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    Monitors

    &

    Video Cards

    Supporting I/O Devices

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    PC Displays

    CRT- Cathode Ray Tube

    A CRT monitor uses a vacuum tube

    to contain the beam of electrons used

    to produce the image

    Two Types:

    RegularFlat-technology monitors

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    PC Displays

    Flat panel monitors are built to receive either an

    analog signal or a digital signal from the video card

    and have two ports on the monitor to accommodate

    either signal

    Flat Panel Technology

    LCD : Liquid Crystal Display

    PDP: Plasma Display PanelA gas plasma display

    ELD: Electroluminescent display

    LED: Light Emitting Diode

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    Display Subsystem

    Each PCs display subsystem consists

    of three parts:

    Video Display Adapter

    creates and holds the image information

    Monitor

    displays the information

    Cable

    connects the video adapter to the

    monitor

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    Display Basics

    Pixels

    In a CRT display device, the smallestpossible pixel is actually a dot triocalled a triad

    a red, green and blue phosphor dotset

    RGB Model - most common modelfor PC video displays

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    Display Basics

    An electronic beam is used to strike the

    phosphor causing it to emit light

    Plates on the top, bottom and sides of the

    CRT tube control the direction of the beam Depending on the intensity of the beam, the

    dot trio emits a range of colors created by

    mixing the 3 colors: red, blue and green

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    Computer Display Systems

    CRT- Cathode Ray tube- the same

    technology employed by your television- an

    electron gun scans the screen causing

    special chemicals called phosphors to glow-the gun scans from top to bottom, left to right

    Video Adapter- an expansion board or

    integrated device that renders characters for

    display in response to commands from thecomputer- it tells the display device how to

    draw the graphic

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    Video Technologies

    Monochrome- two color video- text only with a resolution of 720x 350

    Color Graphics Adapter- CGA- four colors- 320 x 200 resolutionfor graphics, 640 x 200 for two color

    Enhanced Graphics Adapter- EGA- 16 colors- 320 x 200graphics, 640 x 350 text

    Video Graphics Array- VGA- introduced with the IBM AT formfactor motherboards- used an analog signal- 256KB of videomemory on board- 16 colors at 640 x 480 or 256 colors at 320 x200

    Super Video Graphics Array- introduced by the VideoElectronics Standards Association- 65, 536 colors at 640 x 480,

    256 colors at 800 x 600 or 16 colors at 1,024 x 768 Extended Graphics Array- IBMs answer to the SVGA, XGA

    could only use the MCA expansion bus- it also used interlacing,or scanning every other line on each pass- offered the sameresolution options as the SVGA

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    Display Quality Measurements

    Dot Pitch- the shortest distance between two

    dots of the same color on the monitor

    Measured in millimeters

    The lower the number, the sharper the image .28mm is considered average- anything smaller is

    great

    Refresh Rate- vertical scan frequency- how

    many times in one second does the electronbeam redraw the screen? The standard is

    60Hz for VGA

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    Displays

    Most desktop displays use acathode ray tube (CRT),while portable computingdevices such as laptopsincorporate liquid crystaldisplay (LCD)

    Because of their slimmerdesign and smaller energyconsumption, monitors usingLCD technologies arebeginning to replace the

    venerable CRT on manydesktops

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    CRT Monitor

    How a CRT monitor works

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    DAC Converters

    Digital-to-Analog (DAC) Converters

    special integrated circuits used by

    display adapters

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    Two Ways to Paint Image on Screen:

    Vector Displays

    the electronic beam used to create

    the image is moved across the

    screen in a pattern similar to moving

    a pen or pencil over a piece of paper

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    Two Ways to Paint Image on Screen:

    Raster-Scan

    the screen is painted line by line from leftto right

    the electronic beam is played across thescreen from left to right in a straighthorizontal line - moves to left and goes tonext line

    Most CRTs and LCDs use Raster-Scanto paint images to screen

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    Liquid Crystal Displays

    Active Matrix- each LCD pixel has a transistorbehind it to activate or deactivate the crystal Very crisp and easy on the eyes

    Very power intensive- severely limited the amount of time alaptop could run on battery power

    Passive Matrix- two rows of transistors marking the xand y coordinates of a grid- a signal voltage line issent to the x and y coordinates, turning thecorresponding pixel dark Requires less power

    Sacrifices image quality Response of the screen to rapid change is poor

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    LCD panels

    An LCD is made with eithera passive matrix or an activematrix display display grid

    The passive matrix LCD,which is older technology,has a grid of conductors

    with pixels located at eachintersection in the grid.

    The active matrix LCD isalso known as a thin filmtransistor (TFT) display,which has a transistor

    located at each pixelintersection, requiring lesscurrent to control theluminance of a pixel.

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    LCD panels

    A color LCD must havethree subpixels with red,green and blue color filtersto create each color pixel

    Through the careful control

    and variation of the voltageapplied, the intensity of eachsubpixel can range over 256shades

    Combining the subpixelsproduces a possible palette

    of 16.8 million colors

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    LCD technology

    LCDs today employ several variations of

    liquid crystal technology, e.g. ferroelectric

    liquid crystal (FLC)

    Display size is limited by the quality-control problems faced by manufacturers

    The more transistors that are put in display,

    the chances are that the will be defective

    Manufacturers of existing large LCDs oftenreject about 40 percent of the panels that

    come off the assembly line

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    LCD Monitors

    In general, an LCD panel is made of two polarized

    planes of glass placed at right angles (90 degrees) to

    each other.

    Sandwiched between the glass is a layer of liquid

    crystals. Behind the back panel is a fluorescent light source that

    tries to get through the two misaligned panels of glass.

    In the default state, the light is blocked, and the panels

    appear black. Unless there is a light behind the panel or a very bright

    light reflecting through the front panel and then off the

    back panel, an LCD cannot display anything.

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    LCD Monitors

    The LCD monitors use the CMY (cyan,magenta, yellow) process of building colors

    Triads of three crystals (each being able to

    pass only one primary color) are put togetherin a matrix

    By turning on one of the crystals in each triad

    the same effect can be produced as with an

    electron beam and phosphorus in the CRT

    monitors

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    LCD Monitors

    Each liquid crystal is in a matrix or grid(rows and columns) with very thin wiresleading to a set of of switches along the

    top and side edges of the glass panelsWhen electric current is sent to a

    specific X-Y location on the grid, theliquid crystal is activated

    LCD monitors can be passive matrix oractive matrix

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    LCD Monitors

    Passive Matrix

    One transistor switch per row and column

    That is, for an 640x480 VGA LCD panel,

    the monitor requires 640 transistorswitches along the side and 480 transistor

    switches along the top to produce the

    640x480 pixels or dots of light

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    LCD Monitors

    Active Matrix The fundamental difference between the

    passive matrix and the active matrix is thenumber of transistor switches on the panel:

    The active matrix gives every liquidcrystal its own switch.

    This speeds up the process of

    pinpointing a specific X-Y co-ordinateand also provides greater control overthe crystal.

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    LCD Monitors

    The three main types of active-matrix

    LCD panels are:

    TFT - Thin Film Transistors

    MIM - Metal-Insulator-Metal

    PALC - Plasma Addressed Liquid

    Crystal

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    Maximum Resolution and Dot Pitch

    Resolution refers tothe number of individual

    dots of color, known as

    pixels, contained on a

    display. Resolution istypically expressed by

    identifying the number

    of pixels on the

    horizontal axis (rows)

    and the number on the

    vertical axis (columns),

    such as 640x480

    Dot Pitch is themeasure of howmuch space thereis between adisplay's pixels.

    When consideringdot pitch, rememberthat smaller isbetter. Packing thepixels closer

    together is.fundamental toachieving higherresolutions

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    Resolution

    For both monitors and printers we are

    interested in the resolution how small are

    the pixels (tiny dots)?

    Typical monitors have 640 480 or 800 600

    with a screen size of 15-17 inches (measured

    diagonally).

    For printers the resolution is in pixels or dots

    per inch, typically 600 dpi for a laser printer.

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    Refresh Rate

    In monitors based on CRT technology, therefresh rate is the number of times that the

    image on the display is drawn each second.

    Refresh rates are very important because they

    control flicker, and you want the refresh rate ashigh as possible.

    Too few cycles per second and you will notice a

    flickering, which can lead to headaches and eye

    strain.

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    Color Depth

    The combination of the display modes supported byyour graphics adapter and the color capability of your

    monitor determine how many colors can be displayed.

    For example, a display that can operate in SVGA mode

    can display up to 16.8 million colors because it can

    process a 24-bit-long description of a pixel. The numberofbits used to describe a pixel is known as its bit depth.

    With a 24-bit bit depth, 8 bits are dedicated to each of the

    three additive primary colors -- red, green and blue. This

    bit depth is also called true colorbecause it can produce

    the 10,000,000 colors discernible to the human eye Simply put, color bit depth refers to the number of bits

    used to describe the color of a single pixel. The bit depth

    determines the number of colors that can be displayed at

    one time

    http://computer.howstuffworks.com/bytes.htmhttp://computer.howstuffworks.com/eye.htmhttp://computer.howstuffworks.com/eye.htmhttp://computer.howstuffworks.com/bytes.htm
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    Color Depth Chart

    Bit-Depth Number of Colors

    1 2

    (monochrome)

    2 4

    (CGA)

    4 16

    (EGA)

    8 256

    (VGA)

    16 65,536

    (High Color, XGA)

    24 16,777,216

    (True Color, SVGA)

    32 16,777,216

    (True Color + Alpha Channel)

    2

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    Things to Consider

    Display technology - Currently, the choices aremainly between CRT and LCD technologies.

    Cable technology - VGA and DVI are the two mostcommon.

    Viewable area (usually measured diagonally)

    Aspect ratio and orientation (landscape or portrait) Scan or Refresh Rate

    Interlace Features

    Dot pitch

    Resolution Color depth

    Amount of power consumption

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    Features

    Two measures describe the size of yourdisplay:

    The aspect ratio and the screen size.

    Aspect Ratio: Most computer displays, likemost televisions, have an aspect ratio of 4:3

    This means that the ratio of the width of the

    display screen to the height is 4 to 3.

    Screen Size

    How to Measure

    Desktop vs. Laptop

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    Features

    Scan or Refresh Rate, or vertical scan rate The time it takes for the electronic beam to fill the

    screen with lines from top to bottom

    The number of times that the image on the

    display is drawn each second. If your CRT monitor has a refresh rate of 72 Hertz

    (Hz), then it cycles through all the pixels from top to

    bottom 72 times a second.

    Control flickerYou want the refresh rate as high as possible

    Standard rate established by the Video Electronics

    Standards Association (VESA) is 70Hz, or 70

    refreshes per second

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    Features

    Multiscan Multiscan monitors support a variety of refresh

    rates and can support different video cards

    Fixed frequency monitors only support a single

    refresh rate

    Interlace features

    Interlaced monitors draw a screen in 2 passes,hitting the even lines first, then the odd lines

    Non-interlaced monitors draw the entire screen in

    1 pass

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    Features

    Dot PitchThe distance between adjacent dots on the screen.

    The smaller the dot pitch, the higher the quality ofthe image.

    A high-quality monitor should have a dot pitch of nomore than .28mm

    A display normally can support resolutions thatmatch the physical dot (pixel) size as well asseveral lesser resolutions. For example, a display with a physical grid of 1280 rows

    by 1024 columns can obviously support a maximumresolution of 1280x1024 pixels but it usually also supportslower resolutions such as 1024x768, 800x600, and640x480.

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    Features

    Color Depth The combination of the display modes supported

    by your graphics adapter and the color capability

    of your monitor determine how many colors can

    be displayed.

    Bit Depth : The number of bits used to describe a

    pixel is known as its bit depth.

    For example: with a 24-bit bit depth, 8 bits are

    dedicated to each of the three additive primary

    colors -- red, green and blue. This bit depth is

    also called true colorbecause it can produce

    the 10,000,000 discernible colors.

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    Bit-Depth Number of Colors

    12

    (monochrome)

    24

    (CGA)

    416

    (EGA)

    8256

    (VGA)

    1665,536

    (High Color, XGA)

    2410,000,000

    (True Color, SVGA)

    3216,777,216

    (True Color + Alpha Channel)

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    Features

    Power consumption Varies greatly with different technologies.

    CRTs are somewhat power-hungry, at about 110watts for a typical display, especially whencompared to LCDs, which average between 30

    and 40 watts. Green monitor

    In a typical home computer setup with a CRT-based display, the monitor accounts for over 80percent of the electricity used!

    Monitor that meets the EPA Energy Star program Uses 100 to 150 watts of electricity with no more

    than 30 watts being used when the screen saveris on

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    Monitors

    Feature Description

    Screen Size Typically 14, 15, 17 or 21 inch - refers to diagonal length

    of the lighted screen. It is often shorter than advertised.

    Refresh Rate Vertical scan rate - time it takes an electronic beam to

    fill screen. Should be minimum of 70Hz (70 times/sec.)

    Interlaced Only refreshes half the screen on every pass.

    Dot Pitch Distance between adjacent dots. Ex: .28mm

    The smaller the pitch, the higher the quality.

    Resolution How many spots or pixels are on screen. Ex: 640 x 480

    Multiscan Monitors that offer a variety of refresh rates.

    Green Monitor Supports EPA Energy Star program, uses no more than

    30 watts and can go into sleep mode after inactivity.

    Some Features of a Monitor

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    Monitors

    ELF (extremely low frequency)emissions

    When matching a monitor to a videocard, consider matching a

    14-inch monitor with a low-end video card

    15-inch monitor with a midrange card

    17-inch or larger monitor with a high-endcard for best performance

    Di l Ad

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    Display Adapter or

    Graphics Card Creates and holds the image information Older technology: specialized circuitry on the system

    board

    Newer technology: a Plug-In Card- often referred toas the PCs Video Card

    Graphics cards are known by many names, such as: Video cards

    Video boards

    Video display boards

    Graphics boards Graphics adapter cards

    Video adapter cards

    Graphics Accelerators

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    Display Adapter Standards

    IBM original: MDA - Monochrome DisplayAdapter

    MGA - Monochrome Graphic Adapter

    CGA - Color Graphics Adapter 1981 IBM - 4 colors

    EGA - Enhanced Graphics Adapter 1984 - IBM integrated color and monochrome

    systems 16 colors

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    Display Adapter Standards

    VGA - Video Graphics Array

    1987 - IBM

    VGA became the industry standard and

    further extensions were developed: SVGA - Super VGA

    AVGA - Accelerated VGA - supports

    Windows Graphics

    XGA Extended Graphics Array

    1990 - IBM

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    Display Adapter Standards

    UXGA - Ultra Extended Graphics Array

    Most displays sold today support the

    UXGA standard.

    UXGA can support a palette of up to 16.8million colors and resolutions of up to

    1600x1200 pixels, depending on the video

    memory of the graphics card in your

    computer

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    Display Adapter Standards

    A typical UXGA adapter takes the digital data sent by application

    programs

    stores it in video random access memory(VRAM) or some equivalent

    uses a digital-to-analog converter (DAC) toconvert it to analog data for the display

    scanning mechanism Once it is in analog form, the information is

    sent to the monitor through a VGA cable.

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    Display Adapter Standards

    DVI Digital Video Interface Since today's VGA adapters do not fully

    support the use of digital monitors, a newstandard, Digital Video Interface (DVI) hasbeen designed for this purpose.

    DVI keeps data in digital form from thecomputer to the monitor, virtuallyeliminating signal loss (degradation).

    Will need a DVI monitor with a DVIcompliant graphics card.

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    Graphics/Video Card

    Four basic functions of a video card

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    Video Card Performance

    Performance on the video card is affectedby:

    Chip set

    Memory

    RAM DAC

    Bus speed and size

    Methods of improving performance

    Dual-porting Place a processor on the video card to make it a

    graphics accelerator

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    Graphics Accelerator

    A type of video card that has its ownprocessor to boost performance

    Necessary with the demands that graphicapplications make in the multimedia

    environment Processor is specifically designed to manage

    video and graphics

    Their features reduce the burden on thesystem board CPU and perform the functionmuch faster than the system board CPU

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    Graphics Accelerator Features

    MPEG decoding 3-D graphics

    Dual porting

    Color space conversion Interpolated scaling

    EPA green PC support

    Digital output to flat panel display monitors

    Applications support for popular high-intensity graphics software

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    Video Memory

    Necessary to handle large volume ofdata generated by increased resolution

    and color

    Stored on video cards as memory chips

    How Much Video Memory Is

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    How Much Video Memory Is

    Needed?Determined by

    Screen resolution (measured in pixels)

    Number of colors (color depth)

    Enhancements to color information calledalpha blending

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    Types of Video Memory

    VRAM (video RAM)

    MDRAM (multibank DRAM)

    SGRAM (synchronous graphics RAM)

    WRAM (Window RAM)

    3D RAM