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1MAR5007 Managing The Brand
Leveraging Brand Equity
In this presentation we will see how the brand can be leveraged using:
• Celebrity endorsement
• Sponsorship
• Product placement
2MAR5007 Managing The Brand
Celebrity Endorsement
• Role of Celebrity Endorsement– Build Brand Awareness
3MAR5007 Managing The Brand
Celebrity Endorsement
• Developing Brand Personality
4MAR5007 Managing The Brand
Celebrity Endorsement
• Generating Brand Imagery:
http://www.youtube.com/watch?v=yWJbTCd6hp4
http://www.youtube.com/watch?v=NLyXrznmfoY
http://www.youtube.com/watch?v=gq_EZjhHaDY
5MAR5007 Managing The Brand
Celebrity Endorsement
• Sales are greater for congruous rather than incongruous pairings
6MAR5007 Managing The Brand
Celebrity Endorsement
• Congruous stimuli generate unique memory traces making it easier to locate those memories
• Congruous stimuli conform to an individuals existing memory traces (selective attention)
7MAR5007 Managing The Brand
Celebrity Endorsement
• SOURCE FACTORS*Celebrity Attributes
- Credibility (Expertise) (Trustworthiness)Physical Attractiveness
8MAR5007 Managing The Brand
Celebrity Endorsement
• MANAGEMENT FACTORS1) Congruence
2) Multiplicity
3) Activation
9MAR5007 Managing The Brand
Co-Branding
• In BrandingUsed by component manufacturers to develop
pull strategy with consumer over assembler* To strengthen both brands* Brand Knowledge ? – in HIP’s? or brand value awareness in LIP’s?
10MAR5007 Managing The Brand
Sponsorship (Event)
• Events (six classes)– Sport– Music– Festival– Fine Art– Trade– Charity
11MAR5007 Managing The Brand
Sponsorship (Event)
• Key Factors– Degree of media exposure for event– Number of performers– Physical size of event– Venue locationIndividual Consumer Factors
Number of images held about the eventStrength of each imagePast history individual has with the event
12MAR5007 Managing The Brand
Sponsorship (Event)
• Attitudes toward Events based on• Experience• Remote Viewing• WOMEvents can be Characterised- Youthful- Highbrow- Fun- Serious
13MAR5007 Managing The Brand
Sponsorship (Event)
• Most Recent Experience most important• Number of People at event influences
perception of success• Professional standing of Participants• Tradition/History of Event• Venue – standing/reputation• Promotional Investment
14MAR5007 Managing The Brand
Sponsorship (Event)
• Only – Brand Name; Logo; Slogan– Known Brand (so brand reinforcement & association)– Peripheral Route– Classical Conditioning– BUT not just successful for low involvement FMCg’s
15MAR5007 Managing The Brand
Sponsorship (Event)
• Moderating Variables– Event/Sponsor Similarity
Functional (Mobil No1 oil & F1 Racing)Image (Rolex & World Ocean Racing)Both (Barbour and Three Counties Shows)
* Level of Sponsorship* Frequency
16MAR5007 Managing The Brand
Sponsorship • Incongruity Theory applies to e newspapers- lack of distinction between editorial and ads means
sponsorship difficult for readers to identify, so incongruent pairing can work
- Social Cause Sponsorship- (Persuasion Knowledge Model –PKM)
Increased scientism of consumers because of knowledge of marketer activity generate negative associations
17MAR5007 Managing The Brand
Event Sponsorship
• Number of Sponsors – greater the less impact for any individual sponsor
18MAR5007 Managing The Brand
Event Sponsorship
• Events with multiple activities are more difficult for consumers to associate with any single sponsor
19MAR5007 Managing The Brand
Product Placement
• What are we trying to achieve by the use of Product Placement?
Brand Recall?http://www.youtube.com/watch?v=QzaObD321Ww
20MAR5007 Managing The Brand
Product Placement
• Extending Brand knowledge– By direct celebrity usage.(3.10)http://www.youtube.com/watch?v=S39paDGZ0Ew&NR=1&feature=endscreen
21MAR5007 Managing The Brand
Product Placement
• Extending Brand Knowledge by content inclusion
22MAR5007 Managing The Brand
Product Placement
• De Lorme & Reid have shown that viewers – (1) appreciate the realism that product
placements add to a scene (2) familiarity of the brand gives comfort & reassurance to the viewer– (3) aids in relating to the characters within the
scenes
23MAR5007 Managing The Brand
Product Placement
• When brand awareness is already high product placement increases both brand recall and positive attitudes toward the brand. (Tasai et al
2007)
24MAR5007 Managing The Brand
Product Placement
• Obvious and prominent placement leads to negative shift in brand attitudes (Cowley & Barron 2008)
http://www.youtube.com/watch?v=LMaXcqD7CU0
Congruence between brand and scene is critical in building good positive brand
associations (Tangmanee & Rustanavibul 2012)
25MAR5007 Managing The Brand
Product Placement
• Product placement gives better brand recall than traditional advertising (Gupta & Lord 1999)
http://www.youtube.com/watch?v=LbwzviroHck
26MAR5007 Managing The Brand
Product Placement
• Works well in game formats, but conreuence is vital
• In violet games it was thought that physical arousal indicated increased brand awareness, but this is not the case.
• Found that individuals with trait aggression had greater spatial awareness & hence better receptivity to brand logo inclusions
27MAR5007 Managing The Brand
Product Placement
• The most negative attitudes toward brands comes from the inclusion of a brand in TV/film that is disliked by the audience.(d’Astous & Segmin 1999)
• Product Placement in documentaries & Quiz shows produces negative attitudes to those brands
28MAR5007 Managing The Brand
Product Placement
• Congruence between brand and the celebrity is critical in developing positive attitudes toward the brand(Tangmanee & Rustanavibul)