Cognitive hierarchies and emotions in behavioral game theory Colin F. Camerer1,

12

playerwinsiftheymismatch.Thereisnopairofstrategiesthatarebestresponsestoeach

other,sotheequilibriumrequireschoosingaprobabilistic“mixture”ofstrategies.Here,

equilibriumanalysismakesabizarreprediction:TherowplayershouldchooseHandT

equallyoften,whilethecolumnplayershouldshyawayfromH(asifpreventingRowfrom

gettingthebiggerpayoffof2)andchooseT2/3ofthetime.(Evenmorestrangely:Ifthe2

payoffisx>1ingeneral,thenthemixtureisalways50‐50fortherowplayer,andisx/(x+1)

onTforthecolumnplayer!Thatis,intheorychangingthepayoffof2onlyaffectsthe

columnplayer,anddoesnotaffecttherowplayerwhomightearnthatpayoff.

TheCHapproachworksdifferentlyvi.Thelowerlevelrowplayers(1‐2)areattracted

tothepossiblepayoffof2,andchooseH.However,thelowlevelcolumnplayersswitchto

T,andhigherlevelrowplayers(levels3‐4)figurethisoutandswitchtoT.Thepredicted

mixture(fortau=1.5)isactuallyratherclosetotheNashpredictionforthecolumnplayer

(P(T)=.74comparedtoNash.67),sincethehigher‐leveltypeschooseTmoreandnotH.

Andindeed,datafromcolumnplayerchoicesinexperimentsareclosetobothpredictions.

TheCHmixtureofrowplay,averagedacrosstypefrequencies,isP(H)=.68,closetothedata

averageof.72.Thus,thereasonablepartoftheNashprediction,whichislopsidedplayofT

andHbycolumnplayers,isreproducedbyCHandisconsistentwiththedata.The

unreasonablepartoftheNashprediction,thatrowplayerschooseHandTequallyoften,is

notreproducedandthedifferingCHpredictionismoreempiricallyaccurate.

[InsertTable2abouthere]

Entrygames

Page 14: Cognitive hierarchies and emotions in behavioral game …ajyu/Teaching/Cogs200_fa11/Readings/camerer... · Cognitive hierarchies and emotions in behavioral game theory Colin F. Camerer1,

13

Insimple“entry”games,Nplayerssimultaneouslychoosewhethertoentera

marketwithdemandC,ornot.Iftheystayout,theyearnafixedpayoff($.50).Iftheyenter,

thenalltheentrantsearn$1ifthereareCorfewerentrants,andearn0iftherearemore

thanCentrants.ItiseasytoseethattheequilibriumpatternofplayisforexactlyCpeople

toenter;thentheyeachearn$1andthosewhostayoutearn$.50.Ifoneofthestayer‐

outersswitchedandentered,shewouldtipthemarketandcausetheC+1entrantstoearn

0.Sincethiswouldlowerherownpayoff,shewillstayput.Sothepatternisanequilibrium.

However,thereisaproblemremaining(it’sacommononeingametheory):How

doesthegroupcollectivelydecide,withouttalking,whichoftheCpeopleenterandearn

$1?EverybodywouldliketobeintheselectgroupofCentrantsiftheycan;butiftoomany

entertheyallsuffer.viiThisisafamiliarproblemof“coordinating”toreachoneofmany

differentequilibria.

Thefirstexperimentsonthistypeofentrygameweredonebyateamofeconomists

(JamesBranderandRichardThaler)andapsychologist,DanielKahneman.Theywere

neverfullypublishedbutweredescribedinachapterbyKahneman(1988).Kahneman

saystheywereamazedhowclosethenumberoftotalentrantswastotheannounced

demandC(whichvariedovertrials).“Toapsychologist”,hewrote,“itlookedlikemagic”.

Sincethen,acoupleofdozenstudieshaveexploredvariantsofthesegamesandreported

similardegreesofcoordination(e.g.,Duffy&Hopkins,2005).

Let’sseeifcognitivehierarchycanproducethemagic.Supposelevel0playersenter

andstayoutequallyoften,andignoreC.Iflevel1playersanticipatethis,theywillthink

therearetoomanyentrantsforC<(N/2)andtoofewifC>(N/2)‐1.Level1playerswill

Page 15: Cognitive hierarchies and emotions in behavioral game …ajyu/Teaching/Cogs200_fa11/Readings/camerer... · Cognitive hierarchies and emotions in behavioral game theory Colin F. Camerer1,

14

thereforeenterathighvaluesofC.Noticethatlevel1playersarehelpingthegroupmove

towardtheequilibrium.Level1’sundothedamagedonebythelevel0’s,whoover‐enterat

lowC,bystayingoutwhichreducestheoverallentryrateforlowC.Theyalsoexploitthe

opportunitythatremainsforhighC,byentering,whichincreasestheoverallentryrate.

Combiningthetwolevels,therewillbelessentryatlowCandmoreentryathighC(itwill

looklikeastepfunction;seeCamereretal.,2004).

Furthermore,itturnsoutthataddinghigher‐levelthinkerscontinuestopushthe

populationprofiletowardanoverallentrylevelthatisclosetoC.Thetheorymakesthree

sharppredictions:(1)Plottingentryrates(asa%ofN)againstC/Nshouldyielda

regressivelinewhichcrossesat(.5,.5).(2)EntryratesshouldbetoohighforC/N<.5and

toolowforC/N>.5.(3)EntryshouldbeincreasinginC,andrelativelyclose,evenwithout

anylearningatall!(e.g.,inthefirstperiodofthegame).

Figure3illustratesaCHmodelpredictionwithτ=1.25,single‐perioddatawithno

feedbackfromCamereretal.(2004),andtheequilibrium(a45‐degreeline).Exceptfor

somenonmonotonicdipsintheexperimentaldata(easilyaccountedforbysampling

error),thepredictionsareroughlyaccurate.

Thepointofthisexampleisthatapproximateequilibrationcanbeproduced,asifby

“magic”,purelyfromcognitivehierarchythinkingwithoutanylearningorcommunication

needed.Thesedataarenotsolidproofthatcognitivehierarchyreasoningisoccurringin

thisgame,butdoesshowhow,inprinciple,thecognitivehierarchyapproachcanexplain

bothdeviationsfromNashequilibrium(inthebeautycontest,betting,andmatching

Page 16: Cognitive hierarchies and emotions in behavioral game …ajyu/Teaching/Cogs200_fa11/Readings/camerer... · Cognitive hierarchies and emotions in behavioral game theory Colin F. Camerer1,

15

penniesgamesthatweredescribedabove),andalsosurprisingconformitytoNash

equilibrium(inthisentrygame).

Privateinformation

Thetrickiestclassofgameswewilldiscuss,briefly,involve“privateinformation”.

Thestandardmodelingapproachistoassumethereisahiddenvariable,X,whichhasa

possibledistributionp(X)thatiscommonlyknowntobothplayersviii.TheinformedplayerI

knowstheexactvaluexfromthedistributionandbothplayersknowthatonlyIknowsthe

value.Forexample,incardgameslikepoker,playersknowthepossiblesetofcardstheir

opponentmighthave,andknowthattheopponentknowsexactlywhatthecardsare.

Thecognitivechallengethatisspecialtoprivateinformationgamesistoinferwhat

aplayer’sactions,whethertheyareactuallytakenorhypothetical,mightrevealabouttheir

information.Variousexperimentalandfielddataindicatethatsomeplayersarenotvery

goodatinferringhiddeninformationfromobservedaction(oranticipatingtheinferable

information).

Asimpleandpowerfulexampleisthe“acquire‐a‐company”problemintroducedin

economicsbyAkerlof(1970)andstudiedempiricallybyBazermanandSamuelson(1983).

Inthisgame,aprivately‐heldcompanyhasavaluewhichisperceivedbyoutsiderstobe

uniformlydistributedfrom0to100(i.e.,allvaluesinthatrangeareequallylikely).The

companyknowsitsexactvalue,andoutsidersknowthatthecompanyknows(duetothe

commonpriorassumption).

Page 17: Cognitive hierarchies and emotions in behavioral game …ajyu/Teaching/Cogs200_fa11/Readings/camerer... · Cognitive hierarchies and emotions in behavioral game theory Colin F. Camerer1,

16

Abiddercanoperatethecompanymuchbetter,sothatwhateverthehiddenvalueV

is,itisworth1.5Vtothem.Theymakeatake‐it‐or‐leave‐it(Boulwarean)offerofapriceP.

Thebargainingcouldhardlybesimpler:ThecompanysellsifthepricePisabove“hidden”

valueV—whichthebidderknowsthatthecompanyknows—andkeepsthecompany

otherwise.Thebidderwantstomaximizetheexpected“surplus”gainbetweentheaverage

ofthevalues1.5Vtheyarelikelytoreceiveandtheprice.

Whatwouldyoubid?Theoptimalbidissurprising,thoughthealgebrabehindthe

answerisnottoohard.ThechanceofgettingthecompanyisthechancethatVislessthan

P,whichisP/100(e.g.,ifP=60then60%ofthetimethevalueisbelowPandthecompany

changeshands).Ifthecompanyissold,thenthevaluemustbebelowP,sotheexpected,

valuetotheselleristheaverageofthevaluesintheinterval[0,P],whichisP/2.Thenet

expectedvalueistherefore(P/100)timesexpectedprofitifsold,whichis1.5*(P/2)‐P=

‐1/4P.Thereisnowaytomakeaprofitonaverage.Theoptimalbidiszero!

However,typicaldistributionsofbidsarebetween50and75.Thisresultsina

“winner’scurse”inwhichbidders“win”thecompany,butfailtoaccountforthefactthat

theyonlywonbecausethecompanyhadalowvalue.Thisphenomenonwasfirstobserved

infieldstudiesofoil‐leasebidding(Capenetal1971)andhasbeenshowninmanylaband

fielddatasetssincethen.Thegeneralprinciplethatpeoplehaveahardtimeguessingthe

implicationsofprivateinformationforactionsotherswilltakeshowsupinmanyeconomic

settings(akindofstrategicnaivete;e.g.Brocasetal.,2009).

Page 18: Cognitive hierarchies and emotions in behavioral game …ajyu/Teaching/Cogs200_fa11/Readings/camerer... · Cognitive hierarchies and emotions in behavioral game theory Colin F. Camerer1,

17

TheCHapproachcaneasilyexplainstrategicnaiveteasaconsequenceoflevel1

behavior.Iflevel1playersthinkthatlevel0players’choicesdonotdependonprivate

information,thentheywillignorethelinkbetweenchoicesandinformation.

Eyetrackingevidence

Apotentialadvantageofcognitivehierarchyapproachesisthatcognitivemeasures

associatedwiththealgorithmicstepsplayersareassumedtouse,intheory,couldbe

collectedalongwithchoices.Forpsychologiststhisisobviousbut,amazingly,itisarather

radicalpositionineconomicsandmostareasofgametheory!

Theeasiestandcheapestmethodistorecordwhatinformationpeoplearelooking

atastheyplaygames.Eyetrackingmeasuresvisualfixationsusingvideo‐basedeyetracking,

typicallyevery5‐50msec.Cameraslookintotheeyeandadjustforheadmotiontoguess

wheretheeyesarelooking(usuallywithexcellentprecision).Mosteyetrackersrecord

pupildilationaswell,whichisusefulasameasureofcognitivedifficultyorarousal.

Sincegametheoryisaboutinteractionsamongtwoormorepeople,itisespecially

usefultohavearecordingtechnologythatscalesuptoenablerecordingofseveralpeople

atthesametime.Onewidely‐usedmethodiscalled“Mouselab”.InMouselab,information

thatisusedinstrategiccomputations,intheory,ishiddeninlabeledboxes,which“open

up”whenamouseismovedintothem.ix

Page 19: Cognitive hierarchies and emotions in behavioral game …ajyu/Teaching/Cogs200_fa11/Readings/camerer... · Cognitive hierarchies and emotions in behavioral game theory Colin F. Camerer1,

18

Severalstudieshaveshownthatlookuppatternsoftencorrespondroughly,and

sometimesquiteclosely,todifferentnumbersofstepsofthinking.We’llpresentone

example(seealsoCrawfordetal.,2010).

Example1:Alternating‐offerbargaining

Apopularapproachtomodelingbargainingistoassumethatplayersbargainovera

knownsumofjointgain(sometimescalled“surplus”,likethevaluablegapbetweenthe

highestpriceabuyerwillpayandthelowestpriceasellerwillaccept).However,astime

passestheamountofjointgain“shrinks”duetoimpatienceorothercosts.Players

alternatemakingoffersbackandforth(Rubinstein,1982).

Athree‐periodversionofthisgamehasbeenstudiedinmanyexperiments.The

amountdividedinthefirstroundis$5,whichthenshrinksto$2.50,$1.25,and0inlater

rounds(thelastroundisan“ultimatumgame”).Ifplayersareselfishandmaximizetheir

ownpayoffs,andbelievethatothersaretoo,the“subgameperfect”equilibrium(SPE)offer

bythefirstpersonwhooffers(player1),toplayer2,shouldbe$1.25.However,deriving

thisoffereitherrequiressomeprocessoflearningorcommunication,orananalysisusing

“backwardinduction”todeducewhatofferswouldbemadeandacceptedinallfuture

rounds,thenworkingbacktothefirstround.Earlyexperimentsshowedconflictingresults

inthisgame.Neelinetal.(1988)foundthataverageofferswerearound$2,andmanywere

equalsplitsof$2.50each.Earlier,Binmoreetal.(1985)foundsimilarresultsinthefirst

roundofchoices,butalsofoundthatasmallamountofexperiencewith“rolereversal”

(player2’sswitchingtotheplayer1first‐offerposition)movedofferssharplytowardthe

SPEofferof$1.25.Otherevidencefromsimplerultimatumgamesshowedthatpeopleseem

Page 20: Cognitive hierarchies and emotions in behavioral game …ajyu/Teaching/Cogs200_fa11/Readings/camerer... · Cognitive hierarchies and emotions in behavioral game theory Colin F. Camerer1,

19

tocareaboutfairness,andarewillingtorejecta$2offeroutof$10abouthalfthetime,to

punishabargainingpartnertheythinkhasbeenunfairandgreedy(Camerer,2003).

Soaretheoffersaround$2duetocorrectanticipationoffairness‐influenced

behavior,ortolimitedunderstandingofhowthefutureroundsofbargainingmightshape

reactionsinthefirstround?Tofindout,Camereretal.(1993)andJohnsonetal.(2002)did

thesametypeofexperiment,buthidtheamountsbeingbargainedoverineachroundin

boxesthatcouldbeopened,or“lookedup”,bymovingamouseintothoseboxes(an

impoverishedexperimenter’sversionofvideo‐basedeyetracking).Theyfoundthatmost

peoplewhoofferedamountsbetweentheequalsplitof$2.50andtheSPEof$1.25werenot

lookingaheadatpossiblefuturepayoffsasbackwardinductionrequires.Infact,in10‐20%

ofthetrialstheround2andround3boxeswerenotopenedatall!

Figure4illustratesthebasicresults.Thetoprectangular“icongraphs”visually

representtherelativeamountsoftimebargainersspentlookingateachpayoffbox(the

shadedarea)andnumbersofdifferentlookups(rectanglewidth).Theboldarrowsindicate

therelativenumberoftransitionsfromoneboxtothenext(withaveragesoflessthanone

transitionomitted).

Eachcolumnrepresentsagroupoftrialsthatarepre‐classifiedbylookuppatterns.

Thefirstcolumn(N=129trials)averagespeoplewholookedmoreoftenattheperiod1box

thanatthefutureperiodboxes(indicating“level‐0”planning).Thesecondcolumn(N=84)

indicatespeoplewholookedlongeratthesecondboxthanthefirstandthird(indicating

“levelOne”planningwithsubstantialfocusonestepahead).Thethirdcolumn(N=27)

indicatesthesmallernumberof“equilibrium”trialsinwhichthethirdboxislookedatthe

Page 21: Cognitive hierarchies and emotions in behavioral game …ajyu/Teaching/Cogs200_fa11/Readings/camerer... · Cognitive hierarchies and emotions in behavioral game theory Colin F. Camerer1,

20

most.NotethatinthelevelOneandEquilibriumtrials,therearealsomanytransitions

betweenboxesoneandtwo,andboxestwoandthree,respectively.Finally,thefourthand

lastcolumnshowspeoplewhowerebrieflytrainedinbackwardinduction,thenplayeda

computerizedopponentthat(theyweretold)plannedahead,actedselfishlyandexpected

thesamefromitsopponents.

Themainpatterntonoticeisthatofferdistributions(shownatthebottomofeach

column)shiftfromright(fairer,indicatedbytherightdottedline)toleft(closertoselfish

SPE,theleftdottedline)asplayersliterallylookaheadmore.Thelinkbetweenlookupsand

higher‐than‐predictedoffersclearlyshowsthatoffersabovetheSPE,inthedirectionof

equalsplitsofthefirstroundamount,arepartlyduetolimitsonattentionandcomputation

aboutfuturevalues.Eveninthefewequilibriumtrials,offersarebimodal,clusteredaround

$1.25and$2.20.However,offersarerathertightlyclusteredaroundtheSPEpredictionof

$1.25inthe“trained”condition.Thisresultindicates,importantly,thatbackwardinduction

isnotactuallythatcognitivelychallengingtoexecute(afterinstruction,theycaneasilydo

it),butinsteadisanunnaturalheuristicthatdoesnotreadilyspringtothemindsofeven

analyticalcollegestudents.

fMRIevidence

Severalneuralstudieshaveexploredwhichbrainregionsaremostactivein

differenttypesofstrategicthinking.Theearlieststudiesshoweddifferentialactivation

whenplayingagameagainstacomputercomparedtoarandomizedopponent(e.g.,

(Gallagheretal.,2002;McCabeetal.,2001;Coricelli&Nagel,2009).

Page 22: Cognitive hierarchies and emotions in behavioral game …ajyu/Teaching/Cogs200_fa11/Readings/camerer... · Cognitive hierarchies and emotions in behavioral game theory Colin F. Camerer1,

21

Oneofthecleanestresults,andanexemplarofthecompositepictureemergingfrom

otherstudies,isfromCoricelli&Nagel’s(2009)studyofthebeautycontestgame.Their

subjectsplayed13differentgameswithdifferenttargetmultipliersp(e.g.,p=2/3,1,3/2

etc.).Oneachtrial,subjectschosenumbersintheinterval[0,100]playingagainsteither

humansubjectsoragainstarandomcomputeropponent.Usingbehavioralchoices,most

subjectscanbeclassifiedintoeitherlevel1(n=10;choosingptimes50)orlevel2(n=7;

choosingptimesptimes50,asifanticipatingtheplayoflevel1opponents).

Figure7showsbrainareasthatweredifferentiallyactivewhenplayinghuman

opponentscomparedtocomputeropponents,andinwhichthathuman‐computer

differentialislargerinlevel2playerscomparedtolevel1players.Thecrucialareasare

bilateraltemporo‐parietaljunction(TPJ),MPFC/paracingulateandVMPFC.xTheseregions

arethoughttobepartofageneralmentalizingcircuit,alongwithposteriorcingulate

regions(Amodio&Frith,2006).

Inrecentstudies,atleastfourareasarereliablyactivatedinhigher‐levelstrategic

thinking:dorsomedialprefrontalcortex(DMPFC),precuneus/posteriorcingulate,insula,

anddorsolateralprefrontalcortex(DLPFC).Nextwesummarizesomeofthesimplest

results.

DMPFCactivityisevidentinFigure7.Itisalsoactiveinresponsetononequilibrium

choices(wheresubjects’guessesaboutwhatotherswilldoarewrong;Bhatt&Camerer,

2005),anduncertaintyaboutstrategicsophisticationofanopponent(Yoshidaetal.,2009).

Inaddition,DMPFCactivityisrelatedtothe“influencevalue”ofcurrentchoicesonfuture

rewards,filteredthroughtheeffectofaperson’sfuturechoicesonanopponent’sfuture

Page 23: Cognitive hierarchies and emotions in behavioral game …ajyu/Teaching/Cogs200_fa11/Readings/camerer... · Cognitive hierarchies and emotions in behavioral game theory Colin F. Camerer1,

22

choices(Hampton,Bossaerts,&O’Doherty,2009;a/k/a“strategicteaching”Camerer,Ho

andChong2002).Amodio&Frith(2006)suggestanintriguinghypothesis:that

mentalizing‐valueactivationforsimplertomorecomplexactionvaluecomputationsare

differentiallylocatedalongaposterior‐to‐anterior(back‐to‐front)gradientinDMPFC.

Indeed,thelatterthreestudiesshowactivationroughlyinaposterior‐to‐anteriorgradient

(Tailarachy=36,48,63;andy=48inCoricelli&Nagel,2009)thatcorrespondstoincreasing

complexity.

Activityintheprecuneus(adjacenttoposteriorcingulate)isassociatedwith

economicperformanceingames(“strategicIQ”;Bhatt&Camerer2005)anddifficultyof

strategiccalculations(Kuoetal.2009).Precuneusisabusyregion,withreciprocal

connectionstoMPFC,cingulate,andDLPFC.Itisalsoactivatedbyawidevarietyofhigher‐

ordercognitions,includingperspective‐takingandattentionalcontrol(aswellasthe

“defaultnetwork”activeatrest;seeBhatt&Camerer,inpress).Itislikelythatprecuneusis

notactivatedinstrategicthinking,perse,butonlyinspecialtypesofthinkingwhich

requiretakingunusualperspectives(e.g.,thinkingaboutwhatotherpeoplewilldo)and

shiftingmentalattentionbackandforth.

Theinsulaisknowntobeinvolvedininteroceptiveintegrationofbodilysignalsand

cognition.Disgust,physicalpain,empathyforothersinpain,andpainfromsocialrejection

activateinsula(Eisenbergeretal.2003,Krossetal.2011).Financialuncertainty

(Preuschoff,Quartz,Bossaerts,2008),interpersonalunfairness(Sanfeyetal.,2003;Hsuet

al.,2008),avoidanceofguiltintrustgames(Changetal.,2011),and“coaxing”orsecond‐

trysignalsintrustgamesalsoactivateinsula.Instrategicstudies,BhattandCamerer

Page 24: Cognitive hierarchies and emotions in behavioral game …ajyu/Teaching/Cogs200_fa11/Readings/camerer... · Cognitive hierarchies and emotions in behavioral game theory Colin F. Camerer1,

23

(2005)foundthathigherinsulaactivityisassociatedwithlowerstrategicIQ

(performance).

TheDLPFCisinvolvedinworkingmemory,goalmaintenance,andinhibitionof

automaticprepotentresponses.Differentialactivitythereisalsoassociatedwiththelevel

ofstrategicthinking(Yoshidaetal.,2009)withstrongerresponsetohumanopponentsin

higher‐levelstrategicthinkers(Coricelli&Nagel,2009),andwithmaintaininglevel‐2

deceptioninbargaininggames(Bhattetal.,2009).xi

Dothinkingstepsvarywithpeopleorgames?

Towhatextentdostepsofthinkingvarysystematicallyacrosspeopleorgame

structures?Fromacognitivepointofview,itislikelythatthereissomeintrapersonal

stabilitybecauseofdifferencesinworkingmemory,strategicsavvy,exposuretogame

theory,experienceinsportsbettingorpoker,taskmotivation,etc.However,itisalsolikely

thattherearedifferencesinthedegreeofsophistication(measuredbyτ)acrossgames

becauseofaninteractionbetweengamecomplexityandworkingmemory,orhowwellthe

surfacegamestructuremapsontoevolutionarilyfamiliargamesxii.

Todate,thesesourcesofleveldifferenceshavenotbeenexploredverymuch.Chong,

HoandCamerer(2005)notesomeeducationaldifferences(Caltechstudentsareestimated

todo.5stepsofthinkingmorethansubjectsfromanearbycommunitycollege)andan

absenceofagendereffect.Otherstudieshaveshowedmodestassociations(r=.3)between

strategiclevelsandworkingmemory(digitspan;Devetag&Warglien,2003)andthe“eyes

ofthemind”testofemotiondetection(Georganas,Healy,&Weber2010).

Page 25: Cognitive hierarchies and emotions in behavioral game …ajyu/Teaching/Cogs200_fa11/Readings/camerer... · Cognitive hierarchies and emotions in behavioral game theory Colin F. Camerer1,

24

Manypapershavereportedsomedegreeofcross‐gametypestabilityinlevel

classification.Studiesthatcompareachoiceinonegamewithonedifferentgamereport

lowstability(Georganasetal.,2010;Burchardi&Penczynski2010).However,asiswell‐

knowninpersonalitypsychologyandpsychometrics,intrapersonalreliabilitytypically

increaseswiththenumberofitemsusedtoconstructascale.Otherstudiesusingmore

gamechoicestoclassifyreportmuchhighercorrelations(comparabletoBig5personality

measures)(Bhui&Camerer,2011).

Asoneillustrationofpotentialtype‐stability,Figure5belowshowsestimatedtypes

forindividualsusingthefirst11gamesina22‐gameseries(x‐axis)andtypesforthesame

individualsusingthelast11games.Thecorrelationisquitehigh(r=.61).Thereisalsoa

slightupwarddriftacrossthegames(theaveragelevelishigherinthelast11games

comparedtothefirst),consistentwithatransferorpracticeeffect,eventhoughthereisno

feedbackduringthe22games(seealsoWeber,2003).

Fielddata

Sincecontrolledexperimentationcamelatetoeconomics(c.1960)comparedto

psychology,thereisalong‐standingskepticismaboutwhethertheoriesthatworkinsimple

labsettingsgeneralizetonaturally‐ocurringeconomicactivity.Fivestudieshaveapplied

CHorlevel‐kmodelingtoauctions(Gillen,2009),strategicthinkinginmanagerialchoices

(GoldfarbandYang,2009;GoldfarbandXiao,inpress),andboxofficereactionwhen

moviesarenotshowntocriticsbeforerelease(Brown,Camerer&Lovallo,2011).

Onestudyisdescribedhereasanexample(Ostlingetal.,2011).In2007the

SwedishLotterycreatedagameinwhichpeoplepay1eurotoenteralottery.Eachpaying

Page 26: Cognitive hierarchies and emotions in behavioral game …ajyu/Teaching/Cogs200_fa11/Readings/camerer... · Cognitive hierarchies and emotions in behavioral game theory Colin F. Camerer1,

25

entrantchoosesaninteger1‐99,999.Thelowestuniquepositiveinteger(hence,the

acronymLUPI)winsalargeprize.

Thesymmetricequilibriumisaprobabilisticprofileofhowoftendifferentnumbers

arechosen(a“mixed”equilibrium).Thelowestnumbersarealwayschosenmoreoften

(e.g.,1ischosenmostoften);therateofdeclineinthefrequencyofchoiceisaccelerating

uptoasharpinflectionpoint(number5513);andtherateofdeclineslowsdownafter

5513.

Figure6showsthedatafromonlythelowest10%ofthenumberrange,from1‐

10,000(highernumberchoicesarerare,asthetheorypredicts).ThepredictedNash

equilibriumisshownbyadottedline—aflat“shelf”ofchoiceprobabilityfrom1to5513,

thenasharpdrop.AfittedversionoftheCHmodelisindicatedbythesolidline.CHcan

explainthelargefrequencyoflownumberchoices(below1500),sincethesecorrespondto

lowlevelsofstrategicthinking(i.e.,peopledon’trealizeeveryoneelseischoosinglow

numberstoo).Sincelevel‐0typesrandomize,theirbehaviorproducestoomanyhigh

numbers(above5000).Sincethelowestandhighestnumbersarechosentoooften

accordingtoCH,comparedtotheequilibriummixture,CHalsoimpliesagapbetween

predictedandactualchoicesintherange2500‐5000.Thisbasicpatternwasreplicatedina

labexperimentwithasimilarstructure.WhiletherearecleardeviationsfromNash

equilibrium,consistentwithevidenceoflimitedstrategicthinking,inourviewtheNash

theorypredictionisnotbadconsideringthatusesnofreeparameters,andcomesfroman

equationwhichiselegantinstructurebutdifficulttoderiveandsolve.

Page 27: Cognitive hierarchies and emotions in behavioral game …ajyu/Teaching/Cogs200_fa11/Readings/camerer... · Cognitive hierarchies and emotions in behavioral game theory Colin F. Camerer1,

26

TheLUPIgamewasplayedinSwedenfor49daysinarow,andresultswere

broadcastonanightlyTVshow.Analysisindicatesanimitate‐the‐winnerfictivelearning

process,sincechoicesononedaymoveinthedirectionof600‐numberrangearoundthe

previousday’swinner.Theresultofthisimitationisthateverystatisticalfeatureofthe

numberschosenmovestowardtheequilibriumacrossthesevenweeks.Forexample,in

thelastweektheaveragenumberis2484,within4%ofthepredictedvalueof2595.

IIIPsychologicalgames

Inmanystrategicinteractions,ourownbeliefsorbeliefsofotherpeopleseemto

influencehowwevalueconsequences.Forexample,surprisingapersonwithawonderful

giftthatisperfectforthemismorefunforeveryonethanifthepersonhadaskedforit.

Someofthatpleasurecomesfromthesurpriseitself.

Thistypeofpatterncanbemodeledasa“psychologicalgame”(Geanakoplos,Pearce

&Stacchetti,1989andBattigalli&Dufwenberg,2009).PGsareanextensionofstandard

gamesinwhichtheutilityevaluationsofoutcomescandependonbeliefsaboutwhatwas

thoughttobelikelytohappen(aswellastypicalmaterialconsequences).Thisapproach

requiresthinkingandreasoningsincethebeliefisderivedfromanalysisoftheother

person’smotives.Togetherthesepapersprovidetoolsforincorporatingmotivationssuch

asintentions,socialnorms,andemotionsintogame‐theoreticmodels.

Emotionsareanimportantbeliefdependentmotivation.Anxiety,

disappointment,elation,frustration,guilt,joy,regret,andshame,amongother

emotions,canallbeconceivedofasbelief‐dependentincentivesormotivationsand

Page 28: Cognitive hierarchies and emotions in behavioral game …ajyu/Teaching/Cogs200_fa11/Readings/camerer... · Cognitive hierarchies and emotions in behavioral game theory Colin F. Camerer1,

27

incorporatedintomodelsofbehaviorusingtoolsfrompsychologicalgametheory.

Oneexampleisguilt:Baumeister,Stillwell,andHeatherton(1994)write:“If

peoplefeelguiltyforhurtingtheirpartners…andforfailingtoliveuptotheir

expectations,theywillaltertheirbehavior(toavoidguilt).”BattigalliandDufwenberg

(2007)operationalizethenotionthatpeoplewillanticipateandavoidguiltintheir

modelofguiltaversion.Intheirmodel,playersderivepositiveutilityfromboth

materialpayoffsandnegativeutilityfromguilt.Playersfeelguiltyiftheirbehavior

disappointsaco‐playerrelativetohisexpectations.xiii

ConsiderFigure8,whichillustratesasimpletrustgame.Player1maychoose

either“Trust”or“Don’t.”Inthefirstcaseplayer1getsthemove,whileafterachoiceof

“Don’t”thegameendsandeachplayergetspayoff1.Ifplayer2getsthemove,she

choosesbetween“Grab”and“Share.”ThepayoffstoGrabare0forplayer1and4for

player2.

ThesubgameperfectequilibriumofthisgameforselfishplayersisforPlayer2to

chooseGrabifshegetsthemovesinceitresultsinahigherpayoffforherthanchoosing

Share.Player1anticipatesthisbehaviorandchoosesDon’ttoavoidreceiving0.Both

playersreceiveapayoffof1,whichisinefficient.

NowsupposethatPlayer2isguiltaverse.Thenherutilitydependsnotonlyonher

materialpayoff,butalsoonhowmuchshe“letsdown”player1relativetohisexpectations.

Letpbetheprobabilitythatplayer1assignsto“Share.”Letp’representPlayer2’s(point)

beliefregardingp,andsupposethat2’spayofffromGrabisthen4‐θp,wheretheta

Page 29: Cognitive hierarchies and emotions in behavioral game …ajyu/Teaching/Cogs200_fa11/Readings/camerer... · Cognitive hierarchies and emotions in behavioral game theory Colin F. Camerer1,

28

representsplayer2’ssensitivitytoguilt.Ifplayer1choosesTrustitmustbethatpis

greaterthan½‐otherwiseplayer1wouldchooseDon’t.Thenifθ≥2,player2willchoose

SharetoavoidtheguiltfromlettingdownPlayer1.Knowingthis,player1willchoose

Trust.Inthisoutcomebothplayersreceive2(insteadof1intheselfishsubgameperfect

equilibrium),illustratinghowguiltaversioncanfostertrustandcooperationwhereselfish

behaviorleadstoinefficiency.

Anumberofexperimentshavestudiedguiltaversioninthecontextoftrustgames,

includingDufwenberg&Gneezy(2000),Charness&Dufwenberg(2006,2011),and

Reubenetal.(2009).Allofthesepapersfindevidencethatadesiretoavoidguiltmotivates

playerstobehaveunselfishlybyreciprocatingtrust(foracontraryopinionseeEllingsenet

al.,2010).RecentfMRIevidence(Changetal,inpress)suggeststhatavoidingguiltintrust

gamesisassociatedwithincreasedactivityintheanteriorinsula.

Psychologicalgametheoryalsomaybeemployedtomodelothersocialemotions

suchasshame(Tadelis,2008)oranger(Smith,2009)ortoimportexistingmodelsof

emotionssuchasdisappointment,elation,regret,andrejoicing(Bell,1982,1986;

Loomes&Sugden,1982,1985)intogames.xivBattigalli&Dufwenberg(2009)provide

someexamplesoftheseapplications.Thesemodelsarejustaglimpseofthepotential

applicationsofpsychologicalgametheorytotheinteractionofemotionandcognitionin

socialinteractions.

Anotherimportantapplicationofpsychologicalgametheoryissociological

concerns,suchasreciprocity(whichmaybedrivenbyemotions).Inanimportantwork,

Rabin(1993)modelsreciprocityviafunctionsthatcaptureaplayer’s“kindness”tohis

Page 30: Cognitive hierarchies and emotions in behavioral game …ajyu/Teaching/Cogs200_fa11/Readings/camerer... · Cognitive hierarchies and emotions in behavioral game theory Colin F. Camerer1,

29

coplayerandtheotherplayer’skindnesstohim.Thesekindnessfunctionsdependonthe

players’beliefsregardingeachother’sactions,andtheirbeliefsabouteachother’sbeliefs.

Dufwenberg&Kirchsteiger(2004)andFalk&Fischbacher(2006)extendRabin’smodelto

sequentialgames.

Psychologicalgametheoryprovidesausefultoolkitforincorporatingpsychological,

social,andculturalfactorsintoformalmodelsofdecision‐makingandsocialinteractions.

Manyapplicationsremaintobediscoveredandtestedviaexperiment.

Conclusions

Comparedtoitsimpactonotherdisciplines,gametheoryhashadlessimpactin

cognitivepsychologysofar.Thisislikelybecausemanyoftheanalyticalconceptsusedto

derivepredictionsabouthumanbehaviordonotseemtocorrespondcloselytocognitive

mechanisms.Somegametheoristshavealsocomplainedaboutthisunrealism.EricVan

Damme(1999)wrote:

Withouthavingabroadsetoffactsonwhichtotheorize,thereisacertaindangerof

spendingtoomuchtimeonmodelsthataremathematicallyelegant,yethavelittle

connectiontoactualbehavior.Atpresentourempiricalknowledgeisinadequate

anditisaninterestingquestionwhygametheoristshavenotturnedmore

frequentlytopsychologistsforinformationaboutthelearningandinformation

processesusedbyhumans.

Page 31: Cognitive hierarchies and emotions in behavioral game …ajyu/Teaching/Cogs200_fa11/Readings/camerer... · Cognitive hierarchies and emotions in behavioral game theory Colin F. Camerer1,

30

Butrecently,anapproachcalledbehavioralgametheoryhasbeendevelopedwhich

usespsychologicalideastoexplainbothchoicesinmanydifferentgames,andassociated

cognitiveandbiological(Camerer2003;Bhatt&Camerer,2011)

Thischapterdiscussedtwoelementsofbehavioralgametheorythatmightbeof

mostinteresttocognitivepsychologists:Thecognitivehierarchyapproach;and

psychologicalgamesinwhichoutcomevaluescandependonbeliefs,oftenaccompaniedby

emotions(e.g.,alowbargainingoffercouldcreateangerifyouexpectedmore,orjoyifyou

expectedless).

Thecognitivehierarchyapproachassumesthatsomeplayerschooserapidlyand

heuristically(“level0”)andhigher‐levelplayerscorrectlyanticipatewhatlower‐level

playersdo.Thetheoryhasbeenusedtoexplainbehaviorinlabgameswhichisbothfar

fromandclosetoequilibjriumindifferentgames,issupportedbyevidencefromvisual

eyetrackingandMouselab,isevidentin“theoryofmind”circuitryduringfMRI,andalsocan

explainsomepatternsinfielddata(suchastheSwedishLUPIlottery).

Researchonpsychologicalgamesislesswelldevelopedempirically,buthasmuch

promiseforunderstandingphenomenalike“socialimage”,normenforcement,how

emotionsarecreatedbysurprises,andtherelationshipbetweenemotion,cognition,and

strategicbehavior.

FutureDirections

Therearealotofopenresearchquestionsinwhichcombiningcognitivescienceand

gametheorywouldbeuseful.Hereareafew:

Page 32: Cognitive hierarchies and emotions in behavioral game …ajyu/Teaching/Cogs200_fa11/Readings/camerer... · Cognitive hierarchies and emotions in behavioral game theory Colin F. Camerer1,

31

1. Canthedistributionofleveltypesbederivedendogeneouslyfrommorebasic

principlesofcognitivedifficultyandperceivedbenefit,orperhapsfrom

evolutionaryconstraintonworkingmemoryandtheoryofmind(e.g.Stahl,1993).

2. CHmodelshavethepotentialtodescribedifferencesinskillorexperience.Skill

arisesineverydaydiscussionsaboutevensimplegameslikerock,paperand

scissors,ingameswithprivateinformationsuchaspoker,andgamesthattax

workingmemorysuchaschess.Areskilldifferencesgeneralordomain‐specific?

Canskillbetaught?Howdoesskilldevelopmentchangecognitionandneural

activity?

3. Thecomputationalapproachtostrategicthinkinginbehavioralgametheorycould

beusefulforunderstandingthesymptoms,etiologyandtreatmentofsome

psychiatricdisorders.Disorderscouldbeconceptualizedasfailurestocorrectly

anticipatewhatotherpeopledoandfeelinsocialinteractions,ortomakegood

choicesgivensensiblebeliefs.Forexample,inrepeatedtrustgamesKing‐Casaset

al.,(2008)foundthatborderlinepersonalitydisorder(BPD)didnothavetypical

activityininsulacortexinresponsetobeingmistrusted,andearnedlessmoney

becauseoftheinabilitytomaintainsteadyreciprocaltrustbehaviorally.Chiu

(2008)foundthatautismpatientshadlessactivityinaregionofanteriorcingulate

thattypicallyencodessignalsofvaluationduringone’sownstrategicchoices

(comparedtochoicesofothers).

4. Asmallemergingapproachinthestudyofliteraturefocusesonthenumberof

mentalstatesthatreaderscantrackandtheireffect(e.g.,Zunshine,2006).One

theoryisthatthreementalstatesareasociallyimportantreasonablenumber(e.g.,

Page 33: Cognitive hierarchies and emotions in behavioral game …ajyu/Teaching/Cogs200_fa11/Readings/camerer... · Cognitive hierarchies and emotions in behavioral game theory Colin F. Camerer1,

32

lovetriangles)andarethereforenarrativelyengaging.Workoncognitiveschemas,

socialcategorization,computationallinguistics,andgametheorycouldthereforebe

ofinterestinthestudyofliterature.

5. Formalmodelsconnectingemotionswithbeliefs,actions,andpayoffscanilluminate

therelationshipsbetweenaffectivestatesandbehavior.Theutilityfunction

approachtomodelingemotionsmakesclearthatemotionsinfluencebehavioronly

whenthehedonicbenefitsofemotionalbehavioroutweighthecosts.Thisapproach,

whichconsidersevenemotion‐drivenbehaviorastheoutcomeofanoptimization

problem(perhapssculptedbyhumanevolutionratherthanconsciouscost‐benefit,

ofcourse).,promisestoopenupnewavenuesofresearchstudyingtherelationship

betweenemotionandstrategicchoices.

Page 34: Cognitive hierarchies and emotions in behavioral game …ajyu/Teaching/Cogs200_fa11/Readings/camerer... · Cognitive hierarchies and emotions in behavioral game theory Colin F. Camerer1,

33

Tablecaptions

Table1:Payoffsinbettinggame,predictions(NashandCH),andresultsfromclassroom

demonstrationsin2006‐08.UpperleftistheuniqueNashequilibrium.

Table2:PayoffsfromHandTchoiceina“matchingpennies”game,predictions,anddata.

Table1:

predictions Data

L R Nash CH 2006+07+08 Average

T 30, 20 10, 18 1.00 .73 .81+.86+.78 .82

B 20, 20 20, 18 .00 .27 .19+.14+.22 .18

Nash 1.00 0

CH .89 .11

2006+07+08 .95+.95+.75 .05+.05+.25

average .88 .12

Table2:

predictions

H T Nash CH Levels

1-2

Levels

3-4

data

H 2,0 0,1 .50 .68 1 0 .72

T 0,1 1,0 .50 .32 0 1 .28

Page 35: Cognitive hierarchies and emotions in behavioral game …ajyu/Teaching/Cogs200_fa11/Readings/camerer... · Cognitive hierarchies and emotions in behavioral game theory Colin F. Camerer1,

34

Nash .33 .67

CH .26 .74

data .33 .67

Figurecaptions

Figure1:Choicesin“2/3oftheaverage”game(Nagel,2005?)

Figure2:Predictedandobservedbehaviorinentrygames

Figure3:ThegameboardfromHeddenandZhang(2002)

Figure4:Anicongraphofvisualattentioninthreeroundsofbargaining(1,2and3)and

correspondingdistributionsofoffers.Eachcolumnrepresentsadifferent“type”ofperson‐

trialclassifiedbyvisualattention.

Figure5:Estimatedstrategicleveltypesforeachindividualintwosetsof11different

games(Chong,Camerer,Ho&Chong,2005).Estimatedtypesarecorrelatedintwosets

(r=.61)

Figure6:Numberschoseninweek1ofSwedishLUPIlottery(Napproximately350,000).

DottedlineindicatesmixedNashequilibrium.Solidlineindicatestochasticcognitive

hierarchy(CH)modelwithtwofreeparameters.Best‐fittingaveragestepsofthinkingisτ

=1.80andλ=.0043(logitresponse).

Page 36: Cognitive hierarchies and emotions in behavioral game …ajyu/Teaching/Cogs200_fa11/Readings/camerer... · Cognitive hierarchies and emotions in behavioral game theory Colin F. Camerer1,

35

Figure7:Brainregionsmoreactiveinlevel2reasonerscomparedtolevel1reasoners

(classifiedbychoices),differentiallyinplayinghumancomparedtocomputeropponents

(fromCoricelliandNagel,2009,FigureS2a).

Figure8:Asimpletrustgame(DufwenbergandGneezy,2008)

Page 37: Cognitive hierarchies and emotions in behavioral game …ajyu/Teaching/Cogs200_fa11/Readings/camerer... · Cognitive hierarchies and emotions in behavioral game theory Colin F. Camerer1,

36

Figure1

Beauty contest results (Expansion, Financial Times, Spektrum)

0.000.050.100.150.20

numbers

rela

tiv

e

fre

qu

en

cie

s

22 50 10033

average 23.07

0

Page 38: Cognitive hierarchies and emotions in behavioral game …ajyu/Teaching/Cogs200_fa11/Readings/camerer... · Cognitive hierarchies and emotions in behavioral game theory Colin F. Camerer1,

37

Figure2

How entry varies with demand (D), experimental data and thinking model

0

0.1

0.2

0.3

0.4

0.5

0.6

0.7

0.8

0.9

1

0 0.1 0.2 0.3 0.4 0.5 0.6 0.7 0.8

Demand (as % of # of players)

% e

ntry

entry=demandexperimental data!=1.25

Figure3

Page 39: Cognitive hierarchies and emotions in behavioral game …ajyu/Teaching/Cogs200_fa11/Readings/camerer... · Cognitive hierarchies and emotions in behavioral game theory Colin F. Camerer1,

38

Figure4

Page 40: Cognitive hierarchies and emotions in behavioral game …ajyu/Teaching/Cogs200_fa11/Readings/camerer... · Cognitive hierarchies and emotions in behavioral game theory Colin F. Camerer1,

39

Figure5

Page 41: Cognitive hierarchies and emotions in behavioral game …ajyu/Teaching/Cogs200_fa11/Readings/camerer... · Cognitive hierarchies and emotions in behavioral game theory Colin F. Camerer1,

40

Figure6

Page 42: Cognitive hierarchies and emotions in behavioral game …ajyu/Teaching/Cogs200_fa11/Readings/camerer... · Cognitive hierarchies and emotions in behavioral game theory Colin F. Camerer1,

41

Figure7

Figure8

Page 43: Cognitive hierarchies and emotions in behavioral game …ajyu/Teaching/Cogs200_fa11/Readings/camerer... · Cognitive hierarchies and emotions in behavioral game theory Colin F. Camerer1,

42

References

Addis,D.R.,McIntosh,A.R.,Moscovitch,M.,Crawley,A.P.&McAndrews,M.P.(2004).

Characterizingspatialandtemporalfeaturesofautobiographicalmemoryretrieval

networks:apartialleastsquaresapproach.NeuroImage,23,1460‐1471.

Addis,D.R.,Wong,A.T.&Schacter,D.L.(2007),Rememberingthepastandimaginingthe

future:commonanddistinctneuralsubstratesduringeventconstructionand

elaboration,Neuropsychologia,45,1363‐1377.

Akerlof,G.A.(1970).“TheMarketfor"Lemons":QualityUncertaintyandtheMarket

Mechanism.TheQuarterlyJournalofEconomics,84,488‐500.

Amodio,D.M.&Frith,C.D.(2006),Meetingofminds:themedialfrontalcortexandsocial

cognition,NatureReviewsNeuroscience,7,268‐277.

Aumann,R.andBrandenburger,A.(1995),“EpistemicconditionsforNashEquilibrium,”

Econometrica,63,1161‐1180.

Baker,S.C.,Rogers,R.D.,Owen,A.M.,Frith,C.D.,Dolan,R.J.,Frackowiak,R.S.&Robbins,T.W.

(1996),Neuralsystemsengagedbyplanning:aPETstudyoftheTowerofLondontask,

Neuropsychologia,34,515‐526.

Baumeister,R.,Stillwell,A.&Heatherton,T.(1994),“Guilt:AnInterpersonalApproach”,

PsychologicalBulletin,115,243‐67.

Battigalli,P.,andDufwenberg,M.(2007),“GuiltinGames”,AmericanEconomicReview,

Page 44: Cognitive hierarchies and emotions in behavioral game …ajyu/Teaching/Cogs200_fa11/Readings/camerer... · Cognitive hierarchies and emotions in behavioral game theory Colin F. Camerer1,

43

97,170‐176.

Battigalli,P.,andDufwenberg,M.(2009),“DynamicPsychologicalGames”,Journalof

EconomicTheory,144,1‐35.

Bazerman,M.H.,&Samuelson,W.F.(1983).IWontheAuctionButDon'tWantthePrize.

JournalofConflictResolution,27,618‐634.

Benabou,R.andTirole,J.(2006),“IncentivesandProsocialBehavior”,AmericanEconomic

Review,96,1652‐1678.

Bell,D.E.(1982),RegretinDecisionMakingunderUncertainty,OperationsResearch

30,961‐981.

BellD.E.(1985),DisappointmentinDecisionMakingunderUncertainty,Operations

Research,33,1‐27.

Bernheim,B.D.(1994),“ATheoryofConformity”,TheJournalofPoliticalEconomy,102,

841‐877.

Bernheim,B.D.&Andreoni,J.(2009),“SocialImageandthe50‐50Norm:Theoryand

ExperimentalEvidence.”Econometrica,77,1607–1636.

Bhatt,M.&Camerer,C.F.(2005),Self‐referentialthinkingandequilibriumasstatesofmind

ingames:fMRIevidence,GamesandEconomicBehavior,52,424.

Bhatt,M.&Camerer,C.F.Inpress.“Thecognitiveneuroscienceofstrategicthinking”,inJ.

CacciopoandJ.Decety(Eds.),HandbookofSocialNeuroscience.Oxford,England:

OxfordUniversityPress.

Page 45: Cognitive hierarchies and emotions in behavioral game …ajyu/Teaching/Cogs200_fa11/Readings/camerer... · Cognitive hierarchies and emotions in behavioral game theory Colin F. Camerer1,

44

Bhui,R&Camerer,C.F.,(2011),“Thepsychometricsofmeasuringstabilityofcognitive

hierarchytypesinexperimentalgames”,workingpaper.

Binmore,K.,Shaked,A.,&Sutton,J.(1985).TestingNoncooperativeBargainingTheory:A

PreliminaryStudy.TheAmericanEconomicReview,75,1178‐1180.

Burchardi,K.B.,andPenczynski,S.P.,(2010),“OutOfYourMind:ElicitingIndividual

ReasoninginOneShotGames”,workingpaper.

Brandenburger,A.(1992),“KnowledgeandEquilibriuminGames”,JournalofEconomic

Perspectives,6(4),83–101.

Brocas,I.,Carrillo,J.D.,Wang,S.&Camerer,C.F.(2009),Measuringattentionandstrategic

behavioringameswithprivateinformation,Mimeoedn,Pasadena.

Brown,A.L.,Camerer,C.F.,&Lovallo,D.(2011).“ToRevieworNotReview?Limited

StrategicThinkingattheMovieBoxOffice”,workingpaper.

Camerer,C.,(1990).Behavioralgametheory.InR.Hogarth(Ed.),InsightsinDecision

Making:ATributetoHillelJ.Einhorn.Chicago:UniversityofChicagoPress.

Camerer,C.F.(2003),Behavioralgametheory,Princeton:PrincetonUniversityPress.

Camerer,C.&Ho,T.H.(1999),Experience‐weightedattractionlearninginnormalform

games,Econometrica,67,827‐874.

Camerer,C.F.,Ho,T.‐H.,&Chong,J.‐K.(2002).SophisticatedExperience‐Weighted

AttractionLearningandStrategicTeachinginRepeatedGames.JournalofEconomic

Theory,104,137‐188.

Page 46: Cognitive hierarchies and emotions in behavioral game …ajyu/Teaching/Cogs200_fa11/Readings/camerer... · Cognitive hierarchies and emotions in behavioral game theory Colin F. Camerer1,

45

Camerer,C.F.,Ho,T.H.&Chong,J.K.(2004),Acognitivehierarchymodelofgames,

QuarterlyJournalofEconomics,119,861‐898.

Camerer,C.F.,Johnson,E.,Rymon,T.&Sen,S.(1993),“CognitionandFraminginSequential

BargainingforGainsandLosses.”InFrontiersofGameTheory,eds.K.G.Binmore,A.P.

Kirman&P.Tani,MITPress,Cambridge,27‐47.

Capen,E.C.,R.V.Clapp,andW.M.Campbell,(1971).CompetitiveBiddinginHigh‐Risk

Situations.JournalofPetroleumTechnology,23,641‐653.

Caplin,A.andLeahy,J.(2004).TheSupplyofInformationbyaConcernedExpert.The

EconomicJournal,114,487‐505

Carter,C.S.(1998).AnteriorCingulateCortex,ErrorDetection,andtheOnlineMonitoringof

Performance,Science,280,747‐749.

Cavanna,A.E.&Trimble,M.R.(2006),Theprecuneus:areviewofitsfunctionalanatomy

andbehaviouralcorrelates,Brain:Ajournalofneurology,129(3),564‐583.

Chang,L.,Smith,A.,Dufwenberg,M.,andSanfey,A.(2011).Triangulatingtheneural,

psychological,andeconomicbasesofguiltaversion.Neuron,inpress.

Chapman,H.A.,Kim,D.A.,Susskind,J.M.,Anderson,A.K.(2009).Inbadtaste:Evidencefor

theoraloriginsofmoraldisgust.Science,323,1222‐1226.

Charness,G.&Rabin,M.(2002).Understandingsocialpreferenceswithsimpletests.

QuarterlyJournalofEconomics,117,817‐869.

Page 47: Cognitive hierarchies and emotions in behavioral game …ajyu/Teaching/Cogs200_fa11/Readings/camerer... · Cognitive hierarchies and emotions in behavioral game theory Colin F. Camerer1,

46

Charness,G.,andDufwenberg,M.(2006).PromisesandPartnership.Econometrica

74,1579‐1601.

Charness,G.,andDufwenberg,M.(2011).Participation.AmericanEconomicReview,

forthcoming.

Cheng,P.W.,&Holyoak,K.J.(1985).Pragmaticreasoningschemas.CognitivePsychology,

17,391‐416.

Chiu,P.H.,Kayali,M.A.,Kishida,K.T.,Tomlin,D.,Klinger,L.G.,Klinger,M.R.&Montague,P.R.

(2008).Selfresponsesalongcingulatecortexrevealquantitativeneuralphenotypefor

high‐functioningautism.Neuron,57,463‐473.

Chong,J.,Camerer,C.F.&Ho,T.H.(2006).Alearning‐basedmodelofrepeatedgameswith

incompleteinformation.GamesandEconomicBehavior,55,340‐371.

Coricelli,G.&Nagel,R.(2009).Neuralcorrelatesofdepthofstrategicreasoninginmedial

prefrontalcortex.PNAS,106,9163‐8.

Costa‐Gomes,M.,Crawford,V.P.&Broseta,B.(2001).Cognitionandbehaviorinnormal‐

formgames:Anexperimentalstudy.Econometrica,69,1193‐1235.

Costa‐Gomes,M.A.&Crawford,V.P.(2006).CognitionandBehaviorinTwo‐Person

GuessingGames:AnExperimentalStudy.AmericanEconomicReview,96,1737‐1768.

Chiu,P.H.,Kayali,M.A.,Kishida,K.T.,Tomlin,D.,Klinger,L.G.,Klinger,M.R.,etal.(2008).

SelfResponsesalongCingulateCortexRevealQuantitativeNeuralPhenotypeforHigh‐

FunctioningAutism.Neuron,57,463‐473.

Page 48: Cognitive hierarchies and emotions in behavioral game …ajyu/Teaching/Cogs200_fa11/Readings/camerer... · Cognitive hierarchies and emotions in behavioral game theory Colin F. Camerer1,

47

Craig,A.D.(2002).Howdoyoufeel?Interoception:thesenseofthephysiologicalcondition

ofthebody.NatureReviewsNeuroscience,3,655‐666.

Crawford,V.P,Costa‐Gomes,M.A.,andIriberri,N.,(2010),“StrategicThinking,”working

paper.

Critchley,H.D.(2005).Neuralmechanismsofautonomic,affective,andcognitive

integration.TheJournalofcomparativeneurology,493,154‐166.

Crockett,M.J.,Clark,L.,Tabibnia,G.,Lieberman,M.D.,Robbins,T.W.(2008).Serotonin

modulatesbehavioralreactionstounfairness.Science,320,1739.

Culham,J.C.,Brandt,S.A.,Cavanagh,P.,Kanwisher,N.G.,Dale,A.M.&Tootell,R.B.(1998).

CorticalfMRIactivationproducedbyattentivetrackingofmovingtargets.Journalof

neurophysiology,80,2657‐2670.

D'Argembeau,A.,Ruby,P.,Collette,F.,Degueldre,C.,Balteau,E.,Luxen,A.,Maquet,P.&

Salmon,E.(2007)."Distinctregionsofthemedialprefrontalcortexareassociatedwith

self‐referentialprocessingandperspectivetaking.Journalofcognitiveneuroscience,19,

935‐944.

Devetag,G.,&Warglien,M.(2003).Gamesandphonenumbers:Doshort‐termmemory

boundsaffectstrategicbehavior?JournalofEconomicPsychology,24,189‐202.

Duffy,J.,&Hopkins,E.,(2005).Learning,information,andsortinginmarketentrygames:

theoryandevidence.GamesandEconomicBehavior,51,31‐62.

Page 49: Cognitive hierarchies and emotions in behavioral game …ajyu/Teaching/Cogs200_fa11/Readings/camerer... · Cognitive hierarchies and emotions in behavioral game theory Colin F. Camerer1,

48

Dufwenberg,M.andGneezy,U.(2000).MeasuringBeliefsinanExperimentalLostWallet

Game.GamesandEconomicBehavior,30,163‐182

Dufwenberg,M.&Kirchsteiger,G.(2004).ATheoryofSequentialReciprocity.Gamesand

EconomicBehavior.47,268‐298.

Duffy,J.,andHopkins,E.(2005).Learning,information,andsortinginmarketentrygames:

theoryandevidence.GamesandEconomicBehavior,51,31‐62.

Eisenberger,N.I.,Lieberman,M.D.,&Williams,K.D.(2003).DoesRejectionHurt?AnfMRI

StudyofSocialExclusion.Science,302,290‐292.

Ellingsen,T.,Johannesson,M.,Tjotta,S.GauteTorsvik,G.(2010).Testingguiltaversion.

GamesandEconomicBehavior,68,95‐107.

Farrer,C.&Frith,C.D.(2002).Experiencingoneselfvs.anotherpersonasbeingthecauseof

anaction:theneuralcorrelatesoftheexperienceofagency.NeuroImage,15,596‐603.

Fehr,E.&Camerer,C.F.(2007).Socialneuroeconomics:theneuralcircuitryofsocial

preferences.TrendsinCognitiveSciences,11,419‐27.

Fehr,E.&Schmidt,K.M.(1999).ATheoryofFairness,Competition,andCooperation.

QuarterlyJournalofEconomics,114,817‐868.

Fiddick,L.,Cosmides,L,&Tooby,J.(2000).Nointerpretationwithoutrepresentation:the

roleofdomain‐specificrepresentationsandinferencesintheWasonselectiontask.

Cognition,77,1‐79.

Page 50: Cognitive hierarchies and emotions in behavioral game …ajyu/Teaching/Cogs200_fa11/Readings/camerer... · Cognitive hierarchies and emotions in behavioral game theory Colin F. Camerer1,

49

Fletcher,P.C.,Frith,C.D.,Baker,S.C.,Shallice,T.,Frackowiak,R.S.&Dolan,R.J.(1995).The

mind'seye‐‐precuneusactivationinmemory‐relatedimagery.NeuroImage,2,,195‐

200.

Fudenberg,D.&Levine,D.(1998).TheoryofLearninginGames.MITPress,Cambridge,MA.

Gallagher,H.L.,Jack,A.I.,Poepstorff,A.&Frith,C.D.(2002).ImagingtheIntentionalStance

inaCompetitiveGame.NeuroImage,16,814‐821.

Geanakoplos,D.,Pearce,D.,andStacchetti,E.(1989).Psychologicalgamesandsequential

rationality.GamesandEconomicBehavior,1,60‐79.

Gill,D.andStone,R.(2010).Fairnessanddesertintournaments.GamesandEconomic

Behavior,69,346‐364.

Gillen,B.,(2009).IdentificationandEstimationofLevel‐kAuctions.Workingpaper.

Glimcher,P.W.,ColinCamerer,ErnstFehr,RussellPoldrack(Eds.)(2008).Neuroeconomics:

decisionmakingandthebrain.Academic,London.

Georganas,S.,Healy,P.J.,andWeber,R.,(2010).Onthepersistenceofstrategic

sophistication.Workingpaper.

Goldfarb,A.,andXiao,M.,(2011).WhoThinksabouttheCompetition:ManagerialAbility

andStrategicEntryinUSLocalTelephoneMarkets.Forthcoming,AmericanEconomic

Review.

Goldfarb,A.,andYang,B.(2009).AreAllManagersCreatedEqual?JournalofMarketing

Research,46,612‐622.

Page 51: Cognitive hierarchies and emotions in behavioral game …ajyu/Teaching/Cogs200_fa11/Readings/camerer... · Cognitive hierarchies and emotions in behavioral game theory Colin F. Camerer1,

50

Hampton,A.,Bossaerts,P.&O’Doherty,J.(2008).Neuralcorrelatesofmentalizing‐related

computationsduringstrategicinteractionsinhumans.PNAS,105,6741‐6746.

Harsanyi,J.C.(1967).GameswithIncompleteInformationPlayedby‘Bayesian’Players,I‐

III.PartI.TheBasicModel.ManagementScience,14,159‐182

Hayden,B.,Pearson,M.&Platt,M.L.(2009).Fictivelearningsignalsinanteriorcingulate

cortex.Science,324,948‐950.

Hsu,M.,Anen,C.,&Quartz,S.R.(2008).TheRightandtheGood:DistributiveJusticeand

NeuralEncodingofEquityandEfficiency.Science,320,1092‐1095.

Izuma,K.,Saito,D.N.&Sadato,N.(2010).Processingoftheincentiveforsocialapprovalin

theventralstriatumduringcharitabledonation.Journalofcognitiveneuroscience,22,

621‐631.

Izuma,K.,Saito,D.N.&Sadato,N.(2008).Processingofsocialandmonetaryrewardsinthe

humanstriatum.Neuron,58,284‐294.

Johnson,E.J.,Camerer,C.,Sen,S.,&Rymon,T.(2002).DetectingFailuresofBackward

Induction:MonitoringInformationSearchinSequentialBargaining.Journalof

EconomicTheory,104,16‐47.

Kahneman,Daniel,(1988)."ExperimentalEconomics:APsychologicalPerspective,"inR.

Tietz,W.Albers,andR.Selten,eds.,Boundedrationalbehaviorinexperimentalgames

andmarkets(pp.11‐18).NewYork:Springer‐Verlag.

Page 52: Cognitive hierarchies and emotions in behavioral game …ajyu/Teaching/Cogs200_fa11/Readings/camerer... · Cognitive hierarchies and emotions in behavioral game theory Colin F. Camerer1,

51

Keynes,J.M.,(1936).TheGeneralTheoryofEmployment,Interest,andMoney.London:

Macmillan.

Keysers,C.&Gazzola,V.(2007).Integratingsimulationandtheoryofmind:fromselfto

socialcognition.Trendsincognitivesciences,11,194‐196.

King‐Casas,B.,Sharp,C.,Lomax‐Bream,L.,Lohrenz,T.,Fonagy,P.&Montague,P.R.(2008).

Theruptureandrepairofcooperationinborderlinepersonalitydisorder.Science,321,

806‐810.

Knoch,D.,Pascual‐Leone,A.,Meyer,K.,Treyer,V.&Fehr,E.(2006).DiminishingReciprocal

FairnessbyDisruptingtheRightPrefrontalCortex.Science,314,829–832.

Kross,E.,Berman,M.G.,Mischel,W.,Smith,E.E.,&Wager,T.D.(2011).Socialrejection

sharessomatosensoryrepresentationswithphysicalpain.ProceedingsoftheNational

AcademyofSciences,108(15),6270‐6275.

Kuo,W.J.,Sjostrom,T.,Chen,Y.P.,Wang,Y.H.&Huang,C.Y.(2009).Intuitionand

deliberation:twosystemsforstrategizinginthebrain.Science324,519‐522.

Le,T.H.,Pardo,J.V.&Hu,X.(1998).4T‐fMRIstudyofnonspatialshiftingofselective

attention:cerebellarandparietalcontributions.Journalofneurophysiology,79,1535‐

1548.

Li,C.S.,Huang,C.,Constable,R.T.&Sinha,R.(2006).Imagingresponseinhibitioninastop‐

signaltask:neuralcorrelatesindependentofsignalmonitoringandpost‐response

processing.TheJournalofneuroscience:theofficialjournaloftheSocietyfor

Neuroscience,26,186‐192.

Page 53: Cognitive hierarchies and emotions in behavioral game …ajyu/Teaching/Cogs200_fa11/Readings/camerer... · Cognitive hierarchies and emotions in behavioral game theory Colin F. Camerer1,

52

Lohrenz,T.,McCabe,K.,Camerer,C.F.&Montague,P.R.(2007).Neuralsignatureoffictive

learningsignalsinasequentialinvestmenttask.PNAS,104,9493‐9498.

Loomes,G.andSugden,R.(1982).RegretTheory:AnAlternativeTheoryofRationalChoice

UnderUncertainty.TheEconomicJournal,92,805‐824

Loomes,G.andSugden,R.(1986).DisappointmentandDynamicConsistencyinChoice

underUncertainty.TheReviewofEconomicStudies,53,271‐282.

LuceR.D.(1959).Individualchoicebehavior.Oxford,England:JohnWiley.

Luhmann,C.C.,Chun,M.M.,Yi,D.J.,Lee,D.&Wang,X.J.(2008).NeuralDissociationofDelay

andUncertaintyinIntertemporalChoice.TheJournalofneuroscience,28,14459‐

14466.

Lundstrom,B.,Petersson,K.M.,Andersson,J.,Johansson,M.,Fransson,P.&Ingvar,M.

(2003).Isolatingtheretrievalofimaginedpicturesduringepisodicmemory:activation

oftheleftprecuneusandleftprefrontalcortex.NeuroImage,20,1934.

McCabe,K.,Houser,D.,Ryan,L.,Smith,V.&Trouard,T.(2001).AFunctionalImagingStudy

ofCooperationinTwo‐PersonReciprocalExchange.ProceedingsoftheNational

AcademyofSciencesoftheUnitedStatesofAmerica,98,11832‐11835.

Mobbs,D.,Yu,R.,Meyer,M.,Passamonti,L.,Seymour,B.,Calder,A.J.,Schweizer,S.,Frith,

C.D.,Dalgleish,T.(2009).Akeyroleforsimilarityinvicariousreward.Science,324,p,900,

Nagahama,Y.,Okada,T.,Katsumi,Y.,Hayashi,T.,Yamauchi,H.,Sawamoto,N.,Toma,K.,

Nakamura,K.,Hanakawa,T.,Konishi,J.,Fukuyama,H.&Shibasaki,H.(1999).Transient

Page 54: Cognitive hierarchies and emotions in behavioral game …ajyu/Teaching/Cogs200_fa11/Readings/camerer... · Cognitive hierarchies and emotions in behavioral game theory Colin F. Camerer1,

53

neuralactivityinthemedialsuperiorfrontalgyrusandprecuneustimelockedwith

attentionshiftbetweenobjectfeatures.NeuroImage,10,193‐199.

Nagel,R.(1995).UnravelinginGuessingGames:AnExperimentalStudy.TheAmerican

EconomicReview,85,1313‐1326.

Nash,J.F.(1950).EquilibriumPointsinn‐PersonGames.ProceedingsoftheNational

AcademyofSciencesoftheUnitedStatesofAmerica,36,48‐49.

Neelin,J.,Sonnenschein,H.,&Spiegel,M.(1988).AFurtherTestofNoncooperative

BargainingTheory.AmericanEconomicReview,78,824‐836.

Ochsner,K.,Hughes,B.,Robertson,E.Gabrieli,J.,Cooper,J.&Gabrieli,J.(2009).Neural

SystemsSupportingtheControlofAffectiveandCognitiveConflicts.Journalof

CognitiveNeuroscience,21,1841‐1854.

Östling,R.,Wang,J.T.‐y.,Chou,E.,&Camerer,C.F.,(2011).TestingGameTheoryinthe

Field:SwedishLUPILotteryGames.Forthcoming,AmericanEconomicJournal:

Microeconomics.

Preuschoff,K.,Quartz,S.R.&Bossaerts,P.(2008).Humaninsulaactivationreflectsrisk

predictionerrorsaswellasrisk.JournalofNeuroscience,28,2745‐2752.

Rabin,M.(1993).IncorporatingFairnessintoGameTheoryandEconomics.American

EconomicReview,83,1281‐1302.

Page 55: Cognitive hierarchies and emotions in behavioral game …ajyu/Teaching/Cogs200_fa11/Readings/camerer... · Cognitive hierarchies and emotions in behavioral game theory Colin F. Camerer1,

54

Raichle,M.E.,MacLeod,A.M.,Snyder,A.Z.,Powers,W.J.,Gusnard,D.A.&Shulman,G.L.

(2001).Adefaultmodeofbrainfunction.ProceedingsoftheNationalAcademyof

SciencesoftheUnitedStatesofAmerica,98,676‐682.

ReubenE.,SapienzaP.,ZingalesL.(2009).Ismistrustself‐fulfilling?EconomicsLetters,104,

89‐91.

Ridderinkhof,K.R.,Ullsperger,M.,Crone,E.A.&Nieuwenhuis,S.(2004),Theroleofthe

medialfrontalcortexincognitivecontrol.Science,306,443‐447.

Rotemberg,J.J.(2008).MinimallyAcceptableAltruismandtheUltimatumGame.Journalof

EconomicBehavior&Organization,66,nos.3‐4,457‐476

Ruby,P.&Decety,J.(2001).Effectofsubjectiveperspectivetakingduringsimulationof

action:aPETinvestigationofagency.Natureneuroscience,4,546‐550.

Sanfey,A.G.,Rilling,J.K.,Aronson,J.A.,Nystrom,L.E.&Cohen,J.D.(2003).TheNeuralBasis

ofEconomicDecision‐MakingintheUltimatumGame.Science,300,1755‐1758.

Saxe,R.&Powell,L.J.(2006).It'sthethoughtthatcounts:specificbrainregionsforone

componentoftheoryofmind.Psychologicalscience,17,692‐699.

Sbriglia,P.(2008).Revealingthedepthofreasoninginp‐beautycontestgames.

ExperimentalEconomics,11,107‐121.

Shallice,T.,Fletcher,P.C.,Frith,C.D.,Grasby,P.,Frackowiak,R.S.&Dolan,R.J.(1994).Brain

regionsassociatedwithacquisitionandretrievalofverbalepisodicmemory.Nature,

368,633‐635.

Page 56: Cognitive hierarchies and emotions in behavioral game …ajyu/Teaching/Cogs200_fa11/Readings/camerer... · Cognitive hierarchies and emotions in behavioral game theory Colin F. Camerer1,

55

Simon,O.,Mangin,J.,Cohen,L.,LeBihan,D.&Dehaene,S.(2002).TopographicalLayoutof

Hand,Eye,Calculation,andLanguage‐RelatedAreasintheHumanParietalLobe.

Neuron,33,475‐487.

Smith,A.(2009).Belief‐DependentAngerinGames.Workingpaper.

Stahl,D.O.(1993).EvolutionofSmartnPlayers.GamesandEconomicBehavior,5,604‐617.

Stahl,D.,O.,&Wilson,P.,W.(1995).OnPlayers'ModelsofOtherPlayers:Theoryand

ExperimentalEvidence.GamesandEconomicBehavior,10,218‐254.

Tadelis,S.(2011).ThePowerofShameandtheRationalityofTrust.Workingpaper.

Takahashi,H.,Kato,M.,Matsuura,M.,Mobbs,D.,Suhara,T.&Okubo,Y.(2009).Whenyour

gainismypainandyourpainismygain:neuralcorrelatesofenvyandschadenfreude.

Science,323,937‐939.

Tomlin,D.,Kayali,M.A.,King‐Casas,B.,Anen,C.,Camerer,C.F.,Quartz,S.R.&Montague,P.R.

(2006).Agent‐specificresponsesinthecingulatecortexduringeconomicexchanges.

Science,312,1047‐1050.

Tricomi,E.,Rangel,A.,Camerer,C.F.&O'Doherty,J.P.(2010).Neuralevidencefor

inequality‐aversesocialpreferences.Nature,463,1089‐1091.

Unterrainer,J.M.,Rahm,B.,Kaller,C.P.,Ruff,C.C.,Spreer,J.,Krause,B.J.,Schwarzwald,R.,

Hautzel,H.&Halsband,U.(2004).Whenplanningfails:individualdifferencesand

error‐relatedbrainactivityinproblemsolving.Cerebralcortex(NewYork,N.Y.:1991),

14,1390‐1397.

Page 57: Cognitive hierarchies and emotions in behavioral game …ajyu/Teaching/Cogs200_fa11/Readings/camerer... · Cognitive hierarchies and emotions in behavioral game theory Colin F. Camerer1,

56

VanDamme,E.(1999),"Gametheory:Thenextstage,"inL.A.Gérard‐Varet,A.P.Kirman

andM.Ruggiero(eds.),EconomicsbeyondtheMillennium(pp.184‐214).Oxford

UniversityPress.

Vogeley,K.,Bussfeld,P.,Newen,A.,Herrmann,S.,Happe,F.,Falkai,P.,Maier,W.,Shah,N.J.,

Fink,G.R.&Zilles,K.(2001).Mindreading:neuralmechanismsoftheoryofmindand

self‐perspective.NeuroImage,14,170‐181.

Vogeley,K.,May,M.,Ritzl,A.,Falkai,P.,Zilles,K.&Fink,G.R.(2004).Neuralcorrelatesof

first‐personperspectiveasoneconstituentofhumanself‐consciousness.Journalof

cognitiveneuroscience,16,817‐827.

vonNeumann,J.,&Morgenstern,O.(1944).Theoryofgamesandeconomicbehavior.

Princeton:PrincetonUniv.Press.

Wang,J.T.,Spezio,M.&Camerer,C.F.(2010).Pinocchio'sPupil:UsingEyetrackingand

PupilDilationtoUnderstandTruth‐tellingandDeceptioninGames.AmericanEconomic

Review,100,984‐1007.

Weber,R.A.(2003).'Learning'withnofeedbackinacompetitiveguessinggame.Games

andEconomicBehavior,44,134‐144

Yoshida,W.,Seymour,B.,Friston,K.J.&Dolan,R.(2009).Neuralmechanismofbelief

inferenceduringcooperativegames.JournalofNeuroscience,30,10744‐10751.

Yoshida,W.,Dolan,R.J.&Friston,K.J.(2008),"Gametheoryofmind",PLoScomputational

biology,4(12),e1000254.Formixedprospects,however,

Page 58: Cognitive hierarchies and emotions in behavioral game …ajyu/Teaching/Cogs200_fa11/Readings/camerer... · Cognitive hierarchies and emotions in behavioral game theory Colin F. Camerer1,

57

Zunshine,Lisa.WhyWeReadFiction:TheoryofMindandtheNovel.Columbus:TheOhio

StateUniversityPress,2006.

iAnotherimportantcomponentofbehavioralgametheoryislearningfromrepeatedplay(perhapsusingreinforcementrulesaswellasmodel‐based“fictivelearning”(Camerer&Ho,1999).Learningmodelsarewidelystudiedbutliebeyondthescopeofthischapter(seee.g.Fudenberg&Levine,1998;Camerer,2003,chapter6).

iiOthermechanismsthatcouldproduceequilibrationincludelearningfromobservation,introspection,calculation(suchasfirmshiringconsultantstoadviseonhowtobidonauctions),imitationofattention‐gettingorsuccessfulstrategiesorpeople,oraprocessofpre‐playtalkingaboutfuturechoices.Thelearningliteratureiswelldeveloped(e.g.,Camerer,2003,chapter6)butthestudyofimitationandpre‐playtalkingcouldcertainlyusemorecollaborationbetweengametheoristsandpsychologists.

iiiCommonknowledgerequires,fortwoplayers,thatAknowsthatBknowsthatAknows…adinfinitum.

ivAmoregeneralviewisthatlevel0’schooseintuitivelyor“heuristically”(perhapsbasedonvisuallysalientstrategiesorpayoffs,or“luckynumbers”),butthattopichasnotbeenexploredverymuch.

vRestrictingcommunicationisnotmeanttoberealisticandcertainlyisnot.Insteadcommunicationisrestrictedbecausechoosingwhattosayisitselfa“strategy”choicewhichcomplicatesanalysisofthegame—itopensaPandora’sboxofpossibleeffectsthatlieoutsidethescopeofstandardgametheory.However,gametheoristsarewellawareofthepossiblepowerfuleffectsofcommunicationandhavebeguntostudyitinsimpleways.InherthesisNagel(1995)reportssomesubjectdebriefingwhichareillustrativeofCHthinking,andSbriglia(2008)reportssomeprotocolstoo.BurchardiandPenczynski(2010)alsousedchatmessagingandteamchoicetostudycommunicationandreportevidencelargelyconsistentwithCHreasoning.

viThisanalysisassumesτ=1.5butthegeneralpointholdsmorewidely.

viiNotethatthisisacloserelativeofa“thresholdpublicgoods”game.Inthatgame,apublicgoodiscreated,whichbenefitseveryone,ifTpeoplecontribute,butifevenoneperson

Page 59: Cognitive hierarchies and emotions in behavioral game …ajyu/Teaching/Cogs200_fa11/Readings/camerer... · Cognitive hierarchies and emotions in behavioral game theory Colin F. Camerer1,

58

doesnotethepublicgoodisnotproduced.Inthatcase,everyonewouldliketobeintheN‐Tgroupofpeoplewhobenefitwithoutpaying.

viiip(X)isa“commonprior.”Anexampleisagameofcards,inwhicheveryoneknowsthecontentsofthecarddeck,donotknowwhatface‐downcardsotherplayersareholding,butalsoknowthattheotherplayersdoknowtheirownface‐downcards.

ixThereareseveralsubtlevariants.IntheoriginalMouselab,boxesopenandcloseautomaticallywhenthemouseentersandexits.Costa‐Gomesetal(2001)wantedmoredeliberateattentionsotheycreatedaversioninwhichaclickisrequiredtoopenabox.Brocasetal(2010)createdaversionthatrequiresthemousebuttontobehelddowntoviewboxcontents(ifthebuttonpressishaltedtheinformationdisappears).

xTherostralACC,labeledrACC,ismoreactiveinlevel1thaninlevel2playersinthehuman‐computercontrast.

xiDLPFCisalsoinvolvedincognitiveregulationofemotions(e.g.,Ochsneretal.,2009)

xiiWhatwehaveinmindhereissimilartoHolyoakandCheng(1985),Fiddick,CosmidesandTooby(2000)argumentsaboutthedifferencebetweenabstractlogicperformanceandcontextualizedperformance.Forexample,gamesthatresemblehidingfoodandguardinghiddenlocationsmightmaproughlyontosomethinglikepoker,whereasalotofgamesconstructedforchallengeandentertainment,suchaschess,donothaveclearcounterpartsinancestraladaptiveenvironments.

xiiiOthermodelsofbelief‐dependentutilitycanbeplacedinthegeneralframeworkofBattigalliandDufwenberg(2009).Forexample,CaplinandLeahy(2004)modeldoctor‐patientinteractionswhereuncertaintymaycausepatientanxiety.Thedoctorisconcernedaboutthepatient’swellbeingandmustdecidewhetherornottoprovide(potentially)anxiety‐causingdiagnosticinformation.Bernheim(1994)proposesamodelofconformitywhereplayerscareaboutthebeliefstheircoplayershaveregardingtheirpreferences.Themodelcanproducefadsandadherencetosocialnorms.RelatedworkbyBenabouandTirole(2006)modelsplayerswhoarealtruistic,andalsocareaboutother’sinferencesabouthowaltruistictheyare.GillandStone(2010)modelplayerswhocareaboutwhattheyfeeltheydeserveintwo‐playertournaments.Theplayers’perceivedentitlementsdependupontheirowneffortlevelandtheeffortsofothers.

xivA(singleperson)decisionprobleminvolvinganyoftheseemotionsmaybemodeledasapsychologicalgamewithoneplayerandmovesbynature.