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Betting on Games Ólafur Andri Ragnarsson Co-founder and Chief Software Architect

Betting on Games

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Betting on GamesHow do you get people to pay for playing games? How to get them to pay up for each and every time they play? And still have fun. Well, let them make a bet.The first on-line lotteries opened in 1996 and since then the lottery and i-gaming industries have moved into more entertaining games. While traditional lottery games appeal to the older crowd, the younger generation that grew up on-line, are playing more entertaining games, like Poker, Blackjack, and Bingo, sports betting games like live betting, multiplayer games like Yatzy and Ludo.

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Betting on Games

Ólafur Andri RagnarssonCo-founder and Chief Software Architect

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Revenues

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Head Quarters Betware Reykjavík

Betware DKBröndbyDenmark

Betware Solutions CA

Kamloops, BC

CertusOdense

DenmarkBetware MadridSpain

Betware Sp. z o.o.WarsawPoland

Betware currently has 101 employees worldwide

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History

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So what happened in 1995?

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In 1995 Margmiðlun started working on the Internet Gaming Solution

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Copyright © 2009, Ólafur Andri Ragnarsson

Nordic Marketing Conference of Lottery Companies, Mývatn, September 1995

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In November 1996 the first ticket was bought

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Next Step was Financing

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Games

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Traditional Lottery Games

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Drawing of lots for a prize

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Simple gamesEasy to play – easy to understand

Appeals to everyone

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Playing requires knowlegde(or so they think)

Appeals to 18-35 males

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Passionate playersSports betting becomes a livestyle

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Sports betting playersare loyal – they continueto play the game

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Takes some timeEntertainment

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Real-time bettingMore Entertainment

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Social EntertainmentTakes time

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Gaming Trends

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The Lottery World

The Game World

The world in 1995

Nice and everybody is happy!

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The Lottery World

The Game World

The world in 2000

Thei-gaming

World

D i s r u p ti o n from i-gaming

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The Lottery World

The Game World

The world in 2005

Thei-gaming

World

Gambling becomes mainstream – POKER hits off

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The Lottery World

The world in 2010

The Lottery World

All Worlds of Games

When Worlds collide - c o n v e r g e n c e

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The Lottery World

The world in 2010

The Lottery World

All Worlds of Games

When Worlds collide - c o n v e r g e n c e

Media PortalsMedia Portals

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The entrepreneur always searches for change, responds to it, and exploits it as an o p p o r t u n i t y

- Peter Drucker

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What technology trends should we be aware of in the next 12-18 months?

Question

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Consumer Devices

The Computer and the Internet

disappear

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Mobility

People that use Facebook on their mobile devices are50% more active on Facebook than non-mobile users

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Copyright © 2009, Ólafur Andri Ragnarsson

Netbooks

Price point is $30025% of laptop sales25-30 million units in 2009

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Super Smart Phones

There is no mobile web – it’s only webGenerative PlatformSoftware

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Super Smart Phones

3.8 billion connections5% are smart phones

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1 billion Apps downloaded from the AppStoreiPhone now available in 81 countriesiPhone has sold 21 million units globally16 million iPod Touches globally

iPhone

Slide from May 2009

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E-BooksDigital book sales wentfrom $20 million in 2004to $113 million in 2008

“We’re at a tipping point right now,”- Janet Murray, director of Digital Media at Georgia Institute of Technology

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Key Observation

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Key Observation

People will have more computing power on their person where ever they go

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Key Observation

People will have constantconnectivity

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Key Observation

Price is ready for mass-adoption

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Key Observation

People will use multiple devices

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The traditional retailer sale is declining – on-line is taking over

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On-line Communities

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The Lottery Consumers are getting older

Photo by: OlsenWeb http://www.flickr.com/photos/olsenweb/

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Computing Power

What do Consumers Want?

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Computing Power Network Connectivity

What do Consumers Want?

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Computing Power Network Connectivity Social Interaction

What do Consumers Want?

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Entertainment

Social

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Key Observation

The Social Web is Important

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Popularity

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What is valuable?

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The Participant The Provider

•Being known•Having friends•‘Functionality’

•Customer loyalty•Increased online time•User generated information•‘Word of mouth’

This could be valuable?

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I’m pretty sure Man. U. beats Arsenal

No way!I’ll bet you they don’t.

I’ll handle your bet for a minor fee. Here is your bet-ticket.

Arsenal WINS!

Wohoo...I told you so.

Bet’s R’Us

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