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Users Are From Mars, Developers Are From Klingon Agile2012 Conference August 2012 Don McGreal, Derek Lane

Agile2012 klingon

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Page 1: Agile2012 klingon

Users Are From Mars,Developers Are From Klingon

Agile2012 ConferenceAugust 2012

Don McGreal, Derek Lane

Page 2: Agile2012 klingon

What’s the Biggest Challenge to Building

Software?

Communication

Page 3: Agile2012 klingon

So What’s All This Stuff About Klingons?

Agile Games

Advanced Learning Techniques

Game Theory

Collaboration

Teamwork / Team Building

Page 4: Agile2012 klingon

Let the Games Begin!

GeezerSlaw

Page 5: Agile2012 klingon

GeezerSlaw RetroDevelopers: What went through your mind when the customers were describing the system?

Customers: How close were the developers to your vision of the system?

Observers: What did you see? What worked? What didn’t? Do you think the project will succeed or fail? Why?

Everyone: Was this experience familiar? What did it remind you of?

Page 6: Agile2012 klingon

Now for SomethingTotally Different:

Where AreYour Keys?

Page 7: Agile2012 klingon

WAYK RetroWhat just happened?

How did this feel?

During the game we avoided translating things into English,

Did this help your understanding? If so, how? If not, why not?

Who can tell me in English what was discussed?

How did it feel to use sign language to help communicate?

What other techniques could have been used?

Page 8: Agile2012 klingon

Agile Applications?How could you apply these techniques in real interactions with your customers/developers?

How could you apply these techniques to some other area of your life?

Have any of your ideas/opinions changed about communication as a results of this session? How?

Other thoughts / comments?

Page 9: Agile2012 klingon

Summary of TechniquesTechnique

Copy Cat

Inner Circle

Full

Bite-size Pieces

Obvious!

Limit

3 Times

Total Physical Response

Make Me Say Yes / No

My Turn / Your Turn

Start at the Beginning

How Fascinating!

Pull You Through

Mine / Yours

Same Order

Page 10: Agile2012 klingon

So Let’s See What You Have Learned:

ReGeezerSlaw

Page 11: Agile2012 klingon

Focus on Techniques

Copy Cat

Start at the Beginning

Same Order

Page 12: Agile2012 klingon

Focus on Techniques

Full

3 Times

Limit

Page 13: Agile2012 klingon

Focus on Techniques

Total Physical Response

Pull You Through

Obviously

Page 14: Agile2012 klingon

Focus on Techniques

Bite Size Pieces

Make Me Say Yes

My Turn / Your Turn

Page 15: Agile2012 klingon

ReGeezerSlaw RetroWhich techniques were relatively easy to use?

Which techniques were more difficult? Why?

Can you think of a current situation on your project/team where one of these techniques might help? Explain.

Which techniques could you use with your boss?

... With your family?

Page 16: Agile2012 klingon

What’s Your Movie?

Page 17: Agile2012 klingon

So, Are Users from Mars?

Are Developers from Klingon?

Why Mechanics Like Women...

Turbo Entabulator? What Did He Say?