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Children of Caine ... Since Biblical times, the get of Caine have prowled the world, hiding from mortals and resigning themselves to the shadows. Throughout the ages, their plans have unfolded and their treacheries have come to frui- tion. Welcome to the Final Nights — welcome to unlife as a vampire. A collection of essays, character-building options, chronicle suggestions and methods of play, the Vampire Players Guide offers a wealth of infor- mation to players and Storytellers on a conversational level. Presented as an aside to Vampire® players, this book offers a variety of options and advice to better enhance the Storytelling experience. Hardcover. The Vampire Players Guide Includes: • A wealth of advice for developing a character from dots on a page into a meaningful personality • Essays and “face to face” advice from the writers and creators of the game • Options for expanding character origins, streamlining stories, troupe play and more Sample file

Children of Caine - DriveThruRPG.com · and methods of play, the Vampire Players Guide offers a wealth of infor-mation to players and Storytellers on a conversational level. Presented

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Page 1: Children of Caine - DriveThruRPG.com · and methods of play, the Vampire Players Guide offers a wealth of infor-mation to players and Storytellers on a conversational level. Presented

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5 A Player and Character Resource for Vampire: the Masquerade®

Children of Caine ...

Since Biblical times, the get of Caine have prowled the world, hiding from mortals and resigning themselves to the shadows. Throughout the ages, their plans have unfolded and their treacheries have come to frui-tion. Welcome to the Final Nights — welcome to unlife as a vampire. A collection of essays, character-building options, chronicle suggestions and methods of play, the Vampire Players Guide offers a wealth of infor-mation to players and Storytellers on a conversational level. Presented as an aside to Vampire® players, this book offers a variety of options and advice to better enhance the Storytelling experience. Hardcover.

The Vampire Players Guide Includes:

• A wealth of advice for developing a character from dots on a page into a meaningful personality

• Essays and “face to face” advice from the writers and creators of the game

• Options for expanding character origins, streamlining stories, troupe play and more

Sample

file

Page 2: Children of Caine - DriveThruRPG.com · and methods of play, the Vampire Players Guide offers a wealth of infor-mation to players and Storytellers on a conversational level. Presented

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BY KRAIG BLACKWELDER, CARL BOWEN, ANN BRAIDWOOD, JACQUELINE BRASFIELD, CHRISTOPHER GUNNING, CONRAD

HUBBARD, EVAN JAMIESON, JIM KILEY, CHRISTOPHER KOBAR, RHIANNON LOUVE, ARI MARMELL, MATT MCFARLAND, PATRICK O’DUFFY, CHIP QUINN, AARON ROSENBERG,

MYRANDA SARRO, DEAN SHOMSHAK,

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Page 3: Children of Caine - DriveThruRPG.com · and methods of play, the Vampire Players Guide offers a wealth of infor-mation to players and Storytellers on a conversational level. Presented

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Page 4: Children of Caine - DriveThruRPG.com · and methods of play, the Vampire Players Guide offers a wealth of infor-mation to players and Storytellers on a conversational level. Presented

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Once the game is over, the king and the pawn go back in the same box.

— Italian Proverb

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Page 5: Children of Caine - DriveThruRPG.com · and methods of play, the Vampire Players Guide offers a wealth of infor-mation to players and Storytellers on a conversational level. Presented

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© 2003 White Wolf Publishing, Inc. All rights reserved. Reproduction without the written permis-sion of the publisher is expressly forbidden, except for the purposes of reviews, and for blank character sheets, which may be reproduced for personal use only. White Wolf, Vampire, Vampire the Masquerade, Vampire the Dark Ages, Mage the Ascension, Hunter the Reckoning, World of Darkness and Aberrant are registered trademarks of White Wolf Publishing, Inc. All rights reserved. Werewolf the Apocalypse, Wraith the Oblivion, Changeling the Dreaming, Werewolf the Wild West, Mage the Sorcerers Crusade, Wraith the

Great War, Trinity and Vampire Players Guide are trademarks of White Wolf Publishing, Inc. All rights reserved. All characters, names, places and text herein are copyrighted by White Wolf Publishing, Inc.

The mention of or reference to any company or product in these pages is not a challenge to the trademark or copyright concerned.

This book uses the supernatural for settings, characters and themes. All mystical and supernatural elements are fiction and intended for entertainment purposes only. This book contains mature content. Reader discretion is advised.

For a free White Wolf catalog call 1-800-454-WOLF.Check out White Wolf online athttp://www.white-wolf.com; alt.games.whitewolf and rec.games.frp.storyteller

PRINTED ON DEMAND

CREDITS

Written by: Kraig Blackwelder, Carl Bowen, Ann Braidwood, Jacqueline Brasfield, Christopher Gunning, Conrad Hubbard, Evan Jamieson, Jim Kiley, Christopher Kobar, Rhiannon Louve, Ari Marmell, Matt McFar-land, Patrick O’Duffy, Chip Quinn, Aaron Rosenberg, Myranda Sarro, Dean Shomshak, Greg Stolze, Adam Tinworth and Janet Trautvetter. Vampire and the World of Darkness created by Mark Rein•Hagen.Storyteller Game System Design: Mark Rein•HagenAdditional Material: Justin AchilliDeveloped by: Justin AchilliEditor: Janice M. SellersArt Director: Richard ThomasLayout & Typesetting: Mike ChaneyInterior Art: Mike Gaydos, Leif Jones, Vince Locke,Rik Martin, and Christopher Shy.Front Cover Art: Mike DanzaFront & Back Cover Design: Mike Chaney

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Page 6: Children of Caine - DriveThruRPG.com · and methods of play, the Vampire Players Guide offers a wealth of infor-mation to players and Storytellers on a conversational level. Presented

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TABLE OF CONTENTSINTRODUCTION 6

SECTION ONE: THE CHARACTER 14

SECTION TWO: THE TROUPE 78

SECTION THREE: ESSAYS 144

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