14
48. You Want a Revolution 1991 691; 48. [ Introduction ] You Say You Want a Revolution? Hypertext and the Laws of Media The revolution hasn’t been adequately televised—or Webcast, for that matter. There are disturbing visions put forth in new media’s revolutionary banter: Ted Nelson’s dream of a McDonald’s-inspired world hypertext chain, Clifford Stoll’s acceptance of government information surveillance as if it were silicon snake oil for the soul—and these are just some of the ideas coming from guys who are on our side. If there’s any hope we can hold out for what will eventually become reality—or tomorrow’s particular level of mediated hyperreality—it can only been seen, in Stuart Moulthrop’s view, by subjecting the essential qualities of a particular new medium to scrutiny. Applying McLuhan’s plan for a four-part media interrogation, Moulthrop noted several qualities of one particular new media format, hypertext, which indeed were borne out over the following decade. (McLuhan’s four questions, of course, can similarly be applied to other specific digital media.) By placing the new medium against others, and considering how it might function in the extreme, certain assumptions previously taken for granted were upset. Moulthrop pointed out, for instance, that hypertext does not replace the book—it’s more likely a replacement for TV. Putting the book on the card against hypertext is still a popular amusement, though. Yet while our appliances await “convergence,” middle school and high school students often spend hours a day occupied in reading and writing online, using time that two decades earlier would likely have been offered up to the living room idol. Such an outcome was suggested by Moulthrop in the following pages, back before the graphical Web browser had even been deployed, when the very few users of the text-only Web were all people who could solve second-order differential equations. Not every aspect of today’s prevailing hypertext system has been as rosy. As predicted, Sony has indeed purchased Xanadu Operating Company, at least in a manner of speaking. Although individuals are free to scribble in publicly-posted Web diaries and the like, the populace (elite or not) accesses the Web and reads information almost entirely via large, corporate Web sites such as Yahoo!, CNN.com, and MSNBC. Like the Parisian student revolutionaries of 1968 that Jean Baudrillard mentions (19), we have taken over the station only to resume normal methods of broadcasting. Is it too late to make a real revolutionary effort, or do we simply listen to a word from our sponsor and accept this return to our usual programming? The open and dynamic docuverse that hypertext was supposed to bring can’t be sensed in the pullulation of possibilities today, even on a Linux computer that is forking like mad. Instead of hypertext on Ted Nelson’s model (11, 21, 30), or any other hypertext model current at the time of this essay’s writing, we now have a simple hypertext system, the Web, borne upon the Internet. When Moulthrop asked the last of McLuhan’s four questions—”What does it produce or become when taken to its limit?”—of hypertext, he noted that a medium taken to its limit is said to reverse; with a participatory medium, for example, becoming homogenous and hegemonic. The next question, if we follow the link, involves asking what the Web, today’s specific hypertext system, becomes when taken to the limit. Part of the answer might be seen in un-hypertext-like services such as instant messaging, MP3 swapping, Quake tournaments, and massively multiplayer roleplaying games—all of which share the Internet with the Web but take the idea of textual exchange to its data- or action-packed limit. —NM & NWF On the subject of Sony’s purchase of XOC, or AOL’s of Time Warner, see the essay by Ben Bagdikian (32). 11 133 19 277 21 301 30 441 32 471 Moulthrop is also the author of well-known hypertext fictions (e.g., Victory Garden, Reagan Library) and of a widely-discussed, unpublished experiment in extending Jorge Luis Borges’s “Garden of Forking Paths” (01) into hypertext . 01 29

48. You Say You Want a Revolution?

Embed Size (px)

Citation preview

Page 1: 48. You Say You Want a Revolution?

48. You Want a Revolution1991

691;

48.[Introduction]

You Say You Want a Revolution?Hypertext and the Laws of MediaThe revolution hasn’t been adequately televised—or Webcast, for that matter. There are disturbingvisions put forth in new media’s revolutionary banter: Ted Nelson’s dream of a McDonald’s-inspiredworld hypertext chain, Clifford Stoll’s acceptance of government information surveillance as if it weresilicon snake oil for the soul—and these are just some of the ideas coming from guys who are on ourside. If there’s any hope we can hold out for what will eventually become reality—or tomorrow’sparticular level of mediated hyperreality—it can only been seen, in Stuart Moulthrop’s view, bysubjecting the essential qualities of a particular new medium to scrutiny.

Applying McLuhan’s plan for a four-part media interrogation, Moulthrop noted several qualities ofone particular new media format, hypertext, which indeed were borne out over the following decade.(McLuhan’s four questions, of course, can similarly be applied to other specific digital media.) Byplacing the new medium against others, and considering how it might function in the extreme,certain assumptions previously taken for granted were upset. Moulthrop pointed out, for instance,that hypertext does not replace the book—it’s more likely a replacement for TV. Putting the book onthe card against hypertext is still a popular amusement, though. Yet while our appliances await“convergence,” middle school and high school students often spend hours a day occupied in readingand writing online, using time that two decades earlier would likely have been offered up to the livingroom idol. Such an outcome was suggested by Moulthrop in the following pages, back before thegraphical Web browser had even been deployed, when the very few users of the text-only Web wereall people who could solve second-order differential equations.

Not every aspect of today’s prevailing hypertext system has been as rosy. As predicted, Sony hasindeed purchased Xanadu Operating Company, at least in a manner of speaking. Althoughindividuals are free to scribble in publicly-posted Web diaries and the like, the populace (elite or not)accesses the Web and reads information almost entirely via large, corporate Web sites such as Yahoo!,CNN.com, and MSNBC. Like the Parisian student revolutionaries of 1968 that Jean Baudrillardmentions (◊19), we have taken over the station only to resume normal methods of broadcasting. Is ittoo late to make a real revolutionary effort, or do we simply listen to a word from our sponsor andaccept this return to our usual programming?

The open and dynamic docuverse that hypertext was supposed to bring can’t be sensed in thepullulation of possibilities today, even on a Linux computer that is forking like mad. Instead ofhypertext on Ted Nelson’s model (◊11, ◊21, ◊30), or any other hypertext model current at the timeof this essay’s writing, we now have a simple hypertext system, the Web, borne upon the Internet.When Moulthrop asked the last of McLuhan’s four questions—”What does it produce or becomewhen taken to its limit?”—of hypertext, he noted that a medium taken to its limit is said to reverse;with a participatory medium, for example, becoming homogenous and hegemonic. The nextquestion, if we follow the link, involves asking what the Web, today’s specific hypertext system,becomes when taken to the limit. Part of the answer might be seen in un-hypertext-like servicessuch as instant messaging, MP3 swapping, Quake tournaments, and massively multiplayerroleplaying games—all of which share the Internet with the Web but take the idea of textualexchange to its data- or action-packed limit.—NM & NWF

On the subject of Sony’spurchase of XOC, or AOL’s ofTime Warner, see the essayby Ben Bagdikian (◊32).

◊11133

◊19277

◊21301

◊30441

◊32471

Moulthrop is also the authorof well-known hypertextfictions (e.g., Victory Garden,Reagan Library) and of awidely-discussed,unpublished experiment inextending Jorge Luis Borges’s“Garden of Forking Paths”(◊01) into hypertext ⊗.

◊0129

Page 2: 48. You Say You Want a Revolution?

theNEWMEDIAREADER

Original PublicationPostmodern Culture, 1(3). May 1991. This text is from Essays inPostmodern Culture, 69–97. Edited by E. Amiran and J. Unsworth.Oxford University Press, 1993. The foreword was added in Essays inPostmodern Culture and some revisions were made.

You Say You Want aRevolution?Hypertext and the Laws of MediaStuart MoulthropWhen this essay first appeared, all of two years ago, very fewpeople outside the information sciences had heard ofhypertext, a technology for creating electronic documents inwhich the user’s access to information is not constrained, asin books, by linear or hierarchical arrangements of discourse.This obscurity had always seemed strange, since hypertexthas been around for a long time. Its underlying concept—creating and enacting linkages between stored bits ofinformation—originated in 1945 with Vannevar Bush,science advisor to President Roosevelt, who wanted to builda machine called Memex to help researchers organizedisparate sources of knowledge (see Bush; Landow, 14–15).Bush’s design, based on microfilm, rotating spools, andphotoelectric cells, proved impractical for the mechanicaltechnologies of the late 1940s. But when electroniccomputers arrived on the academic scene a few years later,Bush’s projections were quickly realized. In a sense, alldistributed computing systems are hypertextual, since theydeliver information dynamically in response to users’demands (Bolter, 9–10). Indeed, artificial intelligenceresearchers created the first hypertextual narrative, thecomputer game called Adventure, in order to experiment

with interactive computing in the early 1960s (Levy,140–41).

It was about this time that Theodor Holm Nelson, asometime academic and a dedicated promoter of technology,coined the term “hypertext.” Nelson offered plans for aworldwide network of information, centrally coordinatedthrough a linking and retrieval system he called Xanadu. In atrio of self-published manifestoes (Computer Lib, DreamMachines, Literary Machines), Nelson outlined the structureand function of Xanadu, right down to the franchisearrangements for “Silverstands,” the informational equivalentof fast-food outlets where users would go to access thesystem. (This was long before anyone dreamed of personalcomputers.) Nelson’s ideas got serious consideration fromcomputer scientists, notably Douglas Engelbart, one of thepioneers of user interface design. Englebart and Nelsoncollaborated at Brown University in the early 1970s on ahypertext system called FRESS, and a number of academicand industrial experiments followed (see Conklin). To a largeextent, however, the idea of hypertext—which both Bushand Nelson had envisioned as a dynamic, read/write systemin which users could both manipulate and alter the textualcorpus—was neglected in favor of more rigidly organizedmodels like distributed databases and electronic libraries,systems that operate mainly in a read-only retrieval mode. ToNelson, hypertext and other forms of interactive computingrepresented a powerful force for social change. “Tomorrow’shypertext systems have immense political ramifications,” hewrote in Literary Machines (3/19). Yet no one seemedparticularly interested in exploring those ramifications, atleast not until the mid–1980s, when the personal computerbusiness went ballistic.

1987: the annus mirabilis of hypertext. Many strange andwonderful things happened in and around that year. Nelson’sunderground classics, Computer Lib and Dream Machines, werepublished by Microsoft Press; Nelson himself joinedAutodesk, an industry leader in software development, whichannounced plans to support Xanadu as a commercial

48. You Want a Revolution

692

Further Reading

McLuhan, Marshall, and Eric McLuhan. Laws of Media: The New Science, University of Toronto Press, 1988.

Moulthrop, Stuart. Reagan Library. Self-published on Web, January 1999. Republished on CD-ROM as part of Gravitational Intrigue, TheLittle Magazine’s electronic anthology. <http://iat.ubalt.edu/moulthrop/hypertexts/rl/>

Moulthrop, Stuart and Nancy Kaplan. “Where No Mind Has Gone Before: Ontological Design for Virtual Spaces.” Proceedings of the ACMHypertext Conference. Edinburgh: Association for Computing Machinery, 1994, 212–223.

Page 3: 48. You Say You Want a Revolution?

48. You Want a Revolution1991

enterprise; the Association for Computing Machinerysponsored the first of its international conferences onhypertext; and most important, Apple Computer begangiving away HyperCard, an object-oriented hypertext system,to anyone who owned a Macintosh personal computer.HyperCard is the Model T of hypertext: relatively cheap(originally free), simple to operate (being largely an extensionof the Macintosh’s graphical user interface), quite crudecompared to more state-of-the-art products, but stillenormously powerful. In the late 1980s it seemed plausiblethat HyperCard and other personal computer applicationswould usher in a new paradigm for textual communication,the logical step beyond desktop publishing to all-electronicdocuments containing multiple pathways of expression.

It has now been six years since that great unveiling ofhypertext, and no such “digital revolution” has arrived. Atone point, sources in the personal computer industry foresawa burgeoning market for “stackware” and otherhypertextually organized products; nothing of the kind hasmaterialized. Instead, the most commercially ambitiousapplication of HyperCard in electronic publishing has beenthe Voyager Company’s line of “Expanded Books,” basedexclusively on print titles and carefully designed to duplicatethe look and function of traditional books (Stansberry, 54).True, the hypertext concept has finally received someattention from humanist academics. Jay David Bolter’sWriting Space (1991) outlines a historical view of hypertextas the successor to print technology—and with Nelson’sLiterary Machines is one of the first studies of hypertext to bepresented in hypertextual form. George Landow’s Hypertext(1992) places developments in electronic writing within thecontext of poststructuralist criticism and postmodernculture (and is also due to appear shortly as a hypertext). Thespectre of hypertextual fiction has even been raised by thenovelist Robert Coover in the New York Times Book Review(see “The End of Books”). But paradoxically (or as fate wouldhave it), this recognition comes when hypertext is no longerwhat one of my colleagues calls a “bleeding edge” technology.Indeed, much of the caché seems to have bled out ofhypertext, which has been bumped from the limelight byhazier and more glamorous obsessions: cyberspace, virtualreality, and the Information Highway.

Such changes of fashion seem a regular hazard of thepostmodern territory—taking post modo at its most literal,to mean “after the now” or the next thing. Staring down at our

desktop, laptop, or palmtop machines—which we know willbe obsolete long before we have paid for them—those of uswithin what Fred Pfeil calls the “baby-boom professional-managerial class” will always desire the next thing. (AnotherTale, 98). Not for nothing have we updated Star Trek, our truespace Odyssey, into a “Next Generation.” We are thegeneration (and generators) of nextness. Or so Steve Jobsonce assumed, somewhat to his present chagrin. Possiblyhypertext, like Jobs’s sophisticated NeXT computer,represents an idea that hasn’t quite come to the mainstreamof postmodern culture, a precocious curio destined to be dugup years from now and called “strangely ahead of its time.”Unfortunately, as Ted Nelson can testify, hypertext has beenthrough this process once before. A certain circularity seemsto be in play.

Perhaps the problem lies not in our technologies or thethings we want to do with them, but in ourmisunderstanding of technological history. Some of us keepsaying, as I note in this essay, that we need a revolution, aparadigm shift, a total uprooting of the old informationorder: an apocalyptic rupture or “blesséd break,” as RobertLowell once put it. And yet that is not what we have received,at least so far. Maybe we suffer this disappointment becausewe do not understand what we are asking for. What could“revolution” mean in a postmodern context? We might lookfor answers in Baudrillard, Lyotard, Donna Haraway, orHakim Bey; but Hollywood, as usual, has the best line. J.F.Lawton’s screenplay for Under Siege, last summer’s StevenSeagall vehicle, includes an enlightening exchange between aCIA spymaster (played by Nick Mancuso) and a rebelliousterrorist formerly in his employ (Tommie Lee Jones). Thespook chides the terrorist, reminding him that the sixties areover, “the Movement is dead.” Jones’s character replies: “Yes!Of course! Hence the name: ‘Movement.’ It moves a certaindistance, then it stops. Revolution gets its name by alwayscoming back around—in your face.”

Perhaps hypertext is just another movement. On one level,it is hard to discriminate among hypertext, virtual reality,and next year’s interactive cable systems. All three seem tomove in the same general direction, attempting to increaseand enrich our consumption of information. But as AndrewRoss has noted, undertakings of this type may have largeconsequences (Strange Weather 88). Potentially at least, theythreaten to upset the stability of language-as-property—apossibility with great political ramifications indeed. It might

693;

Page 4: 48. You Say You Want a Revolution?

theNEWMEDIAREADER

therefore be dangerous to dismiss hypertext as merely a localmovement, an initiative as dead as the social agendas of thesixties from which it partly sprang. Considering thevicissitudes of hypertext’s history, we might indeed call it a“revolution”—if revolution is something that comes fullcircle, escaping repression to smack us smartly in the face.Such being the case, however, is this revolution somethingour culture genuinely wants? When it comes to informationtechnologies, what do we want? Why are we moving incircles? What is this figure we are weaving, twice or thrice,and what enchanter or enchantment do we wish to contain?

• • • • The original Xanadu (Samuel Taylor Coleridge’s) came billedas “A Vision in a Dream,” designated doubly unreal and thuseasily aligned with our era of “operational simulation” where,strawberry fields, nothing is “real” in the first place, since noplace is really “first” (Baudrillard Simulations, 10). But all greatdreams invite revisions, and these days we find ourselvesperpetually on the re-make. So here is a new Xanadu™, theuniversal hypertext system proposed by Theodor HolmNelson—a vision which, unlike its legendary precursor,cannot be integrated into the dream park of the hyperreal.Hyperreality, we are told, is a site of collapse or implosionwhere referential or “grounded” utterance becomesindistinguishable from the self-referential and the imaginary.We construct our representational systems not in serialrelation to indisputably “real” phenomena, but rather inrecursive and multiple parallel, “mapping on to different co-ordinate systems” (Pynchon, 159). Maps derive not fromterritories but from previous map-making enterprises: all theworld’s a simulation.

This reality implosion brings serious ideologicalconsequences, for some would say it invalidates the informing“master narratives” of modernity, leaving us with aproliferation of incompatible discourses and methods(Lyotard, 26). Such unchecked variation, it has been objected,deprives social critique of a clear agenda (Eagleton, 63).Hyperreality privileges no discourse as absolute or definitive;critique becomes just another form of paralogy, acountermove in the language game that is techno-socialconstruction of reality. The game is all-encompassing, andtherein lies a problem. As Linda Hutcheon observes, “theideology of postmodernism is paradoxical, for it depends uponand draws its power from that which it contests. It is not trulyradical; nor is it truly oppositional” (120).

This problem of complicity grows especially acute wheremedia and technologies are concerned. Hyperreality is asmuch a matter of writing practice as it is of textual theory: asMichael Heim points out, “[i]n magnetic code there are nooriginals” (162). Electronic information may be rapidlyduplicated, transmitted, and assembled into new knowledgestructures. From word processing to interactive multimedia,postmodern communication systems accentuate what IhabHassan calls “immanence” or “the intertextuality of all life. Apatina of thought, of signifiers, of ‘connections,’ now lies oneverything the mind touches in its gnostic (noö)sphere....”(172). Faced with this infinitely convoluted system ofdiscourse, we risk falling into technological abjection, a senseof being hopelessly abandoned to simulation, lost in “thetechnico-luminous cinematic space of total spatio-dynamictheatre” (Baudrillard Simulations, 139). If all the world’s a simu-lation, then we are but simulacral subjects cycling through ourvarious iterations, incapable of any “radical” or “oppositional”action that would transform the techno-social matrix. Evensupposedly resistant attitudes like “cyberpunk,” as AndrewRoss has observed, tend to tail off into cynical interludeswhere the rules of the game go unquestioned (Ross, 160).

Of course, this pessimistic or defeatist outlook is hardlyuniversal. We are far more likely to hear technology describedas an instrumentality of change or a tool for liberation.Bolter (1991), Drexler (1987), McCorduck (1985), andZuboff (1988) all contend that postmodern modes ofcommunication (electronic writing, computer networks, text-linking systems) can destabilize social hierarchies andpromote broader definitions of authority in theinformational workplace. Heim points out that under theinfluence of these technologies “psychic life will be redefined”(164). But if Hutcheon is correct in her observation thatpostmodernism is non-oppositional, then how will such areconstruction of order and authority take place? How andby whom is psychic life—and more important, politicallife—going to be redefined?

These questions must ultimately be addressed not intheory but in practice; which is where the significance ofNelson’s new Xanadu lies. With Xanadu, Nelson invalidatestechnological abjection, advancing an unabashedlymillenarian vision of technological renaissance in which thesystem shall set us free. In its extensive ambitions, Xanadutranscends the hyperreal. It is not an opium vision butsomething stranger still, a business plan for the development

48. You Want a Revolution

694

Page 5: 48. You Say You Want a Revolution?

48. You Want a Revolution1991

of what Barthes called “the social space of writing” (81), apractical attempt to reconfigure literate culture. Xanadu isthe most ambitious project ever proposed for hypertext or“non-sequential writing” (Dream Machines 29; LiteraryMachines 5/2). Hypertext systems exploit the interactivepotential of computers to reconstruct text not as a fixedseries of symbols, but as a variable-access database in whichany discursive unit may possess multiple vectors ofassociation (see Joyce; Landow; Slatin). A hypertext is acomplex network of textual elements. It consists of units or“lexias,” which may be analogous to pages, paragraphs,sections, or volumes. Lexias are connected by “links,” whichact like dynamic footnotes that automatically retrieve thematerial to which they refer. Because it is no longer book-bounded, hypertextual discourse may be modified at will asreader/writers forge new links within and amongdocuments. Potentially this collectivity of linked text, whichNelson calls the “docuverse,” can expand without limit.

As Nelson foresees it, Xanadu would embody this textualuniverse. The system would provide a central repository anddistribution network for all writing: it would be thepublishing house, communications medium, and greathypertextual Library of Babel. Yet for all its radicalambitions, Nelson’s design preserves familiar proprieties.Local Xanadu outlets would be Silverstands™, retail accessand consulting centers modeled after fast-food franchisesand thus integrated with the present economy ofinformation exchange. Xanadu would protect intellectualproperty through copyright. Users would pay per byteaccessed and would receive royalties when others obtainedproprietary material they had published in the system. Theproblems and complexities of this scheme are vast, and atthe moment, the fulfilled Xanadu remains a “2020 Vision,” aprobe into the relatively near future. But it is a future withcompelling and important implications for the postmodernpresent.

The future, as Disney and Spielberg have taught us, is aplace we must come “back” to. The American tomorrow willbe a heyday of nostalgia, an intensive pursuit of “lost” or“forgotten” values. Xanadu is no exception: Ted Nelson seesthe history of writing in the 21st century as an epic ofrecovery. His “grand hope” lies in “a return to literacy, a curefor television stupor, a new Renaissance of ideas andgeneralist understanding, a grand posterity that does notlose the details which are the final substance of everything”

(“How Hypertext (Un)does the Canon” 4). To a skepticalobserver, this vision of Xanadu might suggest anotherdomain of the postmodern theme park. Gentle readers,welcome to Literacyland!

But on the other hand, this vision might add up to morethan just a sideshow attraction. Nelson foresees a renovationof culture, a unification of discourse, a reader-and-writer’sparadise where all writing opens itself to/in the commerce ofideas. This is the world in which all “work” becomes “text,”not substance but reference, not containment but connection(see Barthes; Landow; Zuboff). The magnitude of the changeimplied here is enormous. But what about the politics of thatchange? What community of interpretation—and beyondthat, what social order—does this intertextual worldpresume? With the conviction of a true Enlightenment man,Nelson envisions “a new populitism that can make thedeeper understandings of the few at last available to themany” (“How Hypertext (Un)does the Canon” 6).

What is populitism?—another of Nelson’s infamousneologisms (e.g., “hypermedia,” “cybercrud,” “teledildonics”), inthis case a portmanteau combining “populism” with “elite.”The word suggests the society-of-text envisioned by theoristslike Shoshana Zuboff and Jay David Bolter, a writing space inwhich traces of authority persist only as local and contingenteffects, the social equivalent of the deconstructed author-function. A “populite” culture might mark the first steptoward realization of Jean-François Lyotard’s “game ofperfect information” where all have equal access to the worldof data, and where “[g]iven equal competence (no longer inthe acquisition of knowledge, but in its production), whatextra performativity depends on in the final analysis is‘imagination,’ which allows one either to make a new moveor change the rules of the game” (52). This is the utopia ofinformation-in-process, the ultimate wetware dream of theclerisy: discourse converted with 100 percent efficiency intocapital, the mechanism of that magical process beingnomology or rule-making—admittedly a rather specializedform of “imagination.”

At least two troubles lurk in this paradise. First, theprospect that social/textual order will devolve not unto themany but only to a very few; and more important, that thosefew will fail to recognize the terms of their splendid isolation.Consider the case of the reluctant computer dick CliffordStoll, whose memoir, The Cuckoo’s Egg, nicely illustrates theseproblems. Stoll excoriates “cyberpunks,” electronic vandals

695;

Page 6: 48. You Say You Want a Revolution?

theNEWMEDIAREADER

who abuse the openness of scientific computingenvironments. Their unsportsmanlike conduct spoils theinformation game, necessitating cumbersome restrictions onthe free flow of data. But Stoll’s definition of informational“freedom” appears murky at best. He repeatedly refers to themainframe whose system he monitors as “his” computer,likening cybernetic intrusions to burglaries. Digitalinformation, as Stoll sees it, stands in strict analogy tomaterial and private property.

Private in what sense? Stoll professes to believe thatscientists must have easy access to research results, but onlywithin their own communities. He is quick to condemnincursions by “unauthorized” outsiders. There is some sensein this argument: Stoll repeatedly points out that theintruder in the Stanford mainframe might have interferedwith a lifesaving medical imaging system. But along with thisconcern comes an ideological danger. Who decides whatinformation “belongs” to whom? Stoll’s “popular elite” isrestricted to academic scientists, a version of “the people” asnomenklatura, those whose need to know is defined by theirprofessional affiliation. More disturbingly, Stoll seemsunaware of the way this brotherhood is situated withinlarger political hierarchies. Describing a meeting withPentagon brass, he reflects: “How far I’d come. A year ago, Iwould have viewed these officers as war-mongering puppetsof the Wall Street capitalists. This, after all, was what I’dlearned in college. Now things didn’t seem so black andwhite. They seemed like smart people handling a seriousproblem” (278).

Here is elite populism at its scariest. Though he protests(too much) his political correctness, Stoll’s sense of specialistcommunity shifts to accommodate the demands of themoment. He observes repeatedly over the course of thememoir that he is finally “coming of age” as a workingscientist. When in Fort Meade, Stoll does as the natives do,recognizing agents of Air Force Intelligence, the NationalSecurity Agency, even the CIA and FBI as brothers-in-craft.After all, they are “smart” (technologically adept) and“serious” (professional). Their immediate goal seemslegitimate and laudable. They are just “handling” a problem,tracking down the intruder who has violated the electronicprivacy of Stoll’s community (and, not coincidentally, theirown). They are the good policemen, the ones Who Are YourFriends, not really “Them” after all but just a quaint, braid-shouldered version of “Us.”

Stoll is not troubled that these boon companions live atthe heart of the military-industrial complex. He disregardsthe fact that they seem aware of domestic communicationsintercepts—in phone conversations, Stoll’s CIA contact refersto the FBI as “the F entity,” evidently to thwart a monitoringprogram (144). Stoll does task his agency buddies for sowingdisinformation and managing dirty wars, but this critiquenever gets much past the stage of rhetorical questions. In factStoll seems increasingly comfortable in the intelligencecommunity. If the data spooks turn out to be less interestedin freedom of scientific speech than in quashing a securityleak, Stoll has no real objection. His own ideals and interestsare conveniently served in the process.

What leads to such regrettable blindness, and how might ithave been prevented? These may be especially pertinentquestions as we consider entrusting our literate culture to anautomated information system. The spooks are not so easilyconjured away. It is no longer sufficient to object thatscientists and humanists form distinct communities, andthat Stoll’s seduction could not happen in our own electcompany. The old “Two Cultures” paradigm has shifted outfrom under us, largely through catholic adoption oftechnologies like data networks and hypertext. Networks arenetworks, and we can assume that most if not all of themwill eventually engender closed elites. Fascism, as Deleuzeand Guattari instruct, is a matter of all-too-human desire(26). What can shield humanist networks, or even the“generalist” networks Nelson foresees, from the strategy ofdivide and co-opt? What might insulate Xanadu from thoseancestral voices prophesying war?

The answer, as forecasters like Pamela McCorduck, K. EricDrexler, and Andrew Ross point out, may lie in the hypertextconcept itself—the operating principle of an open anddynamic medium, a consensual canon with a minimum ofhierarchical impedances and a fundamental instability inthose hierarchies it maintains. Visionary and problematic asit may seem, Nelson’s idea of “populitism” has much torecommend it—not the least of which is its invitation toconsider more carefully the likely social impact of advancedcommunication systems. In fact hypertext may well portendsocial change, a fundamental reshaping of text productionand reception. The telos of the electronic society-of-text isanarchy in its true sense: local autonomy based on consensus,limited by a relentless disintegration of global authority.Since information is now virtually an equivalent of capital,

48. You Want a Revolution

696

Page 7: 48. You Say You Want a Revolution?

48. You Want a Revolution1991

and since textuality is our most powerful way of shapinginformation, it follows that Xanadu might indeed change theworld. But to repeat the crucial question, how will thischange come about? What actual social processes cantranslate the pragmatics of Nelson’s business plan into theradicalism of a hypertext manifesto?

The complete answers lie with future history. In onerespect, Ted Nelson’s insistence that Xanadu become aneconomically viable enterprise is exemplary. We will discoverthe full implications of this technology only as we build,manage, and work in hypertextual communities, startingwithin the existing constraints of information capitalism.But while we wait on history, we can try a little augury. Intrying to theorize a nascent medium, one is reduced toplaying medium, eking out predictions with the odd messagefrom the Other Side. Which brings us to the last work ofMarshall McLuhan, a particularly important ancestral voicefrom whom to hear. At his death, McLuhan left behind notesfor an enigmatic final project: the fourfold “Laws of Media”which form the framework for a semiotics of technology. TheLaws proceed from four basic questions that can be askedabout any invention:

• What does it enhance or intensify?

• What does it render obsolete or displace?

• What does it retrieve that was previously obsolete?

• What does it produce or become when taken to its limit?

As McLuhan demonstrates, these questions areparticularly instructive when applied to pivotal ortransforming technologies like printing or broadcasting.They are intended to discover the ways in which informationsystems affect the social text, rearranging sense ratios andrewriting theories of cultural value. They reveal the nature ofthe basic statement, the “uttering or ‘outering’“ that underliesmechanical extensions of human faculties. If we put Xanaduand hypertext to this series of questions, we may discovermore about both the potential and the limits of hypertext asan agency of change.

1 What Does Hypertext Enhance or Intensify?

According to McLuhan’s standard analysis, communicationsmedia adjust the balance or “ratio” of the senses byprivileging one channel of perception over others. Print

promotes sight over hearing, giving us an objectified,perspectival, symbolized world: “an eye for an ear”(Understanding Media 81). But this approach needsmodification for our purposes. Hypertext differs fromearlier media in that it is not a new thing at all but a returnor recursion (of which more later) to an earlier form ofsymbolic discourse, namely print. The effect of hypertextthus falls not simply upon the sense channels but fartheralong the cognitive chain. As Vannevar Bush pointed out inthe very first speculation on informational linkingtechnologies, these mechanisms enhance the fundamentalcapacity of pattern recognition (“As We May Think,” qtd. inLiterary Machines 1/50).

Hypertext is all about connection, linkage, and affiliation.Formally speaking, its universe is the one Thomas Pynchonhad in mind when he defined “paranoia” as “the realizationthat everything is connected, everything in the Creation—notyet blindingly one, but at least connected. . . .” (820). Inhypertext systems, this ethos of connection is realized intechnics: users do not passively rehearse or receive discourse,they explore and construct links (Joyce, 12). At the kernel ofthe hypertext concept lie ideas of affiliation, correspondence,and resonance. In this, as Nelson has argued from the start,hypertext is nothing more than an extension of whatliterature has always been (at least since “Tradition and theIndividual Talent”)—a temporally extended network ofrelations which successive generations of readers and writersperpetually make and unmake.

This redefinition of textuality gives rise to a number ofquestions. What does it mean to enhance our sensitivity topatterns in this shifting matrix, to become sensitized to whatPynchon calls “other orders behind the visible?” Does thismean that hypertext will turn us into “paranoids,” anxiousinterpreters convinced that all structures are mysteriouslyorganized against us? What does interpretive “resistance”mean in a hypertextual context? Can such a reading strategybe possible after poststructuralism, with the author-functionreduced (like Pynchon himself) to quasi-anonymousdisappearance, a voiceless occasion for deconstructive“writing” (McHoul and Wills, 9)?

Perverse though it may seem, hypertext does increase theagonistic element in reading. Early experience with hypertextnarrative suggests that its readers may actually be moreconcerned with prior authority and design than are readersof conventional writing. The apparent “quickliming of the

697;

Page 8: 48. You Say You Want a Revolution?

theNEWMEDIAREADER

author” does not dispel the aura of intention in hypertext(Douglas, 100). The constantly repeated ritual of interaction,with its reminder of discursive alternatives, reveals the textas a made thing, not monologic perhaps but hardlyindeterminate. The text gestures toward openness—whatoptions can you imagine?—but then swiftly forecloses: someoptions are available but not others, and someone clearly didthe defining long before you began interacting. The authorpersists, undead presence in the literary machine, theinevitable Hand that turns the time. Hypertextual writing—at least when considered as read-only or “exploratory” text(see Joyce)—may thus emphasize antithetical modes ofreading, leading us to regard the deconstructed system-maker much in the way that Leo Bersani describes theauthor of Gravity’s Rainbow: as “the enemy text” (108).

So perhaps we need a Psychiatrist General’s Warning:Interacting With This Hypertext Can Make You Paranoid—indeed it must, since the root sense of paranoia, a parallel orparallax gnosis, happens to be a handy way to conceive of themeta-sense of pattern recognition that hypertext serves toenhance. But would such a distortion of our cognitive ratiosnecessarily constitute pathology? In dealing with vast andnebulous information networks—to say nothing of thosecorporate-sponsored “virtual realities” that may lie in ourfuture—a certain “creative paranoia” may be a definite asset.In fact the paragnosticism implicit in hypertext may be thebest way to keep the information game clean. Surrounded byfilaments and tendrils of a network, the sojourner in Xanaduor other hypertext systems will always be reminded of hersituation in a fabric of power arrangements. Her ability tobuild and pursue links should encourage her to subject thosearrangements to inquiry. Which brings us to the second ofMcLuhan’s key questions:

2 What Does Hypertext Displace or Render Obsolete?

Though it may be tempting to respond, the book, stupid, thatanswer is ineligible. The book is already “dead” (orsuperseded) if by “alive” you mean that the institution inquestion is essential to our continued commerce in ideas.True, the cultural indications are ambiguous. Irving LouisHorowitz argues that reports of the book’s demise areexaggerated; even in an age of television and computers, weproduce more books each year than ever before (20). Indeed,our information ecology seems likely to retain a mix of print

and electronic media for at least the next century. Yet asAlvin Kernan recently pointed out, the outlook for books inthe long run is anything but happy (135–43). As theeconomic and ecological implications of dwindling forestscome home, the cost of paper will rise precipitously. At thesame time, acidic decay of existing books will enormouslyincrease maintenance costs to libraries. Given these factors,some shift to electronic storage seems inevitable (thoughKernan, an analogue man to the last, argues for microfilm).

Yet this change in the medium of print does not worrycultural conservatives like Kernan, Neil Postman, or E.D.Hirsch nearly so much as the prospect that the decline ofthe book may terminate the cultural dominance of print.The chief technological culprit in Kernan’s “death ofliterature” is not the smart machine but the idiot box. “Suchcommon culture as we still have,” Kernan laments, “comeslargely from television” (147). But the idiot box—or to beprecise, the boxed idiot—is precisely the intellectualproblem that hypertext seems excellently suited to address.In answer to McLuhan’s second question—what does hyper-text render obsolete?—the best answer is not literacy butrather post-literacy. As Nelson foresees, the development ofhypertext systems implies a revival of typographic culture(albeit it in a dynamic, truly paperless environment). Thatforecast may seem recklessly naive or emptily prophetic, butit is quite likely valid. Hypertext means the end of the deathof literature.

Here the voice of the skeptic must be heard: a revival ofliteracy?—read my lips: not in a million years. Even the mostdevoted champion of print is likely to resist the notion of aGutenberg renaissance. In the West, genuine literacy—cultural, multicultural, or simply functional—can be foundonly among a well-defined managerial and professionalclass. At present that class is fairly large, but in the U.S. andU.K., world leaders in laissez-faire education, it iscontracting noticeably. So it must seem foolish to imagine,as Ted Nelson does, a mass consumer market fortypographic information, a growth industry based on theelectronic equivalent of the local library.

Indeed, should Xanadu become a text-only system (whichis not intended), its prospects would be poor in the long run.There are however other horizons for interactivetextuality—not just hypertext but another Nelsoniancoinage, “hypermedia.” Print is not the only means ofcommunication deliverable in a polysequential format

48. You Want a Revolution

698

Page 9: 48. You Say You Want a Revolution?

48. You Want a Revolution1991

articulated by software links. In trying to imagine the futureof hypertext culture, we must also consider interactivemultimedia “texts” that incorporate voice, music, animatedgraphics, and video along with alphabetic script (Lanham,287). Hypertext is about connection—promiscuous,pervasive, and polymorphously perverse connection. It is awriting practice ideally suited to the irregular, thetransgressive, and the carnivalesque (see Harpold). Culturallyspeaking, the promiscuity of hypertext (in the root sense of “atendency to seek relations”) knows no bounds of form,format, or cultural level. There is no reason to assume thathypertext or hypermedia should not support popular as wellas elite culture, or indeed that it might not promote a“populite” miscegenation of discourses.

But what can this mean—talking books in homeboy jive?Street rap mixed over Eliotic scholia? Nintendo withdelusions of cinema? Or worse, could we be thinking of yetmore industrial light and magic, the disneyverse ofeyephones and datagloves where YOU (insert userName) areIN THE FANTASY? Perhaps, as one critic of the computerindustry recently put it, interactive multimedia mustinevitably decay to its lowest common denominator, “hyper-MTV” (Levy “Multimedia,” 52). According to this analysis, thelinear and objectifying tendencies of any print content in amultimedium text would be overwhelmed by the subjective,irrational, and emotive influence of audio/video. This beingthe case, hypertext could hardly claim to represent “a cure fortelevision stupor.”

But Nelson’s aspiration should not be so easily set aside asmerely a vision in a dream. Hypertext does indeed have thepower to recover print literacy—though not in quite the waythat Nelson supposes; which brings us to the third ofMcLuhan’s queries:

3 What Does Hypertext Retrieve That Was Previously Obsolete?

Xanadu and similar projects could invite large numbers ofpeople to become reacquainted with the cultural power oftypographic literacy. To assert this, of course, is to breakwith McLuhan’s understanding of media history. It is hardto dispute the argument of Understanding Media and TheGutenberg Galaxy that the culture of the printing press hasentered into dialectic contention with a different ethosbased on the “cool” immediacy of broadcasting. But thoughthat diagnosis remains tremendously important, McLuhan’s

cultural prognosis for the West holds less value. McLuhansaw clearly the transforming impact of “electric”technologies, but perhaps because he did not live muchbeyond the onset of the personal computer boom, he failedto recognize the next step—the recursion to a new stage oftypographic literacy through the syncretic medium ofhypertext.

It is crucial to distinguish recursion from return or simplerepetition, because this difference answers the objection thatprint literacy will be lost or suppressed in multimedia texts.Recursion is self-reference with the possibility of progressiveself-modification (Hofstadter, 127). Considered for itsrecursive possibilities, “writing” means something radicallydifferent in linked interactive compositions than it does in acodex book or even a conventional electronic document.Literacy in hypertext encompasses two domains: theordinary grammatical, rhetorical, and tropological space thatwe now know as “literature,” and also a second province,stricter in its formalisms but much greater in its power toshape interactive discourse. This second domain has beencalled “writing space” (Bolter, 4); a case might be made (withapologies to those who insist that virtual reality is strictly anon-print phenomenon) that it also represents the truemeaning of cyberspace.

Walter Benjamin observed with some regret that by the1930’s, any literate European could become an author, at leastto the extent of publishing a letter or article in thenewspapers (232). With no regrets at all, Ted Nelsonenvisions a similar extension of amateur literary productionin Xanadu, where all readers of the system can potentiallybecome writers, or at least editors and commentators. TheFirst Amendment guarantee of free speech, Nelson pointsout, is a personal liberty: anyone may publish, and in Xanadueveryone can. Nelson bases his prediction of revived literacyon the promise of a broadly popular publishing franchise.

This vision is limited in one crucial regard. Nelson treatsprint essentially as the content of his system, which is takinga rather narrow view. In describing Xanadu as a more or lesstransparent medium for the transmission of text, Nelsonoverlooks the fact that alphabetic or alphanumericrepresentation also defines the form of Xanadu, and indeedof any hypertext system. This neglect is consistent with thegenerally broad focus of Nelson’s vision, which has led him todismiss details of user-interface design as “front-endfunctions” to be worked out by the user.

699;

Page 10: 48. You Say You Want a Revolution?

theNEWMEDIAREADER

Design details, whether anterior or posterior to thesystem, cannot be passed over so easily. In fact the structureand specifications of the hypertext environment arethemselves parts of the docuverse, arguably the mostimportant parts. Beneath any hypertext document orsystem there exists a lower layer that we might call thehypotext. On this level, in the working implementations ofits “protocols,” Xanadu is a creature of print. The commandstructures that govern linkage, display, editing, accounting,and all the other functions of the system exist as digitalimpulses that may be translated into typographic text. Theywere written out, first in pseudo-English strings, then in ahigh-level programming language, finally as binary code.Therefore Xanadu at its most intimate level is governed byall those features of the typographic medium so familiarfrom McLuhan’s analysis: singular sequentiality, objectivity,instrumentality, “left-brained” visual bias, and so on. Thewonder of hypertext and hypermedia lies in their capacityto escape these limitations by using the microprocessor toturn linear, monologic typography recursively back uponitself—to create linear control structures that militateagainst absolute linear control.

In recognizing the recursive trick behind hypertextualwriting, we come to a broader understanding of electronicliteracy. Literacy under hypertext must extend not only tothe “content” of a composition but to its hypotextual “form”as well—e.g., the way nodes are divided to accommodatedata structures and display strategies, or the types of linkageavailable and the ways they are apparent to the reader.Practically speaking, this means that users of a hypertextsystem can be expected to understand print not only as themedium of traditional literary discourse, but also as a meta-tool, the key to power at the level of the system itself.

Ong and McLuhan have argued that television and radiointroduce “secondary orality,” a recursion to non-print formsof language and an “audile space” of cognition (Orality andLiteracy, 135; Laws of Media, 57). By analogy, hypertext andhypermedia seem likely to instigate a secondary literacy—”secondary” in that this approach to reading and writingincludes a self-consciousness about the technologicalmediation of those acts, a sensitivity to the way texts-below-the-text constitute another order behind the visible. Thissecondary literacy involves both rhetoric and technics: toread at the hypotextual level is to confront (paragnostically)the design of the system; to write at this level is to

reprogram, revising the work of the first maker. Thus thissecondary literacy opens for its readers a cyberspace in thetruest sense of the word, meaning a place of command andcontrol where the written word has the power to remakeappearances. This space has always been accessible to theprogramming elite, to system operators like Clifford Stoll andshady operators like his hacker adversary. But Nelson’s 2020Vision puts a Silverstand in every commercial strip right nextto McDonald’s and Videoland. Vice President Gore’sinformation “Superhighway” would bring cyberspace evencloser. If Xanadu succeeds in re-awakening primary literacyas a mass phenomenon, there is reason to believe that it willinculcate secondary literacy as well.

But like any grand hope, this technopiate dream of a newliteracy ultimately has to confront its man from Porlock.Secondary literacy might well prove culturally disastrous. Theidea of a general cyberspace franchise, in which all controlstructures are truly contingent and “consensual,” does summonup visions of informatic chaos. “Chaos,” however, is a conceptwe have recently begun to understand as something otherthan simply an absence of “order:” it is instead a condition ofpossibility in which new arrangements spontaneouslyassemble themselves (Prigogine and Stengers, 14).

Taking this neo-chaotic view, we might inquire into thepositive effects of secondary literacy in a postmodernpolitical context. In outlining a first move beyond our recent“depthless,” ahistorical quiescence, Frederic Jameson calls foran “aesthetic of cognitive mapping,” a “pedagogical politicalculture” in which we would begin to teach ourselves wherewe stand in the networks of transnational power (92). Atthis moment, as the West reconsiders its New World Orderin the aftermath of a war for oil reserves, we seem inespecially urgent need of such education. But a culturalpedagogy clearly needs something more than the eveningwar news, especially when reporters are confined toinformational wading pools. We require not only a sensitivityto the complex textuality of power but an ability to interceptand manipulate that text—an advanced creative paranoia.This must ultimately be a human skill, independent oftechnological “utterance;” but the secondary literacy fosteredby hypertext could help us at least to begin the enormoustask of drawing our own cognitive maps. Here, however, weverge on the main question of hypertextual politics, whichbrings up the last question in the Toronto catechism:

48. You Want a Revolution

700

Page 11: 48. You Say You Want a Revolution?

48. You Want a Revolution1991

4 What Does Hypertext Become When Taken to Its Limit?

Orthodox McLuhanite doctrine holds that “every form,pushed to the limit of its potential, reverses itscharacteristics” (Laws of Media, viii). Media evolution, inMcLuhan’s view, proceeds through sharply punctuatedequilibriums. “Hot” media like print tend to increase theirroutinization and determinism until they reach a limit (say,the prose of the late 19th century). Beyond that point, theoverheated medium turns paradoxical, passing almostinstantly from hot to supercool, bombarding readers withsuch a plethora of codings that conventional interpretationcollapses. Structure and hierarchy, the distinguishing featuresof a hot medium, reduce to indeterminacy. The plurality ofcodes overwhelms hermeneutic certainty, the “figure” of aunivocal text reverses into polysemous “ground,” and wereach the ultima thule of Gutenberg culture, Finnegans Wake.

But though McLuhan had much to say about the reversalof overheated media, he left the complementary possibilityunexplored. What happens to already cool or participatorymedia when they reach their limits? True to the fourth law,their characteristics reverse, but here the effect is reactionary,not radical. Radio, for instance, begins in interactive orality(two-way transceiving) but decays into the hegemony ofcommercial broadcasting, where “talk radio” lingers as areminder of how open the airwaves are not. Television toostarts by shattering the rigid hierarchies of the Gutenbergnation-state, promising to bring anyplace into our livingrooms; but its version of Global Village turns out to behomogenous and hegemonic, a planetary empire of signs (aswe say in Atlanta, “Always Coca-Cola”).

Hypertext and hypermedia are also interactively cool, sofollowing this analysis we might conclude that they willundergo a similar implosion, becoming every bit asinstitutionalized and conservative as broadcast networks.Indeed, it doesn’t take McLuhanite media theory to arrive atthat forecast. According to the economic logic of latecapitalism, wouldn’t the Xanadu Operating Companyultimately sell out to Sony, Matsushita, Phillips, or someother wielder of multinational leverage?

Such a self-negating “reversal” may not be the only possibleoutcome, however. What if the corporate shogunate decidenot to venture their capital? What if business leaders realizethat truly interactive information networks do not makewise investments? This conclusion might be supported by

memory of the nastiness Sears and IBM stirred up whenthey tried to curtail user autonomy on their Prodigy videotexsystem (see Levy, “In the Realm of the Censor”). This scenarioof corporate rejection is not just speculative fabulation, butthe basis for a proposed modification to McLuhan’s fourthlaw. Media taken to their limits tend to reverse, but not allmedia reverse in the same way. The case of a complex,syncretic, and fundamentally interactive medium likehypertext may involve a “reversal” that does not bring usback to the same-as-it-ever-was—not a reversal in fact but arecursion (déjà vu) to a new cultural space.

We have entered into a period of change in reading andwriting that Richard Lanham calls a “digital revolution”(268). As this revolution proceeds (if it is allowed to do so),its consequences will be enormous. The idea of hypertext as afigment of the capitalist imagination, an informationfranchise in both Nelson’s and Lyotard’s senses, could wellbreak down. Though Xanadu may in fact open itsSilverstands some day, hypertext might not long remain acommercial proposition. The type of literacy and the kind ofsocial structure this medium supports stand fundamentallyagainst absolute property and hierarchy. As we have hinted,hypertext and hypermedia peel back to reveal not just anaesthetics of cognitive mapping but nothing less than thesimulacral map-as-territory itself: the real beginnings ofcyberspace in the sense of a domain of control.

“Cyberspace. A consensual hallucination experienced dailyby billions of legitimate operators, in every nation. . . . Agraphic representation of data abstracted from the banks ofevery computer in the human system” (Gibson, 51). WilliamGibson’s concept of a cybernetic workspace, laid out in hisdystopian novel Neuromancer, represents the ultimate sharedvision in the global dream of information commerce. For allits advancement beyond the age of nation-state capitalism,Gibson’s world remains intensely competitive andhierarchical (for nation-state substitute the revived zaibatsu).Neuromancer is Nineteen Eighty-Four updated for 1984, thefuture somewhat gloomily surveyed from Reagan’s America.

There is accordingly no trace of social “consensus” inGibson’s “consensual” infosphere. In his version of cyberspace,the shape of vision is imposed from without. “They” controlthe horizontal, “They” control the vertical. Of course theremust be some elements of chaos, else Gibson would be out ofbusiness as a paperback writer; so he invents the “cyberspacecowboy,” a hacker hero who plays the information game by

701;

Page 12: 48. You Say You Want a Revolution?

theNEWMEDIAREADER

what he likes to call his own rules. But though cowboys mayattempt to unsettle the system, their incursions amount atbest to harrassment and privateering. These forms ofenterprise are deemed “illegal,” though they are really justbusiness by another name (“biz,” in Gibson’s parlance),inventiveness and competitive advantage being the onlyeffective principles of operation.

Gibson’s dark dream is one thing—in effect it is arealization of McLuhan’s prophecy of reversal, anempowering technology turned into a mechanism of co-optation and enslavement. But perhaps Ted Nelson’s 2020Vision of hypertextual literacy is something else. If not autopian alternative, Nelson’s project may at least provide aheterotopia, an otherplace not zoned in the usual ways forproperty and performativity. Cyberspace as Gibson andothers define it is a Cartesian territory where scientists ofcontrol define boundaries and power lines. The Xanadumodel lets us conceive instead a decentered space of literacyand empowerment where each subject acts as kubernetes oras Timothy Leary says, “reality pilot,” steering her way acrossthe intertextual sea (“Reality Pilot” 247).

Nelson’s visions of the future differ crucially from Gibson’s.In Xanadu we find not consensual illusion but genuine,negotiated consensus. The pathways and connections amongtexts would be created on demand. According to Nelson’splans to date, only the most fundamental “back end”conventions would be strictly determined: users would befree to customize “front end” systems to access informationmore or less as they like. Xanadu thus possesses virtually no“canons” in the sense of a shelf of classics or a book of laws;the canons of Xanadu might come closer to the musicalmeaning of the word—congeries of connections andrelationships that are recognizably orderly yet inexhaustiblyvarious. The shifting networks of consensus and textualdemand (or desire) in Xanadu would be constructed by usersand for users. Their very multiplicity and promiscuity, onemight argue, would militate powerfully against any slidefrom populitism back toward hierarchy.

Nelson’s visionary optimism seems vindicated, then.Xanadu as currently conceived—even in its status as Nelson’sscheme to get rich very slowly—opens the door to a truesocial revolution with implications beyond the world ofliterature or mass entertainment. Xanadu would removeeconomic and social gatekeeping functions from the currentowners of the means of text production (editors, publishers,

managers of conglomerates). It would transfer control ofcultural work to a broadly conceived population of cultureworkers: writers, artists, critics, “independent scholars,”autodidacts, “generalists,” fans, punks, cranks, hacks, hackers,and other non- or quasi-professionals. “Tomorrow’s hypertextsystems have immense political ramifications, and there aremany struggles to come,” Nelson warns (Literary Machines3/19). This is an understatement of cosmic proportions.

But it would be a mistake to celebrate cybernetic May Daywithout performing a few reality checks. Along with all thosevisionary forecasts of “post-hierarchical” informationexchange (Zuboff, 399), some hard facts need to beacknowledged. The era of the garage-born computer messiahhas passed. Directly or indirectly, most development ofhardware and software depends on heavily capitalizedmultinational companies that do a thriving business withthe defense establishment. This affiliation clearly influencesthe development of new media—consider an influentialpaper on “The Rhetoric of Hypertext” which uses therequirements of a military training system to proposegeneral standards of coherence and instrumentaleffectiveness for this medium (Carlson, 1990). Technologicaldevelopment does not happen in cyberspace, but in the morefamiliar universe of postindustrial capital. Thus to theclearheaded, any suggestion that computer technology mightbe anything but an instrument of this system must seemquixotic—or just plain stupid.

Before stepping off into cyberspace, we do well to peel offthe futurist headgear and listen to some voices in the street.No one wants to read anymore: “books suck, Nintendo rules.”Computers are either imperial business machines or headtoys for yuppies. Anyone still interested in “mass” cultureneeds to check out the yawning gap between the rich and thedebtpayers, not to mention the incipient splintering of Euro-America into warring ethnicities and “multicultural” tribes.And while we’re at it, we might also do some thinking aboutour most recent global conflict, wargame-as-video-game withrealistic third-world blood, a campaign in defense ofeconomic imbalance and the West’s right to determinepolitical order in the Middle East. Perhaps we are using theword “revolution” far too loosely. Given the present state ofpolitical and cultural affairs, any vision of a “populite” future,or as John Perry Barlow has it, an “electronic frontier” (seeSterling), needs hard scrutiny. Revolution, as Tommie LeeJones reminds us, is what you find in your face.

48. You Want a Revolution

702

Page 13: 48. You Say You Want a Revolution?

48. You Want a Revolution1991

Do we really want a revolution? Are academic andcorporate intellectuals truly prepared to dispense with thecurrent means of text production and the advantages theyafford in the present information economy? More to thepoint, are we capable of overturning these institutions,assuming we have the will to do so? Looking back from theseventies, Jean Baudrillard criticized the students of Paris‘68 for assuming control of the national broadcast centeronly to reinstate one-to-many programming and theobscurantist focus of the “media event.” The pre-revolutionary identity of television swiftly reasserted itselfin the midst of radical action. The seizure was a sham,Baudrillard concludes: “Only total revolution, theoretical andpractical, can restore the symbolic in the demise of the signand of value. Even signs must burn” (Political Economy of theSign, 163). Xanadu as Nelson imagines it does promise toimmolate certain cultural icons: the entrepreneurialpublishing house, the codex book, the idea of text as unified,self-contained utterance. Taken to its limits, hypertext couldreverse/recourse into a general medium of control, a meansof ensuring popular franchise in the new order of virtualspace. Public-access Xanadu might be the last hope forconsensual democracy in an age of global simulation.

Or it might not: we do well to remember that Ted Nelson’svision comes cleverly packaged with assurances thatcopyright and intellectual property shall not perish from theearth. Some signs would seem to be flame-resistant. Thevision of Xanadu as cyberspatial New Jersusalem isconceivable and perhaps eligible, but by no stretch of theimagination is it inevitable. To live in the postmoderncondition is to get along without the consolation ofprovidential fictions or theories of historical necessity. Thisrenunciation includes the “Laws of Media,” whose force inthe final analysis is theoretical and heuristic, not normative.As Linda Hutcheon observes, postmodernism underminesany attempt at binary distinction. To invoke the possibility ofa “post-hierarchical” information order, one must assert thefact that all orders are contingent, the product of discursiveformations and social contracts. But this postulate generatesa fatally recursive paradox: if all order is consensual, then thesocial consensus may well express itself against revolutionand in support of the old order. The term “post-hierarchical”may some day turn out to carry the same nasty irony as thewords “postmodern” or “postwar” in the aftermath of DesertStorm: welcome back to the future, same as it ever was.

In the end it is impossible to dismiss Nelson’s prophecies ofcultural renovation in Xanadu; but it is equally hard topredict their easy fulfillment. Xanadu and the hypertextconcept in general challenge humanists and informationscientists to reconsider fundamental assumptions about thesocial space of writing. They may in fact open the way to anew textual order and a new politics of knowledge andexpression. However, changes of this magnitude cannot comewithout major upheavals. Responsibility for the evolution ofhypertext systems as genuine alternatives to the presentinformation economy rests as much with softwaredevelopers, social scientists, and literary theorists as it doeswith legislators and capitalists. If anything unites thesediverse elites, it might be their allegiance to existinginstitutions of intellectual authority—the printed word, thebook, the library, the university, the publishing house.

It may be, as Linda Hutcheon asserts, that though we areincapable of direct opposition to our native conditions, wecan still criticize and undermine them through suchpostmodern strategies as deconstruction, parody, andpastiche (120–21). Secondary literacy might indeed findexpression in a perverse turn about or within the primarybody of literate culture. But it seems equally possible that ourengagement with interactive media will follow the path ofreaction, not revolution. The cultural mood at century’s endseems anything but radical. Witness President Bush’s attackson cultural diversity (or as he saw it, “political correctness”)in higher education. Or consider Camille Paglia’s memorable“defense” of polyvalent, post-print ways of knowing, cappedoff by a bizarre reversal in which she decrees that children ofthe Tube must be force-fed “the logocentric and Apollonianside of our culture” (Postman and Paglia, 55). Given thesesigns and symptoms, the prospects for populite renaissancedo not seem especially rosy. “It is time for the enlightenedrepression of the children,” Paglia declares. Yet in the face ofall this we can still find visionary souls who say they want atextual, social, cultural, intellectual revolution. In the wordsof Lennon:

Well, you know . . .We all want to change your head.

The question remains: which heads do the changing, andwhich get the change?

703;

Page 14: 48. You Say You Want a Revolution?

theNEWMEDIAREADER

Works Cited

Barthes, Roland. “From Work to Text.” Textual Strategies: Readingsin Poststructuralist Criticism. Ed. Josué Harari. Ithaca, NY: CornellUP, 1979. 73–81.

Baudrillard, Jean. For a Critique of the Political Economy of theSign. Trans. Charles Levin. St. Louis: Telos, 1981.

———. Simulations. Trans. Paul Foss, Paul Patton, and PhilipBeitchman. New York: Semiotext(e), 1983.

Benjamin, Walter. “The Work of Art in the Age of MechanicalReproduction.” Illuminations. Ed. Hannah Arendt. New York:Schocken, 1969. 217–52.

Bersani, Leo. “Pynchon, Paranoia, and Literature.” Representations25 (1989): 99–118.

Bolter, Jay. Writing Space: The Computer, Hypertext, and the Historyof Writing. Fairlawn, N.J.: Lawrence Erlbaum Associates, 1990.

Bush, Vannevar. “As We May Think.” Atlantic Monthly (July, 1945):101–08.

Carlson, Patricia. “The Rhetoric of Hypertext.” Hypermedia 2(1990):109–31.

Conklin, Jeffrey. “Hypertext: An Introduction and Survey.” Computer20(1987): 17–41.

Coover, Robert. “The End of Books.” New York Times Book Review,June 21, 1992. 1 ff.

Deleuze, Gilles and Félix Guattari. Anti-Oedipus: Capitalism andSchizophrenia. Trans. Robert Hurley, Mark Seem, Helen R. Lane.Minneapolis: University of Minnesota, 1977.

Dorfman, Ariel. The Empire’s Old Clothes. New York: Pantheon, 1983.

Douglas, Jane Yellowlees. “Wandering through the Labyrinth:Encountering Interactive Fiction.” Computers and Composition6(1989): 93–103.

Drexler, K. Eric. Engines of Creation: The Coming Era ofNanotechnology. New York: Doubleday, 1987.

Eagleton, Terry. “Capitalism, Modernism and Postmodernism.” NewLeft Review 152 (1985): 60–73.

Gibson, William. Neuromancer. New York: Ace, 1984.

Harpold, Terence. “The Grotesque Corpus: Hypertext as Carnival.”What’s a Critic to Do? Ed. G.P. Landow. Baltimore: Johns Hopkins UP[forthcoming].

Hassan, Ihab. The Postmodern Turn: Essays in Postmodern Theoryand Culture. Columbus: Ohio State, 1987.

Heim, Michael. Electric Language: a Philosophical Study of WordProcessing. New Haven: Yale UP, 1987.

Hofstadter, Douglas. Gödel, Escher, Bach: An Eternal Golden Braid.New York: Basic, 1979.

Horowitz, Irving Louis. Communicating Ideas: The Crisis ofPublishing in a Post-Industrial Society. New York: Oxford UP, 1986.

Hutcheon, Linda. A Poetics of Postmodernism: History, Theory,Fiction. New York: Routledge, 1988.

Jameson, Frederic. “Postmodernism, or the Cultural Logic of LateCapitalism.” New Left Review 146(1984): 53–92.

Joyce, Michael. “Siren Shapes: Exploratory and ConstructiveHypertexts.” Academic Computing (November, 1988): 11 ff.

Kernan, Alvin. The Death of Literature. New Haven: Yale UP, 1990.

Landow, George. Hypertext: The Convergence of Contemporary CriticalTheory and Technology. Baltimore: Johns Hopkins UP, 1992.

Lanham, Richard. “The Electronic Word: Literary Study and theDigital Revolution.” New Literary History 20(1989): 268–89.

Leary, Timothy. “The Cyberpunk: The Individual as Reality Pilot.”Storming the Reality Studio: A Casebook of Cyberpunk andPostmodern Fiction. Ed. Larry McCaffery. Durham: Duke UP, 1992.245–58.

Levy, Steven. Hackers: Heroes of the Computer Revolution. New York:Dell, 1984.

———. “The End of Literature: Multimedia is Television’s InsidiousOffspring.” Macworld (June, 1990): 51+.

———. “In the Realm of the Censor: The Online Service ProdigyTells its Users to Shut Up and Shop.” Macworld (January, 1991):69+.

Lyotard, Jean François. The Postmodern Condition: A Report onKnowledge. Trans. Geoff Bennington and Brian Massumi.Minneapolis: University of Minnesota, 1984.

McCorduck, Pamela. The Universal Machine: Confessions of aTechnological Optimist. New York: McGraw-Hill, 1985.

McHoul, Alec and David Wills. Writing Pynchon: Strategies inFictional Analysis. Urbana: University of Illinois, 1990.

McLuhan, H. Marshall. Understanding Media: The Extensions of Man.New York: McGraw-Hill, 1964.

McLuhan, H. Marshall and Eric McLuhan. Laws of Media: The NewScience. Toronto: University of Toronto, 1988.

Nelson, Theodor Holm. Computer Lib/Dream Machines. Redmond,WA: Tempus Books, 1987.

———. Literary Machines. Sausalito, CA: Mindful, 1990.

———. “How Hypertext (Un)does the Canon.” Paper delivered atthe Modern Language Association Convention, Chicago, December28, 1990.

Ong, Walter. Orality and Literacy: The Technologizing of the Word.New York: Methuen, 1982.

Pfeil, Fred. Another Tale to Tell: Politics and Narrative in PostmodernCulture. New York: Verso, 1990.

Postman, Neil and Camille Paglia. “She Wants Her TV! He Wants HisBook!” Harper’s 282(March, 1991): 44 ff.

Prigogine, Ilya and Isabelle Stengers. Order out of Chaos: Man’s NewDialogue with Nature. New York: Bantam, 1984.

Pynchon, Thomas. Gravity’s Rainbow. New York: Viking, 1973.

Ross, Andrew. Strange Weather: Culture, Science, and Technology inthe Age of Limits. New York: Verso, 1991.

Slatin, John. “Reading Hypertext: Order and Coherence in a NewMedium.” College English 52(1990): 870–83.

Stansberry, Dominic. “Hyperfiction: Beyond the Garden of theForking Paths.” New Media. May, 1993. 52–55.

Sterling, Bruce. The Hacker Crackdown: Law and Disorder on theElectronic Frontier. New York: Bantam, 1992.

Stoll, Clifford. The Cuckoo’s Egg: Tracking a Spy Through the Maze ofComputer Espionage. New York: Doubleday, 1989.

Zuboff, Shoshana. In the Age of the Smart Machine: The Future ofWork and Power. New York: Basic, 1988.

48. You Want a Revolution

704