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BrandNewGame Digital Interactive Branding

Brand New Game Digital Interactive Branding

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This presentation helps organisations and brands to develop a Digital Interactive Branding strategy. It deals with three topics: 1 - Objectives (Be Remarkable, Be Relevant & Build Relationships) 2 - Internet is NOT a medium 3 - The CoCha model from concept to consumer

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Page 1: Brand New Game   Digital Interactive Branding

BrandNewGameDigital Interactive Branding

Page 2: Brand New Game   Digital Interactive Branding

BrandNewGameMenu

A. Branding Objectives

B. Internet as the Connector of all data (Content)

C. The CoCha-Model – building relations through Communities

1. Concept 2. Content 3. Channels 4. Context 5. Communities

Page 3: Brand New Game   Digital Interactive Branding

BrandNewGameA. Branding Objectives

1. Be Real (authentic) 2. Behave Righteously 3. Remain Remarkable 4. Remain Relevant 5. Reward Relationships

Page 4: Brand New Game   Digital Interactive Branding

BrandNewGameA. Branding Objectives – Be Real

Be Real:

1. Know who your are (core values & brand personality) 2. Know your strengths (core competences) 3. Accept your weaknesses (nobody is perfect) 4. Focus

Page 5: Brand New Game   Digital Interactive Branding

BrandNewGameA. Branding Objectives – Behave Righteously

Behave Righteously:

1. Build a credible reputation by behaving consistently2. Under-promise and over-deliver 3. Don’t bullshit your clients & consumers

Page 6: Brand New Game   Digital Interactive Branding

BrandNewGameA. Branding Objectives – Remain Remarkable

Remain Remarkable:

1. Differentiate from Competition

2. By doing one thing really well (focus)

3. Based on your Identity & Core Competences

4. Continuously innovate and evolve to stay leader

Page 7: Brand New Game   Digital Interactive Branding

BrandNewGameA. Branding Objectives – Remain Remarkable

1. Differentiate from Competition

Page 8: Brand New Game   Digital Interactive Branding

BrandNewGameA. Branding Objectives – Remain Remarkable

2. By doing one thing really well (focus)

Product – Apple (product leadership)

Price – Easyjet (operational excellence)

Place – Coke (channel satisfaction)

People – Zappos (customer service)

Promotion – Redbull (entertainment economy)

Page 9: Brand New Game   Digital Interactive Branding

BrandNewGameA. Branding Objectives – Remain Remarkable

3. Based on your Identity & Core Competences

- Brand essence - Brand story - Visual style - Proposition

Page 10: Brand New Game   Digital Interactive Branding

BrandNewGameA. Branding Objectives – Remain Remarkable

4. Continuously innovate and evolve to stay leader

Using the BIT-model

Page 11: Brand New Game   Digital Interactive Branding

BrandNewGameA. Branding Objectives – Remain Remarkable

1. Differentiate from Competition

2. By doing one thing really well (focus)

3. Based on your Identity & Core Competences

4. Continuously innovate and evolve to stay leader

Page 12: Brand New Game   Digital Interactive Branding

BrandNewGameA. Branding Objectives – Remain Relevant

Be part of your community Add value to Consumer experience based on insights

Use stakeholders (People):

Consumers (complaints) Staff (tips) Opinion leaders & press (trends) Clients (retail / wholesale - needs) Suppliers (technological innovations) Government (opportunities in law & regulations)

Innovation is not a department!

Page 13: Brand New Game   Digital Interactive Branding

BrandNewGameA. Branding Objectives – Reward Relationships

Brands can become friends (in a continuous timeline):

1. Introduce yourself (build awareness of your brand identity) 2. Tell Consumers what you do (share the brand positioning) 3. Show Consumers how you do that (build your reputation) 4. Give Consumers a functional or emotional benefit (your proposition) 5. Ask feedback on products & services (listen and start a dialogue) 6. Improve your proposition (product innovation: BIT-model) 7. Give communities updates on improved proposition (stay top of mind) 8. Let them talk about it (word of mouth)

Page 14: Brand New Game   Digital Interactive Branding

BrandNewGameA. Branding Objectives

1. Be Real (authentic) 2. Behave Righteously 3. Remain Remarkable 4. Remain Relevant 5. Reward Relationships

Page 15: Brand New Game   Digital Interactive Branding

BrandNewGameMenu

A. Branding Objectives

B. Internet as the Connector of all data (Content)

C. The CoCha Model – building relations through Communities

1. Concept 2. Content 3. Channels 4. Context 5. Communities

Page 16: Brand New Game   Digital Interactive Branding

BrandNewGameB. Internet as the connector of all data

The internet as we know it will become the Connector of all available digital data (Content), like a spider in the middle of a World Wide Web…

Page 17: Brand New Game   Digital Interactive Branding

BrandNewGameB. Internet as the connector of all data

Platforms, Operating Systems and Devices are the interfaces to interact with all the digital Content there is…

Page 18: Brand New Game   Digital Interactive Branding

BrandNewGameB. Internet as the connector of all data

Platforms, Operating Systems and Devices are the interfaces to interact with all the digital Content there is… determining the context

Page 19: Brand New Game   Digital Interactive Branding

BrandNewGameB. Internet as the connector of all data

Things we do in life

Page 20: Brand New Game   Digital Interactive Branding

BrandNewGameB. Internet as the connector of all data

Things we do in life

Page 21: Brand New Game   Digital Interactive Branding

BrandNewGameB. Internet as the connector of all data

Old fashioned way of dividing digital (internet) Content

Page 22: Brand New Game   Digital Interactive Branding

BrandNewGameB. Internet as the connector of all data

The time has Come to restructure how we look at the internet.

If http://www. is the Connector of all digital data

who and how is it connecting?

Page 23: Brand New Game   Digital Interactive Branding

BrandNewGameB. Internet as the connector of all data

We are all Connected through ‘Content’…

Page 24: Brand New Game   Digital Interactive Branding

BrandNewGameB. Internet as the connector of all data

New fashioned way of seeing things

Page 25: Brand New Game   Digital Interactive Branding

BrandNewGameB. Internet as the connector of all data

Online activity of Consumers

Page 26: Brand New Game   Digital Interactive Branding

BrandNewGameB. Internet as the connector of all data

Interactivity of Consumers

Creators : < 1% Influencers : < 9% Consumers : > 90%

< 1%

< 9%

> 90%

Page 27: Brand New Game   Digital Interactive Branding

BrandNewGameB. Internet as the connector of all data

Interactivity of Consumers

Innovators : < 1% Early adopters : < 9% Majority : > 90%

Nothing changed…

< 1%

< 9%

> 90%

Page 28: Brand New Game   Digital Interactive Branding

BrandNewGameB. Internet as the connector of all data

< 1%

< 9%

> 90%

Relationships grow by:

Fulfilling needs being fun(ctional)

Frequency (continuous creative content)

Forwarding by Friends (W.O.M.)

Page 29: Brand New Game   Digital Interactive Branding

BrandNewGameMenu

A. Branding Objectives

B. Internet as the Connector of all data (Content)

C. The CoCha Model – building relations through Communities

1. Concept 2. Content 3. Channels 4. Context 5. Communities

Page 30: Brand New Game   Digital Interactive Branding

BrandNewGameC. The CoCha - Model

Page 31: Brand New Game   Digital Interactive Branding

BrandNewGameC. The CoCha - Model

There is a desired transformation from push (shout) to pull (interact)

70% of Consumers do not see TV advertising

70% of Consumers do not click on banners

70% of Consumers are not interested in your product

Page 32: Brand New Game   Digital Interactive Branding

BrandNewGameC. The CoCha - Model

There is a desired transformation from push (shout) to pull (interact)

70% of Consumers are open for a Dynamic Dialogue with brands

70% of Consumers appreciate fun(ctional) software (games & apps)

70% of Consumers appreciate Brands to participate in Social Media

Page 33: Brand New Game   Digital Interactive Branding

BrandNewGameC. The CoCha - Model

Create Content from Creative Concepts, using the right Channels to reach your Consumer Considering the Context they’re in at that specific moment and let their contacts (existing Crowds) spread it through word of mouth

Page 34: Brand New Game   Digital Interactive Branding

BrandNewGameC. The CoCha - Model

The Collection of topics of this model should be Considered as a Construct and are all interrelated

Page 35: Brand New Game   Digital Interactive Branding

BrandNewGameC. The CoCha - Model

1/5. Concept

Page 36: Brand New Game   Digital Interactive Branding

BrandNewGameC. The CoCha – Model: Concept

A good Concept to reach your Objective is based on:

- Brand essence - Brand story - Visual style (Design) - Proposition

And fits the Consumer interest, uses their language and meets at the right place & time (determining the Context)

Concept

Page 37: Brand New Game   Digital Interactive Branding

BrandNewGameC. The CoCha - Model

2/5. Content

Page 38: Brand New Game   Digital Interactive Branding

BrandNewGameC. The CoCha – Model: Content

- Text (written) - Images (photo’s, illustrations, drawings, art)- Audio content (speech, music, sounds) - Moving images (film, slideshows, animations) - Software (fun, functional)

Content

Page 39: Brand New Game   Digital Interactive Branding

BrandNewGameC. The CoCha – Model: Content

Content

Text

Images

Audio

Moving images

Software

Page 40: Brand New Game   Digital Interactive Branding

BrandNewGameC. The CoCha – Model: Content

Content

Text

Images

Audio

Moving images

Software

Page 41: Brand New Game   Digital Interactive Branding

BrandNewGameC. The CoCha – Model: Content

Content

Text

Images

Audio

Moving images

Software

Page 42: Brand New Game   Digital Interactive Branding

BrandNewGameC. The CoCha – Model

3/5. Channels

Page 43: Brand New Game   Digital Interactive Branding

BrandNewGameC. The CoCha – Model: Channels

[Static]

[Dynamic]

Channels

Page 44: Brand New Game   Digital Interactive Branding

BrandNewGameC. The CoCha – Model: Channels

Monologue [Static]

Dialogue [Dynamic]

Turn-based

Realtime

Channels

Page 45: Brand New Game   Digital Interactive Branding

BrandNewGameC. The CoCha – Model: Channels

Channels

Monologue

Television Radio Newspaper Magazines Direct Mail Billboards Spectaculars

Websites Banners SMS

Dialogue

Turn-based E-mail SMS Web: Weblogs Social Media

Realtime Chat Telephone Stores Events Games Branded Utilities

Page 46: Brand New Game   Digital Interactive Branding

BrandNewGameC. The CoCha – Model: Channels

Channels

Monologue

Books, Comics, Cabaret, Music, Theater Play, Sports (powered by…)

Websites Banners SMS

Dialogue

Turn-based E-mail SMS Web: Weblogs Social Media

Realtime Chat Telephone Stores Events Games Branded Utilities

Page 47: Brand New Game   Digital Interactive Branding

BrandNewGameC. The CoCha – Model: Channels

Text

Images

Audio

Moving images

Software

Channels

Page 48: Brand New Game   Digital Interactive Branding

BrandNewGameC. The CoCha – Model

4/5. Context

Page 49: Brand New Game   Digital Interactive Branding

BrandNewGameC. The CoCha – Model: Context

Watching movie Listening to music

Reading Playing games

Using computer Context *

Dining & going out Shopping

Sports & Walking Socializing Travelling Working Hobbies

Context: where is the Consumer and what is he doing when you bother him or her:

* Based on the US Harris Poll and SPOT research

Page 50: Brand New Game   Digital Interactive Branding

BrandNewGameC. The CoCha – Model: Context

Watching movie Listening to music

Reading Playing games

Using computer Context

Dining & going out Shopping

Sports & Walking Socializing Travelling Working Hobbies

Page 51: Brand New Game   Digital Interactive Branding

BrandNewGameC. The CoCha – Model: Context

Platforms, Operating Systems and Devices will be interfaces that determine the Context and interaction with all the digital Content there is…

Page 52: Brand New Game   Digital Interactive Branding

BrandNewGameC. The CoCha – Model: Context

Happy Valentine's Day

Birthday Anniversary

Fathers/mothers day

Context

SadFuneral

Break-up Lost job

Context: is also a ‘state of mind’

Page 53: Brand New Game   Digital Interactive Branding

BrandNewGameC. The CoCha – Model: Context

Male Cars

Sports Health

ContextFemaleBeauty Cooking Health

Context: is also a ‘state of mind’ … or special interest (body, mind, soul)

Page 54: Brand New Game   Digital Interactive Branding

BrandNewGameC. The CoCha – Model: Context

ContextBimale Fitness Health

Cooking Gardening

Gaming …

Context: special interest for Male, Female or Bimale (both)

Page 55: Brand New Game   Digital Interactive Branding

BrandNewGameC. The CoCha – Model

5/5. Consumer

Page 56: Brand New Game   Digital Interactive Branding

BrandNewGameC. The CoCha – Model: Consumer

We are all part of different Crowds and Communities based on our Roles

Clients Suppliers

ColleaguesFriends

CommunitiesFamily

Friends of friends Fraternity Neighbors

Page 57: Brand New Game   Digital Interactive Branding

BrandNewGameC. The CoCha – Model: Consumer

Clients Suppliers

ColleaguesFriends

CommunitiesFamily

Friends of friends Fraternity Neighbors

Using existing Connections increases Credibility: Word of Mouth still rules

Page 58: Brand New Game   Digital Interactive Branding

BrandNewGameC. The CoCha – Model: Consumer

Existing Relationships are tight, firm and long lasting

Clients Suppliers

ColleaguesFriends

CommunitiesFamily

Friends of friends Fraternity Neighbors

Page 59: Brand New Game   Digital Interactive Branding

BrandNewGameC. The CoCha – Model: Consumer

My social Digital Communities …

Page 60: Brand New Game   Digital Interactive Branding

BrandNewGameC. The CoCha – Model: Consumer

Consumer groups can be defined by:

- Profile (demographics) - Needs & Motivations - Insights - Communities

Clients Suppliers

ColleaguesFriends

CommunitiesFamily

Friends of friends Fraternity Neighbors

Page 61: Brand New Game   Digital Interactive Branding

BrandNewGameC. The CoCha - Model

Create Content from Creative Concepts, using the right Channels to reach your Consumer Considering the Context they’re in at that specific moment and let their contacts (existing Crowds) spread it through word of mouth

Page 62: Brand New Game   Digital Interactive Branding

BrandNewGameDigital Interactive Branding

Send feedback to [email protected]

Subject: CoCha-model

Page 63: Brand New Game   Digital Interactive Branding

BrandNewGameDigital Interactive Branding