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A model of creative design using collaborative interactive genetic algorithms Amit Banerjee, Juan C. Quiroz , and Sushil J. Louis Evolutionary Computing Systems Lab University of Nevada, Reno

DCC 08: A model of creative design using collaborative interactive genetic algorithms

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We propose a computational model of creative design that uses collaboration among peers participating in interactive evolutionary sessions.

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Page 1: DCC 08: A model of creative design using collaborative interactive genetic algorithms

A model of creative design using collaborative interactive

genetic algorithms

Amit Banerjee, Juan C. Quiroz, and Sushil J. Louis

Evolutionary Computing Systems Lab

University of Nevada, Reno

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www.cse.unr.edu/~quiroz [email protected] DCC’08 2

Outline

• Motivation

• Computational model of creativity

• Design space exploration

• IGAP

• Experimental Setup

• Discussion and Results

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Motivation

• Design process1. Conceptual design

2. Detailed design

3. Evaluation

4. Iterative redesign

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Conceptual Design

• Subjective evaluation of alternative design concepts– Aesthetics and other subjective criteria

• What is the formula for how designers evaluate subjective criteria?

• Collaborative design

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Collaborative

Interactive

Genetic Algorithm

Case study: Floorplans

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Computational Model of Creativity

Collaborative Interactive Genetic Algorithm

Page 7: DCC 08: A model of creative design using collaborative interactive genetic algorithms

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Design Space Exploration

Page 8: DCC 08: A model of creative design using collaborative interactive genetic algorithms

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IGAP: Interactive GA Peer to Peer

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Individual Visualization

Bedroom

Living RoomEating area

Bathroom

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Collaborative Visualization

User’s Individuals Peers’ Individuals

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Experimental Setup

• Design a floorplan for a two-bedroom, one-bathroom apartment– Living room should face north-west– The two bedrooms should not have a

common wall– At least one of the bedrooms should have

direct access to the bathroom

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Experimental Setup

• Authors and two colleagues evolved floorplans– Individually– Collaboratively

• Ten computer science graduate students evaluated the designs by taking a survey

• The plans were evaluated for creative content based on practicality and originality

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Floorplan Results

1 2 3 4 5 6

7 8 9 10 11 12

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Results

DESIGN # PRACTICALITY ORIGINALITY 1 2.7 3.1 2 2.9 2.7 3 2.4 3.3 4 4.4 3.3 6 4.0 3.2 7 2.2 3.4 8 2.8 3.4 10 3.2 3.5 11 4.2 3.6 12 1.6 3.8

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Conclusions

• IGAP: Interactive Genetic Algorithm Peer to Peer– Collaborative interactive genetic algorithm

• Floorplans developed via collaboration were more original than those created individually

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Do You IGAP?

www.cse.unr.edu/~quiroz

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www.cse.unr.edu/~quiroz [email protected] DCC’08 17

Comments/Questions?

[email protected]• www.cse.unr.edu/~quiroz

• Acknowledgements– We thank the survey participants for their time. – This work was supported in part by contract number

N00014-0301-0104 from the Office of Naval Research and the National Science Foundation under Grant no. 0447416.