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From Idea to TestRapidly explore concepts as a team
A Workshop by Nicole capuana
@ncapuana #UXWeek16
download tools we will use today
Download app for your phone & create an account at popapp.in
Usability scorecard
bit.ly/1IYbRXC (that’s a capital I not a lower case L between the 1 and Y)
Download and/or make a copy of scorecard
@ncapuana #UXWeek16
hello!
@ncapuana #UXWeek16
I WORK ON A BOAT
@ncapuana #UXWeek16
Defined UX Standards for Progressive
Built Software Design Consultancy
Started Usability Program for Fortune 500 Company
Teach Lean UX to high schoolers
Lecturer & Contributor to IOT class at Case Western Reserve
& Evangelize Balanced Teams
@ncapuana #UXWeek16
PERFECTING PASTRAMI RECIPE
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YOGA EVERY MONDAY IN AN AIRPORT
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Today, You will practice:Lean UX through rapid collaboration, prototyping & testing with users
You will learn how:
• Co-creation in pairs speeds you up
• Design Studio Method generates & refines ideas
• Quickly you can make clickable prototype
• Testing ideas early is easy
@ncapuana #UXWeek16
Lean ux
Learn
build
measure
• Minimize waste • Validate early • Helps fit UX with Agile • Iterative
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whole team
• Great ideas come from everyone
• Shared understanding
• Empathy • Cross-functional • 100% dedicated
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power of pairs• Intense collaboration • Co-creation speeds you up
• Build on the best ideas • Pair on everything
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case study
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a better search tool• Pair onsite for 2 weeks
• Interviews & observations
• Individual sketching for rapid idea generation
• Combining best ideas
• Paper & clickable prototypes
• Test with users
Problem:
45% turnover of consultants every year
Goal: reduce turnover rate with better load balancing
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@ncapuana #UXWeek16
@ncapuana #UXWeek16
using scorecard
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a better search tool• MVP in 45 days
• Weekly releases puts features into user’s hands for ultimate feedback
• Continual process in smaller loops
• Ongoing interviews, observations, testing
outcome:
Turnover rate decreasing
saved 82.5 days (every year) with one feature
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3 parts
ideate prototype test
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You will want more time(but constraints are good)
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in real-lifecustomer development & user research would inform this process
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Rules1. Be open & curious 2. Respect one another 3. There are no bad ideas
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Pair up
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Chat2 minutes to learn something about your partner
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Create a simple mobile app
Your own idea
- or -
• Grocery list app • Period tracker • Grill timer • When to water the plants • Pet medication tracker/
reminder • Conference planner
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Sample appComedian Timer App A simple timer to help comedians keep track of how much time is left in their set.
Try it: bit.ly/2aX76mC
@ncapuana #UXWeek16
What is design studio method?• Rapidly generate ideas
• Time-boxed cycles of sketch, pitch, critique (5 - 2 - 3 minutes)
• Based on solving a user scenario or persona goal
• Just enough to convey the concept
• Everyone loves it
ideate
@ncapuana #UXWeek16
Sketching• Determine as a team what you want to design
• Define a goal for your design concept
• Sketch screens - it doesn’t have to be the app in it’s entirety but just a path that we can test
ideate
15 minutes total
5 minutes to come up with
an idea
10 minutes to sketch
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PitchFind another team and pitch your app to them:
• what your app is
• what goals your users have and
• how you addressed those goals
ideate
2 minutes total
The other team should not speak or ask questions, listen only
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critiqueNow get feedback from the team you pitched to.
Critiquer, share:
• 2-3 ways solves problem or meets goals
• 1-2 ways to improve
• It is NOT what you like
ideate
3 minutes total
The app team should not speak, defend, or discuss - listen only
@ncapuana #UXWeek16
switch
@ncapuana #UXWeek16
PitchFind another team and pitch your app to them:
• what your app is
• what goals your users have and
• how you addressed those goals
ideate
2 minutes total
The other team should not speak or ask questions, listen only
@ncapuana #UXWeek16
critiqueNow get feedback from the team you pitched to.
Critiquer, share:
• 2-3 ways solves problem or meets goals
• 1-2 ways to improve
• It is NOT what you like
ideate
3 minutes total
The app team should not speak, defend, or discuss - listen only
@ncapuana #UXWeek16
why prototype?• Test early to validate direction
• Test your product’s riskiest assumptions
• Easy to do at varying levels of fidelity
• Tons of tools to help you test
• Get buy-in or understanding across the team & stakeholders
prototype
Excellent review of prototyping tools by Cooper
cooper.com/prototyping-tools
@ncapuana #UXWeek16
refine & build• Based on feedback you got, make adjustments to your app
• Determine what you’d like to test - a simple task is best
• You may have to sketch a few more screens to complete a path to test
• Download POP (if you haven’t already) and create your account
• Take photos of your sketches
• Upload screens & link together with hotspots
prototype
20 minutes total
POP app popapp.in
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time for a break
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How to test with users?• In-person preferred but remote is an option
• Informal or formal
• 4 people max - the test participant plus one moderator, one note taker, one observer
• Set test objectives, create scripts, set up a scorecard
• Do a dry-run
• Don’t ask leading questions
• Consider having another UX person outside the project team to moderate the test to reduce bias
test
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Sample scriptObjective: User can set and use a cue timer
Scenario: You need to set up a cue timer for your upcoming gig. You’ll have the stage for 5 minutes.
Your tasks:
• Launch the Stage Timer app and set up your timer. You want to know when you hit the 4 minute and 4:30 marks.
• Answer the facilitator’s questions.
test
For the facilitator:
• How do you create a new timer?
• How do you play/activate a timer?
• What do the colors mean?
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Create test script• Prepare a 5 minute test
• List your objective
• Create a task based scenario for your user
• List the moderator’s questions
test
5 minutes total
it should be a simple test
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The scorecard• A means to help get consensus & direction
• Does not replace other scoring like SUS, time on task, success rate, etc.
• Binary scoring (0-1)
• Calculates a score for each action and an overall score of the scenario - highlights opportunities for improvement
test
Get a copy at bit.ly/1IYbRXC (that’s a capital I not a lower case L between the 1 and Y)
@ncapuana #UXWeek16
Set up Scorecard• Make a copy of the scorecard and set it up for your
test bit.ly/1IYbRXC (that’s a capital I not a lower case L between the 1 and Y)
• Set up to score a few tasks, understanding, navigation
test
5 minutes total
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Time to test• Find another team
• Each person will have a chance to be a moderator and a note taker - decide who will do what this round
• Each test is 5 minutes
• Switch team’s test
test
10 minutes total
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Time to test - round 2• Find a different team
• Switch the moderator and note taker roles
• Again,each test is 5 minutes
• Switch team’s test
test
10 minutes total
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discuss findings• Score the users on the scorecard
• Discuss what you observed
• Summarize the key ways your app worked and what needs improvement
• If you were to do more, what would you do next? Is there something you still need to explore? What do you need answered?
test
10 minutes total
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Show & Tell
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Retro
What did you learn?
What did you want more help with?
How can this workshop be
better?
One idea per post-it, write as many as you want then post
5 minutes
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Learn MoreUsability testing
• How to use SUS
• SUS Calculator
• How to combine UCD & Agile
• How to determine the right number of participants
Prototyping
• Five app prototyping tools compared Proto.io, Pixate, Origami, Framer & Form
• How Prototyping is Replacing Documentation
• Vive le Prototype
• Building Clickthrough Prototypes To Support Participatory Design
• UX Case Study: Kill Bad Ideas with Rapid Prototyping
Lean UX
• The book
• Lean UX - getting out of the deliverables business
Design Studio Method
• The Design Studio Method - Todd Zaki Warfel (video)
• Design Studio: A Method for Concepting,Critique & Iteration
Balanced Team
• balancedteam.org
great job!
I am happy to discuss and go into further detail on any of the methods we used today.
Reach out via twitter or email me: nicole.capuana at leandog.com
@ncapuana #UXWeek16