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Blazing Squids 11

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In this issue, an interview with Jim Smith will tell you more about the process on creating the Ren and Stimpy show. You will also see great sketches and concept art from animation studens and read an article about life modeling. Enjoy and share!

Text of Blazing Squids 11

  • Summers almost gone.

    WOW! What happened to the

    month of July? Rainy rainy

    rainy. And its my favorite

    month especially becoz its

    my birthday on the 28th.

    And now its August and sum-

    mer is almost gone. And I

    have been waitin for this

    glorious season since the

    3rd of November.Man. One

    more year.Of waiting.

    The 11th issue of the Blaz-ing Squids is, well, blazing!We hope you like the con-tent ang give us your feedback.Check out also the sister comics magazine Octopulp, with a rare di-versity of inter-esting sequential art. The Squids and the Pulps are also on the Face-books. Send your drawings and feed-back [email protected]

    - Igor

    VORWORT

    BLAZING SQUI

    DS ARE

    Laura Bch

    ert Schjd

    t, Steffen

    Hansson,

    Jim Smith

    Matt Trave

    rs, Sarah

    Giacomina,

    Mano Kapa

    zoglu,

    nas Mlgaa

    rd Jensen,

    Morten J

    ger, Anne

    Over

    Igor Noron

    ha and Chr

    istyan Lun

    dblad.

    Edited by

    Christyan

    Lundblad a

    nd Igor No

    Supported

    by the Ope

    n Workshop

    .

    More info:_

    _blazingsdquids.

    blogspot.com

    _animwork.dk

    _facebook.com/bl

    azingsquids

  • No way! I am not having it.

    Personaly I am going to save

    up some money and go on va-

    cation in the fall. Takin

    some revenge.

    The band and I, the Can-

    non Birds went to France to

    pick up some hot weather.

    The heat was wonderful and

    the food was glorious and

    the hospitality was memo-

    rable. The grass was dry

    as a bone though. I prefer

    Danish grass.And the girls

    were .....somewhere else.

    So now I am still lookin

    for them. I think it was

    Phil

    Collins

    who

    sang:

    Dont look for love, dont

    look for love, coz love

    will look for you.

    And then there were this

    other

    song

    saying:

    you

    cant hurry love, no, you

    just gotta wait. Those are

    the words I try to live by.

    It keeps me from getting

    frustrated about it.

    - CHRISTYAN

    h,

    Jo-

    rgrd,

    oronha.

    oms

  • Anne Overgrd_TDA

  • Anne Overgrd_TDA

  • Morten Jger_OW11

  • Christyan _ KAU03, OW

  • Steffen Hansson_KAU07

  • OctopulpMagazine

    A new sister magazine has emerged from the original Blazing Squids concept...

    Available for

    download and

    in print.

    More info at

    - Lars Kram(Arch Enemy)

    - Igor Noronha (Light Apprentice)

    - Martin B. Peders-en (Necrosis)- Tom Kristensen (Dead Boy)

    and more!

    Issue 1

    Issue 2

    Issue 3 coming soon!

    octopulp.dk

    Featuring

    Issue 2

  • Laura BchertSchjdt_KAU05

  • Jonas Mlgaard Jensen_KAU07

  • Anonymous

  • Pretty 90s, huh?

  • Christyan_KAU03, OW

  • On his fi rst

    time in Vi-

    borg, Jim es

    capes from

    the concrete

    jungle to

    fi nd a quie

    t place to

    play his g

    uitar and

    teach young,

    talented

    students.In

    this inter-

    view, Jim te

    lls us a bit

    about his ca

    rreer.

    A chat

    with

    Co-creat

    or of th

    e

    Ren a

    nd Stimp

    y show

    Jim Smit

    h

    How did

    Ren and

    Stimpy c

    ome

    to life?

    Did Nic

    kelodeon

    ask

    you to d

    o a TV s

    how or w

    as it

    you guys

    who tri

    ed to se

    ll the

    idea to

    them?

    It is ve

    ry rare

    tha they

    come to

    you.

    In arou

    nd

    1991,

    Nickelod

    eon had

    a progr

    am wher

    e young

    cartooni

    sts woul

    d pitch

    ideas to

    them an

    d if the

    people

    in char

    ge like

    d

    it, they

    d make

    a pi-

    lot out

    of them.

    Among

    them th

    ere were

    Doug,

    Rugrats

    and some

    other

    shows t

    hat were

    made

    into p

    ilots

    and if

    they li

    ked the

    pilot

    theyd m

    ake the

    whole

    series.

    How do you

    feel abou

    t the

    big broa

    dcasters

    taking

    control

    of your

    charac-

    ters whe

    never yo

    u sell

    a TV sho

    w? >>>>

  • Was it an epicbudget?Our budget was small-er than the ones for some reason. They said were not crazy about your idea but it might be funny and they gave more money to the Doug crew and the Rugrats crew, but by the time we finished it had gone up 300 thousand dollars per half an hour or something. But it was still lower

    With Ren and

    Stimpy,

    the deal was

    that we

    would sell t

    he show

    to Nickelod

    eon in

    exchange to

    having

    something w

    e wrote

    and created

    on TV.

    Thats pret

    ty much

    the standa

    rd deal

    with broadc

    asters.

    Its kind of

    a shitty

    deal. We don

    t like it

    but we will

    take it

    we spent yea

    rs trying

    to sell our i

    dea and we

    finally foun

    d someone

    that would b

    uy it.

  • than other sta

    ndards,

    like Warner

    Bros. or

    Disney. The

    new Ren

    and Stimpy w

    ere real-

    ly low budge

    ts, they

    were made fo

    r Spike/

    TNN, less ce

    nsorship.

    How much c

    ensorship

    would there be

    in the

    old episodes?

    We werent d

    oing animat-

    ic in those

    days, there

    were no co

    mputers. We

    would submit

    our story

    outlines and

    they would

    approve that

    or not, wit

    h

    a lot of

    reservations

    ,

    because our

    ideas wer

    e

    kind of cr

    azy. Theyd

    say, Lets see how it looks on the storyboards. Most of the stuff was so weird they didnt know what to think. But when they saw the storyboards they had a little more of an idea. I dont know if you remember Mr. Horse and his walrus, or RubberNi-ple Salesman. These were second season on first season they were a little more reserved. Sometimes when they saw the finished cartoon they were like Oh my God, thats what they meant? Storyboard is one thing, a finished cartoon is another But also, on the other hand, at the

  • same time theyd

    see

    stuff that they d

    idnt

    understand and the

    yd go

    Ok, we wanted to

    censor

    that, but now that

    we see

    what you meant. C

    ensor-

    ship is like a min

    efield.

    Theres things y

    ou know

    you cant do, lik

    e nudi-

    ty, kill character

    s they

    think were trying

    to sub-

    vert or corrupt k

    ids, but

    we are only trying

    to enter-

    tain them.

    How about the disgus

    ting

    close-ups where doe

    s that

    idea come from? We can

    see it

    echoing in shows like

    Sponge

    Bob.It was th

    ere on Sponge Bob

    be-

    cause a lot of peopl

    e that worked

    on that show also

    worked on Ren

    and Stimpy story

    board people,

    designers, etc. Bu

    t the idea of

    the gross close-u

    p started on

    Ren & Stimpy. We got

    the idea from

    Mad Magazine from

    the 50s, and oc-

    casionally you woul

    d see on a Loon-

    ey Tunes of Bugs B

    unny cartoon a

    close-up painting

    of something that

    would me different

    ly rendered than

    the rest, not ne

    cessarily gross.

    When Bugs Bunny wo

    uld read something

    and the camera clo

    sed in, youd see

    there was a thumb

    but it be a human

    thumb, not a Bugs

    Bunny thumb. That

    was no explanation

    for that - that wa

    s

    the gag. Kids like

    gross stuff, fart

    jokes are funny ev

    en when you are ol

    d.

    Everybody loves a

    fart.

    Can you tell us a bit

    about you work in

    the show as co-directo

    r?

    I co-directed the

    episode they go to

    the

  • Galapagos Islands (U

    ntamed

    World), in which the

    y make

    a documentary

    Discov-

    ery Channel-style

    and see

    that all the animal

    s look

    like them; and Spac

    e Mad-

    ness was my concept

    . Star

    Trek was a huge infl

    uence

    on that one Captai

    n Kirk

    got crazy in one e

    pisode

    and there was the

    evil

    Kirk and good Kirk

    What about your relation

    -

    ship with John K., whe

    n

    did it start?

    It was in 1986, maki

    ng the

    Rolling Stones

    Harlem

    Shuffle music vide

    o (di-

    rected by Ralph Ba

    kshi).

    I designed some

    backgrounds and did

    some

    layouts. I was worki

    ng at

    Marvel at the time,

    doing

    superhero kinda stu

    ff. A

    friend of mine from

    Texas

    introduced me to Joh

    n, I

    showed him my port

    folio

    and he liked my st

    uff,

    we became friends

    fast

    and worked together

    from

    then on. The whole

    time

    we were drawing i

    deas

    trying to sell.

    What is your relation-

    ship with comic books?

    Because I see that in

    your sketchbook you

    did some Chestaclese

    comics already

    I got into comic boo

    ks

    back in

  • high school

    in the

    60s and I wante

    d to draw

    comics really ba

    d. I used

    to buy them reli

    giously

    every month and

    copied

    them. As years w

    ent by,

    I lost interest i

    n them.

    I became a music

    ian for

    most of the 70s,

    trave-

    ling around. Rig

    ht be-

    fore I met John,

    Heavy

    Metal came to t

    he US,

    Star Wars came

    out,

    Fantasia came ba

    ck to

    the theaters and

    that

    just killed me,

    it was

    perfect for me.

    That

    was music and d

    raw-

    ings together.

    But

    later on we did

    some

    comic books at Sp

    umco

    published by Mar

    vel.

    How did you control the designs on Ren and Stimpy? Theyir bodies distort a lot from scene to scene.The process was story out-line to storyboard to lay-out, and the layout artist would take the storyboard and make a finished design of the character. In the old days, theyd just put the character on the background without any pose, just to show where he stood. Warner Bros., Disney, everyone did it like that. And somewhere in the 70s, because the sched-ules were so tight, layout be-came almost like animation, with all the key poses of the characters. And then the ani-mator would take these poses. Mighty Mouse was done that way.How big a team were you when in production?There were five of us. We start-ed the company and we did the pilot episode. We were 5 in LA and when it became a series a lot of the keys were sent to Vancou-ver, Canada. Bob Jaques, a friend of ours from the Mighty Mouse and Harlem Shuffle times, had a com-pany there, and he did the most important scenes. Both Bill Wray and Scott Wills (background art-ists) worked from LA. By the end of Ren and Stimpy, the studio grew to about 50 people.What do you think about the tech-nological changes in the animation industry?In the old days, there was no inter-net. The fact that you can >>

  • Google somethin

    g and find

    reference insta

    ntly is a

    huge thing. You

    can draw on

    a Cintiq, you do

    nt have to

    go to a Xerox ma

    chine any-

    more even thoug

    h I loved

    the machine beca

    use I got

    used to it. To m

    e that was

    hi-tech. Everyt

    hing was

    done in cells. T

    hey are

    very hard to ha

    ndle, you

    cant leave fi

    ngerprints

    on them, gotta s

    tore them

    on the shelves a

    nd stuff.

    At around 1992,

    when >>

    everything start

    ed to be

    done on computer

    , it put

    a lot of peopl

    e outta

    work. Progress i

    s part

    of life, you kno

    w. When

    TV came in, radi

    o died.

    When sound came

    into the

    movies, a lot of

    people

    lost their jobs

    includ-

    ing a lot

  • of movie stars, because their voices were not good enough. If you dont believe in evolution, just look at the entertainment business history.Do you have any advice for young artists?It seems that the young artists are taking ad-vantage of technology. I would tell them the same as Ralph Bakshi: just do your film. Just keep mak-ing films. Even if they are not great, you get better. You have all this power now at your hands, you can do anything. One person can do a whole film by him/herself. So imagine what three or four people together can do.

  • ISSN: 1904-6561