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5 Things Biology Can Teach Us About Breakthrough Design

5 Things Biology Can Teach Us About Breakthrough Design

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Page 1: 5 Things Biology Can Teach Us About Breakthrough Design

5 Things Biology Can Teach Us About Breakthrough Design

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How do we design for an ambiguous future?

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“…the things I’m going to be working on haven’t been invented yet.”

Rhys Banfield, age 10

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Is there anything we do know about the future?

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Source: Alpha Designer

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Source: Alpha Designer

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Biology is an exquisite designer

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Constraints

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Constraints Beauty

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Constraints Beauty Adaptability

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Constraints Beauty Adaptability Empathy

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Constraints Beauty Adaptability Empathy Loves a good user test

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Cycles of near wins that lead to more attempts

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In biology, big changes happen when big stress occurs.

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Rule #1: Innovation happens when environmental pressures are significant

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Why do we need brains?

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“Movement is the only thing you have to affect the world around you”

Daniel Wolpert

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Mobile is a state, not a technology

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Beware the tech that forces you out of your natural state

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#convCon @freshtilledsoil

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Rule #2: Mobile is our default state

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Source: The Telegraph

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Source: The Telegraph

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Product design trends towards fitting our senses…

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…but also making those senses a little better

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Rule #3: The best products extend our biological powers

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What about content?

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If tech conforms to us, then content should follow us too

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Always on, but not always on the same device

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brains

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“We are not seeing a substitutional effect. People reading across multiple devices increase their consumption…”

Tom Betts, FT head of data

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Rule #4: Experiences, and thus products, become specialized over time

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Let’s talk about drugs

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We need dope

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We need dopamine

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We are emotional first and logical second

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Emotions are required for decisions

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Brain chemistry drives engagement

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People use your product because it makes them feel good

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“What’s in it for me?”

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Make someone feel good and you win

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Make someone feel good in front of others and you win big time

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Car safety and soccer moms

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Source: Kelly Blue Book

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What does safety look like to your customer?

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Rule #5: The best products make humans feel more human

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What has biology taught us about creating breakthrough products?

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#1 Environmental pressure leads to innovations

Prototype, then test with real people, in the real world.

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#2 Mobile state is our default

It’s not ‘mobile first’, its mobile always. Build for the human state not the tech state.

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#3 Extend biological power

Tech should enhance who we already are. It’s not a new you - it’s you with superpowers.

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#4 Specializations are good

Context is everything. Get out of the building and build the most relevant UX possible.

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#5 Make us feel good

Build products that make humans feel smart, safe, recognized, and loved, and they’ll return the favor.

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Thank you!

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Q&A