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CLICKNL | GAMES

Irmgard Noordhoek

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Micah Hrehovcsik

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Micah Hrehovcsik

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GAME DESIGNER

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GAME DESIGN

RESEARCHER

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GAME DESIGN

EDUCATOR

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THE ART OF

APPLIED GAME

CO-DESIGN

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STEP 1:

UNDERSTAND THE

CULTURAL PARADIGM

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TIP:

GO PLAY SOME

GAMES…

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A GAME IS A

SYNTHETIC

PROCEDURAL

SYSTEM THAT

STIMULATES AND

REGULATES PLAY.

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TIP:

LOOK PAST THE

TECHNOLOGY

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TIP:

GAMES STRUCTURE

PLAY. (A.K.A GAMING)

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STEP 2:

UNDERSTAND

APPLIED GAMES

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FORMAL ELEMENTS

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FORMAL ELEMENTS

DECLARATIVE

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FORMAL ELEMENTS

DECLARATIVE

SOCIAL

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PARKER'S PHILOSOPHY DEVIATED

FROM THE PREVALENT THEME OF

BOARD GAME DESIGN; HE BELIEVED

THAT GAMES SHOULD BE PLAYED FOR

ENJOYMENT AND DID NOT NEED TO

EMPHASIZE MORALS AND VALUES.”

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TIP:

WHAT EXISTING GAMES

COULD SOLVE YOUR

PROBLEM

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STEP 3:

CLARIFY THE PROBLEM

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TIP:

DEFINE YOUR NEEDS

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TIP:

DEFINE YOUR PROBLEM

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TIP:

DEFINE YOUR

PROBLEM… AGAIN

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STEP 3:

UNDERSTAND THE

CHALLENGES

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TIP:

FIND PARTNERS

EXPERTS AND

ADVOCATES

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TIP:

THE GOAL IS MORE

IMPORTANT THAN THE

MEANS

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TIP:

TRUST THE PROCESS

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POST PRODUCTION

PRODUCTIONARTICULATIONPRE-

PRODUCTION

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TIP:

TAKE THE TIME TO CO-

DESIGN

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TIP:

IMPACT=

ACCEPTANCE x VALUE

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TOOL:

GAMESCOPE

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COULD PACMAN BE

USED FOR PYSICAL

REHABILITATION?

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ASSUMPTIONS

- IS A GOOD GAME

- NOT DESIGNED

FOR SOCIAL

INTERACTION

- NOT DESIGNED

FOR PHYSICAL

REHABILITATION

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WOULD A GAME

DESIGNED

SPECIFICALLY FOR

REHABILITATION

WORK BETTER?

YES

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