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Chapter 4: Threads Chapter 4: Threads

Chapter 4: Threads. 4.2 Silberschatz, Galvin and Gagne ©2005 Operating System Concepts Chapter 4: Threads Overview Multithreading Models Threading Issues

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Page 1: Chapter 4: Threads. 4.2 Silberschatz, Galvin and Gagne ©2005 Operating System Concepts Chapter 4: Threads Overview Multithreading Models Threading Issues

Chapter 4: ThreadsChapter 4: Threads

Page 2: Chapter 4: Threads. 4.2 Silberschatz, Galvin and Gagne ©2005 Operating System Concepts Chapter 4: Threads Overview Multithreading Models Threading Issues

4.2 Silberschatz, Galvin and Gagne ©2005Operating System Concepts

Chapter 4: ThreadsChapter 4: Threads

Overview

Multithreading Models

Threading Issues

Pthreads

Windows XP Threads

Linux Threads

Java Threads

Page 3: Chapter 4: Threads. 4.2 Silberschatz, Galvin and Gagne ©2005 Operating System Concepts Chapter 4: Threads Overview Multithreading Models Threading Issues

4.3 Silberschatz, Galvin and Gagne ©2005Operating System Concepts

3

Thread: IntroductionThread: Introduction

Each process has

1. Own Address Space

2. Single thread of control

A process model has two concepts:

1. Resource grouping

2. Execution

Sometimes it is useful to separate them

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4.4 Silberschatz, Galvin and Gagne ©2005Operating System Concepts

4

Unit of Resource OwnershipUnit of Resource Ownership

A process has an

Address space

Open files

Child processes

Accounting information

Signal handlers

Etc

If these are put together in a form of a process, can be managed more easily

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4.5 Silberschatz, Galvin and Gagne ©2005Operating System Concepts

5

Unit of DispatchingUnit of Dispatching Path of execution

Program counter: which instruction is running

Registers: holds current working variables

Stack: Contains the execution history, with one entry for

each procedure called but not yet returned

State

Processes are used to group resources together

Threads are the entities scheduled for execution on the CPU

Threads are also called lightweight process

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4.6 Silberschatz, Galvin and Gagne ©2005Operating System Concepts

6

Its better to distinguish between the two conceptsIts better to distinguish between the two concepts

Address space/Global VariablesOpen filesChild processesAccounting infoSignal handlersProgram counterRegistersStackState

Address space/Global VariablesOpen filesChild processesAccounting infoSignal handlers

Program counterRegistersStackState

Program counterRegistersStackState

Split

Program counterRegistersStackState

Unit of Resource

Unit of Dispatch

In case of multiple threads per process

Share

Light weight processes

Hea

vy w

eigh

t pr

oces

s

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4.7 Silberschatz, Galvin and Gagne ©2005Operating System Concepts

Threads allow you to multiplex which Threads allow you to multiplex which resources?resources?

CPU

Mem

ory

PCBs

Open fi

les

User a

uthen

ticat

ion s

...

149%

81%

38%

62%60%

1. CPU

2. Memory

3. PCBs

4. Open files

5. User authentication structures

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4.8 Silberschatz, Galvin and Gagne ©2005Operating System Concepts

8

ThreadThread A thread is a basic unit of CPU utilization. It consist of

A thread ID

A program Counter

A register Set

A stack

Threads share something with its peer threads (all the other5 threads in this particular task) the things that it share are

Its code section

Its data section

Any OS resources, available for the task.

The first thread starts execution with

int main(int argc, char *argv[])

The threads appear to the Scheduling part of an OS just like any other process

Allow multiple execution paths in the same process environment

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4.9 Silberschatz, Galvin and Gagne ©2005Operating System Concepts

Threads vs. ProcessesThreads vs. Processes

Threads A thread has no data segment or

heap A thread cannot live on its own, it

must live within a process There can be more than one thread

in a process, the first thread calls main & has the process’s stack

Inexpensive creation Inexpensive context switching If a thread dies, its stack is

reclaimed Inter-thread communication via

memory.

ProcessesA process has code/data/heap & other segments

There must be at least one thread in a process

Threads within a process share code/data/heap, share I/O, but each has its own stack & registers

Expensive creation

Expensive context switching

If a process dies, its resources are reclaimed & all threads die

Inter-process communication via OS and data copying.

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4.10 Silberschatz, Galvin and Gagne ©2005Operating System Concepts

10

Process Vs. ThreadsProcess Vs. Threads

(a) Three threads, each running in a separate address space

(b) Three threads, sharing the same address space

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4.11 Silberschatz, Galvin and Gagne ©2005Operating System Concepts

Context switch time for which entity is Context switch time for which entity is greater?greater?

Proce

ss

Thread

21%

79%1. Process

2. Thread

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4.12 Silberschatz, Galvin and Gagne ©2005Operating System Concepts

12

The Thread ModelThe Thread Model

Each thread has its own stack

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4.13 Silberschatz, Galvin and Gagne ©2005Operating System Concepts

Single and Multithreaded ProcessesSingle and Multithreaded Processes

A traditional heavy weight process is same as task

with one thread. It has a single thread of control.

If a process is multi thread, then that means more than

one part of the thread is executing at one time.

Multi threading can be useful in programs such as web

browsers where you can wish to download a file , view an

animation and print something at the same time.

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4.14 Silberschatz, Galvin and Gagne ©2005Operating System Concepts

Single and Multithreaded ProcessesSingle and Multithreaded Processes

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4.15 Silberschatz, Galvin and Gagne ©2005Operating System Concepts

Implementing ThreadsImplementing Threads

Processes define an address space; threads share the address space

Process Control Block (PCB) contains process-specific information

Owner, PID, heap pointer, priority, active thread, and pointers to thread information

Thread Control Block (TCB) contains thread-specific information

Stack pointer, PC, thread state (running, …), register values, a pointer to PCB, …

Code

Initialized data

Heap

DLL’s

mapped segments

Process’s address space

Stack – thread1

PCSP

StateRegisters

PCSP

StateRegisters

TCB for Thread1

Stack – thread2

PCSP

StateRegisters

PCSP

StateRegisters

TCB for Thread2

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4.16 Silberschatz, Galvin and Gagne ©2005Operating System Concepts

Threads’ Life CycleThreads’ Life Cycle

Threads (just like processes) go through a sequence of start, ready, running, waiting, and done states

RunningRunningReadyReady

WaitingWaiting

StartStart DoneDone

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4.17 Silberschatz, Galvin and Gagne ©2005Operating System Concepts

Benefits Of Multi-ThreadingBenefits Of Multi-Threading

Responsiveness

Multithreading increase the responsiveness .As the process

consist of more than one thread, if one thread block or busy in

lengthy calculation, some other thread still executing of the

process. So the user get response from executing process.

Resource Sharing

All threads, which belongs to one process, share the memory and

resources of that process. Secondly it allow the application to have

several different threads within the same address space.

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4.18 Silberschatz, Galvin and Gagne ©2005Operating System Concepts

Benefits Of Multi-ThreadingBenefits Of Multi-Threading

Economy

Allocation of memory and resources or process creation is costly.

All threads of a process share the resources of that process so it is

more economical to create and context switch the thread.

Utilization of Multi processor Architectures

MP architecture allows the facility of parallel processing, which is

most efficient way of processing. A single process can run on one

CPU even if we have more processors. Multi-threading on MP

system increase the concurrency. If a process is dividing into

multiple threads , these threads can execute simultaneously on

different processors.

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4.19 Silberschatz, Galvin and Gagne ©2005Operating System Concepts

Types of ThreadsTypes of Threads

There are two types of threads

Kernel Threads

User Threads

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4.20 Silberschatz, Galvin and Gagne ©2005Operating System Concepts

User ThreadsUser Threads

User level threads are not seen by operating system and also very fast

(switching from one thread to another thread in a single process does

not require context switch since same process is still executing).

However, if the thread that is currently executing blocks, the rest of the

process may also blocked( if OS is using only one single kernel thread

for this process i.e. the thread that kernel sees is same as blocked

thread , hence kernel assume that whole process is blocked).

Thread management done by user-level threads library

Three primary thread libraries:

POSIX Pthreads

Win32 threads

Java threads

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4.21 Silberschatz, Galvin and Gagne ©2005Operating System Concepts

Kernel ThreadsKernel Threads

Kernel Supported threads are seen by operating system and must be scheduled by the operating system. One multi thread may have multiple kernel threads.

Examples

Windows XP/2000

Solaris

Linux

Tru64 UNIX

Mac OS X

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4.22 Silberschatz, Galvin and Gagne ©2005Operating System Concepts

User-Level vs. Kernel ThreadsUser-Level vs. Kernel Threads

User-Level Managed by application

Kernel not aware of thread

Context switching cheap

Create as many as needed

Must be used with care

Kernel-Level Managed by kernel

Consumes kernel resources

Context switching expensive

Number limited by kernel resources

Simpler to use

Key issue: kernel threads provide virtual processors to user-level threads, but if all of kthreads block, then all user-level threads will block even if the program logic allows them to proceed

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4.23 Silberschatz, Galvin and Gagne ©2005Operating System Concepts

Thread LibrariesThread Libraries

Thread library provides programmer with API for creating and managing threads

Two primary ways of implementing Library entirely in user space with no kernel support. All the

code and data structure exists in user space. This means that invoking of a function in a the library results in a local function call in user space and not a system call.

Kernel-level library supported by the OS. In this case code and data structures for the library exits in kernel space. Invoking a function in the API of library typically results in a system call to a kernel.

Page 24: Chapter 4: Threads. 4.2 Silberschatz, Galvin and Gagne ©2005 Operating System Concepts Chapter 4: Threads Overview Multithreading Models Threading Issues

4.24 Silberschatz, Galvin and Gagne ©2005Operating System Concepts

Thread Libraries Thread Libraries

Three main thread libraries are used in today POSIX Pthreads

Win32

Java

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4.25 Silberschatz, Galvin and Gagne ©2005Operating System Concepts

Multithreading ModelsMultithreading Models

Many-to-One

One-to-One

Many-to-Many

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4.26 Silberschatz, Galvin and Gagne ©2005Operating System Concepts

Many-to-OneMany-to-One

Many user-level threads mapped to single kernel thread.

It is efficient because it is implemented in user space. A process using

this model blocked entirely if a thread makes a blocking system call.

Only one thread can access the kernel at a time so it can not be run

in parallel on multiprocessor.

Examples:

Solaris Green Threads

GNU Portable Threads("Genuinely Not Unix" ; GNU is an

operating system composed of free software)

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4.27 Silberschatz, Galvin and Gagne ©2005Operating System Concepts

Many-to-One ModelMany-to-One Model

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4.28 Silberschatz, Galvin and Gagne ©2005Operating System Concepts

One-to-OneOne-to-One

Each user-level thread maps to kernel thread.

It provides more concurrency because it allows another thread to

execute when threads invoke the blocking system call.

It facilitates the parallelism in multiprocessor systems.

Each user thread requires a kernel thread, which may affect the

performance of the system.

Creation of threads in this model is restricted to certain number.

Examples

Windows NT/XP/2000

Linux

Solaris 9 and later

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4.29 Silberschatz, Galvin and Gagne ©2005Operating System Concepts

One-to-one ModelOne-to-one Model

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4.30 Silberschatz, Galvin and Gagne ©2005Operating System Concepts

Many-to-Many ModelMany-to-Many Model

Allows many user level threads to be mapped to many kernel threads

Allows the operating system to create a sufficient number of kernel

threads

Number of kernel threads may be specific to a either a particular

application or a particular machine.

The user can create any number of threads and corresponding kernel

level threads can run in parallel on multiprocessor.

When a thread makes a blocking system call, the kernel can execute

another thread.

Solaris prior to version 9

Windows NT/2000 with the ThreadFiber package

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4.31 Silberschatz, Galvin and Gagne ©2005Operating System Concepts

Many-to-Many ModelMany-to-Many Model

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4.32 Silberschatz, Galvin and Gagne ©2005Operating System Concepts

Multithreading Models: ComparisonMultithreading Models: Comparison

The many-to-one model allows the developer to create as many user threads as he/she wishes, but true concurrency can not be achieved because only one kernel thread can be scheduled for execution at a time

The one-to-one model allows more concurrence, but the developer has to be careful not to create too many threads within an application

The many-to-many model does not have these disadvantages and limitations: developers can create as many user threads as necessary, and the corresponding kernel threads can run in parallel on a multiprocessor

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4.33 Silberschatz, Galvin and Gagne ©2005Operating System Concepts

Two-level ModelTwo-level Model

Similar to M:M, except that it allows a user thread to be bound to kernel thread

Examples

IRIX

HP-UX

Tru64 UNIX

Solaris 8 and earlier

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4.34 Silberschatz, Galvin and Gagne ©2005Operating System Concepts

Two-level ModelTwo-level Model

LWP

user-levelthreads

LWP LWP LWP

• Combination of one-to-one + “strict” many-to-many models• Supports both bound and unbound threads

– Bound threads - permanently mapped to a single, dedicated LWP– Unbound threads - may move among LWPs in set

• Thread creation, scheduling, synchronization done in user space• Flexible approach, “best of both worlds”• Used in Solaris implementation of Pthreads and several other Unix

implementations (IRIX, HP-UX)

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4.35 Silberschatz, Galvin and Gagne ©2005Operating System Concepts

Two-level ModelTwo-level Model

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4.36 Silberschatz, Galvin and Gagne ©2005Operating System Concepts

PthreadsPthreads

A POSIX standard (IEEE 1003.1c) API for thread creation and synchronization

API specifies behavior of the thread library, implementation is up to development of the library

Common in UNIX operating systems (Solaris, Linux, Mac OS X)

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4.37 Silberschatz, Galvin and Gagne ©2005Operating System Concepts

Java ThreadsJava Threads

Java threads are managed by the JVM

Java threads may be created by:

Extending Thread class

Implementing the Runnable interface

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4.38 Silberschatz, Galvin and Gagne ©2005Operating System Concepts

Java Thread States Java Thread States

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4.39 Silberschatz, Galvin and Gagne ©2005Operating System Concepts

Threading IssuesThreading Issues

Semantics of fork() and exec() system calls

Thread cancellation

Signal handling

Thread pools

Thread specific data

Scheduler activations

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4.40 Silberschatz, Galvin and Gagne ©2005Operating System Concepts

Semantics of fork() and exec()Semantics of fork() and exec()

As the fork() system call is used to create a separate, duplicate process.

The semantics of the fork() and exec() system calls change in a multithreaded program.

If one thread in a program calls the fork(), does the new process duplicate all the threads or is the new process single threaded?

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4.41 Silberschatz, Galvin and Gagne ©2005Operating System Concepts

Semantics of fork() and exec()Semantics of fork() and exec()

Does fork() duplicate only the calling thread or all threads?

• Two versions of fork() in UNIX:, one that duplicates all threads and another that

duplicates only the thread that invoked the fork() system call.

• If a thread invokes the exec() system call, the program specified in the parameter

to exec() will replace the entire process – including all threads.

• If exec() is called immediately after forking, then duplicating all threads is

unnecessary, as the program specified in the parameters to exec() will replace

the process. In this instance, duplicating only the calling thread is appropriate.

• If the separate process does not call exec() after forking, the separate process

should duplicate all threads.

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4.42 Silberschatz, Galvin and Gagne ©2005Operating System Concepts

Thread CancellationThread Cancellation

Thread cancellation is the task of terminating a thread before it has finished. For example, if multiple threads are concurrently searching through a database and one thread return the result, the remaining threads might be canceled.

A thread that is to be often canceled is referred as the target thread.

Two general approaches:

Asynchronous cancellation terminates the target thread immediately

Deferred cancellation allows the target thread to periodically check if it should be cancelled, allowing it an opportunity to terminate itself in an orderly fashion.

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Problem in Thread CancellationProblem in Thread Cancellation

The difficulty with cancellation occurs in a situations where resources have been allocated to a cancel thread

Where thread has been cancelled in the midst of updating data it share with other threads.

This becomes especially difficult with asynchronous cancellation. Often operating system will reclaim system resources from the canceled thread but will not reclaim all the resources. Therefore, canceling a thread asynchronously may not free a necessary system-wide resource.

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Signal HandlingSignal Handling

A signal is used in a UNIX system to notify a process that a particular event has occurred. Signal may be received either asynchronously or synchronously. All Signal follow the same pattern.

A signal handler is used to process signals

1. Signal is generated by particular event

2. Signal is delivered to a process

3. Signal is handled

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Signal HandlingSignal Handling

Examples of synchronous signals include illegal memory access

and division by 0. if a running program perform either of these

operations a signal is generated. Synchronous signals are

delivered to the same process that performed the operation that

caused the signals.

When a signal is generated by some event external to a running

process, that process receive the signal asynchronously.

Examples of such signals include terminating a process with

specific key strokes (such as <control><C>) and having a timer

expire. Typically , asynchronous signal is sent to another process.

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4.46 Silberschatz, Galvin and Gagne ©2005Operating System Concepts

Signal Handling in UNIXSignal Handling in UNIX

Every signal may be handled by one of two possible handlers:

1. A default signal handler that is run by the kernel when handling that signal.

2. A user-defined signal handler that is called to handle a signal.

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4.47 Silberschatz, Galvin and Gagne ©2005Operating System Concepts

Signal HandlingSignal Handling

Delivering the signal in multithreaded programs is more complicated, where a process may have several threads. Following Options exist: Deliver the signal to the thread to which the

signal applies Deliver the signal to every thread in the

process Deliver the signal to certain threads in the

process Assign a specific thread to receive all signals

for the process.

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4.48 Silberschatz, Galvin and Gagne ©2005Operating System Concepts

Thread PoolsThread Pools

The general idea is to create a number of threads at process

startup and place them into a pool where they sit and wait for

work

Advantages:

Usually slightly faster to service a request with an existing

thread than create a new thread

Allows the number of threads in the application(s) to be

bound to the size of the pool

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4.49 Silberschatz, Galvin and Gagne ©2005Operating System Concepts

Thread Specific DataThread Specific Data

Allows each thread to have its own copy of data

Useful when you do not have control over the thread creation process (i.e., when using a thread pool)

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Scheduler ActivationsScheduler Activations

A final issue to be considered with multithreaded programs concerns

with communication between kernel level and user level thread

library.

Both M:M and Two-level models require communication to maintain

the appropriate number of kernel threads allocated to the

application.

Many system implementing either M:M or Two level model place an

intermediate data structure between user and kernel threads. This

data structure is typically known as light weight process or (LWP).

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Scheduler ActivationsScheduler Activations

One scheme for communication between user thread library and kernel

thread library is known as Scheduler Activation. It works as follow:

The kernel provides an application with a set of virtual processor (LWPs), and the application can schedule user threads onto an available virtual processor.

The kernel must inform an application about certain events. This

procedure is known as upcalls - a communication mechanism from the

kernel to the thread library.

Upcalls are handled by thread library with an upcall handler.

Upcall handler must run on virtual processor.

This communication allows an application to maintain the correct number

of kernel threads.

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Operating System ExamplesOperating System Examples

Windows XP Threads

Linux Thread

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4.53 Silberschatz, Galvin and Gagne ©2005Operating System Concepts

Windows XP ThreadsWindows XP Threads

Implements the one-to-one mapping, kernel-level

Each thread contains

A thread id

Register set

Separate user and kernel stacks

Private data storage area

The register set, stacks, and private storage area are known as the context of the threads

The primary data structures of a thread include:

ETHREAD (executive thread block)

KTHREAD (kernel thread block)

TEB (thread environment block)

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4.54 Silberschatz, Galvin and Gagne ©2005Operating System Concepts

Windows XP ThreadsWindows XP Threads

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4.55 Silberschatz, Galvin and Gagne ©2005Operating System Concepts

Linux ThreadsLinux Threads

Linux refers to them as tasks rather than threads

Thread creation is done through clone() system call

clone() allows a child task to share the address space of the parent task (process)

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Linux ThreadsLinux Threads

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Thread UsageThread Usage Less time to create a new thread than a process

the newly created thread uses the current process address space

no resources attached to them

Less time to terminate a thread than a process. Less time to switch between two threads within the same

process, because the newly created thread uses the current process address space.

Less communication overheads threads share everything: address space, in particular. So, data

produced by one thread is immediately available to all the other threads

Performance gain Substantial Computing and Substantial Input/output

Useful on systems with multiple processors

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