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Monitors
&
Video Cards
Supporting I/O Devices
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PC Displays
CRT- Cathode Ray Tube
A CRT monitor uses a vacuum tube
to contain the beam of electrons used
to produce the image
Two Types:
RegularFlat-technology monitors
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PC Displays
Flat panel monitors are built to receive either an
analog signal or a digital signal from the video card
and have two ports on the monitor to accommodate
either signal
Flat Panel Technology
LCD : Liquid Crystal Display
PDP: Plasma Display PanelA gas plasma display
ELD: Electroluminescent display
LED: Light Emitting Diode
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Display Subsystem
Each PCs display subsystem consists
of three parts:
Video Display Adapter
creates and holds the image information
Monitor
displays the information
Cable
connects the video adapter to the
monitor
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Display Basics
Pixels
In a CRT display device, the smallestpossible pixel is actually a dot triocalled a triad
a red, green and blue phosphor dotset
RGB Model - most common modelfor PC video displays
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Display Basics
An electronic beam is used to strike the
phosphor causing it to emit light
Plates on the top, bottom and sides of the
CRT tube control the direction of the beam Depending on the intensity of the beam, the
dot trio emits a range of colors created by
mixing the 3 colors: red, blue and green
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Computer Display Systems
CRT- Cathode Ray tube- the same
technology employed by your television- an
electron gun scans the screen causing
special chemicals called phosphors to glow-the gun scans from top to bottom, left to right
Video Adapter- an expansion board or
integrated device that renders characters for
display in response to commands from thecomputer- it tells the display device how to
draw the graphic
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Video Technologies
Monochrome- two color video- text only with a resolution of 720x 350
Color Graphics Adapter- CGA- four colors- 320 x 200 resolutionfor graphics, 640 x 200 for two color
Enhanced Graphics Adapter- EGA- 16 colors- 320 x 200graphics, 640 x 350 text
Video Graphics Array- VGA- introduced with the IBM AT formfactor motherboards- used an analog signal- 256KB of videomemory on board- 16 colors at 640 x 480 or 256 colors at 320 x200
Super Video Graphics Array- introduced by the VideoElectronics Standards Association- 65, 536 colors at 640 x 480,
256 colors at 800 x 600 or 16 colors at 1,024 x 768 Extended Graphics Array- IBMs answer to the SVGA, XGA
could only use the MCA expansion bus- it also used interlacing,or scanning every other line on each pass- offered the sameresolution options as the SVGA
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Display Quality Measurements
Dot Pitch- the shortest distance between two
dots of the same color on the monitor
Measured in millimeters
The lower the number, the sharper the image .28mm is considered average- anything smaller is
great
Refresh Rate- vertical scan frequency- how
many times in one second does the electronbeam redraw the screen? The standard is
60Hz for VGA
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Displays
Most desktop displays use acathode ray tube (CRT),while portable computingdevices such as laptopsincorporate liquid crystaldisplay (LCD)
Because of their slimmerdesign and smaller energyconsumption, monitors usingLCD technologies arebeginning to replace the
venerable CRT on manydesktops
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CRT Monitor
How a CRT monitor works
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DAC Converters
Digital-to-Analog (DAC) Converters
special integrated circuits used by
display adapters
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Two Ways to Paint Image on Screen:
Vector Displays
the electronic beam used to create
the image is moved across the
screen in a pattern similar to moving
a pen or pencil over a piece of paper
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Two Ways to Paint Image on Screen:
Raster-Scan
the screen is painted line by line from leftto right
the electronic beam is played across thescreen from left to right in a straighthorizontal line - moves to left and goes tonext line
Most CRTs and LCDs use Raster-Scanto paint images to screen
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Liquid Crystal Displays
Active Matrix- each LCD pixel has a transistorbehind it to activate or deactivate the crystal Very crisp and easy on the eyes
Very power intensive- severely limited the amount of time alaptop could run on battery power
Passive Matrix- two rows of transistors marking the xand y coordinates of a grid- a signal voltage line issent to the x and y coordinates, turning thecorresponding pixel dark Requires less power
Sacrifices image quality Response of the screen to rapid change is poor
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LCD panels
An LCD is made with eithera passive matrix or an activematrix display display grid
The passive matrix LCD,which is older technology,has a grid of conductors
with pixels located at eachintersection in the grid.
The active matrix LCD isalso known as a thin filmtransistor (TFT) display,which has a transistor
located at each pixelintersection, requiring lesscurrent to control theluminance of a pixel.
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LCD panels
A color LCD must havethree subpixels with red,green and blue color filtersto create each color pixel
Through the careful control
and variation of the voltageapplied, the intensity of eachsubpixel can range over 256shades
Combining the subpixelsproduces a possible palette
of 16.8 million colors
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LCD technology
LCDs today employ several variations of
liquid crystal technology, e.g. ferroelectric
liquid crystal (FLC)
Display size is limited by the quality-control problems faced by manufacturers
The more transistors that are put in display,
the chances are that the will be defective
Manufacturers of existing large LCDs oftenreject about 40 percent of the panels that
come off the assembly line
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LCD Monitors
In general, an LCD panel is made of two polarized
planes of glass placed at right angles (90 degrees) to
each other.
Sandwiched between the glass is a layer of liquid
crystals. Behind the back panel is a fluorescent light source that
tries to get through the two misaligned panels of glass.
In the default state, the light is blocked, and the panels
appear black. Unless there is a light behind the panel or a very bright
light reflecting through the front panel and then off the
back panel, an LCD cannot display anything.
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LCD Monitors
The LCD monitors use the CMY (cyan,magenta, yellow) process of building colors
Triads of three crystals (each being able to
pass only one primary color) are put togetherin a matrix
By turning on one of the crystals in each triad
the same effect can be produced as with an
electron beam and phosphorus in the CRT
monitors
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LCD Monitors
Each liquid crystal is in a matrix or grid(rows and columns) with very thin wiresleading to a set of of switches along the
top and side edges of the glass panelsWhen electric current is sent to a
specific X-Y location on the grid, theliquid crystal is activated
LCD monitors can be passive matrix oractive matrix
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LCD Monitors
Passive Matrix
One transistor switch per row and column
That is, for an 640x480 VGA LCD panel,
the monitor requires 640 transistorswitches along the side and 480 transistor
switches along the top to produce the
640x480 pixels or dots of light
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LCD Monitors
Active Matrix The fundamental difference between the
passive matrix and the active matrix is thenumber of transistor switches on the panel:
The active matrix gives every liquidcrystal its own switch.
This speeds up the process of
pinpointing a specific X-Y co-ordinateand also provides greater control overthe crystal.
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LCD Monitors
The three main types of active-matrix
LCD panels are:
TFT - Thin Film Transistors
MIM - Metal-Insulator-Metal
PALC - Plasma Addressed Liquid
Crystal
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Maximum Resolution and Dot Pitch
Resolution refers tothe number of individual
dots of color, known as
pixels, contained on a
display. Resolution istypically expressed by
identifying the number
of pixels on the
horizontal axis (rows)
and the number on the
vertical axis (columns),
such as 640x480
Dot Pitch is themeasure of howmuch space thereis between adisplay's pixels.
When consideringdot pitch, rememberthat smaller isbetter. Packing thepixels closer
together is.fundamental toachieving higherresolutions
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Resolution
For both monitors and printers we are
interested in the resolution how small are
the pixels (tiny dots)?
Typical monitors have 640 480 or 800 600
with a screen size of 15-17 inches (measured
diagonally).
For printers the resolution is in pixels or dots
per inch, typically 600 dpi for a laser printer.
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Refresh Rate
In monitors based on CRT technology, therefresh rate is the number of times that the
image on the display is drawn each second.
Refresh rates are very important because they
control flicker, and you want the refresh rate ashigh as possible.
Too few cycles per second and you will notice a
flickering, which can lead to headaches and eye
strain.
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Color Depth
The combination of the display modes supported byyour graphics adapter and the color capability of your
monitor determine how many colors can be displayed.
For example, a display that can operate in SVGA mode
can display up to 16.8 million colors because it can
process a 24-bit-long description of a pixel. The numberofbits used to describe a pixel is known as its bit depth.
With a 24-bit bit depth, 8 bits are dedicated to each of the
three additive primary colors -- red, green and blue. This
bit depth is also called true colorbecause it can produce
the 10,000,000 colors discernible to the human eye Simply put, color bit depth refers to the number of bits
used to describe the color of a single pixel. The bit depth
determines the number of colors that can be displayed at
one time
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Color Depth Chart
Bit-Depth Number of Colors
1 2
(monochrome)
2 4
(CGA)
4 16
(EGA)
8 256
(VGA)
16 65,536
(High Color, XGA)
24 16,777,216
(True Color, SVGA)
32 16,777,216
(True Color + Alpha Channel)
2
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Things to Consider
Display technology - Currently, the choices aremainly between CRT and LCD technologies.
Cable technology - VGA and DVI are the two mostcommon.
Viewable area (usually measured diagonally)
Aspect ratio and orientation (landscape or portrait) Scan or Refresh Rate
Interlace Features
Dot pitch
Resolution Color depth
Amount of power consumption
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Features
Two measures describe the size of yourdisplay:
The aspect ratio and the screen size.
Aspect Ratio: Most computer displays, likemost televisions, have an aspect ratio of 4:3
This means that the ratio of the width of the
display screen to the height is 4 to 3.
Screen Size
How to Measure
Desktop vs. Laptop
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Features
Scan or Refresh Rate, or vertical scan rate The time it takes for the electronic beam to fill the
screen with lines from top to bottom
The number of times that the image on the
display is drawn each second. If your CRT monitor has a refresh rate of 72 Hertz
(Hz), then it cycles through all the pixels from top to
bottom 72 times a second.
Control flickerYou want the refresh rate as high as possible
Standard rate established by the Video Electronics
Standards Association (VESA) is 70Hz, or 70
refreshes per second
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Features
Multiscan Multiscan monitors support a variety of refresh
rates and can support different video cards
Fixed frequency monitors only support a single
refresh rate
Interlace features
Interlaced monitors draw a screen in 2 passes,hitting the even lines first, then the odd lines
Non-interlaced monitors draw the entire screen in
1 pass
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Features
Dot PitchThe distance between adjacent dots on the screen.
The smaller the dot pitch, the higher the quality ofthe image.
A high-quality monitor should have a dot pitch of nomore than .28mm
A display normally can support resolutions thatmatch the physical dot (pixel) size as well asseveral lesser resolutions. For example, a display with a physical grid of 1280 rows
by 1024 columns can obviously support a maximumresolution of 1280x1024 pixels but it usually also supportslower resolutions such as 1024x768, 800x600, and640x480.
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Features
Color Depth The combination of the display modes supported
by your graphics adapter and the color capability
of your monitor determine how many colors can
be displayed.
Bit Depth : The number of bits used to describe a
pixel is known as its bit depth.
For example: with a 24-bit bit depth, 8 bits are
dedicated to each of the three additive primary
colors -- red, green and blue. This bit depth is
also called true colorbecause it can produce
the 10,000,000 discernible colors.
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Bit-Depth Number of Colors
12
(monochrome)
24
(CGA)
416
(EGA)
8256
(VGA)
1665,536
(High Color, XGA)
2410,000,000
(True Color, SVGA)
3216,777,216
(True Color + Alpha Channel)
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Features
Power consumption Varies greatly with different technologies.
CRTs are somewhat power-hungry, at about 110watts for a typical display, especially whencompared to LCDs, which average between 30
and 40 watts. Green monitor
In a typical home computer setup with a CRT-based display, the monitor accounts for over 80percent of the electricity used!
Monitor that meets the EPA Energy Star program Uses 100 to 150 watts of electricity with no more
than 30 watts being used when the screen saveris on
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Monitors
Feature Description
Screen Size Typically 14, 15, 17 or 21 inch - refers to diagonal length
of the lighted screen. It is often shorter than advertised.
Refresh Rate Vertical scan rate - time it takes an electronic beam to
fill screen. Should be minimum of 70Hz (70 times/sec.)
Interlaced Only refreshes half the screen on every pass.
Dot Pitch Distance between adjacent dots. Ex: .28mm
The smaller the pitch, the higher the quality.
Resolution How many spots or pixels are on screen. Ex: 640 x 480
Multiscan Monitors that offer a variety of refresh rates.
Green Monitor Supports EPA Energy Star program, uses no more than
30 watts and can go into sleep mode after inactivity.
Some Features of a Monitor
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Monitors
ELF (extremely low frequency)emissions
When matching a monitor to a videocard, consider matching a
14-inch monitor with a low-end video card
15-inch monitor with a midrange card
17-inch or larger monitor with a high-endcard for best performance
Di l Ad
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Display Adapter or
Graphics Card Creates and holds the image information Older technology: specialized circuitry on the system
board
Newer technology: a Plug-In Card- often referred toas the PCs Video Card
Graphics cards are known by many names, such as: Video cards
Video boards
Video display boards
Graphics boards Graphics adapter cards
Video adapter cards
Graphics Accelerators
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Display Adapter Standards
IBM original: MDA - Monochrome DisplayAdapter
MGA - Monochrome Graphic Adapter
CGA - Color Graphics Adapter 1981 IBM - 4 colors
EGA - Enhanced Graphics Adapter 1984 - IBM integrated color and monochrome
systems 16 colors
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Display Adapter Standards
VGA - Video Graphics Array
1987 - IBM
VGA became the industry standard and
further extensions were developed: SVGA - Super VGA
AVGA - Accelerated VGA - supports
Windows Graphics
XGA Extended Graphics Array
1990 - IBM
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Display Adapter Standards
UXGA - Ultra Extended Graphics Array
Most displays sold today support the
UXGA standard.
UXGA can support a palette of up to 16.8million colors and resolutions of up to
1600x1200 pixels, depending on the video
memory of the graphics card in your
computer
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Display Adapter Standards
A typical UXGA adapter takes the digital data sent by application
programs
stores it in video random access memory(VRAM) or some equivalent
uses a digital-to-analog converter (DAC) toconvert it to analog data for the display
scanning mechanism Once it is in analog form, the information is
sent to the monitor through a VGA cable.
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Display Adapter Standards
DVI Digital Video Interface Since today's VGA adapters do not fully
support the use of digital monitors, a newstandard, Digital Video Interface (DVI) hasbeen designed for this purpose.
DVI keeps data in digital form from thecomputer to the monitor, virtuallyeliminating signal loss (degradation).
Will need a DVI monitor with a DVIcompliant graphics card.
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Graphics/Video Card
Four basic functions of a video card
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Video Card Performance
Performance on the video card is affectedby:
Chip set
Memory
RAM DAC
Bus speed and size
Methods of improving performance
Dual-porting Place a processor on the video card to make it a
graphics accelerator
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Graphics Accelerator
A type of video card that has its ownprocessor to boost performance
Necessary with the demands that graphicapplications make in the multimedia
environment Processor is specifically designed to manage
video and graphics
Their features reduce the burden on thesystem board CPU and perform the functionmuch faster than the system board CPU
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Graphics Accelerator Features
MPEG decoding 3-D graphics
Dual porting
Color space conversion Interpolated scaling
EPA green PC support
Digital output to flat panel display monitors
Applications support for popular high-intensity graphics software
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Video Memory
Necessary to handle large volume ofdata generated by increased resolution
and color
Stored on video cards as memory chips
How Much Video Memory Is
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How Much Video Memory Is
Needed?Determined by
Screen resolution (measured in pixels)
Number of colors (color depth)
Enhancements to color information calledalpha blending
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Types of Video Memory
VRAM (video RAM)
MDRAM (multibank DRAM)
SGRAM (synchronous graphics RAM)
WRAM (Window RAM)
3D RAM