Astor rafael b. bm10203 - final requirement in fundamentals of programming

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1. 2. 3. 4. 5. 6. 7. 8. Programming 9. 10. 11. 12. Here is the list of foods and their prices. You justneed to choose and enter the code of choice toprocess the ordered food. 13. After that, You will be asked of how manyquantity and how much money the customer willgoing to tendered to subtract the amount fromthe sold product. 14. After that, you will now able to see the result ofthe transaction together with the amount ofchange of the customer from the tendered money. 15. Programming 16. 17. 18. 19. 20. The first thing you must do is to choose your desireddestination and put the destination code in the CodingArea. 21. After that, you will put the amount tendered and theprogram will give you the destination route and thefees and amount change for the transaction in LRT 1. 22. 23. Programming 24. 25. 26. 27. First, The program will ask if what cheer dance troupeyou want to vote as winner. 28. Then , every program choices will define thecharacteristics of you chosen group of cheerdancers.And after that, your vote will be counted. 29. Programming 30. 31. 32. There are choices of ABS-CBN given on the program. 33. After Choosing, It will count your vote andwill give you small information about yourchosen option 34. Programming 35. 36. 37. Enter your grade Equivalent on the Console ofthe Programming software (C++) 38. After that, it will tell you if youre grade is passing ornot. 39. Programming 40. 41. 42. 43. Choose from the menu given in the program 44. Then see the advice and small information given bythe program to gain ideas about the food youordered 45. 46. Programming 47. 48. 49. 50. When you run the program, you will be asked if what numberwould you like to enter for your desired Lotto. Numbers In theworld of programming Language, playing this kind of game isnot necessary. But we can do programs that could develop theLotto Drawing System. 51. After that, you will now put the desired numbers one by one... 52. 53. After you enter the numbers, the winning numbers will appearand you will be asked by the program if you will play again ornot by answering yes or no (Y/N). Programming and encodingthe codes of this program is not easy yet very satisfying onesyou finished it. 54. Programming 55. 56. 57. First, you will be ask the amount of pound/s (GBP) tobe converted 58. After you put an amount, you will instantly get theequivalent amount in peso currency. 59. Programming 60. 61. 62. You will simply put a number and it will start countingfrom 1 up to your given digits. (example 1-20) 63. Programming 64. 65. 66. This just simply shows the compounded amount ondeposit of a certain given amount. (on the example is250,000 php) 67. 68. Prepared by: Astor, Rafael B.(BM10203)


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