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design as a
nounverb
design as style + some usability
design is not so small
design as:a way of thinking, an approach
to solving problems
reduce water botter consumption in US. manage e-waste and discarded electronics to save the world. improve sanitation in low income areas. increase the number of registered bone marrow donors. bet-ter connect food production and consumption. de-sign an accessible election experience. improve re-cruitment of potential participants in clinical trials at U-M. increase availability of affordable learning tools and services for students in the developing world. create a multimodal system of transporta-tion in major cities. restore vibrancy in cities and re-gions facing economic decline (detroit). design an ideal home for soldiers injured in the field. redesign-ing the patient experience in hospitals. create envi-ronments where students can explore, understand and add their unique voice to the world. create em-ployment in areas that have high unemployment
design is much bigger than just style
Source: Institute of Design at Stanford
design thinking aims to bring people, business & technology to-gether in meaningful ways
innovation?
Source: Institute of Design at Stanford
design thinking aims to bring people, business & technology to-gether in meaningful ways
EDHARMONIOUSLY
SOLUTION
design thinking starts with users
design thinking starts with userspeople
“If I had asked people what they wanted, they would have said faster horses.”
- Henry Ford
empathy
empathycreate
find inspiration at the edges, embrace diversity
tell good stories
define the problemre
redesign UMClinicalStudies.orgrethink recruitment at U-M
everything
especially long held beliefs & assumptions
Source: ThinkBig Lab
prototype to think, prototype to test
embrace failure, make good mistakes
design experiences
design experiences
buy ticket get to the airport
check in get through security
get to your gate
check in again
fly
Source: Institute of Design at Stanford
Source: Institute of Design at Stanford
multi-disciplinary teams to inter-disciplinary teams to
anti-disciplinary teams
crazy -> radical (sometimes)
design is
making sense of things