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+ Social Games – Making Publisher obsolete Jens Begemann Founder & CEO wooga

Social Games: Making Publishers Obsolete

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Slides from the keynote of Jens Begemann at the Virtual Goods Summit in Berlin (May 25th 2001).Social Games: Why Brands and Publishers are ObsoleteThroughout game industry history, “Publishers” played an important role. Data gathering, market analysis, portfolio planning, IP aggregation, marketing, manufacturing, distribution, sales, and customer service were the Publisher’s value-add. Developers created the games, but publishers provided the scale to build big business.With the rise of online game distribution the Publisher’s role diminished in importance. The social games ecosystem pushes it into obsolescence. There is no media to press, no boxes to ship. There are no “gold masters” to handoff. Game services require direct and immediate feedback & iteration loops between consumers and creatives. Facebook provides near-instant access to a captive global audience of hundreds of millions, and built-in contextual, targeted marketing mechanisms to effectively reach almost any audience within that huge constituency. Other companies provide fully-featured tools for monetization, scalable ops, analytics, and customer acquisition. In short – the social game ecosystem enables and requires direct access to huge audiences and major-league tools. Who needs a Publisher anymore?Speaker:Jens Begemann, Founder & CEO, wooga

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Page 1: Social Games: Making Publishers Obsolete

+ Social Games – Making Publisher obsolete

Jens Begemann Founder & CEO wooga

Page 2: Social Games: Making Publishers Obsolete

wooga  –  world  of  gaming  

2  

Key  stats  

5  games  on  Facebook;  30  million  ac9ve  users  

Biggest  European  social  game  developer  

Only  5%  of  users  from  adver9sing  

70%  of  users  are  female  (age  20-­‐60)  

About  wooga  

Founded  January  2009  

Funding:  Founders,  Balderton  Capital,  Holtzbrinck  Ventures  (total  of  €5m+)  

Interna9onal  team  of  85  from  20  countries  in  Berlin  

Jens  Begemann  Founder  &  CEO  

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n  A)  Game  Publisher  or  Developer?  

n  B)  Blogger  or  Journalist?  

n  C)  Investor,  Banker,  Analyst?  

n  D)  Provider  for  the  industry:  Ad-­‐Pla[orm/Network,  Tool  provider,  Supplier  (e.g.  Sound/Graphics),  Agency,  Cross-­‐linking  network  etc.?  

n  E)  Other    

3  

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§  Launched  July  2009  §  Biggest  brain  training  

game  on  Facebook  

#1  

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§  Launched  February  2010  §  Top  20  Facebook  game  §  Pop  colourful  bubbles  and  

explore  the  secrets  of  a  mysterious  island.  

#2  

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§  Launched  May  2010  §  Top  20  Facebook  game  §  Grow  crazy  plants  and  build  your  

own  unique  Monster  Garden.  

#3  

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§  Launched:  December  2010  §  Cure  cute  pets  of  funny  diseases  

while  building  your  own  pet  hospital.  

#4  

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§  Launched:  March  15  §  Click  as  many  gems  as  possible  in  60s  §  Already  a  top  20  Facebook  game  §  Fastest  growing  Facebook  app  today  

#5  

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Techcrunch:    “wooga  is  figh9ng  the  good  fight  for  Europe”  

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Our  office  in  Berlin  

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Social  Games:  Making  Publishers  Obsolete  

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Social  Games    –  Making  Publisher  obsolete  

I.   The  role  of  the  publisher  

II.  Evolu9on  of  computer  games  

III.  Key  trends  in  social  gaming  

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Publisher  =    Manufacturing  &  Marke9ng    

Developer  =  Design  &  Produc9on  

Established  roles  in  the  games  industry  

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Old  world  

The  world  of  products  

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New  world  

The    world  of  services  

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Publishers  1.  Medium  

2.  Distribu9on  

3.  Reach  

4.  Market  research  

5.  Financing    

1.  Gameplay,  Ideas  &  Story  

2.  Tes9ng    

3.  Visuals,  Graphics,  Sounds    

4.  Programming    

Developers  

Old  world   New  world  

vs.  

in  

&  

The  Role  of…  

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1)  Medium  

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Old  world:  Making  physical  media  

 

New  world:  Online  access  

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2)  Distribu9on  

Old  world:  Retail,  gatekeepers  

New  world:  Direct  to  Consumer  

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3)  Reach  

Old  world:  Branding,  Ads,  PR  

New  world:  Viral  +  X-­‐linking  

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4)  Market  research  

Old  world:  Focus  groups  +  mystery  

New  world:  Analy9cs  

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5)  Financing  

Old  world:  Advances  /  Financing  

New  world:  Steady  cash-­‐flow  

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à  Online  access  

à   Direct  to  consumer  

à Viral  &  X-­‐Linking  

à   Analy9cs  

à  Steady  cash-­‐flow    

 

New  world  

Publishers’  tasks  change  drama9cally  

1. Medium:  Physical  media    

2. Distribu9on:  Retail  etc.  

3. Reach:  Branding  &PR  

4. Market  research:  Mystery  

5. Financing:  Advances  

Old  world  

Publishers   Developers  

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Social  Games    –  Making  Publisher  obsolete  

I.  The  role  of  the  publisher  

II.   EvoluFon  of  computer  games  

III.  Key  trends  in  social  gaming  

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Old  world  

The  world  of  products  

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New  world  

The    world  of  services  

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Analy9cs:  We  provide  a  great  user  experience  by  obsessing  on  metrics  

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Example:  1.4%  drop  is  deemed  unacceptable  and  game  is  op9mized  accordingly  

Step  

New  users  (last  24h)   38.863  01  -­‐  Flash  begin  (0%)   93,0%  02  -­‐  Flash  complete  (100%)   86,5%  03  -­‐  Tutorial  -­‐  two  rooms  built   82,7%  04  -­‐  Tutorial  -­‐  four  rooms  built   82,5%  05  -­‐  Tutorial  -­‐  welcome  first  pet   81,1%  06  -­‐  Tutorial  -­‐  slot  machine  for  first  9me   79,8%  07  -­‐  Tutorial  -­‐  first  baqery   79,6%  08  -­‐  Tutorial  -­‐  first  pa9ent  treated   79,4%  09  -­‐  Tutorial  -­‐  treatment  complete   78,8%  10  -­‐  Tutorial  -­‐  clean  machine   77,5%  11  -­‐  Tutorial  -­‐  return  to  recep9on   77,2%  

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A/B  test  different  invite  slots              

*Invites  sent              

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0%   10%   20%   30%   40%   50%   60%  

Reached  lvl  3  

Reached  lvl  4  

1  day  ret  

3  day  ret  

7  day  ret  

A/B  test:  Growth  9me  of  lemonade  bushes            

5  min  =>  3  min                

3 min 5 min

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Analy9cs:  A/B  test  of  different  characters!  

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Welcome Bill! I’ll help you get started on your garden.

Welcome Bill! I’ll help you get started on your garden.

Welcome Bill! I’ll help you get started on your garden.

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Weekly  itera9ons  based  on  analy9cs  

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DAU  August  2010  

32  

0  

100.000  

200.000  

300.000  

400.000  

500.000  

600.000  

700.000  

800.000  

900.000  

1.000.000  

1.100.000  

1.200.000  

May-­‐10   Jun-­‐10   Jul-­‐10   Aug-­‐10   Sep-­‐10   Oct-­‐10   Nov-­‐10   Dec-­‐10  

300.000  

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DAU  end  of  2010  

33  

0  

100.000  

200.000  

300.000  

400.000  

500.000  

600.000  

700.000  

800.000  

900.000  

1.000.000  

1.100.000  

1.200.000  

May-­‐10   Jun-­‐10   Jul-­‐10   Aug-­‐10   Sep-­‐10   Oct-­‐10   Nov-­‐10   Dec-­‐10  

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wooga  strives  to  combine  the    emo9ons  of  Pixar  with  the  

analy9cs  of  Google  

34  

=   +  

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Social  Games    –  Making  Publisher  obsolete  

I.  The  role  of  the  publisher  

II.  Evolu9on  of  computer  games  

III.   Key  trends  in  social  gaming  

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Key  trends  in  social  gaming  

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Core  games  

Deeper  Casual  

Mobile  

In-­‐Game  Ads  Social  Interac9on  

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Jens  Begemann  @begemann  wooga.com/jobs  

 

Thank  you  for  your  aqen9on