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Presentatie titel
Rotterdam, 00 januari 2007
DevThisDevelopment in Media Technology
2009 - 2011
Geert de [email protected]
MediaTechnology & Human-Centered ICT CMI - Communication, media &
information technologyHRO - Hogeschool Rotterdam
What's Media Technology?
@HRO / Rdam Universitycommunication, media & infotech (CMI)
media:technologydesignmanagement
computer science:generalbusinesstechnology
Why do this?Media technology
printing pressweb
cmsmobile web
servicesICT
mainframemini-computer
pcinternet
web
Why a new module?Developments in ICT - the web as old school
interactivity & networkingcontext sensitivitysocial mediaadaptivity & adaptibility
Developments in professional educationprepare for the future: research skillsapply scientific research
Ubiquitous computing, social media, internet of things, sensors, open data, semantic web
Basis knowledge / competences
Competence-based:cooperate in projectstechnology (web, games)creativity & conceptsuser centered design (design steps, principles, tools)
DevThis: create a software product or investigate an idea
2 x DevThisDevThis1 – teams of 3 .. 5 students,a social, mobile, context-sensitive appDevThis2 – teams of 1 .. 5 students,work on a project of own choosing
Pick your own approach, tools ... and acquire knowledge about platforms, toolkits, SDK's ...Theoretical basis in the lessons via lectures, scientific papers, video's ...Mini-lectures to share one's knowledge and abilities with co-students
DevThis1 assignment
Develop a mobile social context-sensitive application on iPhone, Android to enhance social cohesion in the local community.
Concept, design method, reqs & specs, presentation, code, demonstrator and write a report and a scientific paper
DevThis2 assignment
Your ambitionshow does generative art work?
Your projecta drag & drop CMS prototype
Mini-lectureobject recognition on a mobile phone
(Workshop)a scrum, rfid ... session
Theoritical basis
ubicomp, pervasive, ambient interfaces: AR / VR, tangible, natural, gestural, sensory, adaptive ... human perception, vision, speech ...design methodology
agile, participatory, co-design ...usability, home and living labs ...
internet of things / rfid, sensor networks, semantic web, open data
grammars, ontologies, xml, rdf, owl ...
Project deliverables
projectplan / researchvision & conceptdesign & technical specscode / prototype / demonstratorpresentationsbonus mark: scientific paper / demo
>>> results with arguments! <<<
Example projects
Poken WhereU@4SquareMuseum e-GuideGrindr
Socialize this demov. Schaick, Toolenaar et al.
In the Clouds
Example assignments
readWeiser (1991), computer in the 21st centuryHarper et al. (2007), HCI in the year 2020
examinewww.grindr.comcommon.sense-os.nlSantoro et al. (2007). A multim museum guide
doanalyse the structure of a conference paperfind a relevant paper to have us prepare for
your mini-lecture
Further developments
until now:mobile web, location-based services (GPS)
to sensors, rfid, adaptive interfacesincreased quality - also due to research skills
and access to the ACM digilibpapers & posters (2 posters @ chi sparks)
future:a research line in the curriculum - papersliving lab - past the usability lab, smart homesensorlab, fablab
skating app
Questions?
brainwave
http://med.hro.nl/haang/http://www.humancenteredict.nl
devthis: have students consider future media concepts