View
2.663
Download
0
Embed Size (px)
DESCRIPTION
a unit designed for yr 7 kids
Citation preview
ANIMATION CREATIONS
Technology Plan Yr: 7 2007 - approx 10 weeks
Topic: Animation Creations Tech Areas:ICTMaterials
Contexts:Personal HomeSchool RecreationalCommunity EnvironmentalEnergy BusinessIndustrial
Unit Focus (Need/Opportunity/Issue/Concern):Animation is used in a variety of ways today. Year 7 students have decided to use their computer technology time to create an animation
Resources & PreparationPhysicalA collection of different forms of animation.An animated cartoon
HumanAn expert to discuss animation in context
Some Interrelated Components of Tech PracticeIdentifying issues, needs, opportunities.Analysis and Planning - Initial and On-going Exploring and evaluating conceptual ideas Exploring social and environmental influencesWriting a brief with specifications Developing and evaluating ideas as possible solutions Developing knowledge and skillsMock-up, testing and evaluating developed ideas Producing final solution
Introductory / Motivating ActivityShow a video depicting a historical family event to show
Teacher KnowledgeStorage SystemsA variety of software (Flash)WordScanningFlash
Planning for Safety: A short introduction in the computer room about safe practice is appropriate
Sequence of Learning Activities Learning Outcomes The students will be able to:
Assessment Strategies
Evaluate the animation against the specifications. First part
Week 1
Brief Development
define the conceptual statement that communicates what they are developing and why.
describe key attributes for their technological outcome/s – specifications
Identify stakeholders.
Planning for practice - flow chart
explain the key stages and the reason specific resources were used in their development work to date.
Week 2
Research: Several animated pictures, annotated for fitness for purpose.
Week 3
Concepts and evaluations: Here students can demonstrate understanding of the structure and systems used to create animated ‘stories’ by creating a small thumbnail sketch storyboard for their animation. They will need to think about Beginning, middle, approx 12 frames
Week 4: Concepts:
In the computer room students should be introduced to computer room expectations.
Begin tutorial on ‘basketfla’ (in box in N4)
Fourth Part
Week 5-9: Development/Final presentation
Students now work on their own animated story
Outcome Evaluation
evaluate their final technological outcome/s in terms of the key attributes that address the need or opportunity.
The written brief with specifications
Stakeholders/ target market
Flow Chart/Planning Chart
Flow chart with evaluation stages and relevant resources
A story board for a flash animation…Could also make a ‘flip drawing sequence’ for GATE learners
A small animated sequence of a ball bouncing through a hoop
Completed Flash Animation with written
evaluation in workbook
Discuss the animation and it what it is composed ofIntroduce the opportunity to develop a small animation. Discuss what needs to be investigated and brief development or planning needs.Discuss why people develop animations, who is it for and what sort of information could be there. Identify who would be interested in their animation – family. Stakeholders, Target MarketBrainstorm what can be put into an animation and talk to peers to gather further information. Interview a senior student to find further information. Make use of school facilities. Collect samples of information animations. Students to select five different places animation is used. identify the type and fitness for purpose in that animationDiscuss the principles of effectiveness, aesthetics, and fitness for purpose. Negotiate specifications for their time capsule.Explore possible contents for the animation. Teach software as needed to produce content.Thoughts about starting a short animationStory boardingAn interview for ideasSketching for 2D animationscanningputting it all togetherReflect on the process to develop their animations – gather information, select and develop content, modify & refine ideas.
Previous student
work
Hand-drawn
animation
Or Classical
animation
Movie compiled in
Flash
Introduce the opportunity to develop an animation. Discuss what needs to be investigated and brief development or planning needs.
• Discuss an animation for year 7 students• What materials will need to be used.• Who is the target audience• What steps will we take• How should we make our animation• What will we design• Where we will create the animation• What software we will use
Create a Rich Picture Flow chart for your Animation Project
Create a Time Chart to show how long each step will take, use appropriate Rich Pictures related to your project
What materials and Technologies will you use in your project, create a chart.
You could interview your peers for ideas for your animation; Create a storyboard
Don’t forget the steps: RESEARCH existing movies
RESEARCH
Make notes about user friendliness and fitness for purpose
CONCEPTS:
Explore Possibilities
Create a
Storyboard
Make notes where necessary
DEVELOP
Your best idea
Keep it simple stupid
(Kiss)
EVALUATE FINAL WORK
STUDENT WORK
Exercise using Flash
B Towns
Technology,
St Dominics College, 2007