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Design Thinking Learning
@peterkrooger #seiders #learning
What You Will LearnA little about me
My concept of Design Thinking
Core skills to be a successful “creative”
How to apply Design Thinking and skills to Instructional Design
About MeFrom Minnesota (United States)
Moved to Sydney about a Year Ago
Never formally studied design
Started Out in Project Management
Quit my Job and started “doing” UX
About MeFrom Minnesota (United States)
Moved to Sydney about a Year Ago
Never formally studied design
Started Out in Project Management
Quit my Job and started “doing” UX
About MeFrom Minnesota (United States)
Moved to Sydney about a Year Ago
Never formally studied design
Started out in Project Management
Quit my Job and started “doing” UX
“You Can’t Draw”-Some Random Art Teacher
“You Can’t Draw”-pretty much everyone I know
“You Can’t Play Basketball”
-Some Random Coach
“You Aren’t A Designer!”-Some Random Person
“You Aren’t A Designer!”-My Wife
Design Thinking BasicsDesign Thinking is a methodology used to solve complex problems and find desirable solution for clients.
A Brief Look Back
A Brief Look Back
A Brief Look Back
What Happened?We continue to solve problems and be creative. While the tools have simply continued to improve. Making it even faster for creative minded people to tell their own story.
The Tools of Modern Design
The Tools of Modern Design
TEMPLATES!
The Tools of Modern Design
CURIOUSITY!
The Tools of Modern Design
EMPATHY!
Design Thinking Basics“Most people make the mistake of thinking design is what it looks like. People think it’s this veneer — that the designers are handed this box and told, ‘Make it look good!’ That’s not what we think design is. It’s not just what it looks like and feels like. Design is how it works.”— Steve Jobs
The Goal of Design ThinkingAs a product development company it is a way to make products useful and enjoyable for our customers.
Design Thinking Process
Design Thinking Pillars
Profitability
Viability
ViabilityBusiness TeamProduct Owners
Business AnalystsAccount ManagersProject Managers
ViabilityBusiness TeamProduct Owners
Business AnalystsAccount ManagersProject Managers
Feasibility
ViabilityBusiness TeamProduct Owners
Business AnalystsAccount ManagersProject Managers
FeasibilityDevelopers
Scrum MastersEngineers
ViabilityBusiness TeamProduct Owners
Business AnalystsAccount ManagersProject Managers
FeasibilityDevelopers
Scrum MastersEngineers
Desirability
ViabilityBusiness TeamProduct Owners
Business AnalystsAccount ManagersProject Managers
FeasibilityDevelopers
Scrum MastersEngineers
DesirabilityUX DesignersUI Designers
Graphic ArtistsArt Directors
Creative Directors
Viability“I want to make money”
Feasibility“I want to make it the easiest way possible”
Desirability“I am going to make it really
cool…. I hope!”
Viability
FeasibilityDesirability
Desirability
Viability
Feasibility
Desirability
Viability
Feasibility
Skills Needed to Be A Successful Design
Thinker
Creative Skills Needed For UX / UI RolesWork end to end in the design process
Be able to Communicate ideas through sketching and workshops
Able to conduct research and understand Google Analytics
Use photoshop, illustrator, omnigraffle, axure, UXpin and Microsoft Office
Create wireframes, prototypes and beautiful final designs
Know HTML, CSS, Javascript and C++.
They Are Asking You To Be A F*cking Unicorn
And If You Are Not a Unicorn What About All These Skills?Work end to end in the design process
Be able to Communicate ideas through sketching and workshops
Able to conduct research and understand Google Analytics
Use photoshop, illustrator, omnigraffle, axure, UXpin and Microsoft Office
Create wireframes, prototypes and beautiful final designs
Know HTML, CSS, Javascript and C++.
Creative “Soft” Skills NeededBe Accountable
Communicate Through Design
Be Curious
Be Flexible
Be Detail Oriented
Know HTML, CSS, Javascript and C++.
Creative “Soft” Skills NeededBe Accountable
Communicate Through Design
Be Curious
Be Flexible
Be Detail Oriented
Have Empathy
Know HTML, CSS, Javascript and C++.
Creative “Soft” Skills NeededBe Accountable
Communicate Through Design
Be Curious
Be Flexible
Be Detail Oriented
Have Empathy
Don’t Hate Our Developers
Creative “Soft” Skills NeededBe Accountable
Communicate Through Design
Be Curious
Be Flexible
Be Detail Oriented
Have Empathy
Don’t Hate Our Developers... Please...
Creative “Soft” Skills NeededBe Accountable
Communicate Through Design
Be Curious
Be Flexible
Be Detail Oriented
Have Empathy
Don’t Hate Our Developers... Please...
“Great but how does this apply to me?”
-All of you in the audience
How Can You Hire for Design Thinking?
Viability“Is the position
beneficial for the candidate or employee?”
Feasibility“Is the position something that is attainable for the
candidate”
Desirability“Is this position something that
someone would want?”
ViableDo they have 100% of the creative soft skills?
ViableDo they have 100% of the creative soft skills?
● Flexible, Accountable, Empathetic etc.
ViableDo they have 100% of the creative soft skills?
● Flexible, Accountable, Empathetic etc.
Are we giving the candidate a way to grow?
FeasibleDo they have 50-75% of the creative skills?
FeasibleDo they have 50-75% of the creative skills?
● Wireframe, Design, Communicate
Desirable Is this a place people want to work?
Desirable Is this a place people want to work?
● Creatives love to collaborate
Desirable Is this a place people want to work?
● Creatives love to collaborate● Creatives love to be heard
Desirable Is this a place people want to work?
● Creatives love to collaborate● Creatives love to be heard● Creatives love to learn new things
How L&D Can use Design Thinking
Design Thinking Basics“Most people make the mistake of thinking design is what it looks like. People think it’s this veneer — that the designers are handed this box and told, ‘Make it look good!’ That’s not what we think design is. It’s not just what it looks like and feels like. Design is how it works.”— Steve Jobs
Avoid Common Pitfalls Be weary of content overload
● People can only typically remember up to 5 things
Know your audience and how they learn best
● 2014 study on education found○ 50% of students preferred kinaesthetic learners○ 40% of students prefered visual learners○ Only 10% preferred auditory learners
If You Can’t Avoid PitfallsUse bullet points
Be brief
Set expectations, then deliver on those expectations
Use imagery where possible
Allow for questions
The Take Aways
Design Is How It Works!-Steve Jobs
Figure out the why and the How before you Figure
Out the WHAT!
Use The Tools of Modern Design: TEMPLATES,
Curiosity and Empathy!
Have Creatives Soft Skills!
Desirability
Viability
Feasibility
Because It’s Hard to be A F*cking Unicorn Alone
Thank You!
Questions?