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AmbiLearn: Enhancing the Learning Environment for Primary School Education. Jennifer Hyndman 1 , Tom Lunney 1 & Paul Mc Kevitt 2 1 School of Computing & Intelligent Systems 2 School of Creative Arts & Technologies University of Ulster, Magee, Derry/Londonderry, Northern Ireland. Outline. - PowerPoint PPT Presentation
Citation preview
AmbiLearn: Enhancing the Learning Environment
for Primary School Education
Jennifer Hyndman1, Tom Lunney1 & Paul Mc Kevitt2
1School of Computing & Intelligent Systems2School of Creative Arts & Technologies
University of Ulster, Magee, Derry/Londonderry, Northern Ireland
Outline
• Aims & Objectives• Background• Related work• AmbiLearn & TreasureLearn• Evaluation of AmbiLearn• Relation to other work• Conclusion & future work
• Aim: Enhance Virtual Learning Environments (VLEs) for Primary Schools
• Objectives: Use serious games Design & Implement AmbiLearn – enhanced VLE Content neutral game-based approach Initial evaluation of AmbiLearn
Aims & Objectives
Background
• Northern Ireland Primary & Secondary schools have C2K network & LearningNI VLE infrastructure Much of pupil content is static downloadable documents
• Children’s primary experience of home computing is playing games (Buckingham & Scanlon, 2003) Children aged 2-17 enjoy playing games (Downin, 2011)
Related work• Virtual Learning Environments (VLEs) facilitate
catching up on missed lectures/classes, submitting assignments & receiving feedback at any time (Hyndman et al. 2011) Tools for both formative & summative assessments can
lead to improved student learning (Peat & Franklin, 2002, 2011)
• Use of video games in the classroom engages & motivates students (Pastore et al. 2010; Rizko et al. 2006) Three key attributes of games as novelty, competition &
dynamic interaction (Dennis et al. 2012)
Related work• Games reinforce core subjects
appropriate for standardised test such as InCAS & PIPS
• Tool are available for educators to create their own content for activities e.g. Black Cat Activity Builder range (Science & English
worksheets, word search & games)
• Feedback to the teacher is provided within activities in the VLE where Quiz information is logged, e.g. the quiz blocks
AmbiLearn
• Follows principles from both constructivism (Piaget, 1927; Vgotsky, 1962) & behaviourism (Skinner, 1938, Bruner, 2006)
• Enhanced VLE with (1) content neutral game, (2) content creation & (3) reporting modules
• Game module is generic• Reporting module provides a graphical
representation of game data
AmbiLearn Architecture
AmbiLearn Component user roles
Game Module• Generic activities
independent of content until a pedagogical model is ‘plugged-in’
• Game plot & goal ‘Ambi’, a character stranded on ‘TreasureLearn Island’ Users collect a total of 6 pieces of their boats to be
rescued from TreasureLearn Island
• Activities: AmbiGuess, WordSearch, FactMatch, AmbiJig, AmbiQuiz
TreasureLearn Island
Content Creation Module
• Defines the content for each game-based application
• Accepts data entry from an educator & builds the content into an XML file structure assessed by the game module
• User friendly interface forms for input of application data pedagogical model as output
Reporting Module
• Displays game data in a graphical format
• Implemented with a series of SQL statements that select the appropriate data to display
• A Fusion Charts PHP class & compiled SWF charts are implemented to display data as bar charts
AmbiLearn ReportsReport Data Reporting
Report Format
Stacked chart
Bar chart
Average Line
Table
Overall game Full score for each user broken down by activity
AmbiGuess
Individual activity score as a % for each user Number of incorrect guessed objects for each user who scored
<100%
Incorrect objects guessed by user WordSearch Individual activity game time for each user
FactMatch
Individual activity score as a % for each user Number of incorrect facts matched for each user who scored <100%
Incorrect matches guessed by user AmbiJig Individual activity game time for each user
AmbiQuiz
Individual activity score as a % for each user Number of incorrect answers for each user who scored <100%
Incorrect answers given by user
AmbiLearn Communication
Evaluation of AmbiLearn• Evaluation conducted for 3 Primary School classes
(Teachers = 3, Children = 61)
• Teachers – created pedagogical model with their own themes (The Water Cycle, Vikings & Rainforests)
• Children – played AmbiLearn game & completed an evaluation booklet 98.36% responded ‘yes’ when asked:
‘Did you enjoy playing AmbiLearn?’
• Currently investigating correlations between participants perceptions of activities with their teachers perceptions (Fun, Enjoyment, Ability, Difficulty)
• Teachers reviewing AmbiLearn Reporting Module bar charts for their class reported them as an accurate reflection of class capabilities
Evaluation of AmbiLearn
Relation to other work• Focus is on game-based assessment
• Game module is designed as a reusable game with plug-in pedagogical model Many games developed in educational settings employ
static content, e.g. commercial Off-the-shelf (COTS) games
• Extends reporting to full class data Content neutral games are commercially available(e.g.
Black Cat Activity Builder ), but do not provide opportunities for user logging
• Game module exists as a single application & content is linked as an instance of the application – enables theme instances to be compared with each other Offers 5 different activities within one game, including
multiple presentation of educational content
Relation to other work
Conclusion & future work
• AmbiLearn: enhanced VLE with content neutral game, content creation & reporting modules
• Content neutral game-based approach provides a generic game independent of educational content
• Initial evaluation results show that perceptions of AmbiLearn from both children & teachers give promising results
Conclusion & future work
• Data given in the reporting module shows an accurate reflection of class capabilities
• Effective Virtual Learning Environment for Primary school Assessment for Learning activities
• Future work on full evaluation & data analysis
Thank You