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1
Putting Mobile in ContextAn Ecosystem UX Design Perspective
Lyman Casey, Ph.D.
Centralis
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About Centralis
• Chicago area UX Research and Design Firm
• Established 2001
• User Needs Analysis, UX Design and Usability
• Business and Consumer Applications
• North America, Europe, Asia
• Mobile, web and physical products
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About Centralis
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As of 2010:
• 76% of the global population have mobile subscriptions
• Nearly a billion potential mobile web users
Source: International Telecommunications Union
The Future is Now
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As of 2012:
The Future is Now
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“Smartphones, or Mobile devices,
will soon become the dominant
computing platform for humanity
and supplant the PC which has
reigned since Apple ignited the
Personal Computer revolution in the
late 1970's.”
“Just a few years after the launch of
the iPhone, it is Game Over for PCs.”
-Seth Weintraub, Fortune
The End of the PC?
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Will Mobile Supplant the PC?
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Smartphone Limitations
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For all their power, the utility of smartphones is and will be limited by two factors:
Screen size
Keyboard
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Analyzing and Creating Spreadsheets
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Visualizing Complex Data
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Viewing Images
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Drafting and Reviewing Documents
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Okay, but what about the iPad?
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Okay, but what about the iPad?
Great visuals! Now if only it had
a real keyboard…
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Does this remind you of anything?
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Smartphones
Work well for: Receiving messages and notifications
Checking status
Notifying others
Confirming
Forwarding/sharing
Recording brief notes on the go
Executing simple, repeat transactions
Wayfinding and locating nearby resources
Consuming short-form written content
Capturing and sharing media
Playing simple games
Backup connectivity (Plan B)
Not well-suited for:― Extended data entry
― Viewing or editing complex documents
― Viewing or analyzing complex images
― Completing complex transactions
― Browsing full websites
― Comparing multiple documents or screens
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Personal Computers
Work well for:― Extended data entry
― Viewing or editing complex documents
― Viewing or analyzing complex images
― Completing complex transactions
― Browsing full websites
― Comparing multiple documents or screens
Not well-suited for: Exchanging information on the go
Wayfinding en route
Locating nearby resources
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Reading the tea leaves…
1. Smartphones will not supplant laptops – they will
complement them
2. Touchscreens will be ubiquitous, but will not replace the
keyboard
3. Users will exploit the unique advantages of each device
4. Successful designs will feature smart, flexible coordination
of the user experience across an “Ecosystem of screens”
20
Examples of the Ecosystem Approach
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Example: Remember The Milk
Web client
Manage task lists
Manage tasks
Schedule
reminders
Configure
reminders
Configure
preferences
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Example: Remember The Milk
Mobile app
Manage task lists
Manage tasks
View and add notes
Schedule reminders
x Configure reminders
x Configure preferences
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Example: Remember The Milk
iGoogle Gadget
Manage tasks
x Schedule reminders
x View and add notes
x Manage task lists
x Configure reminders
x Configure preferences
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Example: Remember The Milk
Twitter Service
Manage tasks
x Schedule reminders
x View and add notes
x Manage task lists
x Configure reminders
x Configure preferences
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Example: Remember The Milk
Outlook Plugin
Manage task lists
Manage tasks
x Schedule reminders
x Configure reminders
x Configure preferences
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Example: Lose It!
Website
Create weight loss
plan
Track food and
exercise calories
against daily budget
View progress toward
goal
Share progress with
friends
Create custom reports
Engage with member
forums
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Example: Lose It!
Mobile App
Create weight loss
plan
Track food and
exercise calories
against daily budget
View progress toward
goal
Share progress with
friends
x Create custom reports
x Engage with member
forums
28
Implications for UX Design
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Implications
By treating connected applications for different platforms as a parts of a
coordinated communication system, we can make mobile, PC and other
applications smarter and easier to use.
Cloud
Web Client
Mobile client
Other web
services
Desktop Plug-in
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Implications
• No interface is an island (or should be). Think system!
• Create cross-context, cross-platform scenarios
• Let users enter data on one platform and view it o others
• Think about ways to use experiences on one device to inform others
• In choosing feature sets, don’t port the kitchen sink to each device
• In prioritizing features, play to the context and strengths of each device
31
Thank you.
For more information, please contact:
Lyman Casey
[email protected] | 847.864.7713 x22