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Designing Mobile Augmented Reality Art Applications: Addressing the Views of the Galleries and the Artists Paul Coulton, Richard Smith, Emma Murphy, Klen Čopič Pucihar, and Mark Lochrie @mysticmobile @AugmentedArt @marklochrie

Designing Mobile Augmented Reality Art Applications: Addressing the Views of the Galleries and the Artists

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Page 1: Designing Mobile Augmented Reality Art Applications: Addressing the Views of the Galleries and the Artists

Designing Mobile Augmented Reality Art Applications: Addressing the Views of the

Galleries and the Artists Paul Coulton, Richard Smith, Emma Murphy, Klen Čopič Pucihar, and

Mark Lochrie

@mysticmobile @AugmentedArt

@marklochrie

Page 2: Designing Mobile Augmented Reality Art Applications: Addressing the Views of the Galleries and the Artists

Context

Page 3: Designing Mobile Augmented Reality Art Applications: Addressing the Views of the Galleries and the Artists

Virtuality Continuum

Paul Milgram

Spatially combines the real and virtual and is interactive in real

time

Page 4: Designing Mobile Augmented Reality Art Applications: Addressing the Views of the Galleries and the Artists

Handheld

Mobile Augmented Reality

Page 5: Designing Mobile Augmented Reality Art Applications: Addressing the Views of the Galleries and the Artists

Wearable

Head Mounted Displays

Page 6: Designing Mobile Augmented Reality Art Applications: Addressing the Views of the Galleries and the Artists

Too much Immersion?

Head Mounted Displays

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Glass

Mobile Augmented Reality

Page 8: Designing Mobile Augmented Reality Art Applications: Addressing the Views of the Galleries and the Artists

Spatial estimation

AR marker

preset or user defined

2D image

3D object

continuous mapping

GPSCompass

Accelerometers

VisionSensor

Page 9: Designing Mobile Augmented Reality Art Applications: Addressing the Views of the Galleries and the Artists

Research Through Design

Page 10: Designing Mobile Augmented Reality Art Applications: Addressing the Views of the Galleries and the Artists

Process

Page 11: Designing Mobile Augmented Reality Art Applications: Addressing the Views of the Galleries and the Artists

Taking the Artwork Home

Page 12: Designing Mobile Augmented Reality Art Applications: Addressing the Views of the Galleries and the Artists

User Exhibition Creation

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Viewing Community Exhibitions

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Page 17: Designing Mobile Augmented Reality Art Applications: Addressing the Views of the Galleries and the Artists

Viewing Modes

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Scaled

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Spotlight

Page 20: Designing Mobile Augmented Reality Art Applications: Addressing the Views of the Galleries and the Artists

Creating Targets

Creating Targets

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Page 23: Designing Mobile Augmented Reality Art Applications: Addressing the Views of the Galleries and the Artists

Demo

Page 24: Designing Mobile Augmented Reality Art Applications: Addressing the Views of the Galleries and the Artists
Page 25: Designing Mobile Augmented Reality Art Applications: Addressing the Views of the Galleries and the Artists

Insights

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Insights: image resolution

Page 27: Designing Mobile Augmented Reality Art Applications: Addressing the Views of the Galleries and the Artists

Insights: ethics

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Insights: image storage

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Insights: publishing

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What’s Next?

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QuestionsBanksy